
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 INFINITY) t_1 (* a (+ t (* z b))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = a * (t + (z * b));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = a * (t + (z * b));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = a * (t + (z * b)) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(a * Float64(t + Float64(z * b))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = a * (t + (z * b)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < +inf.0Initial program 99.2%
if +inf.0 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 0.0%
associate-+l+0.0%
*-commutative0.0%
associate-*l*25.0%
Simplified25.0%
Taylor expanded in a around inf 80.0%
Final simplification97.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* y z))) (t_2 (+ x (+ (* t a) (* a (* z b))))))
(if (<= a -7.6e-5)
t_2
(if (<= a -4.2e-129)
t_1
(if (<= a -1.08e-162)
t_2
(if (<= a -2.3e-177)
(* z (+ y (* a b)))
(if (<= a 3.7e-87) t_1 t_2)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (y * z);
double t_2 = x + ((t * a) + (a * (z * b)));
double tmp;
if (a <= -7.6e-5) {
tmp = t_2;
} else if (a <= -4.2e-129) {
tmp = t_1;
} else if (a <= -1.08e-162) {
tmp = t_2;
} else if (a <= -2.3e-177) {
tmp = z * (y + (a * b));
} else if (a <= 3.7e-87) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x + (y * z)
t_2 = x + ((t * a) + (a * (z * b)))
if (a <= (-7.6d-5)) then
tmp = t_2
else if (a <= (-4.2d-129)) then
tmp = t_1
else if (a <= (-1.08d-162)) then
tmp = t_2
else if (a <= (-2.3d-177)) then
tmp = z * (y + (a * b))
else if (a <= 3.7d-87) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (y * z);
double t_2 = x + ((t * a) + (a * (z * b)));
double tmp;
if (a <= -7.6e-5) {
tmp = t_2;
} else if (a <= -4.2e-129) {
tmp = t_1;
} else if (a <= -1.08e-162) {
tmp = t_2;
} else if (a <= -2.3e-177) {
tmp = z * (y + (a * b));
} else if (a <= 3.7e-87) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (y * z) t_2 = x + ((t * a) + (a * (z * b))) tmp = 0 if a <= -7.6e-5: tmp = t_2 elif a <= -4.2e-129: tmp = t_1 elif a <= -1.08e-162: tmp = t_2 elif a <= -2.3e-177: tmp = z * (y + (a * b)) elif a <= 3.7e-87: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(y * z)) t_2 = Float64(x + Float64(Float64(t * a) + Float64(a * Float64(z * b)))) tmp = 0.0 if (a <= -7.6e-5) tmp = t_2; elseif (a <= -4.2e-129) tmp = t_1; elseif (a <= -1.08e-162) tmp = t_2; elseif (a <= -2.3e-177) tmp = Float64(z * Float64(y + Float64(a * b))); elseif (a <= 3.7e-87) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (y * z); t_2 = x + ((t * a) + (a * (z * b))); tmp = 0.0; if (a <= -7.6e-5) tmp = t_2; elseif (a <= -4.2e-129) tmp = t_1; elseif (a <= -1.08e-162) tmp = t_2; elseif (a <= -2.3e-177) tmp = z * (y + (a * b)); elseif (a <= 3.7e-87) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(t * a), $MachinePrecision] + N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -7.6e-5], t$95$2, If[LessEqual[a, -4.2e-129], t$95$1, If[LessEqual[a, -1.08e-162], t$95$2, If[LessEqual[a, -2.3e-177], N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 3.7e-87], t$95$1, t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot z\\
t_2 := x + \left(t \cdot a + a \cdot \left(z \cdot b\right)\right)\\
\mathbf{if}\;a \leq -7.6 \cdot 10^{-5}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq -4.2 \cdot 10^{-129}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq -1.08 \cdot 10^{-162}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq -2.3 \cdot 10^{-177}:\\
\;\;\;\;z \cdot \left(y + a \cdot b\right)\\
\mathbf{elif}\;a \leq 3.7 \cdot 10^{-87}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if a < -7.6000000000000004e-5 or -4.2e-129 < a < -1.08000000000000006e-162 or 3.7000000000000002e-87 < a Initial program 87.1%
associate-+l+87.1%
*-commutative87.1%
associate-*l*84.1%
Simplified84.1%
Taylor expanded in y around 0 88.3%
if -7.6000000000000004e-5 < a < -4.2e-129 or -2.30000000000000022e-177 < a < 3.7000000000000002e-87Initial program 97.9%
associate-+l+97.9%
*-commutative97.9%
associate-*l*97.9%
Simplified97.9%
Taylor expanded in a around 0 89.2%
if -1.08000000000000006e-162 < a < -2.30000000000000022e-177Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
associate-*l*99.5%
Simplified99.5%
Taylor expanded in z around inf 99.5%
Final simplification88.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* y z))) (t_2 (+ x (+ (* t a) (* a (* z b))))))
(if (<= a -8.6e-8)
t_2
(if (<= a -1.25e-134)
t_1
(if (<= a -1.45e-179)
(+ (* (* z a) b) (+ (* y z) (* t a)))
(if (<= a 5e-94) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (y * z);
double t_2 = x + ((t * a) + (a * (z * b)));
double tmp;
if (a <= -8.6e-8) {
tmp = t_2;
} else if (a <= -1.25e-134) {
tmp = t_1;
} else if (a <= -1.45e-179) {
tmp = ((z * a) * b) + ((y * z) + (t * a));
} else if (a <= 5e-94) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x + (y * z)
t_2 = x + ((t * a) + (a * (z * b)))
if (a <= (-8.6d-8)) then
tmp = t_2
else if (a <= (-1.25d-134)) then
tmp = t_1
else if (a <= (-1.45d-179)) then
tmp = ((z * a) * b) + ((y * z) + (t * a))
else if (a <= 5d-94) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (y * z);
double t_2 = x + ((t * a) + (a * (z * b)));
double tmp;
if (a <= -8.6e-8) {
tmp = t_2;
} else if (a <= -1.25e-134) {
tmp = t_1;
} else if (a <= -1.45e-179) {
tmp = ((z * a) * b) + ((y * z) + (t * a));
} else if (a <= 5e-94) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (y * z) t_2 = x + ((t * a) + (a * (z * b))) tmp = 0 if a <= -8.6e-8: tmp = t_2 elif a <= -1.25e-134: tmp = t_1 elif a <= -1.45e-179: tmp = ((z * a) * b) + ((y * z) + (t * a)) elif a <= 5e-94: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(y * z)) t_2 = Float64(x + Float64(Float64(t * a) + Float64(a * Float64(z * b)))) tmp = 0.0 if (a <= -8.6e-8) tmp = t_2; elseif (a <= -1.25e-134) tmp = t_1; elseif (a <= -1.45e-179) tmp = Float64(Float64(Float64(z * a) * b) + Float64(Float64(y * z) + Float64(t * a))); elseif (a <= 5e-94) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (y * z); t_2 = x + ((t * a) + (a * (z * b))); tmp = 0.0; if (a <= -8.6e-8) tmp = t_2; elseif (a <= -1.25e-134) tmp = t_1; elseif (a <= -1.45e-179) tmp = ((z * a) * b) + ((y * z) + (t * a)); elseif (a <= 5e-94) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(t * a), $MachinePrecision] + N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -8.6e-8], t$95$2, If[LessEqual[a, -1.25e-134], t$95$1, If[LessEqual[a, -1.45e-179], N[(N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision] + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 5e-94], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot z\\
t_2 := x + \left(t \cdot a + a \cdot \left(z \cdot b\right)\right)\\
\mathbf{if}\;a \leq -8.6 \cdot 10^{-8}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;a \leq -1.25 \cdot 10^{-134}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq -1.45 \cdot 10^{-179}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b + \left(y \cdot z + t \cdot a\right)\\
\mathbf{elif}\;a \leq 5 \cdot 10^{-94}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if a < -8.6000000000000002e-8 or 4.9999999999999995e-94 < a Initial program 86.5%
associate-+l+86.5%
*-commutative86.5%
associate-*l*83.3%
Simplified83.3%
Taylor expanded in y around 0 88.4%
if -8.6000000000000002e-8 < a < -1.2500000000000001e-134 or -1.4499999999999999e-179 < a < 4.9999999999999995e-94Initial program 98.0%
associate-+l+98.0%
*-commutative98.0%
associate-*l*98.0%
Simplified98.0%
Taylor expanded in a around 0 89.3%
if -1.2500000000000001e-134 < a < -1.4499999999999999e-179Initial program 100.0%
Taylor expanded in x around 0 85.1%
Final simplification88.6%
(FPCore (x y z t a b)
:precision binary64
(if (<= a -8e+244)
(* a (+ t (* z b)))
(if (<= a 1.16e+70)
(+ (+ x (* y z)) (+ (* z (* a b)) (* t a)))
(+ x (+ (* t a) (* a (* z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -8e+244) {
tmp = a * (t + (z * b));
} else if (a <= 1.16e+70) {
tmp = (x + (y * z)) + ((z * (a * b)) + (t * a));
} else {
tmp = x + ((t * a) + (a * (z * b)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-8d+244)) then
tmp = a * (t + (z * b))
else if (a <= 1.16d+70) then
tmp = (x + (y * z)) + ((z * (a * b)) + (t * a))
else
tmp = x + ((t * a) + (a * (z * b)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -8e+244) {
tmp = a * (t + (z * b));
} else if (a <= 1.16e+70) {
tmp = (x + (y * z)) + ((z * (a * b)) + (t * a));
} else {
tmp = x + ((t * a) + (a * (z * b)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -8e+244: tmp = a * (t + (z * b)) elif a <= 1.16e+70: tmp = (x + (y * z)) + ((z * (a * b)) + (t * a)) else: tmp = x + ((t * a) + (a * (z * b))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -8e+244) tmp = Float64(a * Float64(t + Float64(z * b))); elseif (a <= 1.16e+70) tmp = Float64(Float64(x + Float64(y * z)) + Float64(Float64(z * Float64(a * b)) + Float64(t * a))); else tmp = Float64(x + Float64(Float64(t * a) + Float64(a * Float64(z * b)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -8e+244) tmp = a * (t + (z * b)); elseif (a <= 1.16e+70) tmp = (x + (y * z)) + ((z * (a * b)) + (t * a)); else tmp = x + ((t * a) + (a * (z * b))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -8e+244], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.16e+70], N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(N[(z * N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t * a), $MachinePrecision] + N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -8 \cdot 10^{+244}:\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{elif}\;a \leq 1.16 \cdot 10^{+70}:\\
\;\;\;\;\left(x + y \cdot z\right) + \left(z \cdot \left(a \cdot b\right) + t \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t \cdot a + a \cdot \left(z \cdot b\right)\right)\\
\end{array}
\end{array}
if a < -8.0000000000000006e244Initial program 68.7%
associate-+l+68.7%
*-commutative68.7%
associate-*l*68.3%
Simplified68.3%
Taylor expanded in a around inf 100.0%
if -8.0000000000000006e244 < a < 1.1599999999999999e70Initial program 96.3%
associate-+l+96.3%
*-commutative96.3%
associate-*l*94.2%
Simplified94.2%
if 1.1599999999999999e70 < a Initial program 82.0%
associate-+l+82.0%
*-commutative82.0%
associate-*l*80.2%
Simplified80.2%
Taylor expanded in y around 0 92.0%
Final simplification94.2%
(FPCore (x y z t a b)
:precision binary64
(if (<= a -1.6e+16)
(* t a)
(if (<= a 3.4e-273)
(* y z)
(if (<= a 3.4e-221)
x
(if (<= a 1.4e-87) (* y z) (if (<= a 2.16e+15) x (* t a)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.6e+16) {
tmp = t * a;
} else if (a <= 3.4e-273) {
tmp = y * z;
} else if (a <= 3.4e-221) {
tmp = x;
} else if (a <= 1.4e-87) {
tmp = y * z;
} else if (a <= 2.16e+15) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.6d+16)) then
tmp = t * a
else if (a <= 3.4d-273) then
tmp = y * z
else if (a <= 3.4d-221) then
tmp = x
else if (a <= 1.4d-87) then
tmp = y * z
else if (a <= 2.16d+15) then
tmp = x
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.6e+16) {
tmp = t * a;
} else if (a <= 3.4e-273) {
tmp = y * z;
} else if (a <= 3.4e-221) {
tmp = x;
} else if (a <= 1.4e-87) {
tmp = y * z;
} else if (a <= 2.16e+15) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -1.6e+16: tmp = t * a elif a <= 3.4e-273: tmp = y * z elif a <= 3.4e-221: tmp = x elif a <= 1.4e-87: tmp = y * z elif a <= 2.16e+15: tmp = x else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1.6e+16) tmp = Float64(t * a); elseif (a <= 3.4e-273) tmp = Float64(y * z); elseif (a <= 3.4e-221) tmp = x; elseif (a <= 1.4e-87) tmp = Float64(y * z); elseif (a <= 2.16e+15) tmp = x; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -1.6e+16) tmp = t * a; elseif (a <= 3.4e-273) tmp = y * z; elseif (a <= 3.4e-221) tmp = x; elseif (a <= 1.4e-87) tmp = y * z; elseif (a <= 2.16e+15) tmp = x; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1.6e+16], N[(t * a), $MachinePrecision], If[LessEqual[a, 3.4e-273], N[(y * z), $MachinePrecision], If[LessEqual[a, 3.4e-221], x, If[LessEqual[a, 1.4e-87], N[(y * z), $MachinePrecision], If[LessEqual[a, 2.16e+15], x, N[(t * a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.6 \cdot 10^{+16}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;a \leq 3.4 \cdot 10^{-273}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq 3.4 \cdot 10^{-221}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.4 \cdot 10^{-87}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq 2.16 \cdot 10^{+15}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if a < -1.6e16 or 2.16e15 < a Initial program 84.1%
associate-+l+84.1%
*-commutative84.1%
associate-*l*80.3%
Simplified80.3%
Taylor expanded in t around inf 47.2%
if -1.6e16 < a < 3.39999999999999991e-273 or 3.4000000000000001e-221 < a < 1.4e-87Initial program 98.0%
associate-+l+98.0%
*-commutative98.0%
associate-*l*98.0%
Simplified98.0%
Taylor expanded in y around inf 55.4%
*-commutative55.4%
Simplified55.4%
if 3.39999999999999991e-273 < a < 3.4000000000000001e-221 or 1.4e-87 < a < 2.16e15Initial program 99.9%
associate-+l+99.9%
*-commutative99.9%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in x around inf 58.1%
Final simplification51.7%
(FPCore (x y z t a b)
:precision binary64
(if (<= z -3.6e+145)
(* a (* z b))
(if (<= z 1.05e+148)
(+ x (* t a))
(if (<= z 2.05e+238) (* y z) (* (* z a) b)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -3.6e+145) {
tmp = a * (z * b);
} else if (z <= 1.05e+148) {
tmp = x + (t * a);
} else if (z <= 2.05e+238) {
tmp = y * z;
} else {
tmp = (z * a) * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-3.6d+145)) then
tmp = a * (z * b)
else if (z <= 1.05d+148) then
tmp = x + (t * a)
else if (z <= 2.05d+238) then
tmp = y * z
else
tmp = (z * a) * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -3.6e+145) {
tmp = a * (z * b);
} else if (z <= 1.05e+148) {
tmp = x + (t * a);
} else if (z <= 2.05e+238) {
tmp = y * z;
} else {
tmp = (z * a) * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -3.6e+145: tmp = a * (z * b) elif z <= 1.05e+148: tmp = x + (t * a) elif z <= 2.05e+238: tmp = y * z else: tmp = (z * a) * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -3.6e+145) tmp = Float64(a * Float64(z * b)); elseif (z <= 1.05e+148) tmp = Float64(x + Float64(t * a)); elseif (z <= 2.05e+238) tmp = Float64(y * z); else tmp = Float64(Float64(z * a) * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -3.6e+145) tmp = a * (z * b); elseif (z <= 1.05e+148) tmp = x + (t * a); elseif (z <= 2.05e+238) tmp = y * z; else tmp = (z * a) * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -3.6e+145], N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.05e+148], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.05e+238], N[(y * z), $MachinePrecision], N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{+145}:\\
\;\;\;\;a \cdot \left(z \cdot b\right)\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{+148}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{elif}\;z \leq 2.05 \cdot 10^{+238}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\end{array}
\end{array}
if z < -3.59999999999999974e145Initial program 77.5%
+-commutative77.5%
*-commutative77.5%
associate-*l*83.9%
*-commutative83.9%
fma-def90.8%
*-commutative90.8%
+-commutative90.8%
fma-def90.8%
+-commutative90.8%
fma-def90.8%
Simplified90.8%
fma-udef90.8%
fma-udef90.8%
+-commutative90.8%
+-commutative90.8%
+-commutative90.8%
*-commutative90.8%
fma-def90.8%
*-commutative90.8%
Applied egg-rr90.8%
Taylor expanded in b around inf 48.2%
*-commutative48.2%
Simplified48.2%
if -3.59999999999999974e145 < z < 1.04999999999999999e148Initial program 98.8%
associate-+l+98.8%
*-commutative98.8%
associate-*l*92.3%
Simplified92.3%
Taylor expanded in z around 0 65.5%
if 1.04999999999999999e148 < z < 2.0499999999999999e238Initial program 82.3%
associate-+l+82.3%
*-commutative82.3%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in y around inf 59.9%
*-commutative59.9%
Simplified59.9%
if 2.0499999999999999e238 < z Initial program 63.2%
+-commutative63.2%
*-commutative63.2%
associate-*l*68.4%
*-commutative68.4%
fma-def78.9%
*-commutative78.9%
+-commutative78.9%
fma-def78.9%
+-commutative78.9%
fma-def78.9%
Simplified78.9%
fma-udef78.9%
fma-udef78.9%
+-commutative78.9%
+-commutative78.9%
+-commutative78.9%
*-commutative78.9%
fma-def78.9%
*-commutative78.9%
Applied egg-rr78.9%
Taylor expanded in x around 0 78.9%
Taylor expanded in b around inf 61.4%
*-commutative61.4%
associate-*r*66.4%
Simplified66.4%
Final simplification62.2%
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -1.15e+31) (not (<= a 70000.0))) (* a (+ t (* z b))) (+ x (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -1.15e+31) || !(a <= 70000.0)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.15d+31)) .or. (.not. (a <= 70000.0d0))) then
tmp = a * (t + (z * b))
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -1.15e+31) || !(a <= 70000.0)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -1.15e+31) or not (a <= 70000.0): tmp = a * (t + (z * b)) else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -1.15e+31) || !(a <= 70000.0)) tmp = Float64(a * Float64(t + Float64(z * b))); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -1.15e+31) || ~((a <= 70000.0))) tmp = a * (t + (z * b)); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -1.15e+31], N[Not[LessEqual[a, 70000.0]], $MachinePrecision]], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.15 \cdot 10^{+31} \lor \neg \left(a \leq 70000\right):\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if a < -1.15e31 or 7e4 < a Initial program 84.2%
associate-+l+84.2%
*-commutative84.2%
associate-*l*81.1%
Simplified81.1%
Taylor expanded in a around inf 81.9%
if -1.15e31 < a < 7e4Initial program 97.8%
associate-+l+97.8%
*-commutative97.8%
associate-*l*97.0%
Simplified97.0%
Taylor expanded in a around 0 80.2%
Final simplification81.0%
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -5.2e+16) (not (<= a 1.3e-93))) (+ x (* t a)) (+ x (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -5.2e+16) || !(a <= 1.3e-93)) {
tmp = x + (t * a);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-5.2d+16)) .or. (.not. (a <= 1.3d-93))) then
tmp = x + (t * a)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -5.2e+16) || !(a <= 1.3e-93)) {
tmp = x + (t * a);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -5.2e+16) or not (a <= 1.3e-93): tmp = x + (t * a) else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -5.2e+16) || !(a <= 1.3e-93)) tmp = Float64(x + Float64(t * a)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -5.2e+16) || ~((a <= 1.3e-93))) tmp = x + (t * a); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -5.2e+16], N[Not[LessEqual[a, 1.3e-93]], $MachinePrecision]], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.2 \cdot 10^{+16} \lor \neg \left(a \leq 1.3 \cdot 10^{-93}\right):\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if a < -5.2e16 or 1.2999999999999999e-93 < a Initial program 86.2%
associate-+l+86.2%
*-commutative86.2%
associate-*l*82.9%
Simplified82.9%
Taylor expanded in z around 0 59.1%
if -5.2e16 < a < 1.2999999999999999e-93Initial program 98.2%
associate-+l+98.2%
*-commutative98.2%
associate-*l*98.2%
Simplified98.2%
Taylor expanded in a around 0 83.7%
Final simplification69.8%
(FPCore (x y z t a b) :precision binary64 (if (<= a -1.95e+28) (* t a) (if (<= a 2.1e+15) x (* t a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.95e+28) {
tmp = t * a;
} else if (a <= 2.1e+15) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.95d+28)) then
tmp = t * a
else if (a <= 2.1d+15) then
tmp = x
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.95e+28) {
tmp = t * a;
} else if (a <= 2.1e+15) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -1.95e+28: tmp = t * a elif a <= 2.1e+15: tmp = x else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1.95e+28) tmp = Float64(t * a); elseif (a <= 2.1e+15) tmp = x; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -1.95e+28) tmp = t * a; elseif (a <= 2.1e+15) tmp = x; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1.95e+28], N[(t * a), $MachinePrecision], If[LessEqual[a, 2.1e+15], x, N[(t * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.95 \cdot 10^{+28}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;a \leq 2.1 \cdot 10^{+15}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if a < -1.9499999999999999e28 or 2.1e15 < a Initial program 84.1%
associate-+l+84.1%
*-commutative84.1%
associate-*l*81.0%
Simplified81.0%
Taylor expanded in t around inf 48.7%
if -1.9499999999999999e28 < a < 2.1e15Initial program 97.8%
associate-+l+97.8%
*-commutative97.8%
associate-*l*97.0%
Simplified97.0%
Taylor expanded in x around inf 39.9%
Final simplification44.0%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.4%
associate-+l+91.4%
*-commutative91.4%
associate-*l*89.6%
Simplified89.6%
Taylor expanded in x around inf 26.2%
Final simplification26.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023297
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(if (< z -11820553527347888000.0) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 4.7589743188364287e-122) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))