
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (fma (* y (* y -0.5)) z (* z (- y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + fma((y * (y * -0.5)), z, (z * -y))) - t;
}
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + fma(Float64(y * Float64(y * -0.5)), z, Float64(z * Float64(-y)))) - t) end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(y * N[(y * -0.5), $MachinePrecision]), $MachinePrecision] * z + N[(z * (-y)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + \mathsf{fma}\left(y \cdot \left(y \cdot -0.5\right), z, z \cdot \left(-y\right)\right)\right) - t
\end{array}
Initial program 85.9%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
associate-*r*99.8%
fma-def99.8%
*-commutative99.8%
unpow299.8%
associate-*l*99.8%
*-commutative99.8%
associate-*l*99.8%
*-commutative99.8%
mul-1-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.7e+43) (not (<= x 2.4e-156))) (- (* x (log y)) t) (- (* (* y z) (+ (* y -0.5) -1.0)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.7e+43) || !(x <= 2.4e-156)) {
tmp = (x * log(y)) - t;
} else {
tmp = ((y * z) * ((y * -0.5) + -1.0)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.7d+43)) .or. (.not. (x <= 2.4d-156))) then
tmp = (x * log(y)) - t
else
tmp = ((y * z) * ((y * (-0.5d0)) + (-1.0d0))) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.7e+43) || !(x <= 2.4e-156)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = ((y * z) * ((y * -0.5) + -1.0)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.7e+43) or not (x <= 2.4e-156): tmp = (x * math.log(y)) - t else: tmp = ((y * z) * ((y * -0.5) + -1.0)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.7e+43) || !(x <= 2.4e-156)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(Float64(y * z) * Float64(Float64(y * -0.5) + -1.0)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.7e+43) || ~((x <= 2.4e-156))) tmp = (x * log(y)) - t; else tmp = ((y * z) * ((y * -0.5) + -1.0)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.7e+43], N[Not[LessEqual[x, 2.4e-156]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * N[(N[(y * -0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.7 \cdot 10^{+43} \lor \neg \left(x \leq 2.4 \cdot 10^{-156}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot z\right) \cdot \left(y \cdot -0.5 + -1\right) - t\\
\end{array}
\end{array}
if x < -1.70000000000000006e43 or 2.4e-156 < x Initial program 93.7%
+-commutative93.7%
cancel-sign-sub93.7%
cancel-sign-sub93.7%
fma-def93.7%
sub-neg93.7%
log1p-def99.8%
Simplified99.8%
Taylor expanded in z around 0 93.1%
if -1.70000000000000006e43 < x < 2.4e-156Initial program 74.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
associate-*r*99.9%
fma-def99.9%
*-commutative99.9%
unpow299.9%
associate-*l*99.9%
*-commutative99.9%
associate-*l*99.9%
*-commutative99.9%
mul-1-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 90.4%
+-commutative90.4%
unpow290.4%
associate-*l*90.4%
associate-*l*90.4%
*-commutative90.4%
*-commutative90.4%
*-commutative90.4%
distribute-lft-out90.4%
Applied egg-rr90.4%
Final simplification92.0%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* y z)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (y * z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (y * z)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (y * z)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (y * z)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(y * z)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (y * z)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - y \cdot z\right) - t
\end{array}
Initial program 85.9%
Taylor expanded in y around 0 99.6%
associate-*r*99.6%
mul-1-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
+-commutative99.6%
mul-1-neg99.6%
sub-neg99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y z t) :precision binary64 (- (* z (- (* y (* y -0.5)) y)) t))
double code(double x, double y, double z, double t) {
return (z * ((y * (y * -0.5)) - y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * ((y * (y * (-0.5d0))) - y)) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * ((y * (y * -0.5)) - y)) - t;
}
def code(x, y, z, t): return (z * ((y * (y * -0.5)) - y)) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(Float64(y * Float64(y * -0.5)) - y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * ((y * (y * -0.5)) - y)) - t; end
code[x_, y_, z_, t_] := N[(N[(z * N[(N[(y * N[(y * -0.5), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(y \cdot \left(y \cdot -0.5\right) - y\right) - t
\end{array}
Initial program 85.9%
Taylor expanded in y around 0 99.8%
+-commutative99.8%
associate-*r*99.8%
fma-def99.8%
*-commutative99.8%
unpow299.8%
associate-*l*99.8%
*-commutative99.8%
associate-*l*99.8%
*-commutative99.8%
mul-1-neg99.8%
Simplified99.8%
Taylor expanded in x around 0 58.7%
+-commutative58.7%
associate-*r*58.7%
fma-def58.7%
unpow258.7%
associate-*r*58.7%
*-commutative58.7%
mul-1-neg58.7%
fma-neg58.7%
distribute-rgt-out--58.7%
*-commutative58.7%
Applied egg-rr58.7%
Final simplification58.7%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 85.9%
Taylor expanded in y around 0 99.6%
associate-*r*99.6%
mul-1-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 58.5%
mul-1-neg58.5%
distribute-rgt-neg-out58.5%
Simplified58.5%
Final simplification58.5%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 85.9%
+-commutative85.9%
cancel-sign-sub85.9%
cancel-sign-sub85.9%
fma-def85.9%
sub-neg85.9%
log1p-def99.8%
Simplified99.8%
Taylor expanded in t around inf 45.0%
mul-1-neg45.0%
Simplified45.0%
Final simplification45.0%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2023297
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))