
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma -500.0 y (* 500.0 x)))
double code(double x, double y) {
return fma(-500.0, y, (500.0 * x));
}
function code(x, y) return fma(-500.0, y, Float64(500.0 * x)) end
code[x_, y_] := N[(-500.0 * y + N[(500.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-500, y, 500 \cdot x\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 99.9%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -180000.0) (* 500.0 x) (if (<= x 7.5e-66) (* -500.0 y) (* 500.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -180000.0) {
tmp = 500.0 * x;
} else if (x <= 7.5e-66) {
tmp = -500.0 * y;
} else {
tmp = 500.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-180000.0d0)) then
tmp = 500.0d0 * x
else if (x <= 7.5d-66) then
tmp = (-500.0d0) * y
else
tmp = 500.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -180000.0) {
tmp = 500.0 * x;
} else if (x <= 7.5e-66) {
tmp = -500.0 * y;
} else {
tmp = 500.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -180000.0: tmp = 500.0 * x elif x <= 7.5e-66: tmp = -500.0 * y else: tmp = 500.0 * x return tmp
function code(x, y) tmp = 0.0 if (x <= -180000.0) tmp = Float64(500.0 * x); elseif (x <= 7.5e-66) tmp = Float64(-500.0 * y); else tmp = Float64(500.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -180000.0) tmp = 500.0 * x; elseif (x <= 7.5e-66) tmp = -500.0 * y; else tmp = 500.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -180000.0], N[(500.0 * x), $MachinePrecision], If[LessEqual[x, 7.5e-66], N[(-500.0 * y), $MachinePrecision], N[(500.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -180000:\\
\;\;\;\;500 \cdot x\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-66}:\\
\;\;\;\;-500 \cdot y\\
\mathbf{else}:\\
\;\;\;\;500 \cdot x\\
\end{array}
\end{array}
if x < -1.8e5 or 7.49999999999999995e-66 < x Initial program 99.9%
Taylor expanded in x around inf 79.2%
if -1.8e5 < x < 7.49999999999999995e-66Initial program 99.9%
Taylor expanded in x around 0 84.8%
Final simplification81.8%
(FPCore (x y) :precision binary64 (+ (* 500.0 x) (* -500.0 y)))
double code(double x, double y) {
return (500.0 * x) + (-500.0 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (500.0d0 * x) + ((-500.0d0) * y)
end function
public static double code(double x, double y) {
return (500.0 * x) + (-500.0 * y);
}
def code(x, y): return (500.0 * x) + (-500.0 * y)
function code(x, y) return Float64(Float64(500.0 * x) + Float64(-500.0 * y)) end
function tmp = code(x, y) tmp = (500.0 * x) + (-500.0 * y); end
code[x_, y_] := N[(N[(500.0 * x), $MachinePrecision] + N[(-500.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot x + -500 \cdot y
\end{array}
Initial program 99.9%
sub-neg99.9%
distribute-lft-in99.9%
+-commutative99.9%
neg-mul-199.9%
associate-*r*99.9%
*-commutative99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 51.4%
Final simplification51.4%
herbie shell --seed 2023297
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))