
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t_2 \cdot t_2 + t_0 \cdot t_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t_1 \cdot t_1 + t_4 \cdot t_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t_3, t_5\right)}}\\
\mathbf{if}\;t_3 \geq t_5:\\
\;\;\;\;t_6 \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;t_6 \cdot t_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t_2 \cdot t_2 + t_0 \cdot t_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t_1 \cdot t_1 + t_4 \cdot t_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t_3, t_5\right)}}\\
\mathbf{if}\;t_3 \geq t_5:\\
\;\;\;\;t_6 \cdot t_0\\
\mathbf{else}:\\
\;\;\;\;t_6 \cdot t_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(cast
(!
:precision
binary64
(let* ((t_0
(fma
(floor w)
(* dY.u (* (floor w) dY.u))
(* (floor h) (* (floor h) (* dY.v dY.v)))))
(t_1
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* (floor h) (* dX.v dX.v)))))
(t_2 (sqrt (fmax t_1 t_0))))
(if (>= t_1 t_0)
(/ dX.v (/ t_2 (floor h)))
(* dY.v (/ (floor h) t_2)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
double t_0_2 = fma(floor(w), (((double) dY_46_u) * (floor(w) * ((double) dY_46_u))), (floor(h) * (floor(h) * (((double) dY_46_v) * ((double) dY_46_v)))));
double t_1_3 = fma(floor(w), (floor(w) * (((double) dX_46_u) * ((double) dX_46_u))), (floor(h) * (floor(h) * (((double) dX_46_v) * ((double) dX_46_v)))));
double t_2_4 = sqrt(fmax(t_1_3, t_0_2));
double tmp_5;
if (t_1_3 >= t_0_2) {
tmp_5 = ((double) dX_46_v) / (t_2_4 / floor(h));
} else {
tmp_5 = ((double) dY_46_v) * (floor(h) / t_2_4);
}
double tmp_1 = tmp_5;
return (float) tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0_2 = fma(floor(w), Float64(Float64(dY_46_u) * Float64(floor(w) * Float64(dY_46_u))), Float64(floor(h) * Float64(floor(h) * Float64(Float64(dY_46_v) * Float64(dY_46_v))))) t_1_3 = fma(floor(w), Float64(floor(w) * Float64(Float64(dX_46_u) * Float64(dX_46_u))), Float64(floor(h) * Float64(floor(h) * Float64(Float64(dX_46_v) * Float64(dX_46_v))))) t_2_4 = sqrt(((t_1_3 != t_1_3) ? t_0_2 : ((t_0_2 != t_0_2) ? t_1_3 : max(t_1_3, t_0_2)))) tmp_5 = 0.0 if (t_1_3 >= t_0_2) tmp_5 = Float64(Float64(dX_46_v) / Float64(t_2_4 / floor(h))); else tmp_5 = Float64(Float64(dY_46_v) * Float64(floor(h) / t_2_4)); end tmp_1 = tmp_5 return Float32(tmp_1) end
\begin{array}{l}
\\
\langle \left( \begin{array}{l}
t_0 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, dY.u \cdot \left(\left\lfloorw\right\rfloor \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\right)\\
t_1 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.v \cdot dX.v\right)\right)\right)\\
t_2 := \sqrt{\mathsf{max}\left(t_1, t_0\right)}\\
\mathbf{if}\;t_1 \geq t_0:\\
\;\;\;\;\frac{dX.v}{\frac{t_2}{\left\lfloorh\right\rfloor}}\\
\mathbf{else}:\\
\;\;\;\;dY.v \cdot \frac{\left\lfloorh\right\rfloor}{t_2}\\
\end{array} \right)_{\text{binary64}} \rangle_{\text{binary32}}
\end{array}
Initial program 99.3%
Final simplification99.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor h) dX.v))
(t_2 (fma (floor w) (* dX.u t_0) (* (floor h) (* dX.v t_1))))
(t_3 (* (floor w) dY.u))
(t_4
(sqrt
(fmax
(+ (pow t_0 2.0) (pow (* dX.v (floor h)) 2.0))
(+ (pow t_3 2.0) (pow (* (floor h) dY.v) 2.0)))))
(t_5
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* (floor h) (* dX.v dX.v)))))
(t_6 (* (floor h) (* dY.v dY.v)))
(t_7 (fma (floor w) (* (floor w) (* dY.u dY.u)) (* (floor h) t_6)))
(t_8 (fma (floor h) t_6 (* (floor w) (* dY.u t_3)))))
(if (<= dY.u 5000000136282112.0)
(if (>= t_5 t_7)
(/ dX.v (cast (! :precision binary64 (/ t_4 (floor h)))))
(* (floor h) (/ dY.v (sqrt (fmax t_5 t_7)))))
(if (>= t_2 t_8)
(/ t_1 (sqrt (fmax t_2 t_8)))
(cast (! :precision binary64 (/ (floor h) (/ t_4 dY.v))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = fmaf(floorf(w), (dX_46_u * t_0), (floorf(h) * (dX_46_v * t_1)));
float t_3 = floorf(w) * dY_46_u;
float t_4 = sqrtf(fmaxf((powf(t_0, 2.0f) + powf((dX_46_v * floorf(h)), 2.0f)), (powf(t_3, 2.0f) + powf((floorf(h) * dY_46_v), 2.0f))));
float t_5 = fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (floorf(h) * (dX_46_v * dX_46_v))));
float t_6 = floorf(h) * (dY_46_v * dY_46_v);
float t_7 = fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), (floorf(h) * t_6));
float t_8 = fmaf(floorf(h), t_6, (floorf(w) * (dY_46_u * t_3)));
float tmp_3;
if (dY_46_u <= 5000000136282112.0f) {
float tmp_5;
if (t_5 >= t_7) {
double tmp_6 = ((double) t_4) / floor(h);
tmp_5 = dX_46_v / ((float) tmp_6);
} else {
tmp_5 = floorf(h) * (dY_46_v / sqrtf(fmaxf(t_5, t_7)));
}
tmp_3 = tmp_5;
} else if (t_2 >= t_8) {
tmp_3 = t_1 / sqrtf(fmaxf(t_2, t_8));
} else {
double tmp_7 = floor(h) / (((double) t_4) / ((double) dY_46_v));
tmp_3 = (float) tmp_7;
}
return tmp_3;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = fma(floor(w), Float32(dX_46_u * t_0), Float32(floor(h) * Float32(dX_46_v * t_1))) t_3 = Float32(floor(w) * dY_46_u) t_4 = sqrt(((Float32((t_0 ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32((t_3 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) : ((Float32((t_3 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) != Float32((t_3 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32((t_3 ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))))))) t_5 = fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))) t_6 = Float32(floor(h) * Float32(dY_46_v * dY_46_v)) t_7 = fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * t_6)) t_8 = fma(floor(h), t_6, Float32(floor(w) * Float32(dY_46_u * t_3))) tmp_3 = Float32(0.0) if (dY_46_u <= Float32(5000000136282112.0)) tmp_5 = Float32(0.0) if (t_5 >= t_7) tmp_6 = Float64(Float64(t_4) / floor(h)) tmp_5 = Float32(dX_46_v / Float32(tmp_6)); else tmp_5 = Float32(floor(h) * Float32(dY_46_v / sqrt(((t_5 != t_5) ? t_7 : ((t_7 != t_7) ? t_5 : max(t_5, t_7)))))); end tmp_3 = tmp_5; elseif (t_2 >= t_8) tmp_3 = Float32(t_1 / sqrt(((t_2 != t_2) ? t_8 : ((t_8 != t_8) ? t_2 : max(t_2, t_8))))); else tmp_7 = Float64(floor(h) / Float64(Float64(t_4) / Float64(dY_46_v))) tmp_3 = Float32(tmp_7); end return tmp_3 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_2 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, dX.u \cdot t_0, \left\lfloorh\right\rfloor \cdot \left(dX.v \cdot t_1\right)\right)\\
t_3 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_4 := \sqrt{\mathsf{max}\left({t_0}^{2} + {\left(dX.v \cdot \left\lfloorh\right\rfloor\right)}^{2}, {t_3}^{2} + {\left(\left\lfloorh\right\rfloor \cdot dY.v\right)}^{2}\right)}\\
t_5 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.v \cdot dX.v\right)\right)\right)\\
t_6 := \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\\
t_7 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot t_6\right)\\
t_8 := \mathsf{fma}\left(\left\lfloorh\right\rfloor, t_6, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot t_3\right)\right)\\
\mathbf{if}\;dY.u \leq 5000000136282112:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t_5 \geq t_7:\\
\;\;\;\;\frac{dX.v}{\langle \left( \frac{t_4}{\left\lfloorh\right\rfloor} \right)_{\text{binary64}} \rangle_{\text{binary32}}}\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorh\right\rfloor \cdot \frac{dY.v}{\sqrt{\mathsf{max}\left(t_5, t_7\right)}}\\
\end{array}\\
\mathbf{elif}\;t_2 \geq t_8:\\
\;\;\;\;\frac{t_1}{\sqrt{\mathsf{max}\left(t_2, t_8\right)}}\\
\mathbf{else}:\\
\;\;\;\;\langle \left( \frac{\left\lfloorh\right\rfloor}{\frac{t_4}{dY.v}} \right)_{\text{binary64}} \rangle_{\text{binary32}}\\
\end{array}
\end{array}
if dY.u < 5.00000014e15Initial program 76.2%
Simplified76.1%
rewrite-binary32/binary6490.8%
Applied rewrite-once90.8%
Simplified90.8%
if 5.00000014e15 < dY.u Initial program 45.5%
Simplified45.1%
rewrite-binary32/binary6490.6%
Applied rewrite-once90.6%
Simplified90.6%
Final simplification90.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0
(sqrt
(fmax
(+ (pow (* (floor w) dX.u) 2.0) (pow (* dX.v (floor h)) 2.0))
(+ (pow (* (floor w) dY.u) 2.0) (pow (* (floor h) dY.v) 2.0)))))
(t_1
(fma
(floor w)
(* (floor w) (* dY.u dY.u))
(* (floor h) (* (floor h) (* dY.v dY.v)))))
(t_2
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* (floor h) (* dX.v dX.v)))))
(t_3 (sqrt (fmax t_2 t_1)))
(t_4 (>= t_2 t_1)))
(if (<= dY.u 5000000136282112.0)
(if t_4
(/ dX.v (cast (! :precision binary64 (/ t_0 (floor h)))))
(* (floor h) (/ dY.v t_3)))
(if t_4
(/ dX.v (/ t_3 (floor h)))
(/ (- dY.v) (/ (cast (! :precision binary64 t_0)) (- (floor h))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = sqrtf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + powf((dX_46_v * floorf(h)), 2.0f)), (powf((floorf(w) * dY_46_u), 2.0f) + powf((floorf(h) * dY_46_v), 2.0f))));
float t_1 = fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v))));
float t_2 = fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (floorf(h) * (dX_46_v * dX_46_v))));
float t_3 = sqrtf(fmaxf(t_2, t_1));
int t_4 = t_2 >= t_1;
float tmp_3;
if (dY_46_u <= 5000000136282112.0f) {
float tmp_5;
if (t_4) {
double tmp_6 = ((double) t_0) / floor(h);
tmp_5 = dX_46_v / ((float) tmp_6);
} else {
tmp_5 = floorf(h) * (dY_46_v / t_3);
}
tmp_3 = tmp_5;
} else if (t_4) {
tmp_3 = dX_46_v / (t_3 / floorf(h));
} else {
float tmp_7 = t_0;
tmp_3 = -dY_46_v / (((float) tmp_7) / -floorf(h));
}
return tmp_3;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = sqrt(((Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) : ((Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) != Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0)))) ? Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))))))) t_1 = fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) t_2 = fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))) t_3 = sqrt(((t_2 != t_2) ? t_1 : ((t_1 != t_1) ? t_2 : max(t_2, t_1)))) t_4 = t_2 >= t_1 tmp_3 = Float32(0.0) if (dY_46_u <= Float32(5000000136282112.0)) tmp_5 = Float32(0.0) if (t_4) tmp_6 = Float64(Float64(t_0) / floor(h)) tmp_5 = Float32(dX_46_v / Float32(tmp_6)); else tmp_5 = Float32(floor(h) * Float32(dY_46_v / t_3)); end tmp_3 = tmp_5; elseif (t_4) tmp_3 = Float32(dX_46_v / Float32(t_3 / floor(h))); else tmp_7 = t_0 tmp_3 = Float32(Float32(-dY_46_v) / Float32(Float32(tmp_7) / Float32(-floor(h)))); end return tmp_3 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{max}\left({\left(\left\lfloorw\right\rfloor \cdot dX.u\right)}^{2} + {\left(dX.v \cdot \left\lfloorh\right\rfloor\right)}^{2}, {\left(\left\lfloorw\right\rfloor \cdot dY.u\right)}^{2} + {\left(\left\lfloorh\right\rfloor \cdot dY.v\right)}^{2}\right)}\\
t_1 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\right)\\
t_2 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.v \cdot dX.v\right)\right)\right)\\
t_3 := \sqrt{\mathsf{max}\left(t_2, t_1\right)}\\
t_4 := t_2 \geq t_1\\
\mathbf{if}\;dY.u \leq 5000000136282112:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t_4:\\
\;\;\;\;\frac{dX.v}{\langle \left( \frac{t_0}{\left\lfloorh\right\rfloor} \right)_{\text{binary64}} \rangle_{\text{binary32}}}\\
\mathbf{else}:\\
\;\;\;\;\left\lfloorh\right\rfloor \cdot \frac{dY.v}{t_3}\\
\end{array}\\
\mathbf{elif}\;t_4:\\
\;\;\;\;\frac{dX.v}{\frac{t_3}{\left\lfloorh\right\rfloor}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-dY.v}{\frac{\langle \left( t_0 \right)_{\text{binary64}} \rangle_{\text{binary32}}}{-\left\lfloorh\right\rfloor}}\\
\end{array}
\end{array}
if dY.u < 5.00000014e15Initial program 76.2%
Simplified76.1%
rewrite-binary32/binary6490.8%
Applied rewrite-once90.8%
Simplified90.8%
if 5.00000014e15 < dY.u Initial program 45.5%
Simplified45.1%
Applied egg-rr45.5%
rewrite-binary32/binary6489.8%
Applied rewrite-once89.8%
Final simplification90.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1
(fma
(floor w)
(* (floor w) (* dY.u dY.u))
(* (floor h) (* (floor h) (* dY.v dY.v)))))
(t_2 (* (floor w) dY.u))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_2 t_2) (* t_3 t_3)))
(t_5 (* (floor w) dX.u))
(t_6 (+ (* t_5 t_5) (* t_0 t_0)))
(t_7
(sqrt
(fmax
(+ (pow t_5 2.0) (pow (* dX.v (floor h)) 2.0))
(+ (pow t_2 2.0) (pow t_3 2.0)))))
(t_8
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* (floor h) (* dX.v dX.v))))))
(if (<= dY.u 5000000136282112.0)
(if (>= t_6 t_4)
(* t_0 (cast (! :precision binary64 (/ 1.0 t_7))))
(* t_3 (/ 1.0 (sqrt (fmax t_6 t_4)))))
(if (>= t_8 t_1)
(/ dX.v (/ (sqrt (fmax t_8 t_1)) (floor h)))
(/ (- dY.v) (/ (cast (! :precision binary64 t_7)) (- (floor h))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v))));
float t_2 = floorf(w) * dY_46_u;
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_2 * t_2) + (t_3 * t_3);
float t_5 = floorf(w) * dX_46_u;
float t_6 = (t_5 * t_5) + (t_0 * t_0);
float t_7 = sqrtf(fmaxf((powf(t_5, 2.0f) + powf((dX_46_v * floorf(h)), 2.0f)), (powf(t_2, 2.0f) + powf(t_3, 2.0f))));
float t_8 = fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (floorf(h) * (dX_46_v * dX_46_v))));
float tmp_3;
if (dY_46_u <= 5000000136282112.0f) {
float tmp_5;
if (t_6 >= t_4) {
double tmp_6 = 1.0 / ((double) t_7);
tmp_5 = t_0 * ((float) tmp_6);
} else {
tmp_5 = t_3 * (1.0f / sqrtf(fmaxf(t_6, t_4)));
}
tmp_3 = tmp_5;
} else if (t_8 >= t_1) {
tmp_3 = dX_46_v / (sqrtf(fmaxf(t_8, t_1)) / floorf(h));
} else {
float tmp_7 = t_7;
tmp_3 = -dY_46_v / (((float) tmp_7) / -floorf(h));
}
return tmp_3;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_2 * t_2) + Float32(t_3 * t_3)) t_5 = Float32(floor(w) * dX_46_u) t_6 = Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) t_7 = sqrt(((Float32((t_5 ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32((t_5 ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) : ((Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) != Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0)))) ? Float32((t_5 ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32((t_5 ^ Float32(2.0)) + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32((t_2 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))))))) t_8 = fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))) tmp_3 = Float32(0.0) if (dY_46_u <= Float32(5000000136282112.0)) tmp_5 = Float32(0.0) if (t_6 >= t_4) tmp_6 = Float64(1.0 / Float64(t_7)) tmp_5 = Float32(t_0 * Float32(tmp_6)); else tmp_5 = Float32(t_3 * Float32(Float32(1.0) / sqrt(((t_6 != t_6) ? t_4 : ((t_4 != t_4) ? t_6 : max(t_6, t_4)))))); end tmp_3 = tmp_5; elseif (t_8 >= t_1) tmp_3 = Float32(dX_46_v / Float32(sqrt(((t_8 != t_8) ? t_1 : ((t_1 != t_1) ? t_8 : max(t_8, t_1)))) / floor(h))); else tmp_7 = t_7 tmp_3 = Float32(Float32(-dY_46_v) / Float32(Float32(tmp_7) / Float32(-floor(h)))); end return tmp_3 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\right)\\
t_2 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_3 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_4 := t_2 \cdot t_2 + t_3 \cdot t_3\\
t_5 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_6 := t_5 \cdot t_5 + t_0 \cdot t_0\\
t_7 := \sqrt{\mathsf{max}\left({t_5}^{2} + {\left(dX.v \cdot \left\lfloorh\right\rfloor\right)}^{2}, {t_2}^{2} + {t_3}^{2}\right)}\\
t_8 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.v \cdot dX.v\right)\right)\right)\\
\mathbf{if}\;dY.u \leq 5000000136282112:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t_6 \geq t_4:\\
\;\;\;\;t_0 \cdot \langle \left( \frac{1}{t_7} \right)_{\text{binary64}} \rangle_{\text{binary32}}\\
\mathbf{else}:\\
\;\;\;\;t_3 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t_6, t_4\right)}}\\
\end{array}\\
\mathbf{elif}\;t_8 \geq t_1:\\
\;\;\;\;\frac{dX.v}{\frac{\sqrt{\mathsf{max}\left(t_8, t_1\right)}}{\left\lfloorh\right\rfloor}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-dY.v}{\frac{\langle \left( t_7 \right)_{\text{binary64}} \rangle_{\text{binary32}}}{-\left\lfloorh\right\rfloor}}\\
\end{array}
\end{array}
if dY.u < 5.00000014e15Initial program 76.2%
rewrite-binary32/binary6490.6%
Applied rewrite-once90.6%
Simplified90.6%
if 5.00000014e15 < dY.u Initial program 45.5%
Simplified45.1%
Applied egg-rr45.5%
rewrite-binary32/binary6489.8%
Applied rewrite-once89.8%
Final simplification90.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (* (floor w) dX.u))
(t_4 (pow t_3 2.0))
(t_5 (* t_0 t_0))
(t_6 (+ (* t_3 t_3) t_5))
(t_7 (* t_2 t_2))
(t_8 (+ (* t_1 t_1) t_7))
(t_9 (/ 1.0 (sqrt (fmax t_6 t_8))))
(t_10 (pow t_1 2.0))
(t_11
(sqrt
(fmax (+ t_4 (pow (* dX.v (floor h)) 2.0)) (+ t_10 (pow t_2 2.0))))))
(if (<= dY.u 5000000136282112.0)
(if (>= t_6 t_8)
(* t_0 (cast (! :precision binary64 (/ 1.0 t_11))))
(* t_2 t_9))
(if (>= (+ t_5 t_4) (+ t_7 t_10))
(* t_0 t_9)
(* t_2 (/ 1.0 (cast (! :precision binary64 t_11))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = floorf(w) * dX_46_u;
float t_4 = powf(t_3, 2.0f);
float t_5 = t_0 * t_0;
float t_6 = (t_3 * t_3) + t_5;
float t_7 = t_2 * t_2;
float t_8 = (t_1 * t_1) + t_7;
float t_9 = 1.0f / sqrtf(fmaxf(t_6, t_8));
float t_10 = powf(t_1, 2.0f);
float t_11 = sqrtf(fmaxf((t_4 + powf((dX_46_v * floorf(h)), 2.0f)), (t_10 + powf(t_2, 2.0f))));
float tmp_3;
if (dY_46_u <= 5000000136282112.0f) {
float tmp_5;
if (t_6 >= t_8) {
double tmp_6 = 1.0 / ((double) t_11);
tmp_5 = t_0 * ((float) tmp_6);
} else {
tmp_5 = t_2 * t_9;
}
tmp_3 = tmp_5;
} else if ((t_5 + t_4) >= (t_7 + t_10)) {
tmp_3 = t_0 * t_9;
} else {
float tmp_7 = t_11;
tmp_3 = t_2 * (1.0f / ((float) tmp_7));
}
return tmp_3;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(floor(w) * dX_46_u) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(t_0 * t_0) t_6 = Float32(Float32(t_3 * t_3) + t_5) t_7 = Float32(t_2 * t_2) t_8 = Float32(Float32(t_1 * t_1) + t_7) t_9 = Float32(Float32(1.0) / sqrt(((t_6 != t_6) ? t_8 : ((t_8 != t_8) ? t_6 : max(t_6, t_8))))) t_10 = t_1 ^ Float32(2.0) t_11 = sqrt(((Float32(t_4 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) != Float32(t_4 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0)))) ? Float32(t_10 + (t_2 ^ Float32(2.0))) : ((Float32(t_10 + (t_2 ^ Float32(2.0))) != Float32(t_10 + (t_2 ^ Float32(2.0)))) ? Float32(t_4 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))) : max(Float32(t_4 + (Float32(dX_46_v * floor(h)) ^ Float32(2.0))), Float32(t_10 + (t_2 ^ Float32(2.0))))))) tmp_3 = Float32(0.0) if (dY_46_u <= Float32(5000000136282112.0)) tmp_5 = Float32(0.0) if (t_6 >= t_8) tmp_6 = Float64(1.0 / Float64(t_11)) tmp_5 = Float32(t_0 * Float32(tmp_6)); else tmp_5 = Float32(t_2 * t_9); end tmp_3 = tmp_5; elseif (Float32(t_5 + t_4) >= Float32(t_7 + t_10)) tmp_3 = Float32(t_0 * t_9); else tmp_7 = t_11 tmp_3 = Float32(t_2 * Float32(Float32(1.0) / Float32(tmp_7))); end return tmp_3 end
function tmp_9 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = floor(w) * dX_46_u; t_4 = t_3 ^ single(2.0); t_5 = t_0 * t_0; t_6 = (t_3 * t_3) + t_5; t_7 = t_2 * t_2; t_8 = (t_1 * t_1) + t_7; t_9 = single(1.0) / sqrt(max(t_6, t_8)); t_10 = t_1 ^ single(2.0); t_11 = sqrt(max((t_4 + ((dX_46_v * floor(h)) ^ single(2.0))), (t_10 + (t_2 ^ single(2.0))))); tmp_4 = single(0.0); if (dY_46_u <= single(5000000136282112.0)) tmp_6 = single(0.0); if (t_6 >= t_8) tmp_7 = 1.0 / double(t_11); tmp_6 = single((double(t_0) * single(tmp_7))); else tmp_6 = t_2 * t_9; end tmp_4 = tmp_6; elseif ((t_5 + t_4) >= (t_7 + t_10)) tmp_4 = t_0 * t_9; else tmp_8 = t_11; tmp_4 = t_2 * (single(1.0) / single(tmp_8)); end tmp_9 = tmp_4; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_4 := {t_3}^{2}\\
t_5 := t_0 \cdot t_0\\
t_6 := t_3 \cdot t_3 + t_5\\
t_7 := t_2 \cdot t_2\\
t_8 := t_1 \cdot t_1 + t_7\\
t_9 := \frac{1}{\sqrt{\mathsf{max}\left(t_6, t_8\right)}}\\
t_10 := {t_1}^{2}\\
t_11 := \sqrt{\mathsf{max}\left(t_4 + {\left(dX.v \cdot \left\lfloorh\right\rfloor\right)}^{2}, t_10 + {t_2}^{2}\right)}\\
\mathbf{if}\;dY.u \leq 5000000136282112:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t_6 \geq t_8:\\
\;\;\;\;t_0 \cdot \langle \left( \frac{1}{t_11} \right)_{\text{binary64}} \rangle_{\text{binary32}}\\
\mathbf{else}:\\
\;\;\;\;t_2 \cdot t_9\\
\end{array}\\
\mathbf{elif}\;t_5 + t_4 \geq t_7 + t_10:\\
\;\;\;\;t_0 \cdot t_9\\
\mathbf{else}:\\
\;\;\;\;t_2 \cdot \frac{1}{\langle \left( t_11 \right)_{\text{binary64}} \rangle_{\text{binary32}}}\\
\end{array}
\end{array}
if dY.u < 5.00000014e15Initial program 76.2%
rewrite-binary32/binary6490.6%
Applied rewrite-once90.6%
Simplified90.6%
if 5.00000014e15 < dY.u Initial program 45.5%
Taylor expanded in w around 0 45.5%
*-commutative45.5%
unpow245.5%
unpow245.5%
swap-sqr45.5%
unpow245.5%
*-commutative45.5%
Simplified45.5%
rewrite-binary32/binary6489.4%
Applied rewrite-once89.4%
Simplified89.4%
Taylor expanded in w around 0 89.4%
*-commutative45.5%
unpow245.5%
unpow245.5%
swap-sqr45.5%
unpow245.5%
Simplified89.4%
Final simplification90.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (+ (* t_1 t_1) (* t_2 t_2)))
(t_4 (* (floor w) dX.u))
(t_5 (+ (* t_4 t_4) (* t_0 t_0)))
(t_6 (/ 1.0 (sqrt (fmax t_5 t_3))))
(t_7 (>= t_5 t_3))
(t_8
(cast
(!
:precision
binary64
(/
1.0
(sqrt
(fmax
(+ (pow t_4 2.0) (pow (* dX.v (floor h)) 2.0))
(+ (pow t_1 2.0) (pow t_2 2.0)))))))))
(if (<= dY.u 5000000136282112.0)
(if t_7 (* t_0 t_8) (* t_2 t_6))
(if t_7 (* t_0 t_6) (* t_2 t_8)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = (t_1 * t_1) + (t_2 * t_2);
float t_4 = floorf(w) * dX_46_u;
float t_5 = (t_4 * t_4) + (t_0 * t_0);
float t_6 = 1.0f / sqrtf(fmaxf(t_5, t_3));
int t_7 = t_5 >= t_3;
double tmp = 1.0 / sqrt(fmax((pow(t_4, 2.0) + pow((((double) dX_46_v) * floor(h)), 2.0)), (pow(t_1, 2.0) + pow(t_2, 2.0))));
double t_8 = (float) tmp;
float tmp_2;
if (dY_46_u <= 5000000136282112.0f) {
float tmp_3;
if (t_7) {
tmp_3 = t_0 * t_8;
} else {
tmp_3 = t_2 * t_6;
}
tmp_2 = tmp_3;
} else if (t_7) {
tmp_2 = t_0 * t_6;
} else {
tmp_2 = t_2 * t_8;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_4 = Float32(floor(w) * dX_46_u) t_5 = Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)) t_6 = Float32(Float32(1.0) / sqrt(((t_5 != t_5) ? t_3 : ((t_3 != t_3) ? t_5 : max(t_5, t_3))))) t_7 = t_5 >= t_3 tmp = Float64(1.0 / sqrt(((Float64((t_4 ^ 2.0) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)) != Float64((t_4 ^ 2.0) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0))) ? Float64((t_1 ^ 2.0) + (t_2 ^ 2.0)) : ((Float64((t_1 ^ 2.0) + (t_2 ^ 2.0)) != Float64((t_1 ^ 2.0) + (t_2 ^ 2.0))) ? Float64((t_4 ^ 2.0) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)) : max(Float64((t_4 ^ 2.0) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)), Float64((t_1 ^ 2.0) + (t_2 ^ 2.0))))))) t_8 = Float32(tmp) tmp_2 = Float32(0.0) if (dY_46_u <= Float32(5000000136282112.0)) tmp_3 = Float32(0.0) if (t_7) tmp_3 = Float32(t_0 * t_8); else tmp_3 = Float32(t_2 * t_6); end tmp_2 = tmp_3; elseif (t_7) tmp_2 = Float32(t_0 * t_6); else tmp_2 = Float32(t_2 * t_8); end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = (t_1 * t_1) + (t_2 * t_2); t_4 = floor(w) * dX_46_u; t_5 = (t_4 * t_4) + (t_0 * t_0); t_6 = single(1.0) / sqrt(max(t_5, t_3)); t_7 = t_5 >= t_3; tmp = 1.0 / sqrt(max(((double(t_4) ^ 2.0) + ((double(dX_46_v) * floor(h)) ^ 2.0)), ((double(t_1) ^ 2.0) + (double(t_2) ^ 2.0)))); t_8 = single(tmp); tmp_3 = single(0.0); if (dY_46_u <= single(5000000136282112.0)) tmp_4 = single(0.0); if (t_7) tmp_4 = single((double(t_0) * t_8)); else tmp_4 = t_2 * t_6; end tmp_3 = tmp_4; elseif (t_7) tmp_3 = t_0 * t_6; else tmp_3 = single((double(t_2) * t_8)); end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := t_1 \cdot t_1 + t_2 \cdot t_2\\
t_4 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_5 := t_4 \cdot t_4 + t_0 \cdot t_0\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t_5, t_3\right)}}\\
t_7 := t_5 \geq t_3\\
t_8 := \langle \left( \frac{1}{\sqrt{\mathsf{max}\left({t_4}^{2} + {\left(dX.v \cdot \left\lfloorh\right\rfloor\right)}^{2}, {t_1}^{2} + {t_2}^{2}\right)}} \right)_{\text{binary64}} \rangle_{\text{binary32}}\\
\mathbf{if}\;dY.u \leq 5000000136282112:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t_7:\\
\;\;\;\;t_0 \cdot t_8\\
\mathbf{else}:\\
\;\;\;\;t_2 \cdot t_6\\
\end{array}\\
\mathbf{elif}\;t_7:\\
\;\;\;\;t_0 \cdot t_6\\
\mathbf{else}:\\
\;\;\;\;t_2 \cdot t_8\\
\end{array}
\end{array}
if dY.u < 5.00000014e15Initial program 76.2%
rewrite-binary32/binary6490.6%
Applied rewrite-once90.6%
Simplified90.6%
if 5.00000014e15 < dY.u Initial program 45.5%
rewrite-binary32/binary6490.0%
Applied rewrite-once90.0%
Simplified90.0%
Final simplification90.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow t_0 2.0))
(t_2 (* (floor h) dY.v))
(t_3 (* t_2 t_2))
(t_4 (* (floor h) dX.v))
(t_5 (* t_4 t_4))
(t_6 (* (floor w) dY.u))
(t_7 (pow t_6 2.0))
(t_8
(/
1.0
(cast
(!
:precision
binary64
(sqrt
(fmax
(+ t_1 (pow (* dX.v (floor h)) 2.0))
(+ t_7 (pow t_2 2.0))))))))
(t_9 (>= (+ t_5 t_1) (+ t_3 t_7)))
(t_10 (/ 1.0 (sqrt (fmax (+ (* t_0 t_0) t_5) (+ (* t_6 t_6) t_3))))))
(if (<= dY.u 5000000136282112.0)
(if t_9 (* t_4 t_8) (* t_2 t_10))
(if t_9 (* t_4 t_10) (* t_2 t_8)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf(t_0, 2.0f);
float t_2 = floorf(h) * dY_46_v;
float t_3 = t_2 * t_2;
float t_4 = floorf(h) * dX_46_v;
float t_5 = t_4 * t_4;
float t_6 = floorf(w) * dY_46_u;
float t_7 = powf(t_6, 2.0f);
double tmp = sqrt(fmax((((double) t_1) + pow((((double) dX_46_v) * floor(h)), 2.0)), (((double) t_7) + pow(t_2, 2.0))));
float t_8 = 1.0f / ((float) tmp);
int t_9 = (t_5 + t_1) >= (t_3 + t_7);
float t_10 = 1.0f / sqrtf(fmaxf(((t_0 * t_0) + t_5), ((t_6 * t_6) + t_3)));
float tmp_2;
if (dY_46_u <= 5000000136282112.0f) {
float tmp_3;
if (t_9) {
tmp_3 = t_4 * t_8;
} else {
tmp_3 = t_2 * t_10;
}
tmp_2 = tmp_3;
} else if (t_9) {
tmp_2 = t_4 * t_10;
} else {
tmp_2 = t_2 * t_8;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(t_2 * t_2) t_4 = Float32(floor(h) * dX_46_v) t_5 = Float32(t_4 * t_4) t_6 = Float32(floor(w) * dY_46_u) t_7 = t_6 ^ Float32(2.0) tmp = sqrt(((Float64(Float64(t_1) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)) != Float64(Float64(t_1) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0))) ? Float64(Float64(t_7) + (t_2 ^ 2.0)) : ((Float64(Float64(t_7) + (t_2 ^ 2.0)) != Float64(Float64(t_7) + (t_2 ^ 2.0))) ? Float64(Float64(t_1) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)) : max(Float64(Float64(t_1) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)), Float64(Float64(t_7) + (t_2 ^ 2.0)))))) t_8 = Float32(Float32(1.0) / Float32(tmp)) t_9 = Float32(t_5 + t_1) >= Float32(t_3 + t_7) t_10 = Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + t_5) != Float32(Float32(t_0 * t_0) + t_5)) ? Float32(Float32(t_6 * t_6) + t_3) : ((Float32(Float32(t_6 * t_6) + t_3) != Float32(Float32(t_6 * t_6) + t_3)) ? Float32(Float32(t_0 * t_0) + t_5) : max(Float32(Float32(t_0 * t_0) + t_5), Float32(Float32(t_6 * t_6) + t_3)))))) tmp_2 = Float32(0.0) if (dY_46_u <= Float32(5000000136282112.0)) tmp_3 = Float32(0.0) if (t_9) tmp_3 = Float32(t_4 * t_8); else tmp_3 = Float32(t_2 * t_10); end tmp_2 = tmp_3; elseif (t_9) tmp_2 = Float32(t_4 * t_10); else tmp_2 = Float32(t_2 * t_8); end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = t_0 ^ single(2.0); t_2 = floor(h) * dY_46_v; t_3 = t_2 * t_2; t_4 = floor(h) * dX_46_v; t_5 = t_4 * t_4; t_6 = floor(w) * dY_46_u; t_7 = t_6 ^ single(2.0); tmp = sqrt(max((double(t_1) + ((double(dX_46_v) * floor(h)) ^ 2.0)), (double(t_7) + (double(t_2) ^ 2.0)))); t_8 = single((double(single(1.0)) / single(tmp))); t_9 = (t_5 + t_1) >= (t_3 + t_7); t_10 = single(1.0) / sqrt(max(((t_0 * t_0) + t_5), ((t_6 * t_6) + t_3))); tmp_3 = single(0.0); if (dY_46_u <= single(5000000136282112.0)) tmp_4 = single(0.0); if (t_9) tmp_4 = t_4 * t_8; else tmp_4 = t_2 * t_10; end tmp_3 = tmp_4; elseif (t_9) tmp_3 = t_4 * t_10; else tmp_3 = t_2 * t_8; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := {t_0}^{2}\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := t_2 \cdot t_2\\
t_4 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_5 := t_4 \cdot t_4\\
t_6 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_7 := {t_6}^{2}\\
t_8 := \frac{1}{\langle \left( \sqrt{\mathsf{max}\left(t_1 + {\left(dX.v \cdot \left\lfloorh\right\rfloor\right)}^{2}, t_7 + {t_2}^{2}\right)} \right)_{\text{binary64}} \rangle_{\text{binary32}}}\\
t_9 := t_5 + t_1 \geq t_3 + t_7\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t_0 \cdot t_0 + t_5, t_6 \cdot t_6 + t_3\right)}}\\
\mathbf{if}\;dY.u \leq 5000000136282112:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t_9:\\
\;\;\;\;t_4 \cdot t_8\\
\mathbf{else}:\\
\;\;\;\;t_2 \cdot t_10\\
\end{array}\\
\mathbf{elif}\;t_9:\\
\;\;\;\;t_4 \cdot t_10\\
\mathbf{else}:\\
\;\;\;\;t_2 \cdot t_8\\
\end{array}
\end{array}
if dY.u < 5.00000014e15Initial program 76.2%
Taylor expanded in w around 0 76.2%
*-commutative76.2%
unpow276.2%
unpow276.2%
swap-sqr76.2%
unpow276.2%
*-commutative76.2%
Simplified76.2%
rewrite-binary32/binary6490.6%
Applied rewrite-once90.6%
Simplified90.6%
Taylor expanded in w around 0 90.6%
*-commutative76.2%
unpow276.2%
unpow276.2%
swap-sqr76.2%
unpow276.2%
Simplified90.6%
if 5.00000014e15 < dY.u Initial program 45.5%
Taylor expanded in w around 0 45.5%
*-commutative45.5%
unpow245.5%
unpow245.5%
swap-sqr45.5%
unpow245.5%
*-commutative45.5%
Simplified45.5%
rewrite-binary32/binary6489.4%
Applied rewrite-once89.4%
Simplified89.4%
Taylor expanded in w around 0 89.4%
*-commutative45.5%
unpow245.5%
unpow245.5%
swap-sqr45.5%
unpow245.5%
Simplified89.4%
Final simplification90.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor h) dY.v))
(t_2 (* t_1 t_1))
(t_3 (* (floor h) dX.v))
(t_4 (pow t_0 2.0))
(t_5 (* t_3 t_3))
(t_6 (* (floor w) dY.u))
(t_7 (pow t_6 2.0)))
(if (>= (+ t_5 t_4) (+ t_2 t_7))
(*
t_3
(/
1.0
(cast
(!
:precision
binary64
(sqrt
(fmax
(+ t_4 (pow (* dX.v (floor h)) 2.0))
(+ t_7 (pow t_1 2.0))))))))
(* t_1 (/ 1.0 (sqrt (fmax (+ (* t_0 t_0) t_5) (+ (* t_6 t_6) t_2))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = t_1 * t_1;
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_0, 2.0f);
float t_5 = t_3 * t_3;
float t_6 = floorf(w) * dY_46_u;
float t_7 = powf(t_6, 2.0f);
float tmp_1;
if ((t_5 + t_4) >= (t_2 + t_7)) {
double tmp_2 = sqrt(fmax((((double) t_4) + pow((((double) dX_46_v) * floor(h)), 2.0)), (((double) t_7) + pow(t_1, 2.0))));
tmp_1 = t_3 * (1.0f / ((float) tmp_2));
} else {
tmp_1 = t_1 * (1.0f / sqrtf(fmaxf(((t_0 * t_0) + t_5), ((t_6 * t_6) + t_2))));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(t_1 * t_1) t_3 = Float32(floor(h) * dX_46_v) t_4 = t_0 ^ Float32(2.0) t_5 = Float32(t_3 * t_3) t_6 = Float32(floor(w) * dY_46_u) t_7 = t_6 ^ Float32(2.0) tmp_1 = Float32(0.0) if (Float32(t_5 + t_4) >= Float32(t_2 + t_7)) tmp_2 = sqrt(((Float64(Float64(t_4) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)) != Float64(Float64(t_4) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0))) ? Float64(Float64(t_7) + (t_1 ^ 2.0)) : ((Float64(Float64(t_7) + (t_1 ^ 2.0)) != Float64(Float64(t_7) + (t_1 ^ 2.0))) ? Float64(Float64(t_4) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)) : max(Float64(Float64(t_4) + (Float64(Float64(dX_46_v) * floor(h)) ^ 2.0)), Float64(Float64(t_7) + (t_1 ^ 2.0)))))) tmp_1 = Float32(t_3 * Float32(Float32(1.0) / Float32(tmp_2))); else tmp_1 = Float32(t_1 * Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + t_5) != Float32(Float32(t_0 * t_0) + t_5)) ? Float32(Float32(t_6 * t_6) + t_2) : ((Float32(Float32(t_6 * t_6) + t_2) != Float32(Float32(t_6 * t_6) + t_2)) ? Float32(Float32(t_0 * t_0) + t_5) : max(Float32(Float32(t_0 * t_0) + t_5), Float32(Float32(t_6 * t_6) + t_2))))))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = floor(h) * dY_46_v; t_2 = t_1 * t_1; t_3 = floor(h) * dX_46_v; t_4 = t_0 ^ single(2.0); t_5 = t_3 * t_3; t_6 = floor(w) * dY_46_u; t_7 = t_6 ^ single(2.0); tmp_2 = single(0.0); if ((t_5 + t_4) >= (t_2 + t_7)) tmp_3 = sqrt(max((double(t_4) + ((double(dX_46_v) * floor(h)) ^ 2.0)), (double(t_7) + (double(t_1) ^ 2.0)))); tmp_2 = t_3 * single((double(single(1.0)) / single(tmp_3))); else tmp_2 = t_1 * (single(1.0) / sqrt(max(((t_0 * t_0) + t_5), ((t_6 * t_6) + t_2)))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := t_1 \cdot t_1\\
t_3 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_4 := {t_0}^{2}\\
t_5 := t_3 \cdot t_3\\
t_6 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_7 := {t_6}^{2}\\
\mathbf{if}\;t_5 + t_4 \geq t_2 + t_7:\\
\;\;\;\;t_3 \cdot \frac{1}{\langle \left( \sqrt{\mathsf{max}\left(t_4 + {\left(dX.v \cdot \left\lfloorh\right\rfloor\right)}^{2}, t_7 + {t_1}^{2}\right)} \right)_{\text{binary64}} \rangle_{\text{binary32}}}\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t_0 \cdot t_0 + t_5, t_6 \cdot t_6 + t_2\right)}}\\
\end{array}
\end{array}
Initial program 75.0%
Taylor expanded in w around 0 75.0%
*-commutative75.0%
unpow275.0%
unpow275.0%
swap-sqr75.0%
unpow275.0%
*-commutative75.0%
Simplified75.0%
rewrite-binary32/binary6489.2%
Applied rewrite-once89.2%
Simplified89.2%
Taylor expanded in w around 0 89.2%
*-commutative75.0%
unpow275.0%
unpow275.0%
swap-sqr75.0%
unpow275.0%
Simplified89.2%
Final simplification89.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0
(fma
(floor w)
(* (floor w) (* dY.u dY.u))
(* (floor h) (* (floor h) (* dY.v dY.v)))))
(t_1
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* (floor h) (* dX.v dX.v))))))
(if (>= t_1 t_0)
(/ dX.v (/ (sqrt (fmax t_1 t_0)) (floor h)))
(/
(- dY.v)
(/
(sqrt
(fmax
(+ (pow (* (floor w) dX.u) 2.0) (pow (* (floor h) dX.v) 2.0))
(+ (pow (* (floor w) dY.u) 2.0) (pow (* (floor h) dY.v) 2.0))))
(- (floor h)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = fmaf(floorf(w), (floorf(w) * (dY_46_u * dY_46_u)), (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v))));
float t_1 = fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (floorf(h) * (dX_46_v * dX_46_v))));
float tmp;
if (t_1 >= t_0) {
tmp = dX_46_v / (sqrtf(fmaxf(t_1, t_0)) / floorf(h));
} else {
tmp = -dY_46_v / (sqrtf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + powf((floorf(h) * dX_46_v), 2.0f)), (powf((floorf(w) * dY_46_u), 2.0f) + powf((floorf(h) * dY_46_v), 2.0f)))) / -floorf(h));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = fma(floor(w), Float32(floor(w) * Float32(dY_46_u * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) t_1 = fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))) tmp = Float32(0.0) if (t_1 >= t_0) tmp = Float32(dX_46_v / Float32(sqrt(((t_1 != t_1) ? t_0 : ((t_0 != t_0) ? t_1 : max(t_1, t_0)))) / floor(h))); else tmp = Float32(Float32(-dY_46_v) / Float32(sqrt(((Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) != Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0)))) ? Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) : ((Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))) != Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0)))) ? Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))) : max(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dX_46_v) ^ Float32(2.0))), Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (Float32(floor(h) * dY_46_v) ^ Float32(2.0))))))) / Float32(-floor(h)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dY.u \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\right)\\
t_1 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.v \cdot dX.v\right)\right)\right)\\
\mathbf{if}\;t_1 \geq t_0:\\
\;\;\;\;\frac{dX.v}{\frac{\sqrt{\mathsf{max}\left(t_1, t_0\right)}}{\left\lfloorh\right\rfloor}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-dY.v}{\frac{\sqrt{\mathsf{max}\left({\left(\left\lfloorw\right\rfloor \cdot dX.u\right)}^{2} + {\left(\left\lfloorh\right\rfloor \cdot dX.v\right)}^{2}, {\left(\left\lfloorw\right\rfloor \cdot dY.u\right)}^{2} + {\left(\left\lfloorh\right\rfloor \cdot dY.v\right)}^{2}\right)}}{-\left\lfloorh\right\rfloor}}\\
\end{array}
\end{array}
Initial program 75.0%
Simplified74.9%
Applied egg-rr75.1%
Final simplification75.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0
(fma
(floor w)
(* dY.u (* (floor w) dY.u))
(* (floor h) (* (floor h) (* dY.v dY.v)))))
(t_1
(fma
(floor w)
(* (floor w) (* dX.u dX.u))
(* (floor h) (* (floor h) (* dX.v dX.v)))))
(t_2 (sqrt (fmax t_1 t_0))))
(if (>= t_1 t_0) (/ dX.v (/ t_2 (floor h))) (* dY.v (/ (floor h) t_2)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = fmaf(floorf(w), (dY_46_u * (floorf(w) * dY_46_u)), (floorf(h) * (floorf(h) * (dY_46_v * dY_46_v))));
float t_1 = fmaf(floorf(w), (floorf(w) * (dX_46_u * dX_46_u)), (floorf(h) * (floorf(h) * (dX_46_v * dX_46_v))));
float t_2 = sqrtf(fmaxf(t_1, t_0));
float tmp;
if (t_1 >= t_0) {
tmp = dX_46_v / (t_2 / floorf(h));
} else {
tmp = dY_46_v * (floorf(h) / t_2);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = fma(floor(w), Float32(dY_46_u * Float32(floor(w) * dY_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dY_46_v * dY_46_v)))) t_1 = fma(floor(w), Float32(floor(w) * Float32(dX_46_u * dX_46_u)), Float32(floor(h) * Float32(floor(h) * Float32(dX_46_v * dX_46_v)))) t_2 = sqrt(((t_1 != t_1) ? t_0 : ((t_0 != t_0) ? t_1 : max(t_1, t_0)))) tmp = Float32(0.0) if (t_1 >= t_0) tmp = Float32(dX_46_v / Float32(t_2 / floor(h))); else tmp = Float32(dY_46_v * Float32(floor(h) / t_2)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, dY.u \cdot \left(\left\lfloorw\right\rfloor \cdot dY.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dY.v \cdot dY.v\right)\right)\right)\\
t_1 := \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot \left(dX.u \cdot dX.u\right), \left\lfloorh\right\rfloor \cdot \left(\left\lfloorh\right\rfloor \cdot \left(dX.v \cdot dX.v\right)\right)\right)\\
t_2 := \sqrt{\mathsf{max}\left(t_1, t_0\right)}\\
\mathbf{if}\;t_1 \geq t_0:\\
\;\;\;\;\frac{dX.v}{\frac{t_2}{\left\lfloorh\right\rfloor}}\\
\mathbf{else}:\\
\;\;\;\;dY.v \cdot \frac{\left\lfloorh\right\rfloor}{t_2}\\
\end{array}
\end{array}
Initial program 75.0%
Simplified75.1%
Final simplification75.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(*
t_0
(/
1.0
(sqrt
(fmax
(+ (pow t_0 2.0) (* (pow dX.u 2.0) (pow (floor w) 2.0)))
(+ (pow t_1 2.0) (pow t_4 2.0))))))
(* t_4 (/ 1.0 (sqrt (fmax t_3 t_5)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = t_0 * (1.0f / sqrtf(fmaxf((powf(t_0, 2.0f) + (powf(dX_46_u, 2.0f) * powf(floorf(w), 2.0f))), (powf(t_1, 2.0f) + powf(t_4, 2.0f)))));
} else {
tmp = t_4 * (1.0f / sqrtf(fmaxf(t_3, t_5)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_0 * Float32(Float32(1.0) / sqrt(((Float32((t_0 ^ Float32(2.0)) + Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))) != Float32((t_0 ^ Float32(2.0)) + Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0))))) ? Float32((t_1 ^ Float32(2.0)) + (t_4 ^ Float32(2.0))) : ((Float32((t_1 ^ Float32(2.0)) + (t_4 ^ Float32(2.0))) != Float32((t_1 ^ Float32(2.0)) + (t_4 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))) : max(Float32((t_0 ^ Float32(2.0)) + Float32((dX_46_u ^ Float32(2.0)) * (floor(w) ^ Float32(2.0)))), Float32((t_1 ^ Float32(2.0)) + (t_4 ^ Float32(2.0))))))))); else tmp = Float32(t_4 * Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = t_0 * (single(1.0) / sqrt(max(((t_0 ^ single(2.0)) + ((dX_46_u ^ single(2.0)) * (floor(w) ^ single(2.0)))), ((t_1 ^ single(2.0)) + (t_4 ^ single(2.0)))))); else tmp = t_4 * (single(1.0) / sqrt(max(t_3, t_5))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t_2 \cdot t_2 + t_0 \cdot t_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t_1 \cdot t_1 + t_4 \cdot t_4\\
\mathbf{if}\;t_3 \geq t_5:\\
\;\;\;\;t_0 \cdot \frac{1}{\sqrt{\mathsf{max}\left({t_0}^{2} + {dX.u}^{2} \cdot {\left(\left\lfloorw\right\rfloor\right)}^{2}, {t_1}^{2} + {t_4}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;t_4 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t_3, t_5\right)}}\\
\end{array}
\end{array}
Initial program 75.0%
pow1/275.0%
sqr-pow74.6%
pow274.6%
Applied egg-rr74.6%
*-commutative74.6%
unpow-prod-down74.6%
pow274.6%
Applied egg-rr74.6%
Taylor expanded in w around 0 75.0%
Final simplification75.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor h) dY.v))
(t_2 (* t_1 t_1))
(t_3 (* (floor h) dX.v))
(t_4 (* t_3 t_3))
(t_5 (* (floor w) dY.u))
(t_6 (/ 1.0 (sqrt (fmax (+ (* t_0 t_0) t_4) (+ (* t_5 t_5) t_2))))))
(if (>= (+ t_4 (pow t_0 2.0)) (+ t_2 (pow t_5 2.0)))
(* t_3 t_6)
(* t_1 t_6))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = t_1 * t_1;
float t_3 = floorf(h) * dX_46_v;
float t_4 = t_3 * t_3;
float t_5 = floorf(w) * dY_46_u;
float t_6 = 1.0f / sqrtf(fmaxf(((t_0 * t_0) + t_4), ((t_5 * t_5) + t_2)));
float tmp;
if ((t_4 + powf(t_0, 2.0f)) >= (t_2 + powf(t_5, 2.0f))) {
tmp = t_3 * t_6;
} else {
tmp = t_1 * t_6;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(t_1 * t_1) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32(t_3 * t_3) t_5 = Float32(floor(w) * dY_46_u) t_6 = Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + t_4) != Float32(Float32(t_0 * t_0) + t_4)) ? Float32(Float32(t_5 * t_5) + t_2) : ((Float32(Float32(t_5 * t_5) + t_2) != Float32(Float32(t_5 * t_5) + t_2)) ? Float32(Float32(t_0 * t_0) + t_4) : max(Float32(Float32(t_0 * t_0) + t_4), Float32(Float32(t_5 * t_5) + t_2)))))) tmp = Float32(0.0) if (Float32(t_4 + (t_0 ^ Float32(2.0))) >= Float32(t_2 + (t_5 ^ Float32(2.0)))) tmp = Float32(t_3 * t_6); else tmp = Float32(t_1 * t_6); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = floor(h) * dY_46_v; t_2 = t_1 * t_1; t_3 = floor(h) * dX_46_v; t_4 = t_3 * t_3; t_5 = floor(w) * dY_46_u; t_6 = single(1.0) / sqrt(max(((t_0 * t_0) + t_4), ((t_5 * t_5) + t_2))); tmp = single(0.0); if ((t_4 + (t_0 ^ single(2.0))) >= (t_2 + (t_5 ^ single(2.0)))) tmp = t_3 * t_6; else tmp = t_1 * t_6; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := t_1 \cdot t_1\\
t_3 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_4 := t_3 \cdot t_3\\
t_5 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t_0 \cdot t_0 + t_4, t_5 \cdot t_5 + t_2\right)}}\\
\mathbf{if}\;t_4 + {t_0}^{2} \geq t_2 + {t_5}^{2}:\\
\;\;\;\;t_3 \cdot t_6\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot t_6\\
\end{array}
\end{array}
Initial program 75.0%
Taylor expanded in w around 0 75.0%
*-commutative75.0%
unpow275.0%
unpow275.0%
swap-sqr75.0%
unpow275.0%
*-commutative75.0%
Simplified75.0%
Taylor expanded in w around 0 75.0%
*-commutative75.0%
unpow275.0%
unpow275.0%
swap-sqr75.0%
unpow275.0%
Simplified75.0%
Final simplification75.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor h) dX.v))
(t_3 (pow (* (floor w) dX.u) 2.0))
(t_4
(/
1.0
(/
1.0
(pow
(fmax (+ t_3 (pow t_2 2.0)) (+ (pow t_0 2.0) (pow t_1 2.0)))
-0.5)))))
(if (>= (+ (* t_2 t_2) t_3) (+ (* t_0 t_0) (* t_1 t_1)))
(* t_2 t_4)
(* t_1 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = 1.0f / (1.0f / powf(fmaxf((t_3 + powf(t_2, 2.0f)), (powf(t_0, 2.0f) + powf(t_1, 2.0f))), -0.5f));
float tmp;
if (((t_2 * t_2) + t_3) >= ((t_0 * t_0) + (t_1 * t_1))) {
tmp = t_2 * t_4;
} else {
tmp = t_1 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_4 = Float32(Float32(1.0) / Float32(Float32(1.0) / (((Float32(t_3 + (t_2 ^ Float32(2.0))) != Float32(t_3 + (t_2 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_0 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32(t_3 + (t_2 ^ Float32(2.0))) : max(Float32(t_3 + (t_2 ^ Float32(2.0))), Float32((t_0 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))))) ^ Float32(-0.5)))) tmp = Float32(0.0) if (Float32(Float32(t_2 * t_2) + t_3) >= Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1))) tmp = Float32(t_2 * t_4); else tmp = Float32(t_1 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dY_46_v; t_2 = floor(h) * dX_46_v; t_3 = (floor(w) * dX_46_u) ^ single(2.0); t_4 = single(1.0) / (single(1.0) / (max((t_3 + (t_2 ^ single(2.0))), ((t_0 ^ single(2.0)) + (t_1 ^ single(2.0)))) ^ single(-0.5))); tmp = single(0.0); if (((t_2 * t_2) + t_3) >= ((t_0 * t_0) + (t_1 * t_1))) tmp = t_2 * t_4; else tmp = t_1 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_3 := {\left(\left\lfloorw\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := \frac{1}{\frac{1}{{\left(\mathsf{max}\left(t_3 + {t_2}^{2}, {t_0}^{2} + {t_1}^{2}\right)\right)}^{-0.5}}}\\
\mathbf{if}\;t_2 \cdot t_2 + t_3 \geq t_0 \cdot t_0 + t_1 \cdot t_1:\\
\;\;\;\;t_2 \cdot t_4\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot t_4\\
\end{array}
\end{array}
Initial program 75.0%
Taylor expanded in w around 0 75.0%
*-commutative75.0%
unpow275.0%
unpow275.0%
swap-sqr75.0%
unpow275.0%
*-commutative75.0%
Simplified75.0%
Applied egg-rr74.9%
*-commutative74.9%
Simplified74.9%
Applied egg-rr74.9%
*-commutative74.9%
Simplified74.9%
Final simplification74.9%
herbie shell --seed 2023297
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))