
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.25e+154)
(/ (* b_2 -2.0) a)
(if (<= b_2 2.3e-103)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.25e+154) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 2.3e-103) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.25d+154)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 2.3d-103) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.25e+154) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 2.3e-103) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.25e+154: tmp = (b_2 * -2.0) / a elif b_2 <= 2.3e-103: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.25e+154) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 2.3e-103) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.25e+154) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 2.3e-103) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.25e+154], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 2.3e-103], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -1.25 \cdot 10^{+154}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{elif}\;b_2 \leq 2.3 \cdot 10^{-103}:\\
\;\;\;\;\frac{\sqrt{b_2 \cdot b_2 - a \cdot c} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -1.25000000000000001e154Initial program 26.6%
+-commutative26.6%
unsub-neg26.6%
Simplified26.6%
Taylor expanded in b_2 around -inf 100.0%
*-commutative100.0%
Simplified100.0%
if -1.25000000000000001e154 < b_2 < 2.3000000000000001e-103Initial program 85.0%
+-commutative85.0%
unsub-neg85.0%
Simplified85.0%
if 2.3000000000000001e-103 < b_2 Initial program 17.6%
+-commutative17.6%
unsub-neg17.6%
Simplified17.6%
Taylor expanded in b_2 around inf 87.7%
associate-*r/87.8%
Applied egg-rr87.8%
Final simplification88.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.3e-96) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (if (<= b_2 4.5e-103) (/ (- (sqrt (* a (- c))) b_2) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.3e-96) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 4.5e-103) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.3d-96)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if (b_2 <= 4.5d-103) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.3e-96) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 4.5e-103) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.3e-96: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif b_2 <= 4.5e-103: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.3e-96) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif (b_2 <= 4.5e-103) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.3e-96) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif (b_2 <= 4.5e-103) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.3e-96], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 4.5e-103], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -1.3 \cdot 10^{-96}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\mathbf{elif}\;b_2 \leq 4.5 \cdot 10^{-103}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -1.3000000000000001e-96Initial program 67.8%
+-commutative67.8%
unsub-neg67.8%
Simplified67.8%
Taylor expanded in b_2 around -inf 89.9%
if -1.3000000000000001e-96 < b_2 < 4.5e-103Initial program 78.7%
+-commutative78.7%
unsub-neg78.7%
Simplified78.7%
Taylor expanded in b_2 around 0 74.7%
associate-*r*74.7%
neg-mul-174.7%
*-commutative74.7%
Simplified74.7%
if 4.5e-103 < b_2 Initial program 17.6%
+-commutative17.6%
unsub-neg17.6%
Simplified17.6%
Taylor expanded in b_2 around inf 87.7%
associate-*r/87.8%
Applied egg-rr87.8%
Final simplification85.2%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.8e-96) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (if (<= b_2 1.9e-105) (/ (sqrt (* a (- c))) a) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.8e-96) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 1.9e-105) {
tmp = sqrt((a * -c)) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.8d-96)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if (b_2 <= 1.9d-105) then
tmp = sqrt((a * -c)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.8e-96) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 1.9e-105) {
tmp = Math.sqrt((a * -c)) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.8e-96: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif b_2 <= 1.9e-105: tmp = math.sqrt((a * -c)) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.8e-96) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif (b_2 <= 1.9e-105) tmp = Float64(sqrt(Float64(a * Float64(-c))) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.8e-96) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif (b_2 <= 1.9e-105) tmp = sqrt((a * -c)) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.8e-96], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.9e-105], N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -1.8 \cdot 10^{-96}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\mathbf{elif}\;b_2 \leq 1.9 \cdot 10^{-105}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -1.80000000000000004e-96Initial program 67.8%
+-commutative67.8%
unsub-neg67.8%
Simplified67.8%
Taylor expanded in b_2 around -inf 89.9%
if -1.80000000000000004e-96 < b_2 < 1.8999999999999999e-105Initial program 78.7%
+-commutative78.7%
unsub-neg78.7%
Simplified78.7%
prod-diff78.4%
*-commutative78.4%
fma-def78.4%
associate-+l+78.4%
distribute-rgt-neg-in78.4%
fma-def78.4%
*-commutative78.4%
fma-udef78.4%
distribute-lft-neg-in78.4%
*-commutative78.4%
distribute-rgt-neg-in78.4%
fma-def78.4%
Applied egg-rr78.4%
Taylor expanded in b_2 around 0 72.7%
associate-*l/72.8%
*-lft-identity72.8%
distribute-lft1-in73.2%
metadata-eval73.2%
mul-1-neg73.2%
distribute-rgt-neg-out73.2%
Simplified73.2%
if 1.8999999999999999e-105 < b_2 Initial program 17.6%
+-commutative17.6%
unsub-neg17.6%
Simplified17.6%
Taylor expanded in b_2 around inf 87.7%
associate-*r/87.8%
Applied egg-rr87.8%
Final simplification84.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -9.2e-134) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (if (<= b_2 2.3e-107) (sqrt (- (/ c a))) (/ (* c -0.5) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9.2e-134) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 2.3e-107) {
tmp = sqrt(-(c / a));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-9.2d-134)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if (b_2 <= 2.3d-107) then
tmp = sqrt(-(c / a))
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -9.2e-134) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 2.3e-107) {
tmp = Math.sqrt(-(c / a));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -9.2e-134: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif b_2 <= 2.3e-107: tmp = math.sqrt(-(c / a)) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -9.2e-134) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif (b_2 <= 2.3e-107) tmp = sqrt(Float64(-Float64(c / a))); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -9.2e-134) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif (b_2 <= 2.3e-107) tmp = sqrt(-(c / a)); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -9.2e-134], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 2.3e-107], N[Sqrt[(-N[(c / a), $MachinePrecision])], $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -9.2 \cdot 10^{-134}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\mathbf{elif}\;b_2 \leq 2.3 \cdot 10^{-107}:\\
\;\;\;\;\sqrt{-\frac{c}{a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -9.2000000000000001e-134Initial program 70.2%
+-commutative70.2%
unsub-neg70.2%
Simplified70.2%
Taylor expanded in b_2 around -inf 83.8%
if -9.2000000000000001e-134 < b_2 < 2.30000000000000003e-107Initial program 76.4%
+-commutative76.4%
unsub-neg76.4%
Simplified76.4%
prod-diff76.0%
*-commutative76.0%
fma-def76.0%
associate-+l+76.0%
distribute-rgt-neg-in76.0%
fma-def76.0%
*-commutative76.0%
fma-udef76.0%
distribute-lft-neg-in76.0%
*-commutative76.0%
distribute-rgt-neg-in76.0%
fma-def76.0%
Applied egg-rr76.0%
Taylor expanded in b_2 around 0 74.5%
add-sqr-sqrt47.3%
sqrt-unprod38.8%
associate-*l/38.9%
*-un-lft-identity38.9%
associate-*l/38.9%
*-un-lft-identity38.9%
frac-times31.2%
add-sqr-sqrt31.1%
distribute-lft1-in31.2%
metadata-eval31.2%
Applied egg-rr31.2%
mul-1-neg31.2%
distribute-rgt-neg-in31.2%
mul-1-neg31.2%
metadata-eval31.2%
distribute-rgt1-in31.2%
times-frac47.9%
*-inverses47.9%
distribute-rgt1-in49.7%
metadata-eval49.7%
mul-1-neg49.7%
Simplified49.7%
if 2.30000000000000003e-107 < b_2 Initial program 17.6%
+-commutative17.6%
unsub-neg17.6%
Simplified17.6%
Taylor expanded in b_2 around inf 87.7%
associate-*r/87.8%
Applied egg-rr87.8%
Final simplification77.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + 0.5 \cdot \frac{c}{b_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 69.8%
+-commutative69.8%
unsub-neg69.8%
Simplified69.8%
Taylor expanded in b_2 around -inf 72.4%
if -4.999999999999985e-310 < b_2 Initial program 34.2%
+-commutative34.2%
unsub-neg34.2%
Simplified34.2%
Taylor expanded in b_2 around inf 68.6%
associate-*r/68.6%
Applied egg-rr68.6%
Final simplification70.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 4.5e-302) (/ (* b_2 -2.0) a) (/ (* c -0.5) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.5e-302) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 4.5d-302) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (c * (-0.5d0)) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.5e-302) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = (c * -0.5) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 4.5e-302: tmp = (b_2 * -2.0) / a else: tmp = (c * -0.5) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4.5e-302) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(Float64(c * -0.5) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 4.5e-302) tmp = (b_2 * -2.0) / a; else tmp = (c * -0.5) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4.5e-302], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq 4.5 \cdot 10^{-302}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b_2}\\
\end{array}
\end{array}
if b_2 < 4.50000000000000009e-302Initial program 70.0%
+-commutative70.0%
unsub-neg70.0%
Simplified70.0%
Taylor expanded in b_2 around -inf 71.3%
*-commutative71.3%
Simplified71.3%
if 4.50000000000000009e-302 < b_2 Initial program 33.7%
+-commutative33.7%
unsub-neg33.7%
Simplified33.7%
Taylor expanded in b_2 around inf 69.1%
associate-*r/69.1%
Applied egg-rr69.1%
Final simplification70.2%
(FPCore (a b_2 c) :precision binary64 (* -0.5 (/ c b_2)))
double code(double a, double b_2, double c) {
return -0.5 * (c / b_2);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-0.5d0) * (c / b_2)
end function
public static double code(double a, double b_2, double c) {
return -0.5 * (c / b_2);
}
def code(a, b_2, c): return -0.5 * (c / b_2)
function code(a, b_2, c) return Float64(-0.5 * Float64(c / b_2)) end
function tmp = code(a, b_2, c) tmp = -0.5 * (c / b_2); end
code[a_, b$95$2_, c_] := N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b_2}
\end{array}
Initial program 52.0%
+-commutative52.0%
unsub-neg52.0%
Simplified52.0%
Taylor expanded in b_2 around inf 35.5%
Final simplification35.5%
(FPCore (a b_2 c) :precision binary64 (/ (* c -0.5) b_2))
double code(double a, double b_2, double c) {
return (c * -0.5) / b_2;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b_2
end function
public static double code(double a, double b_2, double c) {
return (c * -0.5) / b_2;
}
def code(a, b_2, c): return (c * -0.5) / b_2
function code(a, b_2, c) return Float64(Float64(c * -0.5) / b_2) end
function tmp = code(a, b_2, c) tmp = (c * -0.5) / b_2; end
code[a_, b$95$2_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b$95$2), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b_2}
\end{array}
Initial program 52.0%
+-commutative52.0%
unsub-neg52.0%
Simplified52.0%
Taylor expanded in b_2 around inf 35.5%
associate-*r/35.5%
Applied egg-rr35.5%
Final simplification35.5%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b_2\right| - t_0} \cdot \sqrt{\left|b_2\right| + t_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b_2, t_0\right)\\
\end{array}\\
\mathbf{if}\;b_2 < 0:\\
\;\;\;\;\frac{t_1 - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b_2 + t_1}\\
\end{array}
\end{array}
herbie shell --seed 2023293
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:herbie-target
(if (< b_2 0.0) (/ (- (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))) b_2) a) (/ (- c) (+ b_2 (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c))))) (sqrt (+ (fabs b_2) (* (sqrt (fabs a)) (sqrt (fabs c)))))) (hypot b_2 (* (sqrt (fabs a)) (sqrt (fabs c))))))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))