
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (/ (* (sqrt 2.0) (* (fma a1 a1 (* a2 a2)) (cos th))) 2.0))
double code(double a1, double a2, double th) {
return (sqrt(2.0) * (fma(a1, a1, (a2 * a2)) * cos(th))) / 2.0;
}
function code(a1, a2, th) return Float64(Float64(sqrt(2.0) * Float64(fma(a1, a1, Float64(a2 * a2)) * cos(th))) / 2.0) end
code[a1_, a2_, th_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{2} \cdot \left(\mathsf{fma}\left(a1, a1, a2 \cdot a2\right) \cdot \cos th\right)}{2}
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
distribute-lft-in99.5%
associate-*l/99.5%
associate-*l/99.5%
frac-add99.3%
fma-def99.3%
add-sqr-sqrt99.7%
Applied egg-rr99.7%
fma-udef99.7%
*-commutative99.7%
distribute-rgt-out99.7%
distribute-lft-out99.7%
+-commutative99.7%
unpow299.7%
unpow299.7%
*-commutative99.7%
unpow299.7%
unpow299.7%
fma-def99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (a1 a2 th) :precision binary64 (* (* (cos th) (sqrt 0.5)) (+ (* a2 a2) (* a1 a1))))
double code(double a1, double a2, double th) {
return (cos(th) * sqrt(0.5)) * ((a2 * a2) + (a1 * a1));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) * sqrt(0.5d0)) * ((a2 * a2) + (a1 * a1))
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) * Math.sqrt(0.5)) * ((a2 * a2) + (a1 * a1));
}
def code(a1, a2, th): return (math.cos(th) * math.sqrt(0.5)) * ((a2 * a2) + (a1 * a1))
function code(a1, a2, th) return Float64(Float64(cos(th) * sqrt(0.5)) * Float64(Float64(a2 * a2) + Float64(a1 * a1))) end
function tmp = code(a1, a2, th) tmp = (cos(th) * sqrt(0.5)) * ((a2 * a2) + (a1 * a1)); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos th \cdot \sqrt{0.5}\right) \cdot \left(a2 \cdot a2 + a1 \cdot a1\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around inf 99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (/ (cos th) (sqrt 2.0)))))
double code(double a1, double a2, double th) {
return a2 * (a2 * (cos(th) / sqrt(2.0)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * (cos(th) / sqrt(2.0d0)))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * (Math.cos(th) / Math.sqrt(2.0)));
}
def code(a1, a2, th): return a2 * (a2 * (math.cos(th) / math.sqrt(2.0)))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * Float64(cos(th) / sqrt(2.0)))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * (cos(th) / sqrt(2.0))); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \frac{\cos th}{\sqrt{2}}\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in a2 around inf 50.2%
unpow250.2%
associate-*l/50.2%
Simplified50.2%
Taylor expanded in a2 around 0 50.2%
unpow250.2%
associate-*r/50.2%
associate-*l*50.1%
Simplified50.1%
Final simplification50.1%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (* a2 (* a2 (sqrt 0.5)))))
double code(double a1, double a2, double th) {
return cos(th) * (a2 * (a2 * sqrt(0.5)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * (a2 * (a2 * sqrt(0.5d0)))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * (a2 * (a2 * Math.sqrt(0.5)));
}
def code(a1, a2, th): return math.cos(th) * (a2 * (a2 * math.sqrt(0.5)))
function code(a1, a2, th) return Float64(cos(th) * Float64(a2 * Float64(a2 * sqrt(0.5)))) end
function tmp = code(a1, a2, th) tmp = cos(th) * (a2 * (a2 * sqrt(0.5))); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in a2 around inf 50.2%
unpow250.2%
associate-*r*50.2%
*-commutative50.2%
associate-*l*50.2%
*-commutative50.2%
associate-*r*50.2%
Simplified50.2%
Final simplification50.2%
(FPCore (a1 a2 th) :precision binary64 (* (sqrt 0.5) (* (* a2 a2) (cos th))))
double code(double a1, double a2, double th) {
return sqrt(0.5) * ((a2 * a2) * cos(th));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = sqrt(0.5d0) * ((a2 * a2) * cos(th))
end function
public static double code(double a1, double a2, double th) {
return Math.sqrt(0.5) * ((a2 * a2) * Math.cos(th));
}
def code(a1, a2, th): return math.sqrt(0.5) * ((a2 * a2) * math.cos(th))
function code(a1, a2, th) return Float64(sqrt(0.5) * Float64(Float64(a2 * a2) * cos(th))) end
function tmp = code(a1, a2, th) tmp = sqrt(0.5) * ((a2 * a2) * cos(th)); end
code[a1_, a2_, th_] := N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5} \cdot \left(\left(a2 \cdot a2\right) \cdot \cos th\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in a2 around inf 50.2%
unpow250.2%
associate-*l/50.2%
Simplified50.2%
associate-*l/50.2%
Applied egg-rr50.2%
div-inv50.1%
*-commutative50.1%
pow1/250.1%
pow-flip50.2%
metadata-eval50.2%
add-sqr-sqrt50.0%
sqrt-unprod50.2%
pow-prod-up50.2%
metadata-eval50.2%
metadata-eval50.2%
Applied egg-rr50.2%
Final simplification50.2%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a2 a2) (* a1 a1)) (pow 0.25 0.25)))
double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) * pow(0.25, 0.25);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * a2) + (a1 * a1)) * (0.25d0 ** 0.25d0)
end function
public static double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) * Math.pow(0.25, 0.25);
}
def code(a1, a2, th): return ((a2 * a2) + (a1 * a1)) * math.pow(0.25, 0.25)
function code(a1, a2, th) return Float64(Float64(Float64(a2 * a2) + Float64(a1 * a1)) * (0.25 ^ 0.25)) end
function tmp = code(a1, a2, th) tmp = ((a2 * a2) + (a1 * a1)) * (0.25 ^ 0.25); end
code[a1_, a2_, th_] := N[(N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] * N[Power[0.25, 0.25], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot a2 + a1 \cdot a1\right) \cdot {0.25}^{0.25}
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
*-un-lft-identity99.5%
add-sqr-sqrt99.7%
times-frac99.3%
pow1/299.3%
sqrt-pow199.3%
metadata-eval99.3%
pow1/299.3%
sqrt-pow199.3%
metadata-eval99.3%
Applied egg-rr99.3%
associate-*l/99.6%
*-lft-identity99.6%
Simplified99.6%
Taylor expanded in th around 0 67.6%
Final simplification67.6%
(FPCore (a1 a2 th) :precision binary64 (/ (+ (* a2 a2) (* a1 a1)) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) / sqrt(2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a2 * a2) + (a1 * a1)) / sqrt(2.0d0)
end function
public static double code(double a1, double a2, double th) {
return ((a2 * a2) + (a1 * a1)) / Math.sqrt(2.0);
}
def code(a1, a2, th): return ((a2 * a2) + (a1 * a1)) / math.sqrt(2.0)
function code(a1, a2, th) return Float64(Float64(Float64(a2 * a2) + Float64(a1 * a1)) / sqrt(2.0)) end
function tmp = code(a1, a2, th) tmp = ((a2 * a2) + (a1 * a1)) / sqrt(2.0); end
code[a1_, a2_, th_] := N[(N[(N[(a2 * a2), $MachinePrecision] + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2 \cdot a2 + a1 \cdot a1}{\sqrt{2}}
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 67.5%
unpow267.5%
unpow267.5%
Simplified67.5%
Final simplification67.5%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (sqrt 0.5))))
double code(double a1, double a2, double th) {
return a2 * (a2 * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * Math.sqrt(0.5));
}
def code(a1, a2, th): return a2 * (a2 * math.sqrt(0.5))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 67.5%
unpow267.5%
unpow267.5%
Simplified67.5%
Taylor expanded in a1 around 0 36.4%
unpow236.4%
associate-*r/36.4%
Simplified36.4%
clear-num36.4%
associate-/r/36.4%
pow1/236.4%
pow-flip36.4%
metadata-eval36.4%
add-sqr-sqrt36.3%
sqrt-unprod36.4%
pow-prod-up36.4%
metadata-eval36.4%
metadata-eval36.4%
Applied egg-rr36.4%
Final simplification36.4%
(FPCore (a1 a2 th) :precision binary64 (* (* a2 a2) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return (a2 * a2) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * a2) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return (a2 * a2) * Math.sqrt(0.5);
}
def code(a1, a2, th): return (a2 * a2) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(a2 * a2) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = (a2 * a2) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot a2\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.5%
+-commutative99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 67.5%
unpow267.5%
unpow267.5%
Simplified67.5%
Taylor expanded in a1 around 0 36.4%
unpow236.4%
associate-*r/36.4%
Simplified36.4%
clear-num36.4%
associate-/r/36.4%
pow1/236.4%
pow-flip36.4%
metadata-eval36.4%
add-sqr-sqrt36.3%
sqrt-unprod36.4%
pow-prod-up36.4%
metadata-eval36.4%
metadata-eval36.4%
Applied egg-rr36.4%
Taylor expanded in a2 around 0 36.4%
unpow236.4%
*-commutative36.4%
Simplified36.4%
Final simplification36.4%
herbie shell --seed 2023293
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))