
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ (+ x -1.0) (+ x 1.0))))
(if (<= (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))) 1e-14)
(+ (/ -3.0 x) (/ (/ -1.0 x) x))
(/ (+ t_0 (/ (- -1.0 x) x)) (* t_0 (/ (+ x 1.0) x))))))
double code(double x) {
double t_0 = (x + -1.0) / (x + 1.0);
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 1e-14) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = (t_0 + ((-1.0 - x) / x)) / (t_0 * ((x + 1.0) / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x + (-1.0d0)) / (x + 1.0d0)
if (((x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))) <= 1d-14) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else
tmp = (t_0 + (((-1.0d0) - x) / x)) / (t_0 * ((x + 1.0d0) / x))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x + -1.0) / (x + 1.0);
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 1e-14) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = (t_0 + ((-1.0 - x) / x)) / (t_0 * ((x + 1.0) / x));
}
return tmp;
}
def code(x): t_0 = (x + -1.0) / (x + 1.0) tmp = 0 if ((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 1e-14: tmp = (-3.0 / x) + ((-1.0 / x) / x) else: tmp = (t_0 + ((-1.0 - x) / x)) / (t_0 * ((x + 1.0) / x)) return tmp
function code(x) t_0 = Float64(Float64(x + -1.0) / Float64(x + 1.0)) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 1e-14) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); else tmp = Float64(Float64(t_0 + Float64(Float64(-1.0 - x) / x)) / Float64(t_0 * Float64(Float64(x + 1.0) / x))); end return tmp end
function tmp_2 = code(x) t_0 = (x + -1.0) / (x + 1.0); tmp = 0.0; if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 1e-14) tmp = (-3.0 / x) + ((-1.0 / x) / x); else tmp = (t_0 + ((-1.0 - x) / x)) / (t_0 * ((x + 1.0) / x)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x + -1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e-14], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 + N[(N[(-1.0 - x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / N[(t$95$0 * N[(N[(x + 1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + -1}{x + 1}\\
\mathbf{if}\;\frac{x}{x + 1} - \frac{x + 1}{x + -1} \leq 10^{-14}:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 + \frac{-1 - x}{x}}{t_0 \cdot \frac{x + 1}{x}}\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 9.99999999999999999e-15Initial program 8.3%
Taylor expanded in x around inf 98.5%
distribute-neg-in98.5%
unsub-neg98.5%
associate-*r/98.9%
metadata-eval98.9%
distribute-neg-frac98.9%
metadata-eval98.9%
unpow298.9%
associate-/r*98.9%
Simplified98.9%
if 9.99999999999999999e-15 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 100.0%
clear-num100.0%
clear-num99.9%
frac-sub100.0%
*-un-lft-identity100.0%
sub-neg100.0%
metadata-eval100.0%
sub-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification99.4%
(FPCore (x) :precision binary64 (let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))))) (if (<= t_0 1e-14) (+ (/ -3.0 x) (/ (/ -1.0 x) x)) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-14) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 1d-14) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-14) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 1e-14: tmp = (-3.0 / x) + ((-1.0 / x) / x) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 1e-14) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 1e-14) tmp = (-3.0 / x) + ((-1.0 / x) / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-14], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t_0 \leq 10^{-14}:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 9.99999999999999999e-15Initial program 8.3%
Taylor expanded in x around inf 98.5%
distribute-neg-in98.5%
unsub-neg98.5%
associate-*r/98.9%
metadata-eval98.9%
distribute-neg-frac98.9%
metadata-eval98.9%
unpow298.9%
associate-/r*98.9%
Simplified98.9%
if 9.99999999999999999e-15 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 100.0%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ (+ -3.0 (/ -1.0 x)) x) (if (<= x 1.0) (+ 1.0 (* x (+ x 3.0))) (+ (/ -3.0 x) (/ (/ -1.0 x) x)))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * (x + 3.0));
} else {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * (x + 3.0d0))
else
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * (x + 3.0));
} else {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-3.0 + (-1.0 / x)) / x elif x <= 1.0: tmp = 1.0 + (x * (x + 3.0)) else: tmp = (-3.0 / x) + ((-1.0 / x) / x) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); else tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-3.0 + (-1.0 / x)) / x; elseif (x <= 1.0) tmp = 1.0 + (x * (x + 3.0)); else tmp = (-3.0 / x) + ((-1.0 / x) / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\end{array}
\end{array}
if x < -1Initial program 6.1%
Taylor expanded in x around inf 99.5%
distribute-neg-in99.5%
unsub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
associate-/r*100.0%
Simplified100.0%
sub-div100.0%
sub-neg100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
Applied egg-rr100.0%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
unpow299.1%
distribute-rgt-out99.1%
Simplified99.1%
if 1 < x Initial program 10.7%
Taylor expanded in x around inf 97.4%
distribute-neg-in97.4%
unsub-neg97.4%
associate-*r/97.8%
metadata-eval97.8%
distribute-neg-frac97.8%
metadata-eval97.8%
unpow297.8%
associate-/r*97.8%
Simplified97.8%
Final simplification99.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (+ -3.0 (/ -1.0 x)) x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 + (-1.0 / x)) / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.3%
Taylor expanded in x around inf 98.5%
distribute-neg-in98.5%
unsub-neg98.5%
associate-*r/98.9%
metadata-eval98.9%
distribute-neg-frac98.9%
metadata-eval98.9%
unpow298.9%
associate-/r*98.9%
Simplified98.9%
sub-div98.9%
sub-neg98.9%
distribute-neg-frac98.9%
metadata-eval98.9%
Applied egg-rr98.9%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
unpow299.1%
distribute-rgt-out99.1%
Simplified99.1%
Final simplification99.0%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (+ 1.0 (* x (+ x 3.0))) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * (x + 3.0));
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * (x + 3.0d0))
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * (x + 3.0));
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 + (x * (x + 3.0)) else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0 + (x * (x + 3.0)); else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.3%
Taylor expanded in x around inf 98.4%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.1%
unpow299.1%
distribute-rgt-out99.1%
Simplified99.1%
Final simplification98.7%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.3%
Taylor expanded in x around inf 98.4%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.5%
Final simplification98.5%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) 1.0 (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = 1.0; else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0; else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], 1.0, N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.3%
Taylor expanded in x around inf 98.4%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 97.1%
Final simplification97.8%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 53.1%
Taylor expanded in x around 0 49.4%
Final simplification49.4%
herbie shell --seed 2023293
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))