
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -25000.0) (not (<= y 12500000.0))) (- 1.0 (/ (- 1.0 x) y)) (/ x (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -25000.0) || !(y <= 12500000.0)) {
tmp = 1.0 - ((1.0 - x) / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-25000.0d0)) .or. (.not. (y <= 12500000.0d0))) then
tmp = 1.0d0 - ((1.0d0 - x) / y)
else
tmp = x / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -25000.0) || !(y <= 12500000.0)) {
tmp = 1.0 - ((1.0 - x) / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -25000.0) or not (y <= 12500000.0): tmp = 1.0 - ((1.0 - x) / y) else: tmp = x / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -25000.0) || !(y <= 12500000.0)) tmp = Float64(1.0 - Float64(Float64(1.0 - x) / y)); else tmp = Float64(x / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -25000.0) || ~((y <= 12500000.0))) tmp = 1.0 - ((1.0 - x) / y); else tmp = x / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -25000.0], N[Not[LessEqual[y, 12500000.0]], $MachinePrecision]], N[(1.0 - N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -25000 \lor \neg \left(y \leq 12500000\right):\\
\;\;\;\;1 - \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + 1}\\
\end{array}
\end{array}
if y < -25000 or 1.25e7 < y Initial program 100.0%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
if -25000 < y < 1.25e7Initial program 100.0%
Taylor expanded in x around inf 76.4%
+-commutative76.4%
Simplified76.4%
Final simplification89.5%
(FPCore (x y) :precision binary64 (if (<= y -2.4e+80) 1.0 (if (<= y 122000000.0) (/ x (+ y 1.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2.4e+80) {
tmp = 1.0;
} else if (y <= 122000000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.4d+80)) then
tmp = 1.0d0
else if (y <= 122000000.0d0) then
tmp = x / (y + 1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.4e+80) {
tmp = 1.0;
} else if (y <= 122000000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.4e+80: tmp = 1.0 elif y <= 122000000.0: tmp = x / (y + 1.0) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.4e+80) tmp = 1.0; elseif (y <= 122000000.0) tmp = Float64(x / Float64(y + 1.0)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.4e+80) tmp = 1.0; elseif (y <= 122000000.0) tmp = x / (y + 1.0); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.4e+80], 1.0, If[LessEqual[y, 122000000.0], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+80}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 122000000:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -2.39999999999999979e80 or 1.22e8 < y Initial program 99.9%
Taylor expanded in y around inf 80.2%
if -2.39999999999999979e80 < y < 1.22e8Initial program 100.0%
Taylor expanded in x around inf 74.3%
+-commutative74.3%
Simplified74.3%
Final simplification77.1%
(FPCore (x y) :precision binary64 (if (<= y -1.02e+80) 1.0 (if (<= y 1e-37) (/ x (+ y 1.0)) (/ y (+ y 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -1.02e+80) {
tmp = 1.0;
} else if (y <= 1e-37) {
tmp = x / (y + 1.0);
} else {
tmp = y / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.02d+80)) then
tmp = 1.0d0
else if (y <= 1d-37) then
tmp = x / (y + 1.0d0)
else
tmp = y / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.02e+80) {
tmp = 1.0;
} else if (y <= 1e-37) {
tmp = x / (y + 1.0);
} else {
tmp = y / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.02e+80: tmp = 1.0 elif y <= 1e-37: tmp = x / (y + 1.0) else: tmp = y / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.02e+80) tmp = 1.0; elseif (y <= 1e-37) tmp = Float64(x / Float64(y + 1.0)); else tmp = Float64(y / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.02e+80) tmp = 1.0; elseif (y <= 1e-37) tmp = x / (y + 1.0); else tmp = y / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.02e+80], 1.0, If[LessEqual[y, 1e-37], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.02 \cdot 10^{+80}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 10^{-37}:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + 1}\\
\end{array}
\end{array}
if y < -1.02e80Initial program 100.0%
Taylor expanded in y around inf 83.5%
if -1.02e80 < y < 1.00000000000000007e-37Initial program 100.0%
Taylor expanded in x around inf 76.1%
+-commutative76.1%
Simplified76.1%
if 1.00000000000000007e-37 < y Initial program 99.9%
Taylor expanded in x around 0 77.8%
+-commutative77.8%
Simplified77.8%
Final simplification78.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 3.3e-37) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 3.3e-37) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 3.3d-37) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 3.3e-37) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 3.3e-37: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 3.3e-37) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 3.3e-37) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 3.3e-37], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{-37}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 3.29999999999999982e-37 < y Initial program 100.0%
Taylor expanded in y around inf 71.5%
if -1 < y < 3.29999999999999982e-37Initial program 100.0%
Taylor expanded in y around 0 78.6%
Final simplification74.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 42.8%
Final simplification42.8%
herbie shell --seed 2023293
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))