
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (fma c i (fma x y (fma z t (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(c, i, fma(x, y, fma(z, t, (a * b))));
}
function code(x, y, z, t, a, b, c, i) return fma(c, i, fma(x, y, fma(z, t, Float64(a * b)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(c * i + N[(x * y + N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(c, i, \mathsf{fma}\left(x, y, \mathsf{fma}\left(z, t, a \cdot b\right)\right)\right)
\end{array}
Initial program 94.5%
+-commutative94.5%
fma-def96.9%
associate-+l+96.9%
fma-def98.0%
fma-def98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma z t (* a b))))
(if (<= (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))) INFINITY)
(+ t_1 (+ (* x y) (* c i)))
t_1)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(z, t, (a * b));
double tmp;
if (((c * i) + ((a * b) + ((x * y) + (z * t)))) <= ((double) INFINITY)) {
tmp = t_1 + ((x * y) + (c * i));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(z, t, Float64(a * b)) tmp = 0.0 if (Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) <= Inf) tmp = Float64(t_1 + Float64(Float64(x * y) + Float64(c * i))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$1 + N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, t, a \cdot b\right)\\
\mathbf{if}\;c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right) \leq \infty:\\
\;\;\;\;t_1 + \left(x \cdot y + c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
+-commutative100.0%
fma-def100.0%
associate-+l+100.0%
fma-def100.0%
fma-def100.0%
Simplified100.0%
fma-udef100.0%
fma-udef100.0%
associate-+r+100.0%
Applied egg-rr100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in c around 0 42.9%
Taylor expanded in x around 0 57.1%
+-commutative57.1%
*-commutative57.1%
fma-def57.1%
Applied egg-rr57.1%
Final simplification97.6%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))) INFINITY) (+ (* c i) (+ (* a b) (fma x y (* z t)))) (fma z t (* a b))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) + ((a * b) + ((x * y) + (z * t)))) <= ((double) INFINITY)) {
tmp = (c * i) + ((a * b) + fma(x, y, (z * t)));
} else {
tmp = fma(z, t, (a * b));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) <= Inf) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + fma(x, y, Float64(z * t)))); else tmp = fma(z, t, Float64(a * b)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right) \leq \infty:\\
\;\;\;\;c \cdot i + \left(a \cdot b + \mathsf{fma}\left(x, y, z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, t, a \cdot b\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
associate-+l+100.0%
associate-+l+100.0%
*-commutative100.0%
associate-+l+100.0%
fma-def100.0%
Simplified100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in c around 0 42.9%
Taylor expanded in x around 0 57.1%
+-commutative57.1%
*-commutative57.1%
fma-def57.1%
Applied egg-rr57.1%
Final simplification97.7%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))))) (if (<= t_1 INFINITY) t_1 (fma z t (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(z, t, (a * b));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = fma(z, t, Float64(a * b)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, t, a \cdot b\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in c around 0 42.9%
Taylor expanded in x around 0 57.1%
+-commutative57.1%
*-commutative57.1%
fma-def57.1%
Applied egg-rr57.1%
Final simplification97.6%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))))) (if (<= t_1 INFINITY) t_1 (+ (* a b) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in c around 0 42.9%
Taylor expanded in x around 0 57.1%
Final simplification97.6%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* a b) -1.02e+188)
(* a b)
(if (<= (* a b) -3.1e-17)
(* z t)
(if (<= (* a b) -3.4e-218)
(* c i)
(if (<= (* a b) 2e-174)
(* z t)
(if (<= (* a b) 6.2e-59)
(* c i)
(if (<= (* a b) 5.1e+203) (* z t) (* a b))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.02e+188) {
tmp = a * b;
} else if ((a * b) <= -3.1e-17) {
tmp = z * t;
} else if ((a * b) <= -3.4e-218) {
tmp = c * i;
} else if ((a * b) <= 2e-174) {
tmp = z * t;
} else if ((a * b) <= 6.2e-59) {
tmp = c * i;
} else if ((a * b) <= 5.1e+203) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-1.02d+188)) then
tmp = a * b
else if ((a * b) <= (-3.1d-17)) then
tmp = z * t
else if ((a * b) <= (-3.4d-218)) then
tmp = c * i
else if ((a * b) <= 2d-174) then
tmp = z * t
else if ((a * b) <= 6.2d-59) then
tmp = c * i
else if ((a * b) <= 5.1d+203) then
tmp = z * t
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.02e+188) {
tmp = a * b;
} else if ((a * b) <= -3.1e-17) {
tmp = z * t;
} else if ((a * b) <= -3.4e-218) {
tmp = c * i;
} else if ((a * b) <= 2e-174) {
tmp = z * t;
} else if ((a * b) <= 6.2e-59) {
tmp = c * i;
} else if ((a * b) <= 5.1e+203) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -1.02e+188: tmp = a * b elif (a * b) <= -3.1e-17: tmp = z * t elif (a * b) <= -3.4e-218: tmp = c * i elif (a * b) <= 2e-174: tmp = z * t elif (a * b) <= 6.2e-59: tmp = c * i elif (a * b) <= 5.1e+203: tmp = z * t else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -1.02e+188) tmp = Float64(a * b); elseif (Float64(a * b) <= -3.1e-17) tmp = Float64(z * t); elseif (Float64(a * b) <= -3.4e-218) tmp = Float64(c * i); elseif (Float64(a * b) <= 2e-174) tmp = Float64(z * t); elseif (Float64(a * b) <= 6.2e-59) tmp = Float64(c * i); elseif (Float64(a * b) <= 5.1e+203) tmp = Float64(z * t); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -1.02e+188) tmp = a * b; elseif ((a * b) <= -3.1e-17) tmp = z * t; elseif ((a * b) <= -3.4e-218) tmp = c * i; elseif ((a * b) <= 2e-174) tmp = z * t; elseif ((a * b) <= 6.2e-59) tmp = c * i; elseif ((a * b) <= 5.1e+203) tmp = z * t; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.02e+188], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -3.1e-17], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -3.4e-218], N[(c * i), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 2e-174], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 6.2e-59], N[(c * i), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 5.1e+203], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.02 \cdot 10^{+188}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -3.1 \cdot 10^{-17}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq -3.4 \cdot 10^{-218}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;a \cdot b \leq 2 \cdot 10^{-174}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 6.2 \cdot 10^{-59}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;a \cdot b \leq 5.1 \cdot 10^{+203}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.02e188 or 5.1000000000000002e203 < (*.f64 a b) Initial program 88.5%
Taylor expanded in a around inf 84.6%
if -1.02e188 < (*.f64 a b) < -3.0999999999999998e-17 or -3.39999999999999986e-218 < (*.f64 a b) < 2e-174 or 6.19999999999999998e-59 < (*.f64 a b) < 5.1000000000000002e203Initial program 95.8%
Taylor expanded in z around inf 44.1%
if -3.0999999999999998e-17 < (*.f64 a b) < -3.39999999999999986e-218 or 2e-174 < (*.f64 a b) < 6.19999999999999998e-59Initial program 98.0%
Taylor expanded in c around inf 44.8%
Final simplification53.9%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* a b) -1.1e+188)
(* a b)
(if (<= (* a b) -3.8e-15)
(* z t)
(if (<= (* a b) -5.9e-217)
(* c i)
(if (<= (* a b) 6.4e-188)
(* z t)
(if (<= (* a b) 4.5e-91)
(* x y)
(if (<= (* a b) 1.45e+201) (* z t) (* a b))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.1e+188) {
tmp = a * b;
} else if ((a * b) <= -3.8e-15) {
tmp = z * t;
} else if ((a * b) <= -5.9e-217) {
tmp = c * i;
} else if ((a * b) <= 6.4e-188) {
tmp = z * t;
} else if ((a * b) <= 4.5e-91) {
tmp = x * y;
} else if ((a * b) <= 1.45e+201) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-1.1d+188)) then
tmp = a * b
else if ((a * b) <= (-3.8d-15)) then
tmp = z * t
else if ((a * b) <= (-5.9d-217)) then
tmp = c * i
else if ((a * b) <= 6.4d-188) then
tmp = z * t
else if ((a * b) <= 4.5d-91) then
tmp = x * y
else if ((a * b) <= 1.45d+201) then
tmp = z * t
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.1e+188) {
tmp = a * b;
} else if ((a * b) <= -3.8e-15) {
tmp = z * t;
} else if ((a * b) <= -5.9e-217) {
tmp = c * i;
} else if ((a * b) <= 6.4e-188) {
tmp = z * t;
} else if ((a * b) <= 4.5e-91) {
tmp = x * y;
} else if ((a * b) <= 1.45e+201) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -1.1e+188: tmp = a * b elif (a * b) <= -3.8e-15: tmp = z * t elif (a * b) <= -5.9e-217: tmp = c * i elif (a * b) <= 6.4e-188: tmp = z * t elif (a * b) <= 4.5e-91: tmp = x * y elif (a * b) <= 1.45e+201: tmp = z * t else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -1.1e+188) tmp = Float64(a * b); elseif (Float64(a * b) <= -3.8e-15) tmp = Float64(z * t); elseif (Float64(a * b) <= -5.9e-217) tmp = Float64(c * i); elseif (Float64(a * b) <= 6.4e-188) tmp = Float64(z * t); elseif (Float64(a * b) <= 4.5e-91) tmp = Float64(x * y); elseif (Float64(a * b) <= 1.45e+201) tmp = Float64(z * t); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -1.1e+188) tmp = a * b; elseif ((a * b) <= -3.8e-15) tmp = z * t; elseif ((a * b) <= -5.9e-217) tmp = c * i; elseif ((a * b) <= 6.4e-188) tmp = z * t; elseif ((a * b) <= 4.5e-91) tmp = x * y; elseif ((a * b) <= 1.45e+201) tmp = z * t; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.1e+188], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -3.8e-15], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -5.9e-217], N[(c * i), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 6.4e-188], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 4.5e-91], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.45e+201], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.1 \cdot 10^{+188}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -3.8 \cdot 10^{-15}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq -5.9 \cdot 10^{-217}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;a \cdot b \leq 6.4 \cdot 10^{-188}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 4.5 \cdot 10^{-91}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 1.45 \cdot 10^{+201}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.09999999999999999e188 or 1.4500000000000001e201 < (*.f64 a b) Initial program 88.5%
Taylor expanded in a around inf 84.6%
if -1.09999999999999999e188 < (*.f64 a b) < -3.8000000000000002e-15 or -5.8999999999999999e-217 < (*.f64 a b) < 6.40000000000000044e-188 or 4.49999999999999976e-91 < (*.f64 a b) < 1.4500000000000001e201Initial program 95.9%
Taylor expanded in z around inf 43.6%
if -3.8000000000000002e-15 < (*.f64 a b) < -5.8999999999999999e-217Initial program 100.0%
Taylor expanded in c around inf 46.6%
if 6.40000000000000044e-188 < (*.f64 a b) < 4.49999999999999976e-91Initial program 93.3%
Taylor expanded in x around inf 55.4%
Final simplification54.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))))
(if (<= (* c i) -1.02e+155)
(+ (* a b) (* c i))
(if (<= (* c i) -1.45e-45)
t_1
(if (<= (* c i) -4.8e-272)
(+ (* a b) (* x y))
(if (<= (* c i) 3.15e+190) t_1 (* c i)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -1.02e+155) {
tmp = (a * b) + (c * i);
} else if ((c * i) <= -1.45e-45) {
tmp = t_1;
} else if ((c * i) <= -4.8e-272) {
tmp = (a * b) + (x * y);
} else if ((c * i) <= 3.15e+190) {
tmp = t_1;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) + (z * t)
if ((c * i) <= (-1.02d+155)) then
tmp = (a * b) + (c * i)
else if ((c * i) <= (-1.45d-45)) then
tmp = t_1
else if ((c * i) <= (-4.8d-272)) then
tmp = (a * b) + (x * y)
else if ((c * i) <= 3.15d+190) then
tmp = t_1
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -1.02e+155) {
tmp = (a * b) + (c * i);
} else if ((c * i) <= -1.45e-45) {
tmp = t_1;
} else if ((c * i) <= -4.8e-272) {
tmp = (a * b) + (x * y);
} else if ((c * i) <= 3.15e+190) {
tmp = t_1;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) tmp = 0 if (c * i) <= -1.02e+155: tmp = (a * b) + (c * i) elif (c * i) <= -1.45e-45: tmp = t_1 elif (c * i) <= -4.8e-272: tmp = (a * b) + (x * y) elif (c * i) <= 3.15e+190: tmp = t_1 else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (Float64(c * i) <= -1.02e+155) tmp = Float64(Float64(a * b) + Float64(c * i)); elseif (Float64(c * i) <= -1.45e-45) tmp = t_1; elseif (Float64(c * i) <= -4.8e-272) tmp = Float64(Float64(a * b) + Float64(x * y)); elseif (Float64(c * i) <= 3.15e+190) tmp = t_1; else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); tmp = 0.0; if ((c * i) <= -1.02e+155) tmp = (a * b) + (c * i); elseif ((c * i) <= -1.45e-45) tmp = t_1; elseif ((c * i) <= -4.8e-272) tmp = (a * b) + (x * y); elseif ((c * i) <= 3.15e+190) tmp = t_1; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -1.02e+155], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -1.45e-45], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], -4.8e-272], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 3.15e+190], t$95$1, N[(c * i), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
\mathbf{if}\;c \cdot i \leq -1.02 \cdot 10^{+155}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -1.45 \cdot 10^{-45}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \cdot i \leq -4.8 \cdot 10^{-272}:\\
\;\;\;\;a \cdot b + x \cdot y\\
\mathbf{elif}\;c \cdot i \leq 3.15 \cdot 10^{+190}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -1.02e155Initial program 90.2%
Taylor expanded in x around 0 85.5%
Taylor expanded in t around 0 75.8%
if -1.02e155 < (*.f64 c i) < -1.45e-45 or -4.7999999999999998e-272 < (*.f64 c i) < 3.1500000000000001e190Initial program 98.1%
Taylor expanded in c around 0 89.5%
Taylor expanded in x around 0 72.9%
if -1.45e-45 < (*.f64 c i) < -4.7999999999999998e-272Initial program 97.1%
Taylor expanded in c around 0 91.5%
Taylor expanded in t around 0 71.6%
if 3.1500000000000001e190 < (*.f64 c i) Initial program 76.0%
Taylor expanded in c around inf 72.0%
Final simplification73.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* c i) (* z t))))
(if (<= (* a b) -3.3e+59)
(+ (* a b) (* x y))
(if (<= (* a b) 1e-185)
t_1
(if (<= (* a b) 9.5e-91)
(+ (* x y) (* c i))
(if (<= (* a b) 1.85e+114) t_1 (+ (* a b) (* z t))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (z * t);
double tmp;
if ((a * b) <= -3.3e+59) {
tmp = (a * b) + (x * y);
} else if ((a * b) <= 1e-185) {
tmp = t_1;
} else if ((a * b) <= 9.5e-91) {
tmp = (x * y) + (c * i);
} else if ((a * b) <= 1.85e+114) {
tmp = t_1;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (c * i) + (z * t)
if ((a * b) <= (-3.3d+59)) then
tmp = (a * b) + (x * y)
else if ((a * b) <= 1d-185) then
tmp = t_1
else if ((a * b) <= 9.5d-91) then
tmp = (x * y) + (c * i)
else if ((a * b) <= 1.85d+114) then
tmp = t_1
else
tmp = (a * b) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + (z * t);
double tmp;
if ((a * b) <= -3.3e+59) {
tmp = (a * b) + (x * y);
} else if ((a * b) <= 1e-185) {
tmp = t_1;
} else if ((a * b) <= 9.5e-91) {
tmp = (x * y) + (c * i);
} else if ((a * b) <= 1.85e+114) {
tmp = t_1;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + (z * t) tmp = 0 if (a * b) <= -3.3e+59: tmp = (a * b) + (x * y) elif (a * b) <= 1e-185: tmp = t_1 elif (a * b) <= 9.5e-91: tmp = (x * y) + (c * i) elif (a * b) <= 1.85e+114: tmp = t_1 else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(z * t)) tmp = 0.0 if (Float64(a * b) <= -3.3e+59) tmp = Float64(Float64(a * b) + Float64(x * y)); elseif (Float64(a * b) <= 1e-185) tmp = t_1; elseif (Float64(a * b) <= 9.5e-91) tmp = Float64(Float64(x * y) + Float64(c * i)); elseif (Float64(a * b) <= 1.85e+114) tmp = t_1; else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + (z * t); tmp = 0.0; if ((a * b) <= -3.3e+59) tmp = (a * b) + (x * y); elseif ((a * b) <= 1e-185) tmp = t_1; elseif ((a * b) <= 9.5e-91) tmp = (x * y) + (c * i); elseif ((a * b) <= 1.85e+114) tmp = t_1; else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -3.3e+59], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e-185], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 9.5e-91], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.85e+114], t$95$1, N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + z \cdot t\\
\mathbf{if}\;a \cdot b \leq -3.3 \cdot 10^{+59}:\\
\;\;\;\;a \cdot b + x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 10^{-185}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq 9.5 \cdot 10^{-91}:\\
\;\;\;\;x \cdot y + c \cdot i\\
\mathbf{elif}\;a \cdot b \leq 1.85 \cdot 10^{+114}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (*.f64 a b) < -3.2999999999999999e59Initial program 93.3%
Taylor expanded in c around 0 89.9%
Taylor expanded in t around 0 78.9%
if -3.2999999999999999e59 < (*.f64 a b) < 9.9999999999999999e-186 or 9.5e-91 < (*.f64 a b) < 1.85e114Initial program 97.2%
Taylor expanded in a around 0 93.6%
Taylor expanded in x around 0 75.3%
if 9.9999999999999999e-186 < (*.f64 a b) < 9.5e-91Initial program 93.3%
Taylor expanded in a around 0 93.3%
Taylor expanded in t around 0 87.0%
if 1.85e114 < (*.f64 a b) Initial program 87.2%
Taylor expanded in c around 0 87.3%
Taylor expanded in x around 0 85.0%
Final simplification78.3%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* c i) -3.8e+137) (not (<= (* c i) 1.6e+176))) (+ (* c i) (* z t)) (+ (* a b) (+ (* x y) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -3.8e+137) || !((c * i) <= 1.6e+176)) {
tmp = (c * i) + (z * t);
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((c * i) <= (-3.8d+137)) .or. (.not. ((c * i) <= 1.6d+176))) then
tmp = (c * i) + (z * t)
else
tmp = (a * b) + ((x * y) + (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -3.8e+137) || !((c * i) <= 1.6e+176)) {
tmp = (c * i) + (z * t);
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((c * i) <= -3.8e+137) or not ((c * i) <= 1.6e+176): tmp = (c * i) + (z * t) else: tmp = (a * b) + ((x * y) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(c * i) <= -3.8e+137) || !(Float64(c * i) <= 1.6e+176)) tmp = Float64(Float64(c * i) + Float64(z * t)); else tmp = Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((c * i) <= -3.8e+137) || ~(((c * i) <= 1.6e+176))) tmp = (c * i) + (z * t); else tmp = (a * b) + ((x * y) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(c * i), $MachinePrecision], -3.8e+137], N[Not[LessEqual[N[(c * i), $MachinePrecision], 1.6e+176]], $MachinePrecision]], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -3.8 \cdot 10^{+137} \lor \neg \left(c \cdot i \leq 1.6 \cdot 10^{+176}\right):\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + \left(x \cdot y + z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -3.79999999999999963e137 or 1.5999999999999999e176 < (*.f64 c i) Initial program 84.5%
Taylor expanded in a around 0 84.5%
Taylor expanded in x around 0 83.2%
if -3.79999999999999963e137 < (*.f64 c i) < 1.5999999999999999e176Initial program 98.4%
Taylor expanded in c around 0 91.1%
Final simplification88.9%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* c i) -2.1e+94) (not (<= (* c i) 1.75e+103))) (+ (* c i) (+ (* a b) (* z t))) (+ (* a b) (+ (* x y) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -2.1e+94) || !((c * i) <= 1.75e+103)) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((c * i) <= (-2.1d+94)) .or. (.not. ((c * i) <= 1.75d+103))) then
tmp = (c * i) + ((a * b) + (z * t))
else
tmp = (a * b) + ((x * y) + (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -2.1e+94) || !((c * i) <= 1.75e+103)) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((c * i) <= -2.1e+94) or not ((c * i) <= 1.75e+103): tmp = (c * i) + ((a * b) + (z * t)) else: tmp = (a * b) + ((x * y) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(c * i) <= -2.1e+94) || !(Float64(c * i) <= 1.75e+103)) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); else tmp = Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((c * i) <= -2.1e+94) || ~(((c * i) <= 1.75e+103))) tmp = (c * i) + ((a * b) + (z * t)); else tmp = (a * b) + ((x * y) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(c * i), $MachinePrecision], -2.1e+94], N[Not[LessEqual[N[(c * i), $MachinePrecision], 1.75e+103]], $MachinePrecision]], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -2.1 \cdot 10^{+94} \lor \neg \left(c \cdot i \leq 1.75 \cdot 10^{+103}\right):\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + \left(x \cdot y + z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -2.09999999999999989e94 or 1.75e103 < (*.f64 c i) Initial program 88.3%
Taylor expanded in x around 0 85.2%
if -2.09999999999999989e94 < (*.f64 c i) < 1.75e103Initial program 98.1%
Taylor expanded in c around 0 92.9%
Final simplification90.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* z t))))
(if (or (<= (* a b) -2.3e+84) (not (<= (* a b) 3e+114)))
(+ (* a b) t_1)
(+ (* c i) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double tmp;
if (((a * b) <= -2.3e+84) || !((a * b) <= 3e+114)) {
tmp = (a * b) + t_1;
} else {
tmp = (c * i) + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) + (z * t)
if (((a * b) <= (-2.3d+84)) .or. (.not. ((a * b) <= 3d+114))) then
tmp = (a * b) + t_1
else
tmp = (c * i) + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double tmp;
if (((a * b) <= -2.3e+84) || !((a * b) <= 3e+114)) {
tmp = (a * b) + t_1;
} else {
tmp = (c * i) + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (z * t) tmp = 0 if ((a * b) <= -2.3e+84) or not ((a * b) <= 3e+114): tmp = (a * b) + t_1 else: tmp = (c * i) + t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if ((Float64(a * b) <= -2.3e+84) || !(Float64(a * b) <= 3e+114)) tmp = Float64(Float64(a * b) + t_1); else tmp = Float64(Float64(c * i) + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (z * t); tmp = 0.0; if (((a * b) <= -2.3e+84) || ~(((a * b) <= 3e+114))) tmp = (a * b) + t_1; else tmp = (c * i) + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[N[(a * b), $MachinePrecision], -2.3e+84], N[Not[LessEqual[N[(a * b), $MachinePrecision], 3e+114]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + z \cdot t\\
\mathbf{if}\;a \cdot b \leq -2.3 \cdot 10^{+84} \lor \neg \left(a \cdot b \leq 3 \cdot 10^{+114}\right):\\
\;\;\;\;a \cdot b + t_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + t_1\\
\end{array}
\end{array}
if (*.f64 a b) < -2.2999999999999999e84 or 3e114 < (*.f64 a b) Initial program 90.4%
Taylor expanded in c around 0 90.4%
if -2.2999999999999999e84 < (*.f64 a b) < 3e114Initial program 96.9%
Taylor expanded in a around 0 93.1%
Final simplification92.1%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= t -4.45e+108)
(* z t)
(if (or (<= t 5.3e+100) (and (not (<= t 7e+163)) (<= t 3.65e+180)))
(+ (* a b) (* c i))
(* z t))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (t <= -4.45e+108) {
tmp = z * t;
} else if ((t <= 5.3e+100) || (!(t <= 7e+163) && (t <= 3.65e+180))) {
tmp = (a * b) + (c * i);
} else {
tmp = z * t;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (t <= (-4.45d+108)) then
tmp = z * t
else if ((t <= 5.3d+100) .or. (.not. (t <= 7d+163)) .and. (t <= 3.65d+180)) then
tmp = (a * b) + (c * i)
else
tmp = z * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (t <= -4.45e+108) {
tmp = z * t;
} else if ((t <= 5.3e+100) || (!(t <= 7e+163) && (t <= 3.65e+180))) {
tmp = (a * b) + (c * i);
} else {
tmp = z * t;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if t <= -4.45e+108: tmp = z * t elif (t <= 5.3e+100) or (not (t <= 7e+163) and (t <= 3.65e+180)): tmp = (a * b) + (c * i) else: tmp = z * t return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (t <= -4.45e+108) tmp = Float64(z * t); elseif ((t <= 5.3e+100) || (!(t <= 7e+163) && (t <= 3.65e+180))) tmp = Float64(Float64(a * b) + Float64(c * i)); else tmp = Float64(z * t); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (t <= -4.45e+108) tmp = z * t; elseif ((t <= 5.3e+100) || (~((t <= 7e+163)) && (t <= 3.65e+180))) tmp = (a * b) + (c * i); else tmp = z * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[t, -4.45e+108], N[(z * t), $MachinePrecision], If[Or[LessEqual[t, 5.3e+100], And[N[Not[LessEqual[t, 7e+163]], $MachinePrecision], LessEqual[t, 3.65e+180]]], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], N[(z * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.45 \cdot 10^{+108}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;t \leq 5.3 \cdot 10^{+100} \lor \neg \left(t \leq 7 \cdot 10^{+163}\right) \land t \leq 3.65 \cdot 10^{+180}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if t < -4.4500000000000001e108 or 5.2999999999999998e100 < t < 7.0000000000000005e163 or 3.65000000000000019e180 < t Initial program 88.3%
Taylor expanded in z around inf 70.0%
if -4.4500000000000001e108 < t < 5.2999999999999998e100 or 7.0000000000000005e163 < t < 3.65000000000000019e180Initial program 97.2%
Taylor expanded in x around 0 76.3%
Taylor expanded in t around 0 61.8%
Final simplification64.3%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -8.5e+154) (+ (* a b) (* c i)) (if (<= (* c i) 7e+185) (+ (* a b) (* z t)) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -8.5e+154) {
tmp = (a * b) + (c * i);
} else if ((c * i) <= 7e+185) {
tmp = (a * b) + (z * t);
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-8.5d+154)) then
tmp = (a * b) + (c * i)
else if ((c * i) <= 7d+185) then
tmp = (a * b) + (z * t)
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -8.5e+154) {
tmp = (a * b) + (c * i);
} else if ((c * i) <= 7e+185) {
tmp = (a * b) + (z * t);
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -8.5e+154: tmp = (a * b) + (c * i) elif (c * i) <= 7e+185: tmp = (a * b) + (z * t) else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -8.5e+154) tmp = Float64(Float64(a * b) + Float64(c * i)); elseif (Float64(c * i) <= 7e+185) tmp = Float64(Float64(a * b) + Float64(z * t)); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -8.5e+154) tmp = (a * b) + (c * i); elseif ((c * i) <= 7e+185) tmp = (a * b) + (z * t); else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -8.5e+154], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 7e+185], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(c * i), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -8.5 \cdot 10^{+154}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 7 \cdot 10^{+185}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -8.5000000000000002e154Initial program 90.2%
Taylor expanded in x around 0 85.5%
Taylor expanded in t around 0 75.8%
if -8.5000000000000002e154 < (*.f64 c i) < 7.00000000000000046e185Initial program 97.9%
Taylor expanded in c around 0 89.8%
Taylor expanded in x around 0 68.8%
if 7.00000000000000046e185 < (*.f64 c i) Initial program 76.0%
Taylor expanded in c around inf 72.0%
Final simplification70.2%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* a b) -3.9e+59) (+ (* a b) (* x y)) (if (<= (* a b) 2.15e+114) (+ (* c i) (* z t)) (+ (* a b) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -3.9e+59) {
tmp = (a * b) + (x * y);
} else if ((a * b) <= 2.15e+114) {
tmp = (c * i) + (z * t);
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-3.9d+59)) then
tmp = (a * b) + (x * y)
else if ((a * b) <= 2.15d+114) then
tmp = (c * i) + (z * t)
else
tmp = (a * b) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -3.9e+59) {
tmp = (a * b) + (x * y);
} else if ((a * b) <= 2.15e+114) {
tmp = (c * i) + (z * t);
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -3.9e+59: tmp = (a * b) + (x * y) elif (a * b) <= 2.15e+114: tmp = (c * i) + (z * t) else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -3.9e+59) tmp = Float64(Float64(a * b) + Float64(x * y)); elseif (Float64(a * b) <= 2.15e+114) tmp = Float64(Float64(c * i) + Float64(z * t)); else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -3.9e+59) tmp = (a * b) + (x * y); elseif ((a * b) <= 2.15e+114) tmp = (c * i) + (z * t); else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -3.9e+59], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 2.15e+114], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -3.9 \cdot 10^{+59}:\\
\;\;\;\;a \cdot b + x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 2.15 \cdot 10^{+114}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (*.f64 a b) < -3.90000000000000021e59Initial program 93.3%
Taylor expanded in c around 0 89.9%
Taylor expanded in t around 0 78.9%
if -3.90000000000000021e59 < (*.f64 a b) < 2.15e114Initial program 96.8%
Taylor expanded in a around 0 93.6%
Taylor expanded in x around 0 71.8%
if 2.15e114 < (*.f64 a b) Initial program 87.2%
Taylor expanded in c around 0 87.3%
Taylor expanded in x around 0 85.0%
Final simplification75.5%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* a b) -1.2e+85) (* a b) (if (<= (* a b) 1.1e+115) (* c i) (* a b))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.2e+85) {
tmp = a * b;
} else if ((a * b) <= 1.1e+115) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-1.2d+85)) then
tmp = a * b
else if ((a * b) <= 1.1d+115) then
tmp = c * i
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.2e+85) {
tmp = a * b;
} else if ((a * b) <= 1.1e+115) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -1.2e+85: tmp = a * b elif (a * b) <= 1.1e+115: tmp = c * i else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -1.2e+85) tmp = Float64(a * b); elseif (Float64(a * b) <= 1.1e+115) tmp = Float64(c * i); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -1.2e+85) tmp = a * b; elseif ((a * b) <= 1.1e+115) tmp = c * i; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.2e+85], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.1e+115], N[(c * i), $MachinePrecision], N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.2 \cdot 10^{+85}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq 1.1 \cdot 10^{+115}:\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.19999999999999998e85 or 1.1e115 < (*.f64 a b) Initial program 90.4%
Taylor expanded in a around inf 65.4%
if -1.19999999999999998e85 < (*.f64 a b) < 1.1e115Initial program 96.9%
Taylor expanded in c around inf 35.4%
Final simplification46.4%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 94.5%
Taylor expanded in a around inf 27.9%
Final simplification27.9%
herbie shell --seed 2023293
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))