
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -2.4e+21)
t_0
(if (<= y -4.6e-50) (* y z) (if (<= y 16200000.0) x t_0)))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -2.4e+21) {
tmp = t_0;
} else if (y <= -4.6e-50) {
tmp = y * z;
} else if (y <= 16200000.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-2.4d+21)) then
tmp = t_0
else if (y <= (-4.6d-50)) then
tmp = y * z
else if (y <= 16200000.0d0) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -2.4e+21) {
tmp = t_0;
} else if (y <= -4.6e-50) {
tmp = y * z;
} else if (y <= 16200000.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -2.4e+21: tmp = t_0 elif y <= -4.6e-50: tmp = y * z elif y <= 16200000.0: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -2.4e+21) tmp = t_0; elseif (y <= -4.6e-50) tmp = Float64(y * z); elseif (y <= 16200000.0) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -2.4e+21) tmp = t_0; elseif (y <= -4.6e-50) tmp = y * z; elseif (y <= 16200000.0) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -2.4e+21], t$95$0, If[LessEqual[y, -4.6e-50], N[(y * z), $MachinePrecision], If[LessEqual[y, 16200000.0], x, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -2.4 \cdot 10^{+21}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -4.6 \cdot 10^{-50}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 16200000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -2.4e21 or 1.62e7 < y Initial program 100.0%
Taylor expanded in x around inf 57.6%
mul-1-neg57.6%
unsub-neg57.6%
distribute-rgt-out--57.6%
*-lft-identity57.6%
Simplified57.6%
Taylor expanded in y around inf 57.4%
associate-*r*57.4%
neg-mul-157.4%
Simplified57.4%
if -2.4e21 < y < -4.60000000000000039e-50Initial program 100.0%
Taylor expanded in x around 0 68.3%
if -4.60000000000000039e-50 < y < 1.62e7Initial program 100.0%
Taylor expanded in y around 0 79.0%
Final simplification69.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.4e-50) (not (<= y 0.054))) (* y (- z x)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.4e-50) || !(y <= 0.054)) {
tmp = y * (z - x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.4d-50)) .or. (.not. (y <= 0.054d0))) then
tmp = y * (z - x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.4e-50) || !(y <= 0.054)) {
tmp = y * (z - x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.4e-50) or not (y <= 0.054): tmp = y * (z - x) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.4e-50) || !(y <= 0.054)) tmp = Float64(y * Float64(z - x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.4e-50) || ~((y <= 0.054))) tmp = y * (z - x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.4e-50], N[Not[LessEqual[y, 0.054]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.4 \cdot 10^{-50} \lor \neg \left(y \leq 0.054\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.3999999999999999e-50 or 0.0539999999999999994 < y Initial program 100.0%
Taylor expanded in y around inf 96.9%
if -5.3999999999999999e-50 < y < 0.0539999999999999994Initial program 100.0%
Taylor expanded in y around 0 80.0%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.5e-45) (not (<= y 27.0))) (* y (- z x)) (- x (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.5e-45) || !(y <= 27.0)) {
tmp = y * (z - x);
} else {
tmp = x - (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.5d-45)) .or. (.not. (y <= 27.0d0))) then
tmp = y * (z - x)
else
tmp = x - (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.5e-45) || !(y <= 27.0)) {
tmp = y * (z - x);
} else {
tmp = x - (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.5e-45) or not (y <= 27.0): tmp = y * (z - x) else: tmp = x - (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.5e-45) || !(y <= 27.0)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x - Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.5e-45) || ~((y <= 27.0))) tmp = y * (z - x); else tmp = x - (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.5e-45], N[Not[LessEqual[y, 27.0]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-45} \lor \neg \left(y \leq 27\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot x\\
\end{array}
\end{array}
if y < -1.50000000000000005e-45 or 27 < y Initial program 100.0%
Taylor expanded in y around inf 96.9%
if -1.50000000000000005e-45 < y < 27Initial program 100.0%
Taylor expanded in x around inf 81.3%
mul-1-neg81.3%
unsub-neg81.3%
distribute-rgt-out--81.3%
*-lft-identity81.3%
Simplified81.3%
Final simplification88.9%
(FPCore (x y z) :precision binary64 (if (<= y -2.9e-47) (* y z) (if (<= y 0.00052) x (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e-47) {
tmp = y * z;
} else if (y <= 0.00052) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.9d-47)) then
tmp = y * z
else if (y <= 0.00052d0) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e-47) {
tmp = y * z;
} else if (y <= 0.00052) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.9e-47: tmp = y * z elif y <= 0.00052: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.9e-47) tmp = Float64(y * z); elseif (y <= 0.00052) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.9e-47) tmp = y * z; elseif (y <= 0.00052) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.9e-47], N[(y * z), $MachinePrecision], If[LessEqual[y, 0.00052], x, N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-47}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 0.00052:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -2.9e-47 or 5.19999999999999954e-4 < y Initial program 100.0%
Taylor expanded in x around 0 50.5%
if -2.9e-47 < y < 5.19999999999999954e-4Initial program 100.0%
Taylor expanded in y around 0 80.0%
Final simplification65.7%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 44.1%
Final simplification44.1%
herbie shell --seed 2023293
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))