
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (* (- y x) 6.0) z x))
double code(double x, double y, double z) {
return fma(((y - x) * 6.0), z, x);
}
function code(x, y, z) return fma(Float64(Float64(y - x) * 6.0), z, x) end
code[x_, y_, z_] := N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left(y - x\right) \cdot 6, z, x\right)
\end{array}
Initial program 99.8%
+-commutative99.8%
fma-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.25e-69) (not (<= y 2.4e+29))) (+ x (* 6.0 (* y z))) (* x (+ 1.0 (* z -6.0)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.25e-69) || !(y <= 2.4e+29)) {
tmp = x + (6.0 * (y * z));
} else {
tmp = x * (1.0 + (z * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.25d-69)) .or. (.not. (y <= 2.4d+29))) then
tmp = x + (6.0d0 * (y * z))
else
tmp = x * (1.0d0 + (z * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.25e-69) || !(y <= 2.4e+29)) {
tmp = x + (6.0 * (y * z));
} else {
tmp = x * (1.0 + (z * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.25e-69) or not (y <= 2.4e+29): tmp = x + (6.0 * (y * z)) else: tmp = x * (1.0 + (z * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.25e-69) || !(y <= 2.4e+29)) tmp = Float64(x + Float64(6.0 * Float64(y * z))); else tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.25e-69) || ~((y <= 2.4e+29))) tmp = x + (6.0 * (y * z)); else tmp = x * (1.0 + (z * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.25e-69], N[Not[LessEqual[y, 2.4e+29]], $MachinePrecision]], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \cdot 10^{-69} \lor \neg \left(y \leq 2.4 \cdot 10^{+29}\right):\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\end{array}
\end{array}
if y < -1.25000000000000008e-69 or 2.4000000000000001e29 < y Initial program 99.8%
Taylor expanded in y around inf 88.0%
*-commutative88.0%
Simplified88.0%
if -1.25000000000000008e-69 < y < 2.4000000000000001e29Initial program 99.8%
Taylor expanded in x around inf 90.4%
Final simplification89.2%
(FPCore (x y z) :precision binary64 (if (<= y -1.12e-69) (+ x (* 6.0 (* y z))) (if (<= y 4.4e+27) (* x (+ 1.0 (* z -6.0))) (+ x (* y (* 6.0 z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.12e-69) {
tmp = x + (6.0 * (y * z));
} else if (y <= 4.4e+27) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (y * (6.0 * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.12d-69)) then
tmp = x + (6.0d0 * (y * z))
else if (y <= 4.4d+27) then
tmp = x * (1.0d0 + (z * (-6.0d0)))
else
tmp = x + (y * (6.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.12e-69) {
tmp = x + (6.0 * (y * z));
} else if (y <= 4.4e+27) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (y * (6.0 * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.12e-69: tmp = x + (6.0 * (y * z)) elif y <= 4.4e+27: tmp = x * (1.0 + (z * -6.0)) else: tmp = x + (y * (6.0 * z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.12e-69) tmp = Float64(x + Float64(6.0 * Float64(y * z))); elseif (y <= 4.4e+27) tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); else tmp = Float64(x + Float64(y * Float64(6.0 * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.12e-69) tmp = x + (6.0 * (y * z)); elseif (y <= 4.4e+27) tmp = x * (1.0 + (z * -6.0)); else tmp = x + (y * (6.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.12e-69], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.4e+27], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.12 \cdot 10^{-69}:\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;y \leq 4.4 \cdot 10^{+27}:\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(6 \cdot z\right)\\
\end{array}
\end{array}
if y < -1.12e-69Initial program 99.8%
Taylor expanded in y around inf 86.2%
*-commutative86.2%
Simplified86.2%
if -1.12e-69 < y < 4.3999999999999997e27Initial program 99.8%
Taylor expanded in x around inf 90.4%
if 4.3999999999999997e27 < y Initial program 99.7%
associate-*r*99.8%
*-commutative99.8%
flip--57.0%
associate-*r/50.3%
Applied egg-rr50.3%
associate-/l*57.0%
associate-/l*57.0%
difference-of-squares59.4%
associate-/r*99.8%
*-inverses99.8%
Simplified99.8%
clear-num99.7%
inv-pow99.7%
div-inv99.5%
associate-/l/99.5%
metadata-eval99.5%
Applied egg-rr99.5%
unpow-199.5%
associate-/r*99.5%
clear-num99.6%
/-rgt-identity99.6%
Applied egg-rr99.6%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in y around inf 90.4%
*-commutative90.4%
associate-*r*90.6%
*-commutative90.6%
Simplified90.6%
Final simplification89.3%
(FPCore (x y z) :precision binary64 (if (<= y -1.35e-69) (+ x (* z (* y 6.0))) (if (<= y 1.9e+30) (* x (+ 1.0 (* z -6.0))) (+ x (* y (* 6.0 z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.35e-69) {
tmp = x + (z * (y * 6.0));
} else if (y <= 1.9e+30) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (y * (6.0 * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.35d-69)) then
tmp = x + (z * (y * 6.0d0))
else if (y <= 1.9d+30) then
tmp = x * (1.0d0 + (z * (-6.0d0)))
else
tmp = x + (y * (6.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.35e-69) {
tmp = x + (z * (y * 6.0));
} else if (y <= 1.9e+30) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (y * (6.0 * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.35e-69: tmp = x + (z * (y * 6.0)) elif y <= 1.9e+30: tmp = x * (1.0 + (z * -6.0)) else: tmp = x + (y * (6.0 * z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.35e-69) tmp = Float64(x + Float64(z * Float64(y * 6.0))); elseif (y <= 1.9e+30) tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); else tmp = Float64(x + Float64(y * Float64(6.0 * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.35e-69) tmp = x + (z * (y * 6.0)); elseif (y <= 1.9e+30) tmp = x * (1.0 + (z * -6.0)); else tmp = x + (y * (6.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.35e-69], N[(x + N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.9e+30], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{-69}:\\
\;\;\;\;x + z \cdot \left(y \cdot 6\right)\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+30}:\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(6 \cdot z\right)\\
\end{array}
\end{array}
if y < -1.3499999999999999e-69Initial program 99.8%
Taylor expanded in y around inf 86.3%
if -1.3499999999999999e-69 < y < 1.9000000000000001e30Initial program 99.8%
Taylor expanded in x around inf 90.4%
if 1.9000000000000001e30 < y Initial program 99.7%
associate-*r*99.8%
*-commutative99.8%
flip--57.0%
associate-*r/50.3%
Applied egg-rr50.3%
associate-/l*57.0%
associate-/l*57.0%
difference-of-squares59.4%
associate-/r*99.8%
*-inverses99.8%
Simplified99.8%
clear-num99.7%
inv-pow99.7%
div-inv99.5%
associate-/l/99.5%
metadata-eval99.5%
Applied egg-rr99.5%
unpow-199.5%
associate-/r*99.5%
clear-num99.6%
/-rgt-identity99.6%
Applied egg-rr99.6%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in y around inf 90.4%
*-commutative90.4%
associate-*r*90.6%
*-commutative90.6%
Simplified90.6%
Final simplification89.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -8.2e-5) (not (<= z 0.165))) (* x (* z -6.0)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -8.2e-5) || !(z <= 0.165)) {
tmp = x * (z * -6.0);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-8.2d-5)) .or. (.not. (z <= 0.165d0))) then
tmp = x * (z * (-6.0d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -8.2e-5) || !(z <= 0.165)) {
tmp = x * (z * -6.0);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -8.2e-5) or not (z <= 0.165): tmp = x * (z * -6.0) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -8.2e-5) || !(z <= 0.165)) tmp = Float64(x * Float64(z * -6.0)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -8.2e-5) || ~((z <= 0.165))) tmp = x * (z * -6.0); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -8.2e-5], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.2 \cdot 10^{-5} \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;x \cdot \left(z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -8.20000000000000009e-5 or 0.165000000000000008 < z Initial program 99.7%
Taylor expanded in x around inf 63.3%
Taylor expanded in z around inf 61.4%
if -8.20000000000000009e-5 < z < 0.165000000000000008Initial program 99.9%
Taylor expanded in z around 0 64.8%
Final simplification63.1%
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (* x (+ 1.0 (* z -6.0))))
double code(double x, double y, double z) {
return x * (1.0 + (z * -6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 + (z * (-6.0d0)))
end function
public static double code(double x, double y, double z) {
return x * (1.0 + (z * -6.0));
}
def code(x, y, z): return x * (1.0 + (z * -6.0))
function code(x, y, z) return Float64(x * Float64(1.0 + Float64(z * -6.0))) end
function tmp = code(x, y, z) tmp = x * (1.0 + (z * -6.0)); end
code[x_, y_, z_] := N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + z \cdot -6\right)
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 64.4%
Final simplification64.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 34.3%
Final simplification34.3%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2023293
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:herbie-target
(- x (* (* 6.0 z) (- x y)))
(+ x (* (* (- y x) 6.0) z)))