
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -240000000000.0)
(+ (/ 1.0 y) x)
(if (<= y 370000.0)
(+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))
(+ x (+ (/ (- 1.0 x) y) (/ (+ x -1.0) (* y y)))))))
double code(double x, double y) {
double tmp;
if (y <= -240000000000.0) {
tmp = (1.0 / y) + x;
} else if (y <= 370000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x + (((1.0 - x) / y) + ((x + -1.0) / (y * y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-240000000000.0d0)) then
tmp = (1.0d0 / y) + x
else if (y <= 370000.0d0) then
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
else
tmp = x + (((1.0d0 - x) / y) + ((x + (-1.0d0)) / (y * y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -240000000000.0) {
tmp = (1.0 / y) + x;
} else if (y <= 370000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x + (((1.0 - x) / y) + ((x + -1.0) / (y * y)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -240000000000.0: tmp = (1.0 / y) + x elif y <= 370000.0: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) else: tmp = x + (((1.0 - x) / y) + ((x + -1.0) / (y * y))) return tmp
function code(x, y) tmp = 0.0 if (y <= -240000000000.0) tmp = Float64(Float64(1.0 / y) + x); elseif (y <= 370000.0) tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); else tmp = Float64(x + Float64(Float64(Float64(1.0 - x) / y) + Float64(Float64(x + -1.0) / Float64(y * y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -240000000000.0) tmp = (1.0 / y) + x; elseif (y <= 370000.0) tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); else tmp = x + (((1.0 - x) / y) + ((x + -1.0) / (y * y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -240000000000.0], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 370000.0], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -240000000000:\\
\;\;\;\;\frac{1}{y} + x\\
\mathbf{elif}\;y \leq 370000:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{1 - x}{y} + \frac{x + -1}{y \cdot y}\right)\\
\end{array}
\end{array}
if y < -2.4e11Initial program 31.6%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
if -2.4e11 < y < 3.7e5Initial program 100.0%
sub-neg100.0%
associate-*l/100.0%
distribute-lft-neg-in100.0%
distribute-frac-neg100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
if 3.7e5 < y Initial program 35.7%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -16500000000.0)
(+ (/ 1.0 y) x)
(if (<= y 5600000.0)
(+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))
(+ x (+ (/ (- 1.0 x) y) (/ -1.0 (* y y)))))))
double code(double x, double y) {
double tmp;
if (y <= -16500000000.0) {
tmp = (1.0 / y) + x;
} else if (y <= 5600000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x + (((1.0 - x) / y) + (-1.0 / (y * y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-16500000000.0d0)) then
tmp = (1.0d0 / y) + x
else if (y <= 5600000.0d0) then
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
else
tmp = x + (((1.0d0 - x) / y) + ((-1.0d0) / (y * y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -16500000000.0) {
tmp = (1.0 / y) + x;
} else if (y <= 5600000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x + (((1.0 - x) / y) + (-1.0 / (y * y)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -16500000000.0: tmp = (1.0 / y) + x elif y <= 5600000.0: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) else: tmp = x + (((1.0 - x) / y) + (-1.0 / (y * y))) return tmp
function code(x, y) tmp = 0.0 if (y <= -16500000000.0) tmp = Float64(Float64(1.0 / y) + x); elseif (y <= 5600000.0) tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); else tmp = Float64(x + Float64(Float64(Float64(1.0 - x) / y) + Float64(-1.0 / Float64(y * y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -16500000000.0) tmp = (1.0 / y) + x; elseif (y <= 5600000.0) tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); else tmp = x + (((1.0 - x) / y) + (-1.0 / (y * y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -16500000000.0], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 5600000.0], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] + N[(-1.0 / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -16500000000:\\
\;\;\;\;\frac{1}{y} + x\\
\mathbf{elif}\;y \leq 5600000:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{1 - x}{y} + \frac{-1}{y \cdot y}\right)\\
\end{array}
\end{array}
if y < -1.65e10Initial program 31.6%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
if -1.65e10 < y < 5.6e6Initial program 100.0%
sub-neg100.0%
associate-*l/100.0%
distribute-lft-neg-in100.0%
distribute-frac-neg100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
if 5.6e6 < y Initial program 34.8%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -16000000000.0) (not (<= y 126000000.0))) (+ (/ 1.0 y) x) (+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))))
double code(double x, double y) {
double tmp;
if ((y <= -16000000000.0) || !(y <= 126000000.0)) {
tmp = (1.0 / y) + x;
} else {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-16000000000.0d0)) .or. (.not. (y <= 126000000.0d0))) then
tmp = (1.0d0 / y) + x
else
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -16000000000.0) || !(y <= 126000000.0)) {
tmp = (1.0 / y) + x;
} else {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -16000000000.0) or not (y <= 126000000.0): tmp = (1.0 / y) + x else: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -16000000000.0) || !(y <= 126000000.0)) tmp = Float64(Float64(1.0 / y) + x); else tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -16000000000.0) || ~((y <= 126000000.0))) tmp = (1.0 / y) + x; else tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -16000000000.0], N[Not[LessEqual[y, 126000000.0]], $MachinePrecision]], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -16000000000 \lor \neg \left(y \leq 126000000\right):\\
\;\;\;\;\frac{1}{y} + x\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\end{array}
\end{array}
if y < -1.6e10 or 1.26e8 < y Initial program 33.1%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 99.9%
unpow299.9%
Simplified99.9%
Taylor expanded in y around inf 99.4%
+-commutative99.4%
Simplified99.4%
if -1.6e10 < y < 1.26e8Initial program 100.0%
sub-neg100.0%
associate-*l/100.0%
distribute-lft-neg-in100.0%
distribute-frac-neg100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(if (<= y -58000000000.0)
(+ (/ 1.0 y) x)
(if (<= y 126000000.0)
(+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))
(+ x (+ (/ 1.0 y) (/ -1.0 (* y y)))))))
double code(double x, double y) {
double tmp;
if (y <= -58000000000.0) {
tmp = (1.0 / y) + x;
} else if (y <= 126000000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x + ((1.0 / y) + (-1.0 / (y * y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-58000000000.0d0)) then
tmp = (1.0d0 / y) + x
else if (y <= 126000000.0d0) then
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
else
tmp = x + ((1.0d0 / y) + ((-1.0d0) / (y * y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -58000000000.0) {
tmp = (1.0 / y) + x;
} else if (y <= 126000000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x + ((1.0 / y) + (-1.0 / (y * y)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -58000000000.0: tmp = (1.0 / y) + x elif y <= 126000000.0: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) else: tmp = x + ((1.0 / y) + (-1.0 / (y * y))) return tmp
function code(x, y) tmp = 0.0 if (y <= -58000000000.0) tmp = Float64(Float64(1.0 / y) + x); elseif (y <= 126000000.0) tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); else tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(-1.0 / Float64(y * y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -58000000000.0) tmp = (1.0 / y) + x; elseif (y <= 126000000.0) tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); else tmp = x + ((1.0 / y) + (-1.0 / (y * y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -58000000000.0], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 126000000.0], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(-1.0 / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -58000000000:\\
\;\;\;\;\frac{1}{y} + x\\
\mathbf{elif}\;y \leq 126000000:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{1}{y} + \frac{-1}{y \cdot y}\right)\\
\end{array}
\end{array}
if y < -5.8e10Initial program 31.6%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
if -5.8e10 < y < 1.26e8Initial program 100.0%
sub-neg100.0%
associate-*l/100.0%
distribute-lft-neg-in100.0%
distribute-frac-neg100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
if 1.26e8 < y Initial program 34.8%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 99.8%
unpow299.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ (/ 1.0 y) x) (if (<= y 0.82) (- 1.0 y) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = (1.0 / y) + x;
} else if (y <= 0.82) {
tmp = 1.0 - y;
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = (1.0d0 / y) + x
else if (y <= 0.82d0) then
tmp = 1.0d0 - y
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = (1.0 / y) + x;
} else if (y <= 0.82) {
tmp = 1.0 - y;
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = (1.0 / y) + x elif y <= 0.82: tmp = 1.0 - y else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(Float64(1.0 / y) + x); elseif (y <= 0.82) tmp = Float64(1.0 - y); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = (1.0 / y) + x; elseif (y <= 0.82) tmp = 1.0 - y; else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 0.82], N[(1.0 - y), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;\frac{1}{y} + x\\
\mathbf{elif}\;y \leq 0.82:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 31.6%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
if -1 < y < 0.819999999999999951Initial program 100.0%
Taylor expanded in x around 0 79.6%
Taylor expanded in y around 0 79.6%
neg-mul-179.6%
unsub-neg79.6%
Simplified79.6%
if 0.819999999999999951 < y Initial program 36.6%
Taylor expanded in y around -inf 98.1%
mul-1-neg98.1%
distribute-neg-frac98.1%
neg-sub098.1%
associate-+l-98.1%
neg-sub098.1%
+-commutative98.1%
sub-neg98.1%
Simplified98.1%
Final simplification90.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ (/ 1.0 y) x) (if (<= y 1.0) (+ 1.0 (- (* y x) y)) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = (1.0 / y) + x;
} else if (y <= 1.0) {
tmp = 1.0 + ((y * x) - y);
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = (1.0d0 / y) + x
else if (y <= 1.0d0) then
tmp = 1.0d0 + ((y * x) - y)
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = (1.0 / y) + x;
} else if (y <= 1.0) {
tmp = 1.0 + ((y * x) - y);
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = (1.0 / y) + x elif y <= 1.0: tmp = 1.0 + ((y * x) - y) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(Float64(1.0 / y) + x); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(Float64(y * x) - y)); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = (1.0 / y) + x; elseif (y <= 1.0) tmp = 1.0 + ((y * x) - y); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(N[(y * x), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;\frac{1}{y} + x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + \left(y \cdot x - y\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 31.6%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
mul-1-neg100.0%
distribute-neg-frac100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
unpow2100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
+-commutative100.0%
Simplified100.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 100.0%
sub-neg100.0%
distribute-rgt-in100.0%
distribute-lft-neg-out100.0%
unsub-neg100.0%
*-lft-identity100.0%
*-commutative100.0%
Simplified100.0%
if 1 < y Initial program 36.6%
Taylor expanded in y around -inf 98.1%
mul-1-neg98.1%
distribute-neg-frac98.1%
neg-sub098.1%
associate-+l-98.1%
neg-sub098.1%
+-commutative98.1%
sub-neg98.1%
Simplified98.1%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.75) (- 1.0 y) (if (<= y 1.35e+24) (/ 1.0 y) x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.75) {
tmp = 1.0 - y;
} else if (y <= 1.35e+24) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.75d0) then
tmp = 1.0d0 - y
else if (y <= 1.35d+24) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.75) {
tmp = 1.0 - y;
} else if (y <= 1.35e+24) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.75: tmp = 1.0 - y elif y <= 1.35e+24: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.75) tmp = Float64(1.0 - y); elseif (y <= 1.35e+24) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.75) tmp = 1.0 - y; elseif (y <= 1.35e+24) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.75], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 1.35e+24], N[(1.0 / y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.75:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{+24}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1.35e24 < y Initial program 33.5%
sub-neg33.5%
associate-*l/60.7%
distribute-lft-neg-in60.7%
distribute-frac-neg60.7%
neg-sub060.7%
associate--r-60.7%
metadata-eval60.7%
+-commutative60.7%
+-commutative60.7%
Simplified60.7%
Taylor expanded in y around inf 78.3%
if -1 < y < 0.75Initial program 100.0%
Taylor expanded in x around 0 79.6%
Taylor expanded in y around 0 79.6%
neg-mul-179.6%
unsub-neg79.6%
Simplified79.6%
if 0.75 < y < 1.35e24Initial program 43.1%
Taylor expanded in y around -inf 83.7%
mul-1-neg83.7%
distribute-neg-frac83.7%
neg-sub083.7%
associate-+l-83.7%
neg-sub083.7%
+-commutative83.7%
sub-neg83.7%
Simplified83.7%
Taylor expanded in x around 0 64.5%
Final simplification78.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.088))) (+ (/ 1.0 y) x) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.088)) {
tmp = (1.0 / y) + x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.088d0))) then
tmp = (1.0d0 / y) + x
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.088)) {
tmp = (1.0 / y) + x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.088): tmp = (1.0 / y) + x else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.088)) tmp = Float64(Float64(1.0 / y) + x); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.088))) tmp = (1.0 / y) + x; else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.088]], $MachinePrecision]], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.088\right):\\
\;\;\;\;\frac{1}{y} + x\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 0.087999999999999995 < y Initial program 34.0%
Taylor expanded in y around -inf 99.8%
associate--l+99.8%
associate--l+99.8%
mul-1-neg99.8%
distribute-neg-frac99.8%
neg-sub099.8%
associate-+l-99.8%
neg-sub099.8%
+-commutative99.8%
sub-neg99.8%
div-sub99.8%
unpow299.8%
sub-neg99.8%
metadata-eval99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in x around 0 99.1%
unpow299.1%
Simplified99.1%
Taylor expanded in y around inf 98.7%
+-commutative98.7%
Simplified98.7%
if -1 < y < 0.087999999999999995Initial program 100.0%
Taylor expanded in x around 0 79.6%
Taylor expanded in y around 0 79.6%
neg-mul-179.6%
unsub-neg79.6%
Simplified79.6%
Final simplification90.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.98) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.98) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.98d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.98) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.98: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.98) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.98) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.98], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.98:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.97999999999999998 < y Initial program 34.0%
sub-neg34.0%
associate-*l/59.7%
distribute-lft-neg-in59.7%
distribute-frac-neg59.7%
neg-sub059.7%
associate--r-59.7%
metadata-eval59.7%
+-commutative59.7%
+-commutative59.7%
Simplified59.7%
Taylor expanded in y around inf 74.7%
if -1 < y < 0.97999999999999998Initial program 100.0%
Taylor expanded in x around 0 79.6%
Taylor expanded in y around 0 79.6%
neg-mul-179.6%
unsub-neg79.6%
Simplified79.6%
Final simplification76.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.215) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.215) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.215d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.215) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.215: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.215) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.215) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.215], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.215:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.214999999999999997 < y Initial program 34.0%
sub-neg34.0%
associate-*l/59.7%
distribute-lft-neg-in59.7%
distribute-frac-neg59.7%
neg-sub059.7%
associate--r-59.7%
metadata-eval59.7%
+-commutative59.7%
+-commutative59.7%
Simplified59.7%
Taylor expanded in y around inf 74.7%
if -1 < y < 0.214999999999999997Initial program 100.0%
sub-neg100.0%
associate-*l/100.0%
distribute-lft-neg-in100.0%
distribute-frac-neg100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 79.0%
Final simplification76.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 62.9%
sub-neg62.9%
associate-*l/77.3%
distribute-lft-neg-in77.3%
distribute-frac-neg77.3%
neg-sub077.3%
associate--r-77.3%
metadata-eval77.3%
+-commutative77.3%
+-commutative77.3%
Simplified77.3%
Taylor expanded in y around 0 36.7%
Final simplification36.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023293
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))