
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (fma x (fma 2.0 y x) (* y y)))
assert(x < y);
double code(double x, double y) {
return fma(x, fma(2.0, y, x), (y * y));
}
x, y = sort([x, y]) function code(x, y) return fma(x, fma(2.0, y, x), Float64(y * y)) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * N[(2.0 * y + x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\mathsf{fma}\left(x, \mathsf{fma}\left(2, y, x\right), y \cdot y\right)
\end{array}
Initial program 95.3%
associate-*l*95.3%
distribute-lft-out97.3%
fma-def99.6%
+-commutative99.6%
fma-def99.6%
Simplified99.6%
Final simplification99.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -1.25e-83) (* x x) (* y (+ y (* x 2.0)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -1.25e-83) {
tmp = x * x;
} else {
tmp = y * (y + (x * 2.0));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.25d-83)) then
tmp = x * x
else
tmp = y * (y + (x * 2.0d0))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -1.25e-83) {
tmp = x * x;
} else {
tmp = y * (y + (x * 2.0));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -1.25e-83: tmp = x * x else: tmp = y * (y + (x * 2.0)) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -1.25e-83) tmp = Float64(x * x); else tmp = Float64(y * Float64(y + Float64(x * 2.0))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -1.25e-83)
tmp = x * x;
else
tmp = y * (y + (x * 2.0));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -1.25e-83], N[(x * x), $MachinePrecision], N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{-83}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y + x \cdot 2\right)\\
\end{array}
\end{array}
if x < -1.25e-83Initial program 94.5%
associate-+l+94.5%
*-commutative94.5%
*-commutative94.5%
associate-*l*94.5%
+-commutative94.5%
fma-def94.5%
+-commutative94.5%
associate-*l*94.5%
*-commutative94.5%
distribute-lft-out97.3%
Simplified97.3%
fma-udef97.3%
distribute-rgt-in94.5%
associate-+l+94.5%
+-commutative94.5%
associate-*l*94.5%
distribute-lft-out97.3%
Applied egg-rr97.3%
Taylor expanded in y around 0 75.3%
unpow275.3%
Simplified75.3%
if -1.25e-83 < x Initial program 95.6%
Taylor expanded in x around 0 67.8%
+-commutative67.8%
associate-*r*67.8%
distribute-rgt-out70.6%
Applied egg-rr70.6%
Final simplification71.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ (* y y) (* x x)))
assert(x < y);
double code(double x, double y) {
return (y * y) + (x * x);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * x)
end function
assert x < y;
public static double code(double x, double y) {
return (y * y) + (x * x);
}
[x, y] = sort([x, y]) def code(x, y): return (y * y) + (x * x)
x, y = sort([x, y]) function code(x, y) return Float64(Float64(y * y) + Float64(x * x)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = (y * y) + (x * x);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y \cdot y + x \cdot x
\end{array}
Initial program 95.3%
Taylor expanded in x around inf 99.4%
unpow299.4%
Simplified99.4%
Final simplification99.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -2.6e-85) (* x x) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -2.6e-85) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.6d-85)) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -2.6e-85) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -2.6e-85: tmp = x * x else: tmp = y * y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -2.6e-85) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -2.6e-85)
tmp = x * x;
else
tmp = y * y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -2.6e-85], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-85}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if x < -2.60000000000000011e-85Initial program 94.5%
associate-+l+94.5%
*-commutative94.5%
*-commutative94.5%
associate-*l*94.5%
+-commutative94.5%
fma-def94.5%
+-commutative94.5%
associate-*l*94.5%
*-commutative94.5%
distribute-lft-out97.3%
Simplified97.3%
fma-udef97.3%
distribute-rgt-in94.5%
associate-+l+94.5%
+-commutative94.5%
associate-*l*94.5%
distribute-lft-out97.3%
Applied egg-rr97.3%
Taylor expanded in y around 0 75.3%
unpow275.3%
Simplified75.3%
if -2.60000000000000011e-85 < x Initial program 95.6%
Taylor expanded in x around 0 71.1%
unpow271.1%
Simplified71.1%
Final simplification72.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x x))
assert(x < y);
double code(double x, double y) {
return x * x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
assert x < y;
public static double code(double x, double y) {
return x * x;
}
[x, y] = sort([x, y]) def code(x, y): return x * x
x, y = sort([x, y]) function code(x, y) return Float64(x * x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot x
\end{array}
Initial program 95.3%
associate-+l+95.3%
*-commutative95.3%
*-commutative95.3%
associate-*l*95.3%
+-commutative95.3%
fma-def95.3%
+-commutative95.3%
associate-*l*95.3%
*-commutative95.3%
distribute-lft-out98.0%
Simplified98.0%
fma-udef98.0%
distribute-rgt-in95.3%
associate-+l+95.3%
+-commutative95.3%
associate-*l*95.3%
distribute-lft-out97.3%
Applied egg-rr97.3%
Taylor expanded in y around 0 54.7%
unpow254.7%
Simplified54.7%
Final simplification54.7%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2023293
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:herbie-target
(+ (* x x) (+ (* y y) (* (* x y) 2.0)))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))