
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5e+307) (fma x x (* (- (* z z) t) (* y -4.0))) (* (* z y) (* z -4.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+307) {
tmp = fma(x, x, (((z * z) - t) * (y * -4.0)));
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e+307) tmp = fma(x, x, Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0))); else tmp = Float64(Float64(z * y) * Float64(z * -4.0)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+307], N[(x * x + N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * N[(z * -4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+307}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot \left(z \cdot -4\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 5e307Initial program 96.2%
fma-neg97.8%
*-commutative97.8%
distribute-rgt-neg-in97.8%
distribute-rgt-neg-in97.8%
metadata-eval97.8%
Simplified97.8%
if 5e307 < (*.f64 z z) Initial program 68.2%
Taylor expanded in z around inf 78.2%
*-commutative78.2%
unpow278.2%
associate-*l*78.2%
Simplified78.2%
expm1-log1p-u30.4%
expm1-udef30.4%
associate-*l*30.4%
Applied egg-rr30.4%
expm1-def30.4%
expm1-log1p78.2%
associate-*r*92.9%
Simplified92.9%
Final simplification96.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x x) (* y (* t -4.0)))))
(if (<= (* z z) 4e+34)
t_1
(if (<= (* z z) 2e+132)
(* (- (* z z) t) (* y -4.0))
(if (<= (* z z) 5e+206) t_1 (* (* z y) (* z -4.0)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) - (y * (t * -4.0));
double tmp;
if ((z * z) <= 4e+34) {
tmp = t_1;
} else if ((z * z) <= 2e+132) {
tmp = ((z * z) - t) * (y * -4.0);
} else if ((z * z) <= 5e+206) {
tmp = t_1;
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * x) - (y * (t * (-4.0d0)))
if ((z * z) <= 4d+34) then
tmp = t_1
else if ((z * z) <= 2d+132) then
tmp = ((z * z) - t) * (y * (-4.0d0))
else if ((z * z) <= 5d+206) then
tmp = t_1
else
tmp = (z * y) * (z * (-4.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * x) - (y * (t * -4.0));
double tmp;
if ((z * z) <= 4e+34) {
tmp = t_1;
} else if ((z * z) <= 2e+132) {
tmp = ((z * z) - t) * (y * -4.0);
} else if ((z * z) <= 5e+206) {
tmp = t_1;
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * x) - (y * (t * -4.0)) tmp = 0 if (z * z) <= 4e+34: tmp = t_1 elif (z * z) <= 2e+132: tmp = ((z * z) - t) * (y * -4.0) elif (z * z) <= 5e+206: tmp = t_1 else: tmp = (z * y) * (z * -4.0) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * x) - Float64(y * Float64(t * -4.0))) tmp = 0.0 if (Float64(z * z) <= 4e+34) tmp = t_1; elseif (Float64(z * z) <= 2e+132) tmp = Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0)); elseif (Float64(z * z) <= 5e+206) tmp = t_1; else tmp = Float64(Float64(z * y) * Float64(z * -4.0)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * x) - (y * (t * -4.0)); tmp = 0.0; if ((z * z) <= 4e+34) tmp = t_1; elseif ((z * z) <= 2e+132) tmp = ((z * z) - t) * (y * -4.0); elseif ((z * z) <= 5e+206) tmp = t_1; else tmp = (z * y) * (z * -4.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] - N[(y * N[(t * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * z), $MachinePrecision], 4e+34], t$95$1, If[LessEqual[N[(z * z), $MachinePrecision], 2e+132], N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * z), $MachinePrecision], 5e+206], t$95$1, N[(N[(z * y), $MachinePrecision] * N[(z * -4.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot x - y \cdot \left(t \cdot -4\right)\\
\mathbf{if}\;z \cdot z \leq 4 \cdot 10^{+34}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \cdot z \leq 2 \cdot 10^{+132}:\\
\;\;\;\;\left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\\
\mathbf{elif}\;z \cdot z \leq 5 \cdot 10^{+206}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot \left(z \cdot -4\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 3.99999999999999978e34 or 1.99999999999999998e132 < (*.f64 z z) < 5.0000000000000002e206Initial program 97.3%
Taylor expanded in z around 0 90.3%
associate-*l*90.3%
Simplified90.3%
if 3.99999999999999978e34 < (*.f64 z z) < 1.99999999999999998e132Initial program 95.0%
Taylor expanded in x around 0 78.4%
associate-*r*78.4%
unpow278.4%
*-commutative78.4%
*-commutative78.4%
Simplified78.4%
if 5.0000000000000002e206 < (*.f64 z z) Initial program 71.8%
Taylor expanded in z around inf 77.7%
*-commutative77.7%
unpow277.7%
associate-*l*77.7%
Simplified77.7%
expm1-log1p-u36.3%
expm1-udef33.5%
associate-*l*33.5%
Applied egg-rr33.5%
expm1-def36.3%
expm1-log1p77.7%
associate-*r*89.6%
Simplified89.6%
Final simplification89.1%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1e+247) (+ (* x x) (* (* y 4.0) (- t (* z z)))) (* (* z y) (* z -4.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+247) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * z) <= 1d+247) then
tmp = (x * x) + ((y * 4.0d0) * (t - (z * z)))
else
tmp = (z * y) * (z * (-4.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+247) {
tmp = (x * x) + ((y * 4.0) * (t - (z * z)));
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * z) <= 1e+247: tmp = (x * x) + ((y * 4.0) * (t - (z * z))) else: tmp = (z * y) * (z * -4.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1e+247) tmp = Float64(Float64(x * x) + Float64(Float64(y * 4.0) * Float64(t - Float64(z * z)))); else tmp = Float64(Float64(z * y) * Float64(z * -4.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * z) <= 1e+247) tmp = (x * x) + ((y * 4.0) * (t - (z * z))); else tmp = (z * y) * (z * -4.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+247], N[(N[(x * x), $MachinePrecision] + N[(N[(y * 4.0), $MachinePrecision] * N[(t - N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * N[(z * -4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+247}:\\
\;\;\;\;x \cdot x + \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot \left(z \cdot -4\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 9.99999999999999952e246Initial program 96.6%
if 9.99999999999999952e246 < (*.f64 z z) Initial program 69.8%
Taylor expanded in z around inf 78.9%
*-commutative78.9%
unpow278.9%
associate-*l*78.9%
Simplified78.9%
expm1-log1p-u34.2%
expm1-udef32.9%
associate-*l*32.9%
Applied egg-rr32.9%
expm1-def34.2%
expm1-log1p78.9%
associate-*r*92.3%
Simplified92.3%
Final simplification95.3%
(FPCore (x y z t)
:precision binary64
(if (<= z 2e-105)
(* y (* t 4.0))
(if (or (<= z 11000000000.0) (and (not (<= z 5.8e+66)) (<= z 1.75e+103)))
(* x x)
(* y (* (* z z) -4.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 2e-105) {
tmp = y * (t * 4.0);
} else if ((z <= 11000000000.0) || (!(z <= 5.8e+66) && (z <= 1.75e+103))) {
tmp = x * x;
} else {
tmp = y * ((z * z) * -4.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 2d-105) then
tmp = y * (t * 4.0d0)
else if ((z <= 11000000000.0d0) .or. (.not. (z <= 5.8d+66)) .and. (z <= 1.75d+103)) then
tmp = x * x
else
tmp = y * ((z * z) * (-4.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 2e-105) {
tmp = y * (t * 4.0);
} else if ((z <= 11000000000.0) || (!(z <= 5.8e+66) && (z <= 1.75e+103))) {
tmp = x * x;
} else {
tmp = y * ((z * z) * -4.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 2e-105: tmp = y * (t * 4.0) elif (z <= 11000000000.0) or (not (z <= 5.8e+66) and (z <= 1.75e+103)): tmp = x * x else: tmp = y * ((z * z) * -4.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 2e-105) tmp = Float64(y * Float64(t * 4.0)); elseif ((z <= 11000000000.0) || (!(z <= 5.8e+66) && (z <= 1.75e+103))) tmp = Float64(x * x); else tmp = Float64(y * Float64(Float64(z * z) * -4.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 2e-105) tmp = y * (t * 4.0); elseif ((z <= 11000000000.0) || (~((z <= 5.8e+66)) && (z <= 1.75e+103))) tmp = x * x; else tmp = y * ((z * z) * -4.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 2e-105], N[(y * N[(t * 4.0), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[z, 11000000000.0], And[N[Not[LessEqual[z, 5.8e+66]], $MachinePrecision], LessEqual[z, 1.75e+103]]], N[(x * x), $MachinePrecision], N[(y * N[(N[(z * z), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2 \cdot 10^{-105}:\\
\;\;\;\;y \cdot \left(t \cdot 4\right)\\
\mathbf{elif}\;z \leq 11000000000 \lor \neg \left(z \leq 5.8 \cdot 10^{+66}\right) \land z \leq 1.75 \cdot 10^{+103}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\left(z \cdot z\right) \cdot -4\right)\\
\end{array}
\end{array}
if z < 1.99999999999999993e-105Initial program 90.5%
Taylor expanded in t around inf 41.5%
associate-*r*41.5%
*-commutative41.5%
Simplified41.5%
if 1.99999999999999993e-105 < z < 1.1e10 or 5.79999999999999972e66 < z < 1.75e103Initial program 100.0%
Taylor expanded in x around inf 73.0%
unpow273.0%
Simplified73.0%
if 1.1e10 < z < 5.79999999999999972e66 or 1.75e103 < z Initial program 76.3%
Taylor expanded in z around inf 69.7%
*-commutative69.7%
unpow269.7%
associate-*l*69.7%
Simplified69.7%
Final simplification51.7%
(FPCore (x y z t)
:precision binary64
(if (<= z 1.05e-105)
(* y (* t 4.0))
(if (<= z 10500000000.0)
(* x x)
(if (<= z 2.35e+66)
(* y (* (* z z) -4.0))
(if (<= z 2e+103) (* x x) (* (* z y) (* z -4.0)))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.05e-105) {
tmp = y * (t * 4.0);
} else if (z <= 10500000000.0) {
tmp = x * x;
} else if (z <= 2.35e+66) {
tmp = y * ((z * z) * -4.0);
} else if (z <= 2e+103) {
tmp = x * x;
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 1.05d-105) then
tmp = y * (t * 4.0d0)
else if (z <= 10500000000.0d0) then
tmp = x * x
else if (z <= 2.35d+66) then
tmp = y * ((z * z) * (-4.0d0))
else if (z <= 2d+103) then
tmp = x * x
else
tmp = (z * y) * (z * (-4.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.05e-105) {
tmp = y * (t * 4.0);
} else if (z <= 10500000000.0) {
tmp = x * x;
} else if (z <= 2.35e+66) {
tmp = y * ((z * z) * -4.0);
} else if (z <= 2e+103) {
tmp = x * x;
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 1.05e-105: tmp = y * (t * 4.0) elif z <= 10500000000.0: tmp = x * x elif z <= 2.35e+66: tmp = y * ((z * z) * -4.0) elif z <= 2e+103: tmp = x * x else: tmp = (z * y) * (z * -4.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 1.05e-105) tmp = Float64(y * Float64(t * 4.0)); elseif (z <= 10500000000.0) tmp = Float64(x * x); elseif (z <= 2.35e+66) tmp = Float64(y * Float64(Float64(z * z) * -4.0)); elseif (z <= 2e+103) tmp = Float64(x * x); else tmp = Float64(Float64(z * y) * Float64(z * -4.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 1.05e-105) tmp = y * (t * 4.0); elseif (z <= 10500000000.0) tmp = x * x; elseif (z <= 2.35e+66) tmp = y * ((z * z) * -4.0); elseif (z <= 2e+103) tmp = x * x; else tmp = (z * y) * (z * -4.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 1.05e-105], N[(y * N[(t * 4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 10500000000.0], N[(x * x), $MachinePrecision], If[LessEqual[z, 2.35e+66], N[(y * N[(N[(z * z), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2e+103], N[(x * x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * N[(z * -4.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.05 \cdot 10^{-105}:\\
\;\;\;\;y \cdot \left(t \cdot 4\right)\\
\mathbf{elif}\;z \leq 10500000000:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;z \leq 2.35 \cdot 10^{+66}:\\
\;\;\;\;y \cdot \left(\left(z \cdot z\right) \cdot -4\right)\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+103}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot \left(z \cdot -4\right)\\
\end{array}
\end{array}
if z < 1.05e-105Initial program 90.5%
Taylor expanded in t around inf 41.5%
associate-*r*41.5%
*-commutative41.5%
Simplified41.5%
if 1.05e-105 < z < 1.05e10 or 2.3500000000000001e66 < z < 2e103Initial program 100.0%
Taylor expanded in x around inf 73.0%
unpow273.0%
Simplified73.0%
if 1.05e10 < z < 2.3500000000000001e66Initial program 99.7%
Taylor expanded in z around inf 55.7%
*-commutative55.7%
unpow255.7%
associate-*l*55.7%
Simplified55.7%
if 2e103 < z Initial program 70.8%
Taylor expanded in z around inf 73.0%
*-commutative73.0%
unpow273.0%
associate-*l*73.0%
Simplified73.0%
expm1-log1p-u37.5%
expm1-udef34.3%
associate-*l*34.3%
Applied egg-rr34.3%
expm1-def37.5%
expm1-log1p73.0%
associate-*r*87.1%
Simplified87.1%
Final simplification54.2%
(FPCore (x y z t)
:precision binary64
(if (<= z 4.1e-24)
(- (* x x) (* y (* t -4.0)))
(if (<= z 6.8e+124)
(- (* x x) (* 4.0 (* (* z z) y)))
(* (* z y) (* z -4.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.1e-24) {
tmp = (x * x) - (y * (t * -4.0));
} else if (z <= 6.8e+124) {
tmp = (x * x) - (4.0 * ((z * z) * y));
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 4.1d-24) then
tmp = (x * x) - (y * (t * (-4.0d0)))
else if (z <= 6.8d+124) then
tmp = (x * x) - (4.0d0 * ((z * z) * y))
else
tmp = (z * y) * (z * (-4.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 4.1e-24) {
tmp = (x * x) - (y * (t * -4.0));
} else if (z <= 6.8e+124) {
tmp = (x * x) - (4.0 * ((z * z) * y));
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 4.1e-24: tmp = (x * x) - (y * (t * -4.0)) elif z <= 6.8e+124: tmp = (x * x) - (4.0 * ((z * z) * y)) else: tmp = (z * y) * (z * -4.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 4.1e-24) tmp = Float64(Float64(x * x) - Float64(y * Float64(t * -4.0))); elseif (z <= 6.8e+124) tmp = Float64(Float64(x * x) - Float64(4.0 * Float64(Float64(z * z) * y))); else tmp = Float64(Float64(z * y) * Float64(z * -4.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 4.1e-24) tmp = (x * x) - (y * (t * -4.0)); elseif (z <= 6.8e+124) tmp = (x * x) - (4.0 * ((z * z) * y)); else tmp = (z * y) * (z * -4.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 4.1e-24], N[(N[(x * x), $MachinePrecision] - N[(y * N[(t * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.8e+124], N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(N[(z * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * N[(z * -4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.1 \cdot 10^{-24}:\\
\;\;\;\;x \cdot x - y \cdot \left(t \cdot -4\right)\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{+124}:\\
\;\;\;\;x \cdot x - 4 \cdot \left(\left(z \cdot z\right) \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot \left(z \cdot -4\right)\\
\end{array}
\end{array}
if z < 4.10000000000000015e-24Initial program 91.6%
Taylor expanded in z around 0 73.9%
associate-*l*73.9%
Simplified73.9%
if 4.10000000000000015e-24 < z < 6.8e124Initial program 99.9%
Taylor expanded in z around inf 83.5%
unpow283.5%
Simplified83.5%
if 6.8e124 < z Initial program 65.5%
Taylor expanded in z around inf 73.2%
*-commutative73.2%
unpow273.2%
associate-*l*73.2%
Simplified73.2%
expm1-log1p-u34.1%
expm1-udef34.1%
associate-*l*34.1%
Applied egg-rr34.1%
expm1-def34.1%
expm1-log1p73.2%
associate-*r*89.9%
Simplified89.9%
Final simplification77.4%
(FPCore (x y z t)
:precision binary64
(if (<= z 2.05e-24)
(- (* x x) (* y (* t -4.0)))
(if (<= z 1.35e+188)
(- (* x x) (* 4.0 (* z (* z y))))
(* (* z y) (* z -4.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 2.05e-24) {
tmp = (x * x) - (y * (t * -4.0));
} else if (z <= 1.35e+188) {
tmp = (x * x) - (4.0 * (z * (z * y)));
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 2.05d-24) then
tmp = (x * x) - (y * (t * (-4.0d0)))
else if (z <= 1.35d+188) then
tmp = (x * x) - (4.0d0 * (z * (z * y)))
else
tmp = (z * y) * (z * (-4.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 2.05e-24) {
tmp = (x * x) - (y * (t * -4.0));
} else if (z <= 1.35e+188) {
tmp = (x * x) - (4.0 * (z * (z * y)));
} else {
tmp = (z * y) * (z * -4.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 2.05e-24: tmp = (x * x) - (y * (t * -4.0)) elif z <= 1.35e+188: tmp = (x * x) - (4.0 * (z * (z * y))) else: tmp = (z * y) * (z * -4.0) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 2.05e-24) tmp = Float64(Float64(x * x) - Float64(y * Float64(t * -4.0))); elseif (z <= 1.35e+188) tmp = Float64(Float64(x * x) - Float64(4.0 * Float64(z * Float64(z * y)))); else tmp = Float64(Float64(z * y) * Float64(z * -4.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 2.05e-24) tmp = (x * x) - (y * (t * -4.0)); elseif (z <= 1.35e+188) tmp = (x * x) - (4.0 * (z * (z * y))); else tmp = (z * y) * (z * -4.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 2.05e-24], N[(N[(x * x), $MachinePrecision] - N[(y * N[(t * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.35e+188], N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * N[(z * -4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.05 \cdot 10^{-24}:\\
\;\;\;\;x \cdot x - y \cdot \left(t \cdot -4\right)\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{+188}:\\
\;\;\;\;x \cdot x - 4 \cdot \left(z \cdot \left(z \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot y\right) \cdot \left(z \cdot -4\right)\\
\end{array}
\end{array}
if z < 2.05000000000000007e-24Initial program 91.6%
Taylor expanded in z around 0 73.9%
associate-*l*73.9%
Simplified73.9%
if 2.05000000000000007e-24 < z < 1.35e188Initial program 83.0%
add-cube-cbrt82.6%
pow382.6%
associate-*l*82.6%
Applied egg-rr82.6%
associate-*r*82.6%
cbrt-prod82.2%
Applied egg-rr82.2%
/-rgt-identity82.2%
associate-/l*82.2%
metadata-eval82.2%
Simplified82.2%
Taylor expanded in t around 0 72.4%
pow-base-172.4%
*-lft-identity72.4%
*-commutative72.4%
unpow272.4%
associate-*r*84.9%
Simplified84.9%
if 1.35e188 < z Initial program 74.6%
Taylor expanded in z around inf 83.3%
*-commutative83.3%
unpow283.3%
associate-*l*83.3%
Simplified83.3%
expm1-log1p-u31.2%
expm1-udef31.2%
associate-*l*31.2%
Applied egg-rr31.2%
expm1-def31.2%
expm1-log1p83.3%
associate-*r*91.3%
Simplified91.3%
Final simplification77.4%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 5.6e+249) (* (- (* z z) t) (* y -4.0)) (* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 5.6e+249) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 5.6d+249) then
tmp = ((z * z) - t) * (y * (-4.0d0))
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 5.6e+249) {
tmp = ((z * z) - t) * (y * -4.0);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 5.6e+249: tmp = ((z * z) - t) * (y * -4.0) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 5.6e+249) tmp = Float64(Float64(Float64(z * z) - t) * Float64(y * -4.0)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 5.6e+249) tmp = ((z * z) - t) * (y * -4.0); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 5.6e+249], N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(y * -4.0), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 5.6 \cdot 10^{+249}:\\
\;\;\;\;\left(z \cdot z - t\right) \cdot \left(y \cdot -4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 5.60000000000000035e249Initial program 93.5%
Taylor expanded in x around 0 78.4%
associate-*r*78.4%
unpow278.4%
*-commutative78.4%
*-commutative78.4%
Simplified78.4%
if 5.60000000000000035e249 < (*.f64 x x) Initial program 77.6%
Taylor expanded in x around inf 81.7%
unpow281.7%
Simplified81.7%
Final simplification79.5%
(FPCore (x y z t) :precision binary64 (if (<= (* x x) 2.5e+91) (* y (* t 4.0)) (* x x)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 2.5e+91) {
tmp = y * (t * 4.0);
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x * x) <= 2.5d+91) then
tmp = y * (t * 4.0d0)
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x * x) <= 2.5e+91) {
tmp = y * (t * 4.0);
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x * x) <= 2.5e+91: tmp = y * (t * 4.0) else: tmp = x * x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x * x) <= 2.5e+91) tmp = Float64(y * Float64(t * 4.0)); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x * x) <= 2.5e+91) tmp = y * (t * 4.0); else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x * x), $MachinePrecision], 2.5e+91], N[(y * N[(t * 4.0), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 2.5 \cdot 10^{+91}:\\
\;\;\;\;y \cdot \left(t \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 2.5000000000000001e91Initial program 93.5%
Taylor expanded in t around inf 44.9%
associate-*r*44.9%
*-commutative44.9%
Simplified44.9%
if 2.5000000000000001e91 < (*.f64 x x) Initial program 82.0%
Taylor expanded in x around inf 70.7%
unpow270.7%
Simplified70.7%
Final simplification56.0%
(FPCore (x y z t) :precision binary64 (* x x))
double code(double x, double y, double z, double t) {
return x * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * x
end function
public static double code(double x, double y, double z, double t) {
return x * x;
}
def code(x, y, z, t): return x * x
function code(x, y, z, t) return Float64(x * x) end
function tmp = code(x, y, z, t) tmp = x * x; end
code[x_, y_, z_, t_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 88.6%
Taylor expanded in x around inf 40.0%
unpow240.0%
Simplified40.0%
Final simplification40.0%
(FPCore (x y z t) :precision binary64 (- (* x x) (* 4.0 (* y (- (* z z) t)))))
double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - (4.0d0 * (y * ((z * z) - t)))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
def code(x, y, z, t): return (x * x) - (4.0 * (y * ((z * z) - t)))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(4.0 * Float64(y * Float64(Float64(z * z) - t)))) end
function tmp = code(x, y, z, t) tmp = (x * x) - (4.0 * (y * ((z * z) - t))); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(y * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right)
\end{array}
herbie shell --seed 2023293
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))