
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (or (<= t_0 -2e-261) (not (<= t_0 0.0)))
t_0
(- (- z) (/ (* z (+ x z)) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-261) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z - ((z * (x + z)) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-261)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z - ((z * (x + z)) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-261) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z - ((z * (x + z)) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-261) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z - ((z * (x + z)) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-261) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) - Float64(Float64(z * Float64(x + z)) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-261) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z - ((z * (x + z)) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-261], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) - N[(N[(z * N[(x + z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-261} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{z \cdot \left(x + z\right)}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.99999999999999997e-261 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1.99999999999999997e-261 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 15.5%
Taylor expanded in y around inf 100.0%
sub-neg100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-+l-100.0%
distribute-frac-neg100.0%
mul-1-neg100.0%
div-sub100.0%
mul-1-neg100.0%
cancel-sign-sub-inv100.0%
metadata-eval100.0%
*-lft-identity100.0%
+-commutative100.0%
unpow2100.0%
distribute-rgt-out100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-261) (not (<= t_0 0.0))) t_0 (/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-261) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-261)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z / (y / (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-261) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-261) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z / (y / (x + y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-261) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-261) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z / (y / (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-261], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-261} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.99999999999999997e-261 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1.99999999999999997e-261 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 15.5%
Taylor expanded in z around 0 96.8%
mul-1-neg96.8%
associate-/l*99.9%
distribute-neg-frac99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))))
(if (<= y -4e+81)
(- z)
(if (<= y -8.2e+46)
(+ x y)
(if (<= y -3.9e+46)
(- z)
(if (<= y 6.2e-142)
t_0
(if (<= y 1.7e-105)
(+ x y)
(if (<= y 2.1e-31) t_0 (if (<= y 2.12e+40) (+ x y) (- z))))))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -4e+81) {
tmp = -z;
} else if (y <= -8.2e+46) {
tmp = x + y;
} else if (y <= -3.9e+46) {
tmp = -z;
} else if (y <= 6.2e-142) {
tmp = t_0;
} else if (y <= 1.7e-105) {
tmp = x + y;
} else if (y <= 2.1e-31) {
tmp = t_0;
} else if (y <= 2.12e+40) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
if (y <= (-4d+81)) then
tmp = -z
else if (y <= (-8.2d+46)) then
tmp = x + y
else if (y <= (-3.9d+46)) then
tmp = -z
else if (y <= 6.2d-142) then
tmp = t_0
else if (y <= 1.7d-105) then
tmp = x + y
else if (y <= 2.1d-31) then
tmp = t_0
else if (y <= 2.12d+40) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double tmp;
if (y <= -4e+81) {
tmp = -z;
} else if (y <= -8.2e+46) {
tmp = x + y;
} else if (y <= -3.9e+46) {
tmp = -z;
} else if (y <= 6.2e-142) {
tmp = t_0;
} else if (y <= 1.7e-105) {
tmp = x + y;
} else if (y <= 2.1e-31) {
tmp = t_0;
} else if (y <= 2.12e+40) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) tmp = 0 if y <= -4e+81: tmp = -z elif y <= -8.2e+46: tmp = x + y elif y <= -3.9e+46: tmp = -z elif y <= 6.2e-142: tmp = t_0 elif y <= 1.7e-105: tmp = x + y elif y <= 2.1e-31: tmp = t_0 elif y <= 2.12e+40: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (y <= -4e+81) tmp = Float64(-z); elseif (y <= -8.2e+46) tmp = Float64(x + y); elseif (y <= -3.9e+46) tmp = Float64(-z); elseif (y <= 6.2e-142) tmp = t_0; elseif (y <= 1.7e-105) tmp = Float64(x + y); elseif (y <= 2.1e-31) tmp = t_0; elseif (y <= 2.12e+40) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); tmp = 0.0; if (y <= -4e+81) tmp = -z; elseif (y <= -8.2e+46) tmp = x + y; elseif (y <= -3.9e+46) tmp = -z; elseif (y <= 6.2e-142) tmp = t_0; elseif (y <= 1.7e-105) tmp = x + y; elseif (y <= 2.1e-31) tmp = t_0; elseif (y <= 2.12e+40) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4e+81], (-z), If[LessEqual[y, -8.2e+46], N[(x + y), $MachinePrecision], If[LessEqual[y, -3.9e+46], (-z), If[LessEqual[y, 6.2e-142], t$95$0, If[LessEqual[y, 1.7e-105], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.1e-31], t$95$0, If[LessEqual[y, 2.12e+40], N[(x + y), $MachinePrecision], (-z)]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
\mathbf{if}\;y \leq -4 \cdot 10^{+81}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{+46}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -3.9 \cdot 10^{+46}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-142}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{-105}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{-31}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2.12 \cdot 10^{+40}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.99999999999999969e81 or -8.19999999999999999e46 < y < -3.89999999999999995e46 or 2.11999999999999991e40 < y Initial program 73.3%
Taylor expanded in y around inf 70.7%
mul-1-neg70.7%
Simplified70.7%
if -3.99999999999999969e81 < y < -8.19999999999999999e46 or 6.2e-142 < y < 1.69999999999999996e-105 or 2.09999999999999991e-31 < y < 2.11999999999999991e40Initial program 97.5%
Taylor expanded in z around inf 78.2%
+-commutative78.2%
Simplified78.2%
if -3.89999999999999995e46 < y < 6.2e-142 or 1.69999999999999996e-105 < y < 2.09999999999999991e-31Initial program 99.9%
Taylor expanded in x around inf 82.1%
Final simplification77.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* z (- (- y) x)) y)))
(if (<= z -5.8e-52)
(+ x y)
(if (<= z 1.25e-148)
t_0
(if (<= z 5.8e-127)
(/ x (- 1.0 (/ y z)))
(if (<= z 5.2e-42) t_0 (+ x y)))))))
double code(double x, double y, double z) {
double t_0 = (z * (-y - x)) / y;
double tmp;
if (z <= -5.8e-52) {
tmp = x + y;
} else if (z <= 1.25e-148) {
tmp = t_0;
} else if (z <= 5.8e-127) {
tmp = x / (1.0 - (y / z));
} else if (z <= 5.2e-42) {
tmp = t_0;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z * (-y - x)) / y
if (z <= (-5.8d-52)) then
tmp = x + y
else if (z <= 1.25d-148) then
tmp = t_0
else if (z <= 5.8d-127) then
tmp = x / (1.0d0 - (y / z))
else if (z <= 5.2d-42) then
tmp = t_0
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z * (-y - x)) / y;
double tmp;
if (z <= -5.8e-52) {
tmp = x + y;
} else if (z <= 1.25e-148) {
tmp = t_0;
} else if (z <= 5.8e-127) {
tmp = x / (1.0 - (y / z));
} else if (z <= 5.2e-42) {
tmp = t_0;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): t_0 = (z * (-y - x)) / y tmp = 0 if z <= -5.8e-52: tmp = x + y elif z <= 1.25e-148: tmp = t_0 elif z <= 5.8e-127: tmp = x / (1.0 - (y / z)) elif z <= 5.2e-42: tmp = t_0 else: tmp = x + y return tmp
function code(x, y, z) t_0 = Float64(Float64(z * Float64(Float64(-y) - x)) / y) tmp = 0.0 if (z <= -5.8e-52) tmp = Float64(x + y); elseif (z <= 1.25e-148) tmp = t_0; elseif (z <= 5.8e-127) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (z <= 5.2e-42) tmp = t_0; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z * (-y - x)) / y; tmp = 0.0; if (z <= -5.8e-52) tmp = x + y; elseif (z <= 1.25e-148) tmp = t_0; elseif (z <= 5.8e-127) tmp = x / (1.0 - (y / z)); elseif (z <= 5.2e-42) tmp = t_0; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * N[((-y) - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[z, -5.8e-52], N[(x + y), $MachinePrecision], If[LessEqual[z, 1.25e-148], t$95$0, If[LessEqual[z, 5.8e-127], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5.2e-42], t$95$0, N[(x + y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\
\mathbf{if}\;z \leq -5.8 \cdot 10^{-52}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 1.25 \cdot 10^{-148}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{-127}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{-42}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -5.8000000000000003e-52 or 5.2e-42 < z Initial program 99.9%
Taylor expanded in z around inf 77.6%
+-commutative77.6%
Simplified77.6%
if -5.8000000000000003e-52 < z < 1.25e-148 or 5.8000000000000001e-127 < z < 5.2e-42Initial program 72.8%
Taylor expanded in z around 0 87.5%
mul-1-neg87.5%
+-commutative87.5%
Simplified87.5%
if 1.25e-148 < z < 5.8000000000000001e-127Initial program 100.0%
Taylor expanded in x around inf 79.7%
Final simplification81.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- 1.0 (/ y z)))) (if (or (<= x -8.5e-26) (not (<= x 7.2e+21))) (/ x t_0) (/ y t_0))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -8.5e-26) || !(x <= 7.2e+21)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if ((x <= (-8.5d-26)) .or. (.not. (x <= 7.2d+21))) then
tmp = x / t_0
else
tmp = y / t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -8.5e-26) || !(x <= 7.2e+21)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if (x <= -8.5e-26) or not (x <= 7.2e+21): tmp = x / t_0 else: tmp = y / t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if ((x <= -8.5e-26) || !(x <= 7.2e+21)) tmp = Float64(x / t_0); else tmp = Float64(y / t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if ((x <= -8.5e-26) || ~((x <= 7.2e+21))) tmp = x / t_0; else tmp = y / t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -8.5e-26], N[Not[LessEqual[x, 7.2e+21]], $MachinePrecision]], N[(x / t$95$0), $MachinePrecision], N[(y / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;x \leq -8.5 \cdot 10^{-26} \lor \neg \left(x \leq 7.2 \cdot 10^{+21}\right):\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t_0}\\
\end{array}
\end{array}
if x < -8.50000000000000004e-26 or 7.2e21 < x Initial program 88.0%
Taylor expanded in x around inf 78.1%
if -8.50000000000000004e-26 < x < 7.2e21Initial program 91.5%
Taylor expanded in x around 0 72.0%
Final simplification75.2%
(FPCore (x y z) :precision binary64 (if (<= y -8.8e+77) (- z) (if (<= y 1.65e+40) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e+77) {
tmp = -z;
} else if (y <= 1.65e+40) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.8d+77)) then
tmp = -z
else if (y <= 1.65d+40) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e+77) {
tmp = -z;
} else if (y <= 1.65e+40) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.8e+77: tmp = -z elif y <= 1.65e+40: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.8e+77) tmp = Float64(-z); elseif (y <= 1.65e+40) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.8e+77) tmp = -z; elseif (y <= 1.65e+40) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.8e+77], (-z), If[LessEqual[y, 1.65e+40], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{+77}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{+40}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -8.8000000000000002e77 or 1.6499999999999999e40 < y Initial program 72.8%
Taylor expanded in y around inf 70.1%
mul-1-neg70.1%
Simplified70.1%
if -8.8000000000000002e77 < y < 1.6499999999999999e40Initial program 99.3%
Taylor expanded in z around inf 70.0%
+-commutative70.0%
Simplified70.0%
Final simplification70.0%
(FPCore (x y z) :precision binary64 (if (<= y -2.3e+53) (- z) (if (<= y 0.00014) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.3e+53) {
tmp = -z;
} else if (y <= 0.00014) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.3d+53)) then
tmp = -z
else if (y <= 0.00014d0) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.3e+53) {
tmp = -z;
} else if (y <= 0.00014) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.3e+53: tmp = -z elif y <= 0.00014: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.3e+53) tmp = Float64(-z); elseif (y <= 0.00014) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.3e+53) tmp = -z; elseif (y <= 0.00014) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.3e+53], (-z), If[LessEqual[y, 0.00014], x, (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+53}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 0.00014:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.3000000000000002e53 or 1.3999999999999999e-4 < y Initial program 76.5%
Taylor expanded in y around inf 62.3%
mul-1-neg62.3%
Simplified62.3%
if -2.3000000000000002e53 < y < 1.3999999999999999e-4Initial program 99.9%
Taylor expanded in y around 0 55.4%
Final simplification58.4%
(FPCore (x y z) :precision binary64 (if (<= x -8.2e-26) x (if (<= x 1.76e-171) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -8.2e-26) {
tmp = x;
} else if (x <= 1.76e-171) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-8.2d-26)) then
tmp = x
else if (x <= 1.76d-171) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -8.2e-26) {
tmp = x;
} else if (x <= 1.76e-171) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -8.2e-26: tmp = x elif x <= 1.76e-171: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -8.2e-26) tmp = x; elseif (x <= 1.76e-171) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -8.2e-26) tmp = x; elseif (x <= 1.76e-171) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -8.2e-26], x, If[LessEqual[x, 1.76e-171], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.2 \cdot 10^{-26}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.76 \cdot 10^{-171}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -8.1999999999999997e-26 or 1.76000000000000007e-171 < x Initial program 88.9%
Taylor expanded in y around 0 46.2%
if -8.1999999999999997e-26 < x < 1.76000000000000007e-171Initial program 91.2%
Taylor expanded in x around 0 77.9%
Taylor expanded in y around 0 42.2%
Final simplification44.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 89.6%
Taylor expanded in y around 0 35.2%
Final simplification35.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023293
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))