
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ y (+ (* z -2.0) (* y (/ t z)))) 2.0 x))
double code(double x, double y, double z, double t) {
return fma((y / ((z * -2.0) + (y * (t / z)))), 2.0, x);
}
function code(x, y, z, t) return fma(Float64(y / Float64(Float64(z * -2.0) + Float64(y * Float64(t / z)))), 2.0, x) end
code[x_, y_, z_, t_] := N[(N[(y / N[(N[(z * -2.0), $MachinePrecision] + N[(y * N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z \cdot -2 + y \cdot \frac{t}{z}}, 2, x\right)
\end{array}
Initial program 83.6%
sub-neg83.6%
+-commutative83.6%
distribute-neg-frac83.6%
distribute-rgt-neg-out83.6%
remove-double-neg83.6%
distribute-rgt-neg-in83.6%
distribute-lft-neg-out83.6%
distribute-lft-neg-out83.6%
associate-/l*95.3%
associate-*l/95.3%
fma-def95.3%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (if (<= z -5e+168) (- x (/ y z)) (- x (/ (* y 2.0) (/ (- (* z (* z 2.0)) (* y t)) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5e+168) {
tmp = x - (y / z);
} else {
tmp = x - ((y * 2.0) / (((z * (z * 2.0)) - (y * t)) / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-5d+168)) then
tmp = x - (y / z)
else
tmp = x - ((y * 2.0d0) / (((z * (z * 2.0d0)) - (y * t)) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5e+168) {
tmp = x - (y / z);
} else {
tmp = x - ((y * 2.0) / (((z * (z * 2.0)) - (y * t)) / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -5e+168: tmp = x - (y / z) else: tmp = x - ((y * 2.0) / (((z * (z * 2.0)) - (y * t)) / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -5e+168) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(y * 2.0) / Float64(Float64(Float64(z * Float64(z * 2.0)) - Float64(y * t)) / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -5e+168) tmp = x - (y / z); else tmp = x - ((y * 2.0) / (((z * (z * 2.0)) - (y * t)) / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -5e+168], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(y * 2.0), $MachinePrecision] / N[(N[(N[(z * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{+168}:\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y \cdot 2}{\frac{z \cdot \left(z \cdot 2\right) - y \cdot t}{z}}\\
\end{array}
\end{array}
if z < -4.99999999999999967e168Initial program 53.2%
sub-neg53.2%
associate-/l*87.4%
distribute-neg-frac87.4%
distribute-lft-neg-out87.4%
associate-/r/87.4%
distribute-lft-neg-out87.4%
distribute-rgt-neg-in87.4%
metadata-eval87.4%
*-commutative87.4%
associate-*l*87.4%
fma-neg87.4%
Simplified87.4%
Taylor expanded in y around 0 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
if -4.99999999999999967e168 < z Initial program 89.3%
associate-/l*96.8%
associate-*l*96.8%
Simplified96.8%
Final simplification97.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -6.5e+29) (not (<= z 2.4e+62))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -6.5e+29) || !(z <= 2.4e+62)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-6.5d+29)) .or. (.not. (z <= 2.4d+62))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -6.5e+29) || !(z <= 2.4e+62)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -6.5e+29) or not (z <= 2.4e+62): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -6.5e+29) || !(z <= 2.4e+62)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -6.5e+29) || ~((z <= 2.4e+62))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -6.5e+29], N[Not[LessEqual[z, 2.4e+62]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+29} \lor \neg \left(z \leq 2.4 \cdot 10^{+62}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -6.49999999999999971e29 or 2.4e62 < z Initial program 69.3%
sub-neg69.3%
associate-/l*92.1%
distribute-neg-frac92.1%
distribute-lft-neg-out92.1%
associate-/r/91.4%
distribute-lft-neg-out91.4%
distribute-rgt-neg-in91.4%
metadata-eval91.4%
*-commutative91.4%
associate-*l*91.4%
fma-neg91.4%
Simplified91.4%
Taylor expanded in y around 0 93.3%
mul-1-neg93.3%
sub-neg93.3%
Simplified93.3%
if -6.49999999999999971e29 < z < 2.4e62Initial program 97.4%
associate-/l*98.4%
associate-*l*98.4%
Simplified98.4%
Taylor expanded in y around inf 91.2%
associate-*r/91.2%
*-commutative91.2%
Simplified91.2%
Final simplification92.2%
(FPCore (x y z t) :precision binary64 (if (<= z -8.8e+29) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -8.8e+29) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-8.8d+29)) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -8.8e+29) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -8.8e+29: tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -8.8e+29) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -8.8e+29) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -8.8e+29], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.8 \cdot 10^{+29}:\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -8.8000000000000005e29Initial program 64.4%
sub-neg64.4%
associate-/l*91.7%
distribute-neg-frac91.7%
distribute-lft-neg-out91.7%
associate-/r/90.4%
distribute-lft-neg-out90.4%
distribute-rgt-neg-in90.4%
metadata-eval90.4%
*-commutative90.4%
associate-*l*90.4%
fma-neg90.4%
Simplified90.4%
Taylor expanded in y around 0 93.5%
mul-1-neg93.5%
sub-neg93.5%
Simplified93.5%
if -8.8000000000000005e29 < z Initial program 91.2%
sub-neg91.2%
associate-/l*96.8%
distribute-neg-frac96.8%
distribute-lft-neg-out96.8%
associate-/r/96.8%
distribute-lft-neg-out96.8%
distribute-rgt-neg-in96.8%
metadata-eval96.8%
*-commutative96.8%
associate-*l*96.8%
fma-neg96.8%
Simplified96.8%
Taylor expanded in x around inf 84.8%
Final simplification87.3%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 83.6%
sub-neg83.6%
associate-/l*95.3%
distribute-neg-frac95.3%
distribute-lft-neg-out95.3%
associate-/r/95.0%
distribute-lft-neg-out95.0%
distribute-rgt-neg-in95.0%
metadata-eval95.0%
*-commutative95.0%
associate-*l*95.0%
fma-neg95.0%
Simplified95.0%
Taylor expanded in x around inf 83.4%
Final simplification83.4%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2023293
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))