
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (sqrt (* x 9.0)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / sqrt((x * 9.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / sqrt((x * 9.0d0)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / Math.sqrt((x * 9.0)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / math.sqrt((x * 9.0)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / sqrt(Float64(x * 9.0)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / sqrt((x * 9.0))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{\sqrt{x \cdot 9}}
\end{array}
Initial program 99.7%
*-commutative99.7%
metadata-eval99.7%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.65e+57) (not (<= y 7.6e+21))) (+ 1.0 (- (/ 0.1111111111111111 x) (/ (/ y (sqrt x)) 3.0))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.65e+57) || !(y <= 7.6e+21)) {
tmp = 1.0 + ((0.1111111111111111 / x) - ((y / sqrt(x)) / 3.0));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.65d+57)) .or. (.not. (y <= 7.6d+21))) then
tmp = 1.0d0 + ((0.1111111111111111d0 / x) - ((y / sqrt(x)) / 3.0d0))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.65e+57) || !(y <= 7.6e+21)) {
tmp = 1.0 + ((0.1111111111111111 / x) - ((y / Math.sqrt(x)) / 3.0));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.65e+57) or not (y <= 7.6e+21): tmp = 1.0 + ((0.1111111111111111 / x) - ((y / math.sqrt(x)) / 3.0)) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.65e+57) || !(y <= 7.6e+21)) tmp = Float64(1.0 + Float64(Float64(0.1111111111111111 / x) - Float64(Float64(y / sqrt(x)) / 3.0))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.65e+57) || ~((y <= 7.6e+21))) tmp = 1.0 + ((0.1111111111111111 / x) - ((y / sqrt(x)) / 3.0)); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.65e+57], N[Not[LessEqual[y, 7.6e+21]], $MachinePrecision]], N[(1.0 + N[(N[(0.1111111111111111 / x), $MachinePrecision] - N[(N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{+57} \lor \neg \left(y \leq 7.6 \cdot 10^{+21}\right):\\
\;\;\;\;1 + \left(\frac{0.1111111111111111}{x} - \frac{\frac{y}{\sqrt{x}}}{3}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -1.6500000000000001e57 or 7.6e21 < y Initial program 99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in x around 0 99.7%
div-inv99.7%
cancel-sign-sub-inv99.7%
metadata-eval99.7%
associate--l+99.7%
add-sqr-sqrt0.0%
sqrt-unprod87.5%
un-div-inv87.5%
un-div-inv87.5%
frac-times87.5%
metadata-eval87.5%
sqrt-div90.9%
metadata-eval90.9%
sqrt-prod96.1%
add-sqr-sqrt96.1%
sqrt-prod96.0%
associate-/r*96.0%
metadata-eval96.0%
Applied egg-rr96.0%
if -1.6500000000000001e57 < y < 7.6e21Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 98.1%
cancel-sign-sub-inv98.1%
metadata-eval98.1%
associate-*r/98.1%
metadata-eval98.1%
Simplified98.1%
Final simplification97.2%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* -0.3333333333333333 (/ y (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) * (y / sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (/ -0.3333333333333333 (/ (sqrt x) y))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (sqrt(x) / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) / (sqrt(x) / y))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (Math.sqrt(x) / y));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (math.sqrt(x) / y))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 / Float64(sqrt(x) / y))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 / (sqrt(x) / y)); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 / N[(N[Sqrt[x], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + \frac{-0.3333333333333333}{\frac{\sqrt{x}}{y}}
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
clear-num99.5%
un-div-inv99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (/ (* y -0.3333333333333333) (sqrt x))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((y * (-0.3333333333333333d0)) / sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / Math.sqrt(x));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(Float64(y * -0.3333333333333333) / sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + ((y * -0.3333333333333333) / sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(N[(y * -0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + \frac{y \cdot -0.3333333333333333}{\sqrt{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
associate-*r/99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -0.1111111111111111 x)) (* y (sqrt (/ 0.1111111111111111 x)))))
double code(double x, double y) {
return (1.0 + (-0.1111111111111111 / x)) - (y * sqrt((0.1111111111111111 / x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-0.1111111111111111d0) / x)) - (y * sqrt((0.1111111111111111d0 / x)))
end function
public static double code(double x, double y) {
return (1.0 + (-0.1111111111111111 / x)) - (y * Math.sqrt((0.1111111111111111 / x)));
}
def code(x, y): return (1.0 + (-0.1111111111111111 / x)) - (y * math.sqrt((0.1111111111111111 / x)))
function code(x, y) return Float64(Float64(1.0 + Float64(-0.1111111111111111 / x)) - Float64(y * sqrt(Float64(0.1111111111111111 / x)))) end
function tmp = code(x, y) tmp = (1.0 + (-0.1111111111111111 / x)) - (y * sqrt((0.1111111111111111 / x))); end
code[x_, y_] := N[(N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y * N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-0.1111111111111111}{x}\right) - y \cdot \sqrt{\frac{0.1111111111111111}{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
associate-+l-99.6%
cancel-sign-sub-inv99.6%
clear-num99.6%
div-inv99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
times-frac99.7%
*-un-lft-identity99.7%
metadata-eval99.7%
div-inv99.7%
clear-num99.7%
div-inv99.6%
metadata-eval99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.6%
sqrt-div99.7%
inv-pow99.7%
inv-pow99.7%
metadata-eval99.7%
Applied egg-rr99.6%
associate--r+99.6%
sub-neg99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 0.1111111111111111 x)) (/ y (sqrt (* x 9.0)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / sqrt((x * 9.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) - (y / sqrt((x * 9.0d0)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) - (y / Math.sqrt((x * 9.0)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) - (y / math.sqrt((x * 9.0)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) - Float64(y / sqrt(Float64(x * 9.0)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) - (y / sqrt((x * 9.0))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] - N[(y / N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) - \frac{y}{\sqrt{x \cdot 9}}
\end{array}
Initial program 99.7%
*-commutative99.7%
metadata-eval99.7%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in x around 0 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1e+64) (not (<= y 2.9e+67))) (/ (/ (- y) 3.0) (sqrt x)) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -1e+64) || !(y <= 2.9e+67)) {
tmp = (-y / 3.0) / sqrt(x);
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1d+64)) .or. (.not. (y <= 2.9d+67))) then
tmp = (-y / 3.0d0) / sqrt(x)
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1e+64) || !(y <= 2.9e+67)) {
tmp = (-y / 3.0) / Math.sqrt(x);
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1e+64) or not (y <= 2.9e+67): tmp = (-y / 3.0) / math.sqrt(x) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1e+64) || !(y <= 2.9e+67)) tmp = Float64(Float64(Float64(-y) / 3.0) / sqrt(x)); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1e+64) || ~((y <= 2.9e+67))) tmp = (-y / 3.0) / sqrt(x); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1e+64], N[Not[LessEqual[y, 2.9e+67]], $MachinePrecision]], N[(N[((-y) / 3.0), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+64} \lor \neg \left(y \leq 2.9 \cdot 10^{+67}\right):\\
\;\;\;\;\frac{\frac{-y}{3}}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -1.00000000000000002e64 or 2.90000000000000023e67 < y Initial program 99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in y around inf 93.9%
*-commutative93.9%
Simplified93.9%
associate-*l*94.0%
sqrt-div94.1%
metadata-eval94.1%
associate-*l/94.2%
*-un-lft-identity94.2%
Applied egg-rr94.2%
metadata-eval94.2%
metadata-eval94.2%
distribute-rgt-neg-in94.2%
metadata-eval94.2%
metadata-eval94.2%
div-inv94.2%
distribute-neg-frac94.2%
Applied egg-rr94.2%
if -1.00000000000000002e64 < y < 2.90000000000000023e67Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 95.8%
cancel-sign-sub-inv95.8%
metadata-eval95.8%
associate-*r/95.8%
metadata-eval95.8%
Simplified95.8%
Final simplification95.2%
(FPCore (x y) :precision binary64 (if (or (<= y -2.3e+64) (not (<= y 1.05e+70))) (* -0.3333333333333333 (/ y (sqrt x))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -2.3e+64) || !(y <= 1.05e+70)) {
tmp = -0.3333333333333333 * (y / sqrt(x));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.3d+64)) .or. (.not. (y <= 1.05d+70))) then
tmp = (-0.3333333333333333d0) * (y / sqrt(x))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.3e+64) || !(y <= 1.05e+70)) {
tmp = -0.3333333333333333 * (y / Math.sqrt(x));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.3e+64) or not (y <= 1.05e+70): tmp = -0.3333333333333333 * (y / math.sqrt(x)) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.3e+64) || !(y <= 1.05e+70)) tmp = Float64(-0.3333333333333333 * Float64(y / sqrt(x))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.3e+64) || ~((y <= 1.05e+70))) tmp = -0.3333333333333333 * (y / sqrt(x)); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.3e+64], N[Not[LessEqual[y, 1.05e+70]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+64} \lor \neg \left(y \leq 1.05 \cdot 10^{+70}\right):\\
\;\;\;\;-0.3333333333333333 \cdot \frac{y}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -2.3e64 or 1.05000000000000004e70 < y Initial program 99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in y around inf 93.9%
*-commutative93.9%
Simplified93.9%
expm1-log1p-u38.4%
expm1-udef38.3%
*-commutative38.3%
sqrt-div38.3%
metadata-eval38.3%
un-div-inv38.3%
Applied egg-rr38.3%
expm1-def38.4%
expm1-log1p94.0%
Simplified94.0%
if -2.3e64 < y < 1.05000000000000004e70Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 95.8%
cancel-sign-sub-inv95.8%
metadata-eval95.8%
associate-*r/95.8%
metadata-eval95.8%
Simplified95.8%
Final simplification95.1%
(FPCore (x y) :precision binary64 (if (or (<= y -8e+64) (not (<= y 3e+68))) (/ (* y -0.3333333333333333) (sqrt x)) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -8e+64) || !(y <= 3e+68)) {
tmp = (y * -0.3333333333333333) / sqrt(x);
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-8d+64)) .or. (.not. (y <= 3d+68))) then
tmp = (y * (-0.3333333333333333d0)) / sqrt(x)
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -8e+64) || !(y <= 3e+68)) {
tmp = (y * -0.3333333333333333) / Math.sqrt(x);
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -8e+64) or not (y <= 3e+68): tmp = (y * -0.3333333333333333) / math.sqrt(x) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -8e+64) || !(y <= 3e+68)) tmp = Float64(Float64(y * -0.3333333333333333) / sqrt(x)); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -8e+64) || ~((y <= 3e+68))) tmp = (y * -0.3333333333333333) / sqrt(x); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -8e+64], N[Not[LessEqual[y, 3e+68]], $MachinePrecision]], N[(N[(y * -0.3333333333333333), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+64} \lor \neg \left(y \leq 3 \cdot 10^{+68}\right):\\
\;\;\;\;\frac{y \cdot -0.3333333333333333}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -8.00000000000000017e64 or 3.0000000000000002e68 < y Initial program 99.6%
*-commutative99.6%
metadata-eval99.6%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in y around inf 93.9%
*-commutative93.9%
Simplified93.9%
associate-*l*94.0%
sqrt-div94.1%
metadata-eval94.1%
associate-*l/94.2%
*-un-lft-identity94.2%
Applied egg-rr94.2%
if -8.00000000000000017e64 < y < 3.0000000000000002e68Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 95.8%
cancel-sign-sub-inv95.8%
metadata-eval95.8%
associate-*r/95.8%
metadata-eval95.8%
Simplified95.8%
Final simplification95.2%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.11d0) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.11: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.11) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.11], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.6%
sub-neg99.6%
distribute-frac-neg99.6%
*-commutative99.6%
associate-/r*99.5%
metadata-eval99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 61.6%
if 0.110000000000000001 < x Initial program 99.8%
sub-neg99.8%
distribute-frac-neg99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
neg-mul-199.8%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 57.4%
Final simplification59.4%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 60.8%
cancel-sign-sub-inv60.8%
metadata-eval60.8%
associate-*r/60.8%
metadata-eval60.8%
Simplified60.8%
Final simplification60.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 31.0%
Final simplification31.0%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2023293
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:herbie-target
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))