
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (/ (sin x) (/ (+ 1.0 (cos eps)) (- (pow (sin eps) 2.0))))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) / ((1.0 + cos(eps)) / -pow(sin(eps), 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) / ((1.0d0 + cos(eps)) / -(sin(eps) ** 2.0d0)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) / ((1.0 + Math.cos(eps)) / -Math.pow(Math.sin(eps), 2.0)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) / ((1.0 + math.cos(eps)) / -math.pow(math.sin(eps), 2.0)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) / Float64(Float64(1.0 + cos(eps)) / Float64(-(sin(eps) ^ 2.0))))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) / ((1.0 + cos(eps)) / -(sin(eps) ^ 2.0))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] / N[(N[(1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision] / (-N[Power[N[Sin[eps], $MachinePrecision], 2.0], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \frac{\sin x}{\frac{1 + \cos \varepsilon}{-{\sin \varepsilon}^{2}}}
\end{array}
Initial program 46.7%
sin-sum68.9%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
flip-+99.5%
frac-2neg99.5%
metadata-eval99.5%
sub-1-cos99.6%
pow299.6%
sub-neg99.6%
metadata-eval99.6%
Applied egg-rr99.6%
remove-double-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
metadata-eval99.6%
sub-neg99.6%
Simplified99.6%
Taylor expanded in x around inf 99.6%
associate-*r/99.6%
*-commutative99.6%
neg-mul-199.6%
distribute-rgt-neg-in99.6%
associate-/l*99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (/ (pow (sin eps) 2.0) (/ (- -1.0 (cos eps)) (sin x)))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (pow(sin(eps), 2.0) / ((-1.0 - cos(eps)) / sin(x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + ((sin(eps) ** 2.0d0) / (((-1.0d0) - cos(eps)) / sin(x)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.pow(Math.sin(eps), 2.0) / ((-1.0 - Math.cos(eps)) / Math.sin(x)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.pow(math.sin(eps), 2.0) / ((-1.0 - math.cos(eps)) / math.sin(x)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64((sin(eps) ^ 2.0) / Float64(Float64(-1.0 - cos(eps)) / sin(x)))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + ((sin(eps) ^ 2.0) / ((-1.0 - cos(eps)) / sin(x))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[Sin[eps], $MachinePrecision], 2.0], $MachinePrecision] / N[(N[(-1.0 - N[Cos[eps], $MachinePrecision]), $MachinePrecision] / N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \frac{{\sin \varepsilon}^{2}}{\frac{-1 - \cos \varepsilon}{\sin x}}
\end{array}
Initial program 46.7%
sin-sum68.9%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
flip-+99.5%
frac-2neg99.5%
metadata-eval99.5%
sub-1-cos99.6%
pow299.6%
sub-neg99.6%
metadata-eval99.6%
Applied egg-rr99.6%
remove-double-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
metadata-eval99.6%
sub-neg99.6%
Simplified99.6%
associate-*r/99.6%
clear-num99.6%
Applied egg-rr99.6%
*-commutative99.6%
associate-/r*99.6%
associate-/l*99.6%
*-lft-identity99.6%
associate-/l*99.6%
*-commutative99.6%
associate-/l*99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (- (* (sin x) (cos eps)) (sin x))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + ((Math.sin(x) * Math.cos(eps)) - Math.sin(x));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + ((math.sin(x) * math.cos(eps)) - math.sin(x))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(Float64(sin(x) * cos(eps)) - sin(x))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] * N[Cos[eps], $MachinePrecision]), $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \left(\sin x \cdot \cos \varepsilon - \sin x\right)
\end{array}
Initial program 46.7%
sin-sum68.9%
Applied egg-rr68.9%
+-commutative68.9%
associate--l+99.6%
*-commutative99.6%
*-commutative99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (fma (sin eps) (cos x) (* (sin x) (+ (cos eps) -1.0))))
double code(double x, double eps) {
return fma(sin(eps), cos(x), (sin(x) * (cos(eps) + -1.0)));
}
function code(x, eps) return fma(sin(eps), cos(x), Float64(sin(x) * Float64(cos(eps) + -1.0))) end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin \varepsilon, \cos x, \sin x \cdot \left(\cos \varepsilon + -1\right)\right)
\end{array}
Initial program 46.7%
sin-sum68.9%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
fma-def99.6%
*-commutative99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (+ (cos eps) -1.0))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (cos(eps) + -1.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * (cos(eps) + (-1.0d0)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (Math.cos(eps) + -1.0));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (math.cos(eps) + -1.0))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64(cos(eps) + -1.0))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * (cos(eps) + -1.0)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \left(\cos \varepsilon + -1\right)
\end{array}
Initial program 46.7%
sin-sum68.9%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) 0.0)))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * 0.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * 0.0d0)
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * 0.0);
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * 0.0)
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * 0.0)) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * 0.0); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * 0.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot 0
\end{array}
Initial program 46.7%
sin-sum68.9%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.6%
*-commutative99.6%
neg-mul-199.6%
*-commutative99.6%
distribute-rgt-out99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in eps around 0 79.3%
Final simplification79.3%
(FPCore (x eps)
:precision binary64
(if (<= eps -0.0105)
(sin eps)
(if (<= eps 8.6e-8)
(+ (* eps (cos x)) (* (sin x) (* (* eps eps) -0.5)))
(sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -0.0105) {
tmp = sin(eps);
} else if (eps <= 8.6e-8) {
tmp = (eps * cos(x)) + (sin(x) * ((eps * eps) * -0.5));
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-0.0105d0)) then
tmp = sin(eps)
else if (eps <= 8.6d-8) then
tmp = (eps * cos(x)) + (sin(x) * ((eps * eps) * (-0.5d0)))
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -0.0105) {
tmp = Math.sin(eps);
} else if (eps <= 8.6e-8) {
tmp = (eps * Math.cos(x)) + (Math.sin(x) * ((eps * eps) * -0.5));
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -0.0105: tmp = math.sin(eps) elif eps <= 8.6e-8: tmp = (eps * math.cos(x)) + (math.sin(x) * ((eps * eps) * -0.5)) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -0.0105) tmp = sin(eps); elseif (eps <= 8.6e-8) tmp = Float64(Float64(eps * cos(x)) + Float64(sin(x) * Float64(Float64(eps * eps) * -0.5))); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -0.0105) tmp = sin(eps); elseif (eps <= 8.6e-8) tmp = (eps * cos(x)) + (sin(x) * ((eps * eps) * -0.5)); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -0.0105], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 8.6e-8], N[(N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[(eps * eps), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -0.0105:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 8.6 \cdot 10^{-8}:\\
\;\;\;\;\varepsilon \cdot \cos x + \sin x \cdot \left(\left(\varepsilon \cdot \varepsilon\right) \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -0.0105000000000000007 or 8.6000000000000002e-8 < eps Initial program 59.1%
Taylor expanded in x around 0 60.7%
if -0.0105000000000000007 < eps < 8.6000000000000002e-8Initial program 32.7%
Taylor expanded in eps around 0 98.9%
+-commutative98.9%
fma-def98.9%
*-commutative98.9%
unpow298.9%
associate-*r*98.9%
Simplified98.9%
fma-udef98.9%
*-commutative98.9%
associate-*l*98.9%
associate-*l*98.9%
Applied egg-rr98.9%
Final simplification78.6%
(FPCore (x eps) :precision binary64 (* (cos (* 0.5 (+ eps (+ x x)))) (* 2.0 (sin (* eps 0.5)))))
double code(double x, double eps) {
return cos((0.5 * (eps + (x + x)))) * (2.0 * sin((eps * 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((0.5d0 * (eps + (x + x)))) * (2.0d0 * sin((eps * 0.5d0)))
end function
public static double code(double x, double eps) {
return Math.cos((0.5 * (eps + (x + x)))) * (2.0 * Math.sin((eps * 0.5)));
}
def code(x, eps): return math.cos((0.5 * (eps + (x + x)))) * (2.0 * math.sin((eps * 0.5)))
function code(x, eps) return Float64(cos(Float64(0.5 * Float64(eps + Float64(x + x)))) * Float64(2.0 * sin(Float64(eps * 0.5)))) end
function tmp = code(x, eps) tmp = cos((0.5 * (eps + (x + x)))) * (2.0 * sin((eps * 0.5))); end
code[x_, eps_] := N[(N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right) \cdot \left(2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)
\end{array}
Initial program 46.7%
diff-sin46.3%
div-inv46.3%
metadata-eval46.3%
div-inv46.3%
+-commutative46.3%
metadata-eval46.3%
Applied egg-rr46.3%
associate-*r*46.3%
*-commutative46.3%
*-commutative46.3%
associate-+r+46.3%
+-commutative46.3%
*-commutative46.3%
+-commutative46.3%
associate--l+78.3%
+-inverses78.3%
distribute-lft-in78.3%
metadata-eval78.3%
Simplified78.3%
Final simplification78.3%
(FPCore (x eps) :precision binary64 (if (<= eps -0.0102) (sin eps) (if (<= eps 8.6e-8) (* eps (cos x)) (sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -0.0102) {
tmp = sin(eps);
} else if (eps <= 8.6e-8) {
tmp = eps * cos(x);
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-0.0102d0)) then
tmp = sin(eps)
else if (eps <= 8.6d-8) then
tmp = eps * cos(x)
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -0.0102) {
tmp = Math.sin(eps);
} else if (eps <= 8.6e-8) {
tmp = eps * Math.cos(x);
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -0.0102: tmp = math.sin(eps) elif eps <= 8.6e-8: tmp = eps * math.cos(x) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -0.0102) tmp = sin(eps); elseif (eps <= 8.6e-8) tmp = Float64(eps * cos(x)); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -0.0102) tmp = sin(eps); elseif (eps <= 8.6e-8) tmp = eps * cos(x); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -0.0102], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 8.6e-8], N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -0.0102:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 8.6 \cdot 10^{-8}:\\
\;\;\;\;\varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -0.010200000000000001 or 8.6000000000000002e-8 < eps Initial program 59.1%
Taylor expanded in x around 0 60.7%
if -0.010200000000000001 < eps < 8.6000000000000002e-8Initial program 32.7%
Taylor expanded in eps around 0 98.7%
Final simplification78.5%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 46.7%
Taylor expanded in x around 0 59.5%
Final simplification59.5%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 46.7%
Taylor expanded in x around 0 59.5%
Taylor expanded in eps around 0 30.2%
Final simplification30.2%
(FPCore (x eps) :precision binary64 (* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0)))))
double code(double x, double eps) {
return 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (cos((x + (eps / 2.0d0))) * sin((eps / 2.0d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.cos((x + (eps / 2.0))) * Math.sin((eps / 2.0)));
}
def code(x, eps): return 2.0 * (math.cos((x + (eps / 2.0))) * math.sin((eps / 2.0)))
function code(x, eps) return Float64(2.0 * Float64(cos(Float64(x + Float64(eps / 2.0))) * sin(Float64(eps / 2.0)))) end
function tmp = code(x, eps) tmp = 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0))); end
code[x_, eps_] := N[(2.0 * N[(N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\cos \left(x + \frac{\varepsilon}{2}\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)\right)
\end{array}
herbie shell --seed 2023293
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:herbie-target
(* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0))))
(- (sin (+ x eps)) (sin x)))