
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 61.6%
sub-neg61.6%
log1p-def98.6%
Simplified98.6%
Final simplification98.6%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 1.000000013351432e-10)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(/ (- (log1p (- u0))) t_0))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 1.000000013351432e-10f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = -log1pf(-u0) / t_0;
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(1.000000013351432e-10)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(Float32(-log1p(Float32(-u0))) / t_0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t_0 \leq 1.000000013351432 \cdot 10^{-10}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-\mathsf{log1p}\left(-u0\right)}{t_0}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 1.00000001e-10Initial program 57.2%
sub-neg57.2%
log1p-def98.9%
Simplified98.9%
Taylor expanded in u0 around 0 72.2%
unpow272.2%
unpow272.2%
Simplified72.2%
associate-/r*72.2%
div-inv72.3%
Applied egg-rr72.3%
if 1.00000001e-10 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 63.8%
sub-neg63.8%
log1p-def98.4%
Simplified98.4%
Taylor expanded in cos2phi around 0 61.9%
mul-1-neg61.9%
unpow261.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in alphay around 0 61.9%
*-commutative61.9%
sub-neg61.9%
neg-mul-161.9%
log1p-def94.7%
neg-mul-194.7%
associate-*l/94.7%
associate-/r/93.9%
unpow293.9%
Simplified93.9%
Final simplification86.8%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (/ sin2phi (* alphay alphay)) 1.000000013351432e-10)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(/ (* (log1p (- u0)) (* alphay (- alphay))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 1.000000013351432e-10f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = (log1pf(-u0) * (alphay * -alphay)) / sin2phi;
}
return tmp;
}
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(1.000000013351432e-10)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(Float32(log1p(Float32(-u0)) * Float32(alphay * Float32(-alphay))) / sin2phi); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 1.000000013351432 \cdot 10^{-10}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{log1p}\left(-u0\right) \cdot \left(alphay \cdot \left(-alphay\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 1.00000001e-10Initial program 57.2%
sub-neg57.2%
log1p-def98.9%
Simplified98.9%
Taylor expanded in u0 around 0 72.2%
unpow272.2%
unpow272.2%
Simplified72.2%
associate-/r*72.2%
div-inv72.3%
Applied egg-rr72.3%
if 1.00000001e-10 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 63.8%
sub-neg63.8%
log1p-def98.4%
Simplified98.4%
Taylor expanded in cos2phi around 0 61.9%
mul-1-neg61.9%
unpow261.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in alphay around 0 61.9%
sub-neg61.9%
neg-mul-161.9%
log1p-def94.7%
neg-mul-194.7%
unpow294.7%
Simplified94.7%
Final simplification87.3%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (* u0 (* u0 -0.5))))
(if (<= sin2phi 0.0010000000474974513)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(/
(* (* alphay alphay) (/ (- (* u0 u0) (* t_0 t_0)) (+ u0 t_0)))
sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = u0 * (u0 * -0.5f);
float tmp;
if (sin2phi <= 0.0010000000474974513f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = ((alphay * alphay) * (((u0 * u0) - (t_0 * t_0)) / (u0 + t_0))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = u0 * (u0 * (-0.5e0))
if (sin2phi <= 0.0010000000474974513e0) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0e0 / alphay)))
else
tmp = ((alphay * alphay) * (((u0 * u0) - (t_0 * t_0)) / (u0 + t_0))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(u0 * Float32(u0 * Float32(-0.5))) tmp = Float32(0.0) if (sin2phi <= Float32(0.0010000000474974513)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(Float32(Float32(u0 * u0) - Float32(t_0 * t_0)) / Float32(u0 + t_0))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = u0 * (u0 * single(-0.5)); tmp = single(0.0); if (sin2phi <= single(0.0010000000474974513)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (single(1.0) / alphay))); else tmp = ((alphay * alphay) * (((u0 * u0) - (t_0 * t_0)) / (u0 + t_0))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u0 \cdot \left(u0 \cdot -0.5\right)\\
\mathbf{if}\;sin2phi \leq 0.0010000000474974513:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \frac{u0 \cdot u0 - t_0 \cdot t_0}{u0 + t_0}}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 0.00100000005Initial program 59.0%
sub-neg59.0%
log1p-def99.0%
Simplified99.0%
Taylor expanded in u0 around 0 71.6%
unpow271.6%
unpow271.6%
Simplified71.6%
associate-/r*71.6%
div-inv71.7%
Applied egg-rr71.7%
if 0.00100000005 < sin2phi Initial program 63.6%
sub-neg63.6%
log1p-def98.2%
Simplified98.2%
Taylor expanded in cos2phi around 0 63.7%
mul-1-neg63.7%
unpow263.7%
*-commutative63.7%
Simplified63.7%
Taylor expanded in u0 around 0 88.9%
+-commutative88.9%
neg-mul-188.9%
unsub-neg88.9%
*-commutative88.9%
unpow288.9%
associate-*l*88.9%
Simplified88.9%
flip--88.9%
Applied egg-rr88.9%
Final simplification81.4%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 0.0010000000474974513)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(/
(- (* alphay (* u0 alphay)) (* (* alphay alphay) (* u0 (* u0 -0.5))))
sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 0.0010000000474974513f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = ((alphay * (u0 * alphay)) - ((alphay * alphay) * (u0 * (u0 * -0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 0.0010000000474974513e0) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0e0 / alphay)))
else
tmp = ((alphay * (u0 * alphay)) - ((alphay * alphay) * (u0 * (u0 * (-0.5e0))))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(0.0010000000474974513)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(Float32(Float32(alphay * Float32(u0 * alphay)) - Float32(Float32(alphay * alphay) * Float32(u0 * Float32(u0 * Float32(-0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(0.0010000000474974513)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (single(1.0) / alphay))); else tmp = ((alphay * (u0 * alphay)) - ((alphay * alphay) * (u0 * (u0 * single(-0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 0.0010000000474974513:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{alphay \cdot \left(u0 \cdot alphay\right) - \left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(u0 \cdot -0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 0.00100000005Initial program 59.0%
sub-neg59.0%
log1p-def99.0%
Simplified99.0%
Taylor expanded in u0 around 0 71.6%
unpow271.6%
unpow271.6%
Simplified71.6%
associate-/r*71.6%
div-inv71.7%
Applied egg-rr71.7%
if 0.00100000005 < sin2phi Initial program 63.6%
sub-neg63.6%
log1p-def98.2%
Simplified98.2%
Taylor expanded in cos2phi around 0 63.7%
mul-1-neg63.7%
unpow263.7%
*-commutative63.7%
Simplified63.7%
Taylor expanded in u0 around 0 88.8%
+-commutative88.8%
mul-1-neg88.8%
unsub-neg88.8%
*-commutative88.8%
associate-*l*88.8%
unpow288.8%
unpow288.8%
associate-*l*88.8%
unpow288.8%
associate-*l*88.9%
Simplified88.9%
Final simplification81.4%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 0.0010000000474974513)
(/
u0
(+ (/ sin2phi (* alphay alphay)) (* (/ cos2phi alphax) (/ 1.0 alphax))))
(/ (* (* alphay alphay) (- u0 (* u0 (* u0 -0.5)))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 0.0010000000474974513f) {
tmp = u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) * (1.0f / alphax)));
} else {
tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * -0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 0.0010000000474974513e0) then
tmp = u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) * (1.0e0 / alphax)))
else
tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * (-0.5e0))))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(0.0010000000474974513)) tmp = Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) * Float32(Float32(1.0) / alphax)))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(0.0010000000474974513)) tmp = u0 / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) * (single(1.0) / alphax))); else tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * single(-0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 0.0010000000474974513:\\
\;\;\;\;\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax} \cdot \frac{1}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(u0 - u0 \cdot \left(u0 \cdot -0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 0.00100000005Initial program 59.0%
sub-neg59.0%
log1p-def99.0%
Simplified99.0%
Taylor expanded in u0 around 0 71.6%
unpow271.6%
unpow271.6%
Simplified71.6%
associate-/r*71.6%
div-inv71.7%
Applied egg-rr71.7%
if 0.00100000005 < sin2phi Initial program 63.6%
sub-neg63.6%
log1p-def98.2%
Simplified98.2%
Taylor expanded in cos2phi around 0 63.7%
mul-1-neg63.7%
unpow263.7%
*-commutative63.7%
Simplified63.7%
Taylor expanded in u0 around 0 88.9%
+-commutative88.9%
neg-mul-188.9%
unsub-neg88.9%
*-commutative88.9%
unpow288.9%
associate-*l*88.9%
Simplified88.9%
Final simplification81.4%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= sin2phi 0.0010000000474974513)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(/ (* (* alphay alphay) (- u0 (* u0 (* u0 -0.5)))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 0.0010000000474974513f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * -0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 0.0010000000474974513e0) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0e0 / alphay)))
else
tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * (-0.5e0))))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(0.0010000000474974513)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(0.0010000000474974513)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (single(1.0) / alphay))); else tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * single(-0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 0.0010000000474974513:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(u0 - u0 \cdot \left(u0 \cdot -0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 0.00100000005Initial program 59.0%
sub-neg59.0%
log1p-def99.0%
Simplified99.0%
Taylor expanded in u0 around 0 71.6%
unpow271.6%
unpow271.6%
Simplified71.6%
associate-/r*71.6%
div-inv71.7%
Applied egg-rr71.7%
if 0.00100000005 < sin2phi Initial program 63.6%
sub-neg63.6%
log1p-def98.2%
Simplified98.2%
Taylor expanded in cos2phi around 0 63.7%
mul-1-neg63.7%
unpow263.7%
*-commutative63.7%
Simplified63.7%
Taylor expanded in u0 around 0 88.9%
+-commutative88.9%
neg-mul-188.9%
unsub-neg88.9%
*-commutative88.9%
unpow288.9%
associate-*l*88.9%
Simplified88.9%
Final simplification81.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 0.0010000000474974513) (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ (/ sin2phi alphay) alphay))) (* (/ (* alphay alphay) sin2phi) (* u0 (- 1.0 (* u0 -0.5))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 0.0010000000474974513f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay));
} else {
tmp = ((alphay * alphay) / sin2phi) * (u0 * (1.0f - (u0 * -0.5f)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 0.0010000000474974513e0) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay))
else
tmp = ((alphay * alphay) / sin2phi) * (u0 * (1.0e0 - (u0 * (-0.5e0))))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(0.0010000000474974513)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) / alphay))); else tmp = Float32(Float32(Float32(alphay * alphay) / sin2phi) * Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5))))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(0.0010000000474974513)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay)); else tmp = ((alphay * alphay) / sin2phi) * (u0 * (single(1.0) - (u0 * single(-0.5)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 0.0010000000474974513:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{sin2phi}{alphay}}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{alphay \cdot alphay}{sin2phi} \cdot \left(u0 \cdot \left(1 - u0 \cdot -0.5\right)\right)\\
\end{array}
\end{array}
if sin2phi < 0.00100000005Initial program 59.0%
sub-neg59.0%
log1p-def99.0%
Simplified99.0%
Taylor expanded in u0 around 0 71.6%
unpow271.6%
unpow271.6%
Simplified71.6%
associate-/r*71.6%
div-inv71.7%
Applied egg-rr71.7%
div-inv71.6%
Applied egg-rr71.6%
if 0.00100000005 < sin2phi Initial program 63.6%
sub-neg63.6%
log1p-def98.2%
Simplified98.2%
Taylor expanded in cos2phi around 0 63.7%
mul-1-neg63.7%
unpow263.7%
*-commutative63.7%
Simplified63.7%
Taylor expanded in u0 around 0 88.9%
+-commutative88.9%
neg-mul-188.9%
unsub-neg88.9%
*-commutative88.9%
unpow288.9%
associate-*l*88.9%
Simplified88.9%
Taylor expanded in alphay around 0 88.9%
associate-/l*87.6%
*-commutative87.6%
unpow287.6%
associate-*r*87.6%
associate-/r/88.8%
unpow288.8%
*-rgt-identity88.8%
distribute-lft-out--88.7%
Simplified88.7%
Final simplification81.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 0.0010000000474974513) (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ (/ sin2phi alphay) alphay))) (/ (* (* alphay alphay) (- u0 (* u0 (* u0 -0.5)))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 0.0010000000474974513f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay));
} else {
tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * -0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 0.0010000000474974513e0) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay))
else
tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * (-0.5e0))))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(0.0010000000474974513)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) / alphay))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(0.0010000000474974513)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay)); else tmp = ((alphay * alphay) * (u0 - (u0 * (u0 * single(-0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 0.0010000000474974513:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{sin2phi}{alphay}}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(u0 - u0 \cdot \left(u0 \cdot -0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 0.00100000005Initial program 59.0%
sub-neg59.0%
log1p-def99.0%
Simplified99.0%
Taylor expanded in u0 around 0 71.6%
unpow271.6%
unpow271.6%
Simplified71.6%
associate-/r*71.6%
div-inv71.7%
Applied egg-rr71.7%
div-inv71.6%
Applied egg-rr71.6%
if 0.00100000005 < sin2phi Initial program 63.6%
sub-neg63.6%
log1p-def98.2%
Simplified98.2%
Taylor expanded in cos2phi around 0 63.7%
mul-1-neg63.7%
unpow263.7%
*-commutative63.7%
Simplified63.7%
Taylor expanded in u0 around 0 88.9%
+-commutative88.9%
neg-mul-188.9%
unsub-neg88.9%
*-commutative88.9%
unpow288.9%
associate-*l*88.9%
Simplified88.9%
Final simplification81.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 61.6%
sub-neg61.6%
log1p-def98.6%
Simplified98.6%
Taylor expanded in u0 around 0 75.6%
unpow275.6%
unpow275.6%
Simplified75.6%
Final simplification75.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 1.99999996490334e-13) (* u0 (/ (* alphax alphax) cos2phi)) (* (* alphay alphay) (/ u0 sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.99999996490334e-13f) {
tmp = u0 * ((alphax * alphax) / cos2phi);
} else {
tmp = (alphay * alphay) * (u0 / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 1.99999996490334e-13) then
tmp = u0 * ((alphax * alphax) / cos2phi)
else
tmp = (alphay * alphay) * (u0 / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.99999996490334e-13)) tmp = Float32(u0 * Float32(Float32(alphax * alphax) / cos2phi)); else tmp = Float32(Float32(alphay * alphay) * Float32(u0 / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(1.99999996490334e-13)) tmp = u0 * ((alphax * alphax) / cos2phi); else tmp = (alphay * alphay) * (u0 / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.99999996490334 \cdot 10^{-13}:\\
\;\;\;\;u0 \cdot \frac{alphax \cdot alphax}{cos2phi}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 1.99999996e-13Initial program 58.8%
sub-neg58.8%
log1p-def98.9%
Simplified98.9%
Taylor expanded in u0 around 0 70.9%
unpow270.9%
unpow270.9%
Simplified70.9%
Taylor expanded in cos2phi around inf 50.2%
*-commutative50.2%
associate-*r/50.3%
unpow250.3%
Simplified50.3%
if 1.99999996e-13 < sin2phi Initial program 63.1%
sub-neg63.1%
log1p-def98.4%
Simplified98.4%
Taylor expanded in u0 around 0 78.0%
unpow278.0%
unpow278.0%
Simplified78.0%
associate-/r*78.0%
div-inv77.8%
Applied egg-rr77.8%
Taylor expanded in cos2phi around 0 76.2%
*-lft-identity76.2%
times-frac76.1%
/-rgt-identity76.1%
unpow276.1%
Simplified76.1%
Final simplification67.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= sin2phi 1.99999996490334e-13) (* u0 (/ (* alphax alphax) cos2phi)) (/ (* u0 (* alphay alphay)) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if (sin2phi <= 1.99999996490334e-13f) {
tmp = u0 * ((alphax * alphax) / cos2phi);
} else {
tmp = (u0 * (alphay * alphay)) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if (sin2phi <= 1.99999996490334e-13) then
tmp = u0 * ((alphax * alphax) / cos2phi)
else
tmp = (u0 * (alphay * alphay)) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (sin2phi <= Float32(1.99999996490334e-13)) tmp = Float32(u0 * Float32(Float32(alphax * alphax) / cos2phi)); else tmp = Float32(Float32(u0 * Float32(alphay * alphay)) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if (sin2phi <= single(1.99999996490334e-13)) tmp = u0 * ((alphax * alphax) / cos2phi); else tmp = (u0 * (alphay * alphay)) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sin2phi \leq 1.99999996490334 \cdot 10^{-13}:\\
\;\;\;\;u0 \cdot \frac{alphax \cdot alphax}{cos2phi}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0 \cdot \left(alphay \cdot alphay\right)}{sin2phi}\\
\end{array}
\end{array}
if sin2phi < 1.99999996e-13Initial program 58.8%
sub-neg58.8%
log1p-def98.9%
Simplified98.9%
Taylor expanded in u0 around 0 70.9%
unpow270.9%
unpow270.9%
Simplified70.9%
Taylor expanded in cos2phi around inf 50.2%
*-commutative50.2%
associate-*r/50.3%
unpow250.3%
Simplified50.3%
if 1.99999996e-13 < sin2phi Initial program 63.1%
sub-neg63.1%
log1p-def98.4%
Simplified98.4%
Taylor expanded in cos2phi around 0 61.9%
mul-1-neg61.9%
unpow261.9%
*-commutative61.9%
Simplified61.9%
Taylor expanded in u0 around 0 76.2%
neg-mul-176.2%
Simplified76.2%
Final simplification67.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* u0 (* alphax (/ alphax cos2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 * (alphax * (alphax / cos2phi));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 * (alphax * (alphax / cos2phi))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 * Float32(alphax * Float32(alphax / cos2phi))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 * (alphax * (alphax / cos2phi)); end
\begin{array}{l}
\\
u0 \cdot \left(alphax \cdot \frac{alphax}{cos2phi}\right)
\end{array}
Initial program 61.6%
sub-neg61.6%
log1p-def98.6%
Simplified98.6%
Taylor expanded in u0 around 0 75.6%
unpow275.6%
unpow275.6%
Simplified75.6%
Taylor expanded in cos2phi around inf 22.9%
*-commutative22.9%
associate-*r/23.0%
unpow223.0%
Simplified23.0%
Taylor expanded in alphax around 0 23.0%
unpow223.0%
associate-*l/22.9%
*-commutative22.9%
Simplified22.9%
Final simplification22.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* u0 (/ (* alphax alphax) cos2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 * ((alphax * alphax) / cos2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 * ((alphax * alphax) / cos2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 * Float32(Float32(alphax * alphax) / cos2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 * ((alphax * alphax) / cos2phi); end
\begin{array}{l}
\\
u0 \cdot \frac{alphax \cdot alphax}{cos2phi}
\end{array}
Initial program 61.6%
sub-neg61.6%
log1p-def98.6%
Simplified98.6%
Taylor expanded in u0 around 0 75.6%
unpow275.6%
unpow275.6%
Simplified75.6%
Taylor expanded in cos2phi around inf 22.9%
*-commutative22.9%
associate-*r/23.0%
unpow223.0%
Simplified23.0%
Final simplification23.0%
herbie shell --seed 2023293
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))