
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha u0) :precision binary32 (* (* (- alpha) alpha) (log (- 1.0 u0))))
float code(float alpha, float u0) {
return (-alpha * alpha) * logf((1.0f - u0));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (-alpha * alpha) * log((1.0e0 - u0))
end function
function code(alpha, u0) return Float32(Float32(Float32(-alpha) * alpha) * log(Float32(Float32(1.0) - u0))) end
function tmp = code(alpha, u0) tmp = (-alpha * alpha) * log((single(1.0) - u0)); end
\begin{array}{l}
\\
\left(\left(-\alpha\right) \cdot \alpha\right) \cdot \log \left(1 - u0\right)
\end{array}
(FPCore (alpha u0) :precision binary32 (* alpha (* (- alpha) (log1p (- u0)))))
float code(float alpha, float u0) {
return alpha * (-alpha * log1pf(-u0));
}
function code(alpha, u0) return Float32(alpha * Float32(Float32(-alpha) * log1p(Float32(-u0)))) end
\begin{array}{l}
\\
\alpha \cdot \left(\left(-\alpha\right) \cdot \mathsf{log1p}\left(-u0\right)\right)
\end{array}
Initial program 57.2%
associate-*l*57.1%
sub-neg57.1%
log1p-def99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (alpha u0) :precision binary32 (* alpha (- (* alpha u0) (* alpha (+ (* (* u0 u0) (* u0 -0.3333333333333333)) (* u0 (* u0 -0.5)))))))
float code(float alpha, float u0) {
return alpha * ((alpha * u0) - (alpha * (((u0 * u0) * (u0 * -0.3333333333333333f)) + (u0 * (u0 * -0.5f)))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * ((alpha * u0) - (alpha * (((u0 * u0) * (u0 * (-0.3333333333333333e0))) + (u0 * (u0 * (-0.5e0))))))
end function
function code(alpha, u0) return Float32(alpha * Float32(Float32(alpha * u0) - Float32(alpha * Float32(Float32(Float32(u0 * u0) * Float32(u0 * Float32(-0.3333333333333333))) + Float32(u0 * Float32(u0 * Float32(-0.5))))))) end
function tmp = code(alpha, u0) tmp = alpha * ((alpha * u0) - (alpha * (((u0 * u0) * (u0 * single(-0.3333333333333333))) + (u0 * (u0 * single(-0.5)))))); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot u0 - \alpha \cdot \left(\left(u0 \cdot u0\right) \cdot \left(u0 \cdot -0.3333333333333333\right) + u0 \cdot \left(u0 \cdot -0.5\right)\right)\right)
\end{array}
Initial program 57.2%
associate-*l*57.1%
sub-neg57.1%
log1p-def99.1%
Simplified99.1%
Taylor expanded in u0 around 0 90.8%
+-commutative90.8%
mul-1-neg90.8%
unsub-neg90.8%
*-commutative90.8%
associate-*r*90.8%
*-commutative90.8%
associate-*r*90.8%
distribute-rgt-out90.8%
+-commutative90.8%
cube-mult90.8%
unpow290.8%
associate-*r*90.8%
distribute-rgt-out90.8%
unpow290.8%
Simplified90.8%
distribute-lft-in90.8%
*-commutative90.8%
associate-*r*90.8%
Applied egg-rr90.8%
Final simplification90.8%
(FPCore (alpha u0) :precision binary32 (* alpha (- (* alpha u0) (* alpha (* (* u0 u0) (+ -0.5 (* u0 -0.3333333333333333)))))))
float code(float alpha, float u0) {
return alpha * ((alpha * u0) - (alpha * ((u0 * u0) * (-0.5f + (u0 * -0.3333333333333333f)))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * ((alpha * u0) - (alpha * ((u0 * u0) * ((-0.5e0) + (u0 * (-0.3333333333333333e0))))))
end function
function code(alpha, u0) return Float32(alpha * Float32(Float32(alpha * u0) - Float32(alpha * Float32(Float32(u0 * u0) * Float32(Float32(-0.5) + Float32(u0 * Float32(-0.3333333333333333))))))) end
function tmp = code(alpha, u0) tmp = alpha * ((alpha * u0) - (alpha * ((u0 * u0) * (single(-0.5) + (u0 * single(-0.3333333333333333)))))); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot u0 - \alpha \cdot \left(\left(u0 \cdot u0\right) \cdot \left(-0.5 + u0 \cdot -0.3333333333333333\right)\right)\right)
\end{array}
Initial program 57.2%
associate-*l*57.1%
sub-neg57.1%
log1p-def99.1%
Simplified99.1%
Taylor expanded in u0 around 0 90.8%
+-commutative90.8%
mul-1-neg90.8%
unsub-neg90.8%
*-commutative90.8%
associate-*r*90.8%
*-commutative90.8%
associate-*r*90.8%
distribute-rgt-out90.8%
+-commutative90.8%
cube-mult90.8%
unpow290.8%
associate-*r*90.8%
distribute-rgt-out90.8%
unpow290.8%
Simplified90.8%
Final simplification90.8%
(FPCore (alpha u0) :precision binary32 (* (* alpha alpha) (- u0 (* (* u0 u0) (+ -0.5 (* u0 -0.3333333333333333))))))
float code(float alpha, float u0) {
return (alpha * alpha) * (u0 - ((u0 * u0) * (-0.5f + (u0 * -0.3333333333333333f))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = (alpha * alpha) * (u0 - ((u0 * u0) * ((-0.5e0) + (u0 * (-0.3333333333333333e0)))))
end function
function code(alpha, u0) return Float32(Float32(alpha * alpha) * Float32(u0 - Float32(Float32(u0 * u0) * Float32(Float32(-0.5) + Float32(u0 * Float32(-0.3333333333333333)))))) end
function tmp = code(alpha, u0) tmp = (alpha * alpha) * (u0 - ((u0 * u0) * (single(-0.5) + (u0 * single(-0.3333333333333333))))); end
\begin{array}{l}
\\
\left(\alpha \cdot \alpha\right) \cdot \left(u0 - \left(u0 \cdot u0\right) \cdot \left(-0.5 + u0 \cdot -0.3333333333333333\right)\right)
\end{array}
Initial program 57.2%
Taylor expanded in u0 around 0 90.7%
+-commutative90.7%
mul-1-neg90.7%
unsub-neg90.7%
+-commutative90.7%
cube-mult90.7%
unpow290.7%
associate-*r*90.7%
distribute-rgt-out90.7%
unpow290.7%
Simplified90.7%
Final simplification90.7%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha (* u0 (+ (* u0 0.5) 1.0)))))
float code(float alpha, float u0) {
return alpha * (alpha * (u0 * ((u0 * 0.5f) + 1.0f)));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (alpha * (u0 * ((u0 * 0.5e0) + 1.0e0)))
end function
function code(alpha, u0) return Float32(alpha * Float32(alpha * Float32(u0 * Float32(Float32(u0 * Float32(0.5)) + Float32(1.0))))) end
function tmp = code(alpha, u0) tmp = alpha * (alpha * (u0 * ((u0 * single(0.5)) + single(1.0)))); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot \left(u0 \cdot \left(u0 \cdot 0.5 + 1\right)\right)\right)
\end{array}
Initial program 57.2%
associate-*l*57.1%
sub-neg57.1%
log1p-def99.1%
Simplified99.1%
Taylor expanded in u0 around 0 86.1%
+-commutative86.1%
fma-def86.2%
unpow286.2%
associate-*r*86.2%
*-commutative86.2%
unpow286.2%
unpow286.2%
associate-*r*86.2%
Simplified86.2%
fma-udef86.1%
associate-*r*86.1%
*-commutative86.1%
associate-*r*86.1%
distribute-rgt-out86.1%
associate-*l*86.1%
*-commutative86.1%
Applied egg-rr86.1%
*-commutative86.1%
distribute-lft-out86.1%
Simplified86.1%
Taylor expanded in alpha around 0 86.0%
Final simplification86.0%
(FPCore (alpha u0) :precision binary32 (* alpha (* u0 (+ alpha (* u0 (* alpha 0.5))))))
float code(float alpha, float u0) {
return alpha * (u0 * (alpha + (u0 * (alpha * 0.5f))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (u0 * (alpha + (u0 * (alpha * 0.5e0))))
end function
function code(alpha, u0) return Float32(alpha * Float32(u0 * Float32(alpha + Float32(u0 * Float32(alpha * Float32(0.5)))))) end
function tmp = code(alpha, u0) tmp = alpha * (u0 * (alpha + (u0 * (alpha * single(0.5))))); end
\begin{array}{l}
\\
\alpha \cdot \left(u0 \cdot \left(\alpha + u0 \cdot \left(\alpha \cdot 0.5\right)\right)\right)
\end{array}
Initial program 57.2%
associate-*l*57.1%
sub-neg57.1%
log1p-def99.1%
Simplified99.1%
Taylor expanded in u0 around 0 86.1%
+-commutative86.1%
fma-def86.2%
unpow286.2%
associate-*r*86.2%
*-commutative86.2%
unpow286.2%
unpow286.2%
associate-*r*86.2%
Simplified86.2%
fma-udef86.1%
associate-*r*86.1%
*-commutative86.1%
associate-*r*86.1%
distribute-rgt-out86.1%
associate-*l*86.1%
*-commutative86.1%
Applied egg-rr86.1%
*-commutative86.1%
distribute-lft-out86.1%
Simplified86.1%
Final simplification86.1%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha (- u0 (* u0 (* u0 -0.5))))))
float code(float alpha, float u0) {
return alpha * (alpha * (u0 - (u0 * (u0 * -0.5f))));
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (alpha * (u0 - (u0 * (u0 * (-0.5e0)))))
end function
function code(alpha, u0) return Float32(alpha * Float32(alpha * Float32(u0 - Float32(u0 * Float32(u0 * Float32(-0.5)))))) end
function tmp = code(alpha, u0) tmp = alpha * (alpha * (u0 - (u0 * (u0 * single(-0.5))))); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot \left(u0 - u0 \cdot \left(u0 \cdot -0.5\right)\right)\right)
\end{array}
Initial program 57.2%
associate-*l*57.1%
sub-neg57.1%
log1p-def99.1%
Simplified99.1%
Taylor expanded in u0 around 0 86.1%
+-commutative86.1%
mul-1-neg86.1%
unsub-neg86.1%
*-commutative86.1%
associate-*r*86.1%
*-commutative86.1%
distribute-rgt-out--86.3%
*-commutative86.3%
unpow286.3%
associate-*l*86.3%
Simplified86.3%
Final simplification86.3%
(FPCore (alpha u0) :precision binary32 (* alpha (* alpha u0)))
float code(float alpha, float u0) {
return alpha * (alpha * u0);
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = alpha * (alpha * u0)
end function
function code(alpha, u0) return Float32(alpha * Float32(alpha * u0)) end
function tmp = code(alpha, u0) tmp = alpha * (alpha * u0); end
\begin{array}{l}
\\
\alpha \cdot \left(\alpha \cdot u0\right)
\end{array}
Initial program 57.2%
associate-*l*57.1%
sub-neg57.1%
log1p-def99.1%
Simplified99.1%
Taylor expanded in u0 around 0 73.7%
unpow273.7%
associate-*l*73.7%
Simplified73.7%
Final simplification73.7%
(FPCore (alpha u0) :precision binary32 (* u0 (* alpha alpha)))
float code(float alpha, float u0) {
return u0 * (alpha * alpha);
}
real(4) function code(alpha, u0)
real(4), intent (in) :: alpha
real(4), intent (in) :: u0
code = u0 * (alpha * alpha)
end function
function code(alpha, u0) return Float32(u0 * Float32(alpha * alpha)) end
function tmp = code(alpha, u0) tmp = u0 * (alpha * alpha); end
\begin{array}{l}
\\
u0 \cdot \left(\alpha \cdot \alpha\right)
\end{array}
Initial program 57.2%
associate-*l*57.1%
sub-neg57.1%
log1p-def99.1%
Simplified99.1%
Taylor expanded in u0 around 0 73.7%
unpow273.7%
Simplified73.7%
Final simplification73.7%
herbie shell --seed 2023293
(FPCore (alpha u0)
:name "Beckmann Distribution sample, tan2theta, alphax == alphay"
:precision binary32
:pre (and (and (<= 0.0001 alpha) (<= alpha 1.0)) (and (<= 2.328306437e-10 u0) (<= u0 1.0)))
(* (* (- alpha) alpha) (log (- 1.0 u0))))