
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (pow (pow (/ u1 (- 1.0 u1)) 2.0) 0.25) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return powf(powf((u1 / (1.0f - u1)), 2.0f), 0.25f) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((u1 / (1.0e0 - u1)) ** 2.0e0) ** 0.25e0) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(((Float32(u1 / Float32(Float32(1.0) - u1)) ^ Float32(2.0)) ^ Float32(0.25)) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((u1 / (single(1.0) - u1)) ^ single(2.0)) ^ single(0.25)) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
{\left({\left(\frac{u1}{1 - u1}\right)}^{2}\right)}^{0.25} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.5%
pow1/298.5%
metadata-eval98.5%
metadata-eval98.5%
metadata-eval98.5%
pow-prod-up97.8%
pow-prod-down98.5%
pow298.5%
metadata-eval98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* 39.47841760436263 (* u2 u2))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((39.47841760436263f * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt((39.47841760436263e0 * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32(Float32(39.47841760436263) * Float32(u2 * u2))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt((single(39.47841760436263) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{39.47841760436263 \cdot \left(u2 \cdot u2\right)}\right)
\end{array}
Initial program 98.5%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.5%
swap-sqr98.1%
metadata-eval98.5%
Applied egg-rr98.5%
unpow1/298.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.004900000058114529) (sqrt (* 39.47841760436263 (/ (* u1 (* u2 u2)) (- 1.0 u1)))) (* (sin (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.004900000058114529f) {
tmp = sqrtf((39.47841760436263f * ((u1 * (u2 * u2)) / (1.0f - u1))));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.004900000058114529e0) then
tmp = sqrt((39.47841760436263e0 * ((u1 * (u2 * u2)) / (1.0e0 - u1))))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.004900000058114529)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 * Float32(u2 * u2)) / Float32(Float32(1.0) - u1)))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.004900000058114529)) tmp = sqrt((single(39.47841760436263) * ((u1 * (u2 * u2)) / (single(1.0) - u1)))); else tmp = sin((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.004900000058114529:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \frac{u1 \cdot \left(u2 \cdot u2\right)}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.00490000006Initial program 98.6%
Taylor expanded in u2 around 0 97.7%
add-sqr-sqrt97.2%
sqrt-unprod97.7%
*-commutative97.7%
*-commutative97.7%
swap-sqr97.5%
swap-sqr97.6%
add-sqr-sqrt97.8%
metadata-eval98.2%
Applied egg-rr98.2%
associate-*l/98.3%
Simplified98.3%
if 0.00490000006 < (*.f32 314159265359/50000000000 u2) Initial program 98.2%
Taylor expanded in u1 around 0 78.5%
Final simplification92.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (/ u2 (/ (- 1.0 u1) (* u2 39.47841760436263))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (u2 / ((1.0f - u1) / (u2 * 39.47841760436263f)))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (u2 / ((1.0e0 - u1) / (u2 * 39.47841760436263e0)))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(u2 / Float32(Float32(Float32(1.0) - u1) / Float32(u2 * Float32(39.47841760436263)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (u2 / ((single(1.0) - u1) / (u2 * single(39.47841760436263)))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \frac{u2}{\frac{1 - u1}{u2 \cdot 39.47841760436263}}}
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 84.4%
pow1/284.4%
sqr-pow84.3%
clear-num84.4%
inv-pow84.4%
metadata-eval84.4%
metadata-eval84.4%
pow-pow84.4%
metadata-eval84.4%
metadata-eval84.4%
clear-num84.3%
inv-pow84.3%
metadata-eval84.3%
metadata-eval84.3%
pow-pow84.3%
metadata-eval84.3%
metadata-eval84.3%
Applied egg-rr84.3%
pow-sqr84.5%
metadata-eval84.5%
Simplified84.5%
add-sqr-sqrt84.1%
sqrt-unprod84.5%
swap-sqr84.4%
metadata-eval84.6%
swap-sqr84.7%
pow-prod-up84.8%
metadata-eval84.8%
inv-pow84.8%
clear-num84.8%
Applied egg-rr84.8%
*-commutative84.8%
associate-*l/84.9%
associate-*l/84.8%
Simplified84.8%
Taylor expanded in u2 around 0 84.9%
associate-*r/84.8%
*-commutative84.8%
unpow284.8%
associate-*r*84.8%
associate-*r/84.8%
associate-*l*84.8%
associate-/l*84.9%
Simplified84.9%
Final simplification84.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (/ (* u1 (* u2 u2)) (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 * (u2 * u2)) / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 * (u2 * u2)) / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 * Float32(u2 * u2)) / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 * (u2 * u2)) / (single(1.0) - u1)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \frac{u1 \cdot \left(u2 \cdot u2\right)}{1 - u1}}
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 84.4%
add-sqr-sqrt84.1%
sqrt-unprod84.4%
*-commutative84.4%
*-commutative84.4%
swap-sqr84.3%
swap-sqr84.4%
add-sqr-sqrt84.5%
metadata-eval84.8%
Applied egg-rr84.8%
associate-*l/84.9%
Simplified84.9%
Final simplification84.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (pow (+ (/ 1.0 u1) -1.0) -0.5))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * powf(((1.0f / u1) + -1.0f), -0.5f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * (((1.0e0 / u1) + (-1.0e0)) ** (-0.5e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * (Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)) ^ Float32(-0.5)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * (((single(1.0) / u1) + single(-1.0)) ^ single(-0.5))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot {\left(\frac{1}{u1} + -1\right)}^{-0.5}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 84.4%
pow1/284.4%
sqr-pow84.3%
clear-num84.4%
inv-pow84.4%
metadata-eval84.4%
metadata-eval84.4%
pow-pow84.4%
metadata-eval84.4%
metadata-eval84.4%
clear-num84.3%
inv-pow84.3%
metadata-eval84.3%
metadata-eval84.3%
pow-pow84.3%
metadata-eval84.3%
metadata-eval84.3%
Applied egg-rr84.3%
pow-sqr84.5%
metadata-eval84.5%
div-sub84.5%
*-inverses84.5%
sub-neg84.5%
metadata-eval84.5%
Simplified84.5%
Final simplification84.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (pow (/ (- 1.0 u1) u1) -0.5))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * powf(((1.0f - u1) / u1), -0.5f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * (((1.0e0 - u1) / u1) ** (-0.5e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * (Float32(Float32(Float32(1.0) - u1) / u1) ^ Float32(-0.5)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * (((single(1.0) - u1) / u1) ^ single(-0.5))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot {\left(\frac{1 - u1}{u1}\right)}^{-0.5}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 84.4%
pow1/284.4%
sqr-pow84.3%
clear-num84.4%
inv-pow84.4%
metadata-eval84.4%
metadata-eval84.4%
pow-pow84.4%
metadata-eval84.4%
metadata-eval84.4%
clear-num84.3%
inv-pow84.3%
metadata-eval84.3%
metadata-eval84.3%
pow-pow84.3%
metadata-eval84.3%
metadata-eval84.3%
Applied egg-rr84.3%
pow-sqr84.5%
metadata-eval84.5%
Simplified84.5%
Final simplification84.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 84.4%
Final simplification84.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 6.28318530718 u2) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 84.4%
*-commutative84.4%
associate-*r*84.4%
Simplified84.4%
Final simplification84.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.5%
Taylor expanded in u2 around 0 84.4%
Taylor expanded in u1 around 0 65.8%
Final simplification65.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (+ (* u1 6.28318530718) 3.14159265359)))
float code(float cosTheta_i, float u1, float u2) {
return u2 * ((u1 * 6.28318530718f) + 3.14159265359f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * ((u1 * 6.28318530718e0) + 3.14159265359e0)
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(u1 * Float32(6.28318530718)) + Float32(3.14159265359))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * ((u1 * single(6.28318530718)) + single(3.14159265359)); end
\begin{array}{l}
\\
u2 \cdot \left(u1 \cdot 6.28318530718 + 3.14159265359\right)
\end{array}
Initial program 98.5%
Taylor expanded in u1 around 0 86.8%
+-commutative86.8%
unpow286.8%
fma-udef86.8%
Simplified86.8%
Taylor expanded in u2 around 0 74.9%
associate-*r*74.8%
+-commutative74.8%
unpow274.8%
fma-udef74.8%
Simplified74.8%
Taylor expanded in u1 around inf 20.4%
+-commutative20.4%
associate-*r*20.4%
distribute-rgt-out20.4%
Simplified20.4%
Final simplification20.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 6.28318530718 u2) (+ u1 0.5)))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) * (u1 + 0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) * (u1 + 0.5e0)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) * Float32(u1 + Float32(0.5))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) * (u1 + single(0.5)); end
\begin{array}{l}
\\
\left(6.28318530718 \cdot u2\right) \cdot \left(u1 + 0.5\right)
\end{array}
Initial program 98.5%
Taylor expanded in u1 around 0 86.8%
+-commutative86.8%
unpow286.8%
fma-udef86.8%
Simplified86.8%
Taylor expanded in u2 around 0 74.9%
associate-*r*74.8%
+-commutative74.8%
unpow274.8%
fma-udef74.8%
Simplified74.8%
Taylor expanded in u1 around inf 20.4%
+-commutative20.4%
Simplified20.4%
Final simplification20.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 u2))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * u2;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * u2
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * u2) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * u2; end
\begin{array}{l}
\\
6.28318530718 \cdot u2
\end{array}
Initial program 98.5%
pow1/298.5%
metadata-eval98.5%
metadata-eval98.5%
metadata-eval98.5%
pow-prod-up97.8%
pow-prod-down98.5%
pow298.5%
metadata-eval98.5%
Applied egg-rr98.5%
Taylor expanded in u1 around -inf 20.1%
Taylor expanded in u2 around 0 19.4%
Final simplification19.4%
herbie shell --seed 2023292
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))