
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
-0.5625
(/ (* a a) (/ (pow b 5.0) (pow c 3.0)))
(fma
-0.5
(/ c b)
(fma
-0.375
(/ a (/ (pow b 3.0) (* c c)))
(/ (* (pow (* a c) 4.0) -1.0546875) (* a (pow b 7.0)))))))
double code(double a, double b, double c) {
return fma(-0.5625, ((a * a) / (pow(b, 5.0) / pow(c, 3.0))), fma(-0.5, (c / b), fma(-0.375, (a / (pow(b, 3.0) / (c * c))), ((pow((a * c), 4.0) * -1.0546875) / (a * pow(b, 7.0))))));
}
function code(a, b, c) return fma(-0.5625, Float64(Float64(a * a) / Float64((b ^ 5.0) / (c ^ 3.0))), fma(-0.5, Float64(c / b), fma(-0.375, Float64(a / Float64((b ^ 3.0) / Float64(c * c))), Float64(Float64((Float64(a * c) ^ 4.0) * -1.0546875) / Float64(a * (b ^ 7.0)))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[(a * a), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * -1.0546875), $MachinePrecision] / N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{a \cdot a}{\frac{{b}^{5}}{{c}^{3}}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, \mathsf{fma}\left(-0.375, \frac{a}{\frac{{b}^{3}}{c \cdot c}}, \frac{{\left(a \cdot c\right)}^{4} \cdot -1.0546875}{a \cdot {b}^{7}}\right)\right)\right)
\end{array}
Initial program 18.6%
sqr-neg18.6%
sqr-neg18.6%
associate-*l*18.6%
Simplified18.6%
Taylor expanded in b around inf 97.9%
Simplified97.9%
Taylor expanded in a around 0 97.9%
distribute-rgt-out97.9%
associate-*r*97.9%
*-commutative97.9%
associate-*r*97.9%
distribute-rgt-out97.9%
*-commutative97.9%
Simplified97.9%
Final simplification97.9%
(FPCore (a b c) :precision binary64 (fma -0.5625 (/ (* a a) (/ (pow b 5.0) (pow c 3.0))) (fma -0.5 (/ c b) (* -0.375 (/ a (/ (pow b 3.0) (* c c)))))))
double code(double a, double b, double c) {
return fma(-0.5625, ((a * a) / (pow(b, 5.0) / pow(c, 3.0))), fma(-0.5, (c / b), (-0.375 * (a / (pow(b, 3.0) / (c * c))))));
}
function code(a, b, c) return fma(-0.5625, Float64(Float64(a * a) / Float64((b ^ 5.0) / (c ^ 3.0))), fma(-0.5, Float64(c / b), Float64(-0.375 * Float64(a / Float64((b ^ 3.0) / Float64(c * c)))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[(a * a), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{a \cdot a}{\frac{{b}^{5}}{{c}^{3}}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, -0.375 \cdot \frac{a}{\frac{{b}^{3}}{c \cdot c}}\right)\right)
\end{array}
Initial program 18.6%
sqr-neg18.6%
sqr-neg18.6%
associate-*l*18.6%
Simplified18.6%
Taylor expanded in b around inf 97.0%
fma-def97.0%
associate-/l*97.0%
unpow297.0%
fma-def97.0%
associate-/l*97.0%
unpow297.0%
Simplified97.0%
Final simplification97.0%
(FPCore (a b c) :precision binary64 (/ (fma -1.6875 (/ (* (* a c) (* (* a c) (* a c))) (pow b 5.0)) (fma -1.5 (/ a (/ b c)) (* -1.125 (/ (* (* a a) (* c c)) (pow b 3.0))))) (* a 3.0)))
double code(double a, double b, double c) {
return fma(-1.6875, (((a * c) * ((a * c) * (a * c))) / pow(b, 5.0)), fma(-1.5, (a / (b / c)), (-1.125 * (((a * a) * (c * c)) / pow(b, 3.0))))) / (a * 3.0);
}
function code(a, b, c) return Float64(fma(-1.6875, Float64(Float64(Float64(a * c) * Float64(Float64(a * c) * Float64(a * c))) / (b ^ 5.0)), fma(-1.5, Float64(a / Float64(b / c)), Float64(-1.125 * Float64(Float64(Float64(a * a) * Float64(c * c)) / (b ^ 3.0))))) / Float64(a * 3.0)) end
code[a_, b_, c_] := N[(N[(-1.6875 * N[(N[(N[(a * c), $MachinePrecision] * N[(N[(a * c), $MachinePrecision] * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-1.5 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(-1.125 * N[(N[(N[(a * a), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-1.6875, \frac{\left(a \cdot c\right) \cdot \left(\left(a \cdot c\right) \cdot \left(a \cdot c\right)\right)}{{b}^{5}}, \mathsf{fma}\left(-1.5, \frac{a}{\frac{b}{c}}, -1.125 \cdot \frac{\left(a \cdot a\right) \cdot \left(c \cdot c\right)}{{b}^{3}}\right)\right)}{a \cdot 3}
\end{array}
Initial program 18.6%
sqr-neg18.6%
sqr-neg18.6%
associate-*l*18.6%
Simplified18.6%
Taylor expanded in b around inf 96.4%
fma-def96.4%
cube-prod96.4%
fma-def96.4%
associate-/l*96.3%
unpow296.3%
unpow296.3%
Simplified96.3%
unpow396.3%
Applied egg-rr96.3%
Final simplification96.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -2e-20) (* (/ 0.3333333333333333 a) (- (sqrt (fma b b (* a (* c -3.0)))) b)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -2e-20) {
tmp = (0.3333333333333333 / a) * (sqrt(fma(b, b, (a * (c * -3.0)))) - b);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -2e-20) tmp = Float64(Float64(0.3333333333333333 / a) * Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -2e-20], N[(N[(0.3333333333333333 / a), $MachinePrecision] * N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -2 \cdot 10^{-20}:\\
\;\;\;\;\frac{0.3333333333333333}{a} \cdot \left(\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -1.99999999999999989e-20Initial program 65.2%
neg-sub065.2%
sqr-neg65.2%
associate-+l-65.2%
sub0-neg65.2%
neg-mul-165.2%
Simplified65.5%
add-cbrt-cube65.5%
pow365.5%
Applied egg-rr65.5%
rem-cbrt-cube65.5%
div-sub64.0%
div-inv62.8%
metadata-eval62.8%
div-inv64.3%
metadata-eval64.3%
Applied egg-rr64.3%
div-sub65.5%
*-lft-identity65.5%
associate-*l/65.6%
*-commutative65.6%
associate-/r*65.6%
metadata-eval65.6%
Simplified65.6%
if -1.99999999999999989e-20 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 6.2%
sqr-neg6.2%
sqr-neg6.2%
associate-*l*6.2%
Simplified6.2%
Taylor expanded in b around inf 98.2%
Final simplification91.4%
(FPCore (a b c) :precision binary64 (fma -0.375 (* (* c c) (/ a (pow b 3.0))) (/ -0.5 (/ b c))))
double code(double a, double b, double c) {
return fma(-0.375, ((c * c) * (a / pow(b, 3.0))), (-0.5 / (b / c)));
}
function code(a, b, c) return fma(-0.375, Float64(Float64(c * c) * Float64(a / (b ^ 3.0))), Float64(-0.5 / Float64(b / c))) end
code[a_, b_, c_] := N[(-0.375 * N[(N[(c * c), $MachinePrecision] * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.375, \left(c \cdot c\right) \cdot \frac{a}{{b}^{3}}, \frac{-0.5}{\frac{b}{c}}\right)
\end{array}
Initial program 18.6%
sqr-neg18.6%
sqr-neg18.6%
associate-*l*18.6%
Simplified18.6%
Taylor expanded in b around inf 96.4%
fma-def96.4%
cube-prod96.4%
fma-def96.4%
associate-/l*96.3%
unpow296.3%
unpow296.3%
Simplified96.3%
Taylor expanded in a around 0 95.0%
+-commutative95.0%
fma-def95.0%
associate-/l*95.0%
associate-/r/95.0%
unpow295.0%
associate-*r/95.0%
associate-/l*94.7%
Simplified94.7%
Final simplification94.7%
(FPCore (a b c) :precision binary64 (fma -0.375 (/ a (/ (pow b 3.0) (* c c))) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
return fma(-0.375, (a / (pow(b, 3.0) / (c * c))), (-0.5 * (c / b)));
}
function code(a, b, c) return fma(-0.375, Float64(a / Float64((b ^ 3.0) / Float64(c * c))), Float64(-0.5 * Float64(c / b))) end
code[a_, b_, c_] := N[(-0.375 * N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.375, \frac{a}{\frac{{b}^{3}}{c \cdot c}}, -0.5 \cdot \frac{c}{b}\right)
\end{array}
Initial program 18.6%
sqr-neg18.6%
sqr-neg18.6%
associate-*l*18.6%
Simplified18.6%
Taylor expanded in b around inf 95.0%
+-commutative95.0%
fma-def95.0%
associate-/l*95.0%
unpow295.0%
Simplified95.0%
Final simplification95.0%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 18.6%
sqr-neg18.6%
sqr-neg18.6%
associate-*l*18.6%
Simplified18.6%
Taylor expanded in b around inf 89.7%
Final simplification89.7%
herbie shell --seed 2023292
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))