
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (+ 1.0 (* (* v v) -5.0)) (* t (* (* PI (sqrt (fma v (* v -6.0) 2.0))) (- 1.0 (* v v))))))
double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / (t * ((((double) M_PI) * sqrt(fma(v, (v * -6.0), 2.0))) * (1.0 - (v * v))));
}
function code(v, t) return Float64(Float64(1.0 + Float64(Float64(v * v) * -5.0)) / Float64(t * Float64(Float64(pi * sqrt(fma(v, Float64(v * -6.0), 2.0))) * Float64(1.0 - Float64(v * v))))) end
code[v_, t_] := N[(N[(1.0 + N[(N[(v * v), $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision] / N[(t * N[(N[(Pi * N[Sqrt[N[(v * N[(v * -6.0), $MachinePrecision] + 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \left(v \cdot v\right) \cdot -5}{t \cdot \left(\left(\pi \cdot \sqrt{\mathsf{fma}\left(v, v \cdot -6, 2\right)}\right) \cdot \left(1 - v \cdot v\right)\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
associate-*r*99.4%
associate-*r*99.4%
*-commutative99.4%
associate-*l*99.4%
expm1-log1p-u73.0%
expm1-udef27.1%
Applied egg-rr27.1%
expm1-def73.0%
expm1-log1p99.4%
*-commutative99.4%
associate-*l*99.5%
associate-*l*99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (v t) :precision binary64 (/ (+ 1.0 (* (* v v) -5.0)) (* t (* (* PI (- 1.0 (* v v))) (sqrt (+ 2.0 (* (* v v) -6.0)))))))
double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / (t * ((((double) M_PI) * (1.0 - (v * v))) * sqrt((2.0 + ((v * v) * -6.0)))));
}
public static double code(double v, double t) {
return (1.0 + ((v * v) * -5.0)) / (t * ((Math.PI * (1.0 - (v * v))) * Math.sqrt((2.0 + ((v * v) * -6.0)))));
}
def code(v, t): return (1.0 + ((v * v) * -5.0)) / (t * ((math.pi * (1.0 - (v * v))) * math.sqrt((2.0 + ((v * v) * -6.0)))))
function code(v, t) return Float64(Float64(1.0 + Float64(Float64(v * v) * -5.0)) / Float64(t * Float64(Float64(pi * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 + Float64(Float64(v * v) * -6.0)))))) end
function tmp = code(v, t) tmp = (1.0 + ((v * v) * -5.0)) / (t * ((pi * (1.0 - (v * v))) * sqrt((2.0 + ((v * v) * -6.0))))); end
code[v_, t_] := N[(N[(1.0 + N[(N[(v * v), $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision] / N[(t * N[(N[(Pi * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 + N[(N[(v * v), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \left(v \cdot v\right) \cdot -5}{t \cdot \left(\left(\pi \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 + \left(v \cdot v\right) \cdot -6}\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
associate-*r*99.4%
associate-*r*99.4%
*-commutative99.4%
associate-*l*99.4%
expm1-log1p-u73.0%
expm1-udef27.1%
Applied egg-rr27.1%
expm1-def73.0%
expm1-log1p99.4%
*-commutative99.4%
associate-*l*99.5%
associate-*l*99.6%
Simplified99.6%
Taylor expanded in t around 0 99.3%
associate-*l*99.5%
unpow299.5%
*-commutative99.5%
unpow299.5%
Simplified99.5%
Final simplification99.5%
(FPCore (v t) :precision binary64 (* (sqrt 0.5) (/ 1.0 (* t PI))))
double code(double v, double t) {
return sqrt(0.5) * (1.0 / (t * ((double) M_PI)));
}
public static double code(double v, double t) {
return Math.sqrt(0.5) * (1.0 / (t * Math.PI));
}
def code(v, t): return math.sqrt(0.5) * (1.0 / (t * math.pi))
function code(v, t) return Float64(sqrt(0.5) * Float64(1.0 / Float64(t * pi))) end
function tmp = code(v, t) tmp = sqrt(0.5) * (1.0 / (t * pi)); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] * N[(1.0 / N[(t * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5} \cdot \frac{1}{t \cdot \pi}
\end{array}
Initial program 99.4%
associate-*l*99.4%
associate-/r*99.4%
sub-neg99.4%
+-commutative99.4%
sqr-neg99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
fma-def99.4%
sqr-neg99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in v around 0 97.6%
div-inv97.6%
*-commutative97.6%
Applied egg-rr97.6%
Final simplification97.6%
(FPCore (v t) :precision binary64 (/ 1.0 (* t (* PI (sqrt 2.0)))))
double code(double v, double t) {
return 1.0 / (t * (((double) M_PI) * sqrt(2.0)));
}
public static double code(double v, double t) {
return 1.0 / (t * (Math.PI * Math.sqrt(2.0)));
}
def code(v, t): return 1.0 / (t * (math.pi * math.sqrt(2.0)))
function code(v, t) return Float64(1.0 / Float64(t * Float64(pi * sqrt(2.0)))) end
function tmp = code(v, t) tmp = 1.0 / (t * (pi * sqrt(2.0))); end
code[v_, t_] := N[(1.0 / N[(t * N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{t \cdot \left(\pi \cdot \sqrt{2}\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.2%
*-commutative98.2%
Simplified98.2%
Final simplification98.2%
(FPCore (v t) :precision binary64 (/ (/ 1.0 (* PI (sqrt 2.0))) t))
double code(double v, double t) {
return (1.0 / (((double) M_PI) * sqrt(2.0))) / t;
}
public static double code(double v, double t) {
return (1.0 / (Math.PI * Math.sqrt(2.0))) / t;
}
def code(v, t): return (1.0 / (math.pi * math.sqrt(2.0))) / t
function code(v, t) return Float64(Float64(1.0 / Float64(pi * sqrt(2.0))) / t) end
function tmp = code(v, t) tmp = (1.0 / (pi * sqrt(2.0))) / t; end
code[v_, t_] := N[(N[(1.0 / N[(Pi * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi \cdot \sqrt{2}}}{t}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in v around 0 98.2%
associate-/r*98.1%
*-commutative98.1%
Simplified98.1%
div-inv98.2%
*-commutative98.2%
Applied egg-rr98.2%
associate-*l/98.5%
*-un-lft-identity98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* t PI)))
double code(double v, double t) {
return sqrt(0.5) / (t * ((double) M_PI));
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (t * Math.PI);
}
def code(v, t): return math.sqrt(0.5) / (t * math.pi)
function code(v, t) return Float64(sqrt(0.5) / Float64(t * pi)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (t * pi); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(t * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{t \cdot \pi}
\end{array}
Initial program 99.4%
associate-*l*99.4%
associate-/r*99.4%
sub-neg99.4%
+-commutative99.4%
sqr-neg99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
fma-def99.4%
sqr-neg99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in v around 0 97.6%
Final simplification97.6%
herbie shell --seed 2023292
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))