
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -9.2e-28)
(/ x y)
(if (<= y 1.35e-149)
1.0
(if (<= y 4e-100) (/ x y) (if (<= y 1.25e+61) 1.0 (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -9.2e-28) {
tmp = x / y;
} else if (y <= 1.35e-149) {
tmp = 1.0;
} else if (y <= 4e-100) {
tmp = x / y;
} else if (y <= 1.25e+61) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-9.2d-28)) then
tmp = x / y
else if (y <= 1.35d-149) then
tmp = 1.0d0
else if (y <= 4d-100) then
tmp = x / y
else if (y <= 1.25d+61) then
tmp = 1.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -9.2e-28) {
tmp = x / y;
} else if (y <= 1.35e-149) {
tmp = 1.0;
} else if (y <= 4e-100) {
tmp = x / y;
} else if (y <= 1.25e+61) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -9.2e-28: tmp = x / y elif y <= 1.35e-149: tmp = 1.0 elif y <= 4e-100: tmp = x / y elif y <= 1.25e+61: tmp = 1.0 else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (y <= -9.2e-28) tmp = Float64(x / y); elseif (y <= 1.35e-149) tmp = 1.0; elseif (y <= 4e-100) tmp = Float64(x / y); elseif (y <= 1.25e+61) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -9.2e-28) tmp = x / y; elseif (y <= 1.35e-149) tmp = 1.0; elseif (y <= 4e-100) tmp = x / y; elseif (y <= 1.25e+61) tmp = 1.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -9.2e-28], N[(x / y), $MachinePrecision], If[LessEqual[y, 1.35e-149], 1.0, If[LessEqual[y, 4e-100], N[(x / y), $MachinePrecision], If[LessEqual[y, 1.25e+61], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.2 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-149}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-100}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+61}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if y < -9.19999999999999942e-28 or 1.35000000000000007e-149 < y < 4.0000000000000001e-100 or 1.25000000000000004e61 < y Initial program 100.0%
Taylor expanded in x around 0 77.6%
if -9.19999999999999942e-28 < y < 1.35000000000000007e-149 or 4.0000000000000001e-100 < y < 1.25000000000000004e61Initial program 100.0%
Taylor expanded in x around inf 76.1%
Final simplification76.9%
(FPCore (x y)
:precision binary64
(if (<= y -4.9e-25)
(/ x y)
(if (<= y 1.35e-149)
(- 1.0 (/ y x))
(if (<= y 4e-100) (/ x y) (if (<= y 2.25e+61) 1.0 (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -4.9e-25) {
tmp = x / y;
} else if (y <= 1.35e-149) {
tmp = 1.0 - (y / x);
} else if (y <= 4e-100) {
tmp = x / y;
} else if (y <= 2.25e+61) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.9d-25)) then
tmp = x / y
else if (y <= 1.35d-149) then
tmp = 1.0d0 - (y / x)
else if (y <= 4d-100) then
tmp = x / y
else if (y <= 2.25d+61) then
tmp = 1.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.9e-25) {
tmp = x / y;
} else if (y <= 1.35e-149) {
tmp = 1.0 - (y / x);
} else if (y <= 4e-100) {
tmp = x / y;
} else if (y <= 2.25e+61) {
tmp = 1.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.9e-25: tmp = x / y elif y <= 1.35e-149: tmp = 1.0 - (y / x) elif y <= 4e-100: tmp = x / y elif y <= 2.25e+61: tmp = 1.0 else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (y <= -4.9e-25) tmp = Float64(x / y); elseif (y <= 1.35e-149) tmp = Float64(1.0 - Float64(y / x)); elseif (y <= 4e-100) tmp = Float64(x / y); elseif (y <= 2.25e+61) tmp = 1.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.9e-25) tmp = x / y; elseif (y <= 1.35e-149) tmp = 1.0 - (y / x); elseif (y <= 4e-100) tmp = x / y; elseif (y <= 2.25e+61) tmp = 1.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.9e-25], N[(x / y), $MachinePrecision], If[LessEqual[y, 1.35e-149], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4e-100], N[(x / y), $MachinePrecision], If[LessEqual[y, 2.25e+61], 1.0, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{-25}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-149}:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-100}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{+61}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if y < -4.8999999999999999e-25 or 1.35000000000000007e-149 < y < 4.0000000000000001e-100 or 2.25e61 < y Initial program 100.0%
Taylor expanded in x around 0 77.6%
if -4.8999999999999999e-25 < y < 1.35000000000000007e-149Initial program 100.0%
Taylor expanded in x around inf 80.1%
mul-1-neg80.1%
unsub-neg80.1%
Simplified80.1%
if 4.0000000000000001e-100 < y < 2.25e61Initial program 100.0%
Taylor expanded in x around inf 67.7%
Final simplification77.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 47.7%
Final simplification47.7%
herbie shell --seed 2023291
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, A"
:precision binary64
(/ x (+ x y)))