
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -3.0)
(/ (- (sqrt (fma c (* a -4.0) (* b b))) b) (* a 2.0))
(fma
-2.0
(* (/ (* a a) (pow b 5.0)) (pow c 3.0))
(-
(-
(* -5.0 (/ (pow a 3.0) (/ (pow b 7.0) (pow c 4.0))))
(* (/ a (pow b 3.0)) (* c c)))
(/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -3.0) {
tmp = (sqrt(fma(c, (a * -4.0), (b * b))) - b) / (a * 2.0);
} else {
tmp = fma(-2.0, (((a * a) / pow(b, 5.0)) * pow(c, 3.0)), (((-5.0 * (pow(a, 3.0) / (pow(b, 7.0) / pow(c, 4.0)))) - ((a / pow(b, 3.0)) * (c * c))) - (c / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -3.0) tmp = Float64(Float64(sqrt(fma(c, Float64(a * -4.0), Float64(b * b))) - b) / Float64(a * 2.0)); else tmp = fma(-2.0, Float64(Float64(Float64(a * a) / (b ^ 5.0)) * (c ^ 3.0)), Float64(Float64(Float64(-5.0 * Float64((a ^ 3.0) / Float64((b ^ 7.0) / (c ^ 4.0)))) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) - Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -3.0], N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(N[(a * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-5.0 * N[(N[Power[a, 3.0], $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -3:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-2, \frac{a \cdot a}{{b}^{5}} \cdot {c}^{3}, \left(-5 \cdot \frac{{a}^{3}}{\frac{{b}^{7}}{{c}^{4}}} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\right) - \frac{c}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -3Initial program 87.0%
flip3--86.4%
pow286.4%
pow-pow85.8%
metadata-eval85.8%
associate-*l*85.8%
pow285.8%
pow285.8%
pow-prod-up86.4%
metadata-eval86.4%
distribute-rgt-out86.5%
associate-*l*86.5%
+-commutative86.5%
fma-def86.5%
associate-*l*86.5%
Applied egg-rr86.5%
Taylor expanded in b around 0 87.0%
unpow287.0%
sqr-neg87.0%
distribute-rgt-neg-out87.0%
unsub-neg87.0%
associate-*r*87.0%
*-commutative87.0%
fma-neg87.0%
*-commutative87.0%
distribute-rgt-neg-out87.0%
sqr-neg87.0%
Simplified87.0%
if -3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 50.3%
Taylor expanded in a around 0 94.4%
Simplified94.4%
Taylor expanded in c around 0 94.4%
associate-/l*94.4%
Simplified94.4%
Final simplification93.4%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -3.0)
(/ (- (sqrt (fma c (* a -4.0) (* b b))) b) (* a 2.0))
(-
(- (/ (* -2.0 (* a a)) (/ (pow b 5.0) (pow c 3.0))) (/ c b))
(* (/ a (pow b 3.0)) (* c c)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -3.0) {
tmp = (sqrt(fma(c, (a * -4.0), (b * b))) - b) / (a * 2.0);
} else {
tmp = (((-2.0 * (a * a)) / (pow(b, 5.0) / pow(c, 3.0))) - (c / b)) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -3.0) tmp = Float64(Float64(sqrt(fma(c, Float64(a * -4.0), Float64(b * b))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64(-2.0 * Float64(a * a)) / Float64((b ^ 5.0) / (c ^ 3.0))) - Float64(c / b)) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -3.0], N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-2.0 * N[(a * a), $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -3:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{-2 \cdot \left(a \cdot a\right)}{\frac{{b}^{5}}{{c}^{3}}} - \frac{c}{b}\right) - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -3Initial program 87.0%
flip3--86.4%
pow286.4%
pow-pow85.8%
metadata-eval85.8%
associate-*l*85.8%
pow285.8%
pow285.8%
pow-prod-up86.4%
metadata-eval86.4%
distribute-rgt-out86.5%
associate-*l*86.5%
+-commutative86.5%
fma-def86.5%
associate-*l*86.5%
Applied egg-rr86.5%
Taylor expanded in b around 0 87.0%
unpow287.0%
sqr-neg87.0%
distribute-rgt-neg-out87.0%
unsub-neg87.0%
associate-*r*87.0%
*-commutative87.0%
fma-neg87.0%
*-commutative87.0%
distribute-rgt-neg-out87.0%
sqr-neg87.0%
Simplified87.0%
if -3 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 50.3%
Taylor expanded in b around inf 92.2%
associate-+r+92.2%
mul-1-neg92.2%
unsub-neg92.2%
mul-1-neg92.2%
unsub-neg92.2%
associate-/l*92.2%
associate-*r/92.2%
unpow292.2%
associate-/l*92.2%
associate-/r/92.2%
unpow292.2%
Simplified92.2%
Final simplification91.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -0.12) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -0.12) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -0.12) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.12], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -0.12:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.12Initial program 81.4%
Simplified81.4%
if -0.12 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 47.0%
Taylor expanded in b around inf 88.4%
mul-1-neg88.4%
unsub-neg88.4%
mul-1-neg88.4%
distribute-neg-frac88.4%
associate-/l*88.4%
associate-/r/88.4%
unpow288.4%
Simplified88.4%
Final simplification86.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* a 2.0)) -0.12) (/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) (* a 2.0)) (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -0.12) {
tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - ((4.0d0 * a) * c))) - b) / (a * 2.0d0)) <= (-0.12d0)) then
tmp = (sqrt(((b * b) - (4.0d0 * (a * c)))) - b) / (a * 2.0d0)
else
tmp = (-c / b) - ((a / (b ** 3.0d0)) * (c * c))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -0.12) {
tmp = (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - ((a / Math.pow(b, 3.0)) * (c * c));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -0.12: tmp = (math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0) else: tmp = (-c / b) - ((a / math.pow(b, 3.0)) * (c * c)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(a * 2.0)) <= -0.12) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (a * 2.0)) <= -0.12) tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0); else tmp = (-c / b) - ((a / (b ^ 3.0)) * (c * c)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.12], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{a \cdot 2} \leq -0.12:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) < -0.12Initial program 81.4%
Simplified81.4%
*-commutative81.4%
metadata-eval81.4%
distribute-lft-neg-in81.4%
distribute-rgt-neg-in81.4%
*-commutative81.4%
fma-neg81.4%
associate-*l*81.4%
Applied egg-rr81.4%
if -0.12 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 4 a) c)))) (*.f64 2 a)) Initial program 47.0%
Taylor expanded in b around inf 88.4%
mul-1-neg88.4%
unsub-neg88.4%
mul-1-neg88.4%
distribute-neg-frac88.4%
associate-/l*88.4%
associate-/r/88.4%
unpow288.4%
Simplified88.4%
Final simplification86.8%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (* (/ a (pow b 3.0)) (* c c))))
double code(double a, double b, double c) {
return (-c / b) - ((a / pow(b, 3.0)) * (c * c));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - ((a / (b ** 3.0d0)) * (c * c))
end function
public static double code(double a, double b, double c) {
return (-c / b) - ((a / Math.pow(b, 3.0)) * (c * c));
}
def code(a, b, c): return (-c / b) - ((a / math.pow(b, 3.0)) * (c * c))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(Float64(a / (b ^ 3.0)) * Float64(c * c))) end
function tmp = code(a, b, c) tmp = (-c / b) - ((a / (b ^ 3.0)) * (c * c)); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{a}{{b}^{3}} \cdot \left(c \cdot c\right)
\end{array}
Initial program 55.0%
Taylor expanded in b around inf 82.1%
mul-1-neg82.1%
unsub-neg82.1%
mul-1-neg82.1%
distribute-neg-frac82.1%
associate-/l*82.1%
associate-/r/82.1%
unpow282.1%
Simplified82.1%
Final simplification82.1%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 55.0%
Taylor expanded in b around inf 65.0%
mul-1-neg65.0%
distribute-neg-frac65.0%
Simplified65.0%
Final simplification65.0%
herbie shell --seed 2023290
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))