
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -5e+153) (not (<= y 2.65e+129))) (* y (* y (- x))) (* x (- y (* y y)))))
double code(double x, double y) {
double tmp;
if ((y <= -5e+153) || !(y <= 2.65e+129)) {
tmp = y * (y * -x);
} else {
tmp = x * (y - (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5d+153)) .or. (.not. (y <= 2.65d+129))) then
tmp = y * (y * -x)
else
tmp = x * (y - (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5e+153) || !(y <= 2.65e+129)) {
tmp = y * (y * -x);
} else {
tmp = x * (y - (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5e+153) or not (y <= 2.65e+129): tmp = y * (y * -x) else: tmp = x * (y - (y * y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5e+153) || !(y <= 2.65e+129)) tmp = Float64(y * Float64(y * Float64(-x))); else tmp = Float64(x * Float64(y - Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5e+153) || ~((y <= 2.65e+129))) tmp = y * (y * -x); else tmp = x * (y - (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5e+153], N[Not[LessEqual[y, 2.65e+129]], $MachinePrecision]], N[(y * N[(y * (-x)), $MachinePrecision]), $MachinePrecision], N[(x * N[(y - N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+153} \lor \neg \left(y \leq 2.65 \cdot 10^{+129}\right):\\
\;\;\;\;y \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y - y \cdot y\right)\\
\end{array}
\end{array}
if y < -5.00000000000000018e153 or 2.6499999999999999e129 < y Initial program 99.8%
distribute-rgt-out--80.6%
*-lft-identity80.6%
*-commutative80.6%
associate-*r*54.7%
*-commutative54.7%
distribute-rgt-out--73.9%
Simplified73.9%
Taylor expanded in y around inf 73.9%
mul-1-neg73.9%
unpow273.9%
distribute-rgt-neg-in73.9%
distribute-rgt-neg-out73.9%
associate-*r*99.8%
Simplified99.8%
if -5.00000000000000018e153 < y < 2.6499999999999999e129Initial program 99.9%
distribute-rgt-out--99.3%
*-lft-identity99.3%
*-commutative99.3%
associate-*r*99.4%
*-commutative99.4%
distribute-rgt-out--100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (* y (- x))) (* x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (y * -x);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (y * -x)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (y * -x);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (y * -x) else: tmp = x * y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(y * Float64(-x))); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (y * -x); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(y * (-x)), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(y \cdot \left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 99.8%
distribute-rgt-out--87.0%
*-lft-identity87.0%
*-commutative87.0%
associate-*r*70.9%
*-commutative70.9%
distribute-rgt-out--83.7%
Simplified83.7%
Taylor expanded in y around inf 81.8%
mul-1-neg81.8%
unpow281.8%
distribute-rgt-neg-in81.8%
distribute-rgt-neg-out81.8%
associate-*r*97.9%
Simplified97.9%
if -1 < y < 1Initial program 100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
*-commutative100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 98.4%
Final simplification98.1%
(FPCore (x y) :precision binary64 (* (* x y) (- 1.0 y)))
double code(double x, double y) {
return (x * y) * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) * (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x * y) * (1.0 - y);
}
def code(x, y): return (x * y) * (1.0 - y)
function code(x, y) return Float64(Float64(x * y) * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x * y) * (1.0 - y); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y\right) \cdot \left(1 - y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* x y))
double code(double x, double y) {
return x * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * y
end function
public static double code(double x, double y) {
return x * y;
}
def code(x, y): return x * y
function code(x, y) return Float64(x * y) end
function tmp = code(x, y) tmp = x * y; end
code[x_, y_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 99.9%
distribute-rgt-out--93.6%
*-lft-identity93.6%
*-commutative93.6%
associate-*r*85.8%
*-commutative85.8%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in y around 0 56.8%
Final simplification56.8%
herbie shell --seed 2023290
(FPCore (x y)
:name "Statistics.Distribution.Binomial:$cvariance from math-functions-0.1.5.2"
:precision binary64
(* (* x y) (- 1.0 y)))