
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.0%
*-commutative98.0%
distribute-lft-out--98.0%
*-rgt-identity98.0%
cancel-sign-sub-inv98.0%
+-commutative98.0%
associate-+r+98.0%
*-commutative98.0%
distribute-rgt-out100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= x -1.9e+49)
(* x y)
(if (<= x -4500000000.0)
t_0
(if (<= x -5.5e-63) (* x y) (if (<= x 1.0) z t_0))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -1.9e+49) {
tmp = x * y;
} else if (x <= -4500000000.0) {
tmp = t_0;
} else if (x <= -5.5e-63) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-1.9d+49)) then
tmp = x * y
else if (x <= (-4500000000.0d0)) then
tmp = t_0
else if (x <= (-5.5d-63)) then
tmp = x * y
else if (x <= 1.0d0) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -1.9e+49) {
tmp = x * y;
} else if (x <= -4500000000.0) {
tmp = t_0;
} else if (x <= -5.5e-63) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -1.9e+49: tmp = x * y elif x <= -4500000000.0: tmp = t_0 elif x <= -5.5e-63: tmp = x * y elif x <= 1.0: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -1.9e+49) tmp = Float64(x * y); elseif (x <= -4500000000.0) tmp = t_0; elseif (x <= -5.5e-63) tmp = Float64(x * y); elseif (x <= 1.0) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -1.9e+49) tmp = x * y; elseif (x <= -4500000000.0) tmp = t_0; elseif (x <= -5.5e-63) tmp = x * y; elseif (x <= 1.0) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -1.9e+49], N[(x * y), $MachinePrecision], If[LessEqual[x, -4500000000.0], t$95$0, If[LessEqual[x, -5.5e-63], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.0], z, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -1.9 \cdot 10^{+49}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -4500000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -5.5 \cdot 10^{-63}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -1.8999999999999999e49 or -4.5e9 < x < -5.50000000000000043e-63Initial program 96.6%
Taylor expanded in y around inf 58.4%
if -1.8999999999999999e49 < x < -4.5e9 or 1 < x Initial program 95.8%
Taylor expanded in x around inf 97.9%
neg-mul-197.9%
sub-neg97.9%
Simplified97.9%
Taylor expanded in y around 0 57.3%
mul-1-neg57.3%
distribute-lft-neg-out57.3%
*-commutative57.3%
Simplified57.3%
if -5.50000000000000043e-63 < x < 1Initial program 100.0%
Taylor expanded in x around 0 75.5%
Final simplification66.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.6e-67) (not (<= x 0.00075))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.6e-67) || !(x <= 0.00075)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.6d-67)) .or. (.not. (x <= 0.00075d0))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.6e-67) || !(x <= 0.00075)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.6e-67) or not (x <= 0.00075): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.6e-67) || !(x <= 0.00075)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.6e-67) || ~((x <= 0.00075))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.6e-67], N[Not[LessEqual[x, 0.00075]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{-67} \lor \neg \left(x \leq 0.00075\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -5.60000000000000021e-67 or 7.5000000000000002e-4 < x Initial program 96.2%
Taylor expanded in x around inf 95.5%
neg-mul-195.5%
sub-neg95.5%
Simplified95.5%
if -5.60000000000000021e-67 < x < 7.5000000000000002e-4Initial program 100.0%
Taylor expanded in x around 0 76.1%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.9e-59) (not (<= x 2.1e+14))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.9e-59) || !(x <= 2.1e+14)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.9d-59)) .or. (.not. (x <= 2.1d+14))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.9e-59) || !(x <= 2.1e+14)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.9e-59) or not (x <= 2.1e+14): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.9e-59) || !(x <= 2.1e+14)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.9e-59) || ~((x <= 2.1e+14))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.9e-59], N[Not[LessEqual[x, 2.1e+14]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{-59} \lor \neg \left(x \leq 2.1 \cdot 10^{+14}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -3.90000000000000019e-59 or 2.1e14 < x Initial program 96.1%
Taylor expanded in x around inf 96.3%
neg-mul-196.3%
sub-neg96.3%
Simplified96.3%
if -3.90000000000000019e-59 < x < 2.1e14Initial program 100.0%
Taylor expanded in y around 0 76.6%
Final simplification86.5%
(FPCore (x y z) :precision binary64 (if (<= x -2.05e-63) (* x y) (if (<= x 1.48e-6) z (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.05e-63) {
tmp = x * y;
} else if (x <= 1.48e-6) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.05d-63)) then
tmp = x * y
else if (x <= 1.48d-6) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.05e-63) {
tmp = x * y;
} else if (x <= 1.48e-6) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.05e-63: tmp = x * y elif x <= 1.48e-6: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.05e-63) tmp = Float64(x * y); elseif (x <= 1.48e-6) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.05e-63) tmp = x * y; elseif (x <= 1.48e-6) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.05e-63], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.48e-6], z, N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.05 \cdot 10^{-63}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.48 \cdot 10^{-6}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -2.0499999999999999e-63 or 1.48000000000000002e-6 < x Initial program 96.2%
Taylor expanded in y around inf 51.0%
if -2.0499999999999999e-63 < x < 1.48000000000000002e-6Initial program 100.0%
Taylor expanded in x around 0 76.1%
Final simplification63.0%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.0%
*-commutative98.0%
distribute-lft-out--98.0%
*-rgt-identity98.0%
cancel-sign-sub-inv98.0%
+-commutative98.0%
associate-+r+98.0%
*-commutative98.0%
distribute-rgt-out100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0 39.7%
Final simplification39.7%
herbie shell --seed 2023290
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))