
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(if (or (<= x -4.7e+185)
(and (not (<= x -2.8e+110))
(or (<= x -5.5e+53) (not (<= x 1.7e+68)))))
(* x (log y))
(- (- y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.7e+185) || (!(x <= -2.8e+110) && ((x <= -5.5e+53) || !(x <= 1.7e+68)))) {
tmp = x * log(y);
} else {
tmp = -y - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.7d+185)) .or. (.not. (x <= (-2.8d+110))) .and. (x <= (-5.5d+53)) .or. (.not. (x <= 1.7d+68))) then
tmp = x * log(y)
else
tmp = -y - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.7e+185) || (!(x <= -2.8e+110) && ((x <= -5.5e+53) || !(x <= 1.7e+68)))) {
tmp = x * Math.log(y);
} else {
tmp = -y - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.7e+185) or (not (x <= -2.8e+110) and ((x <= -5.5e+53) or not (x <= 1.7e+68))): tmp = x * math.log(y) else: tmp = -y - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.7e+185) || (!(x <= -2.8e+110) && ((x <= -5.5e+53) || !(x <= 1.7e+68)))) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.7e+185) || (~((x <= -2.8e+110)) && ((x <= -5.5e+53) || ~((x <= 1.7e+68))))) tmp = x * log(y); else tmp = -y - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.7e+185], And[N[Not[LessEqual[x, -2.8e+110]], $MachinePrecision], Or[LessEqual[x, -5.5e+53], N[Not[LessEqual[x, 1.7e+68]], $MachinePrecision]]]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-y) - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.7 \cdot 10^{+185} \lor \neg \left(x \leq -2.8 \cdot 10^{+110}\right) \land \left(x \leq -5.5 \cdot 10^{+53} \lor \neg \left(x \leq 1.7 \cdot 10^{+68}\right)\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) - z\\
\end{array}
\end{array}
if x < -4.69999999999999972e185 or -2.79999999999999987e110 < x < -5.49999999999999975e53 or 1.70000000000000008e68 < x Initial program 99.7%
Taylor expanded in z around 0 87.7%
Taylor expanded in x around inf 77.5%
if -4.69999999999999972e185 < x < -2.79999999999999987e110 or -5.49999999999999975e53 < x < 1.70000000000000008e68Initial program 99.9%
Taylor expanded in x around 0 87.3%
neg-mul-187.3%
Simplified87.3%
Final simplification84.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.05e+48) (not (<= x 1.92e+68))) (- (* x (log y)) y) (- (- y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.05e+48) || !(x <= 1.92e+68)) {
tmp = (x * log(y)) - y;
} else {
tmp = -y - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.05d+48)) .or. (.not. (x <= 1.92d+68))) then
tmp = (x * log(y)) - y
else
tmp = -y - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.05e+48) || !(x <= 1.92e+68)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -y - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.05e+48) or not (x <= 1.92e+68): tmp = (x * math.log(y)) - y else: tmp = -y - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.05e+48) || !(x <= 1.92e+68)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.05e+48) || ~((x <= 1.92e+68))) tmp = (x * log(y)) - y; else tmp = -y - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.05e+48], N[Not[LessEqual[x, 1.92e+68]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-y) - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \cdot 10^{+48} \lor \neg \left(x \leq 1.92 \cdot 10^{+68}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) - z\\
\end{array}
\end{array}
if x < -1.0499999999999999e48 or 1.92000000000000001e68 < x Initial program 99.7%
Taylor expanded in z around 0 84.4%
if -1.0499999999999999e48 < x < 1.92000000000000001e68Initial program 100.0%
Taylor expanded in x around 0 88.0%
neg-mul-188.0%
Simplified88.0%
Final simplification86.6%
(FPCore (x y z) :precision binary64 (- (- y) z))
double code(double x, double y, double z) {
return -y - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y - z
end function
public static double code(double x, double y, double z) {
return -y - z;
}
def code(x, y, z): return -y - z
function code(x, y, z) return Float64(Float64(-y) - z) end
function tmp = code(x, y, z) tmp = -y - z; end
code[x_, y_, z_] := N[((-y) - z), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) - z
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 64.9%
neg-mul-164.9%
Simplified64.9%
Final simplification64.9%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 30.5%
neg-mul-130.5%
Simplified30.5%
Final simplification30.5%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.8%
associate--l-99.8%
+-commutative99.8%
sub-neg99.8%
*-commutative99.8%
add-sqr-sqrt50.3%
associate-*r*50.3%
fma-def50.3%
add-sqr-sqrt11.2%
sqrt-unprod14.7%
sqr-neg14.7%
sqrt-unprod11.8%
add-sqr-sqrt13.6%
Applied egg-rr13.6%
Taylor expanded in y around inf 2.6%
Final simplification2.6%
herbie shell --seed 2023290
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))