
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (+ y z) (- z)))
double code(double x, double y, double z) {
return fma(x, (y + z), -z);
}
function code(x, y, z) return fma(x, Float64(y + z), Float64(-z)) end
code[x_, y_, z_] := N[(x * N[(y + z), $MachinePrecision] + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y + z, -z\right)
\end{array}
Initial program 98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
metadata-eval98.8%
neg-mul-198.8%
associate-+r+98.8%
distribute-lft-out100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -4e+87)
(* x y)
(if (<= x -4500000000.0)
(* x z)
(if (<= x -4.3e-16) (* x y) (if (<= x 0.36) (- z) (* x z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4e+87) {
tmp = x * y;
} else if (x <= -4500000000.0) {
tmp = x * z;
} else if (x <= -4.3e-16) {
tmp = x * y;
} else if (x <= 0.36) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4d+87)) then
tmp = x * y
else if (x <= (-4500000000.0d0)) then
tmp = x * z
else if (x <= (-4.3d-16)) then
tmp = x * y
else if (x <= 0.36d0) then
tmp = -z
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4e+87) {
tmp = x * y;
} else if (x <= -4500000000.0) {
tmp = x * z;
} else if (x <= -4.3e-16) {
tmp = x * y;
} else if (x <= 0.36) {
tmp = -z;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4e+87: tmp = x * y elif x <= -4500000000.0: tmp = x * z elif x <= -4.3e-16: tmp = x * y elif x <= 0.36: tmp = -z else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4e+87) tmp = Float64(x * y); elseif (x <= -4500000000.0) tmp = Float64(x * z); elseif (x <= -4.3e-16) tmp = Float64(x * y); elseif (x <= 0.36) tmp = Float64(-z); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4e+87) tmp = x * y; elseif (x <= -4500000000.0) tmp = x * z; elseif (x <= -4.3e-16) tmp = x * y; elseif (x <= 0.36) tmp = -z; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4e+87], N[(x * y), $MachinePrecision], If[LessEqual[x, -4500000000.0], N[(x * z), $MachinePrecision], If[LessEqual[x, -4.3e-16], N[(x * y), $MachinePrecision], If[LessEqual[x, 0.36], (-z), N[(x * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+87}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -4500000000:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -4.3 \cdot 10^{-16}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 0.36:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -3.9999999999999998e87 or -4.5e9 < x < -4.2999999999999999e-16Initial program 95.6%
Taylor expanded in y around inf 62.4%
if -3.9999999999999998e87 < x < -4.5e9 or 0.35999999999999999 < x Initial program 98.7%
Taylor expanded in y around 0 57.8%
Taylor expanded in x around inf 55.9%
*-commutative55.9%
Simplified55.9%
if -4.2999999999999999e-16 < x < 0.35999999999999999Initial program 100.0%
Taylor expanded in x around 0 74.7%
mul-1-neg74.7%
Simplified74.7%
Final simplification66.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.6e-67) (not (<= x 0.00075))) (* x (+ y z)) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.6e-67) || !(x <= 0.00075)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.6d-67)) .or. (.not. (x <= 0.00075d0))) then
tmp = x * (y + z)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.6e-67) || !(x <= 0.00075)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.6e-67) or not (x <= 0.00075): tmp = x * (y + z) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.6e-67) || !(x <= 0.00075)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.6e-67) || ~((x <= 0.00075))) tmp = x * (y + z); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.6e-67], N[Not[LessEqual[x, 0.00075]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{-67} \lor \neg \left(x \leq 0.00075\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -5.60000000000000021e-67 or 7.5000000000000002e-4 < x Initial program 97.7%
Taylor expanded in x around inf 95.4%
+-commutative95.4%
Simplified95.4%
if -5.60000000000000021e-67 < x < 7.5000000000000002e-4Initial program 100.0%
Taylor expanded in x around 0 76.2%
mul-1-neg76.2%
Simplified76.2%
Final simplification86.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.9e-59) (not (<= x 2.1e+14))) (* x (+ y z)) (* z (+ x -1.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.9e-59) || !(x <= 2.1e+14)) {
tmp = x * (y + z);
} else {
tmp = z * (x + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.9d-59)) .or. (.not. (x <= 2.1d+14))) then
tmp = x * (y + z)
else
tmp = z * (x + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.9e-59) || !(x <= 2.1e+14)) {
tmp = x * (y + z);
} else {
tmp = z * (x + -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.9e-59) or not (x <= 2.1e+14): tmp = x * (y + z) else: tmp = z * (x + -1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.9e-59) || !(x <= 2.1e+14)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(z * Float64(x + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.9e-59) || ~((x <= 2.1e+14))) tmp = x * (y + z); else tmp = z * (x + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.9e-59], N[Not[LessEqual[x, 2.1e+14]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{-59} \lor \neg \left(x \leq 2.1 \cdot 10^{+14}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if x < -3.90000000000000019e-59 or 2.1e14 < x Initial program 97.7%
Taylor expanded in x around inf 96.2%
+-commutative96.2%
Simplified96.2%
if -3.90000000000000019e-59 < x < 2.1e14Initial program 100.0%
Taylor expanded in y around 0 76.8%
Final simplification86.6%
(FPCore (x y z) :precision binary64 (if (<= x -2.3e-16) (* x y) (if (<= x 6.8e-6) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.3e-16) {
tmp = x * y;
} else if (x <= 6.8e-6) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.3d-16)) then
tmp = x * y
else if (x <= 6.8d-6) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.3e-16) {
tmp = x * y;
} else if (x <= 6.8e-6) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.3e-16: tmp = x * y elif x <= 6.8e-6: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.3e-16) tmp = Float64(x * y); elseif (x <= 6.8e-6) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.3e-16) tmp = x * y; elseif (x <= 6.8e-6) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.3e-16], N[(x * y), $MachinePrecision], If[LessEqual[x, 6.8e-6], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{-16}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{-6}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -2.2999999999999999e-16 or 6.80000000000000012e-6 < x Initial program 97.6%
Taylor expanded in y around inf 53.2%
if -2.2999999999999999e-16 < x < 6.80000000000000012e-6Initial program 100.0%
Taylor expanded in x around 0 74.7%
mul-1-neg74.7%
Simplified74.7%
Final simplification64.2%
(FPCore (x y z) :precision binary64 (- (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) - z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
def code(x, y, z): return (x * (y + z)) - z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) - z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) - z
\end{array}
Initial program 98.8%
*-commutative98.8%
sub-neg98.8%
distribute-rgt-in98.8%
metadata-eval98.8%
neg-mul-198.8%
associate-+r+98.8%
unsub-neg98.8%
+-commutative98.8%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 39.7%
mul-1-neg39.7%
Simplified39.7%
Final simplification39.7%
herbie shell --seed 2023290
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))