
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -1.5e+59)
-1.0
(if (<= x 1.7e-87)
1.0
(if (<= x 5.2e-12)
(* x 0.5)
(if (<= x 5.6e+14) (+ 1.0 (/ 2.0 y)) -1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -1.5e+59) {
tmp = -1.0;
} else if (x <= 1.7e-87) {
tmp = 1.0;
} else if (x <= 5.2e-12) {
tmp = x * 0.5;
} else if (x <= 5.6e+14) {
tmp = 1.0 + (2.0 / y);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.5d+59)) then
tmp = -1.0d0
else if (x <= 1.7d-87) then
tmp = 1.0d0
else if (x <= 5.2d-12) then
tmp = x * 0.5d0
else if (x <= 5.6d+14) then
tmp = 1.0d0 + (2.0d0 / y)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.5e+59) {
tmp = -1.0;
} else if (x <= 1.7e-87) {
tmp = 1.0;
} else if (x <= 5.2e-12) {
tmp = x * 0.5;
} else if (x <= 5.6e+14) {
tmp = 1.0 + (2.0 / y);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.5e+59: tmp = -1.0 elif x <= 1.7e-87: tmp = 1.0 elif x <= 5.2e-12: tmp = x * 0.5 elif x <= 5.6e+14: tmp = 1.0 + (2.0 / y) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.5e+59) tmp = -1.0; elseif (x <= 1.7e-87) tmp = 1.0; elseif (x <= 5.2e-12) tmp = Float64(x * 0.5); elseif (x <= 5.6e+14) tmp = Float64(1.0 + Float64(2.0 / y)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.5e+59) tmp = -1.0; elseif (x <= 1.7e-87) tmp = 1.0; elseif (x <= 5.2e-12) tmp = x * 0.5; elseif (x <= 5.6e+14) tmp = 1.0 + (2.0 / y); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.5e+59], -1.0, If[LessEqual[x, 1.7e-87], 1.0, If[LessEqual[x, 5.2e-12], N[(x * 0.5), $MachinePrecision], If[LessEqual[x, 5.6e+14], N[(1.0 + N[(2.0 / y), $MachinePrecision]), $MachinePrecision], -1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{+59}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-87}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 5.2 \cdot 10^{-12}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{+14}:\\
\;\;\;\;1 + \frac{2}{y}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.5e59 or 5.6e14 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 78.8%
if -1.5e59 < x < 1.6999999999999999e-87Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 52.9%
if 1.6999999999999999e-87 < x < 5.19999999999999965e-12Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 71.7%
Taylor expanded in x around 0 71.7%
*-commutative71.7%
Simplified71.7%
if 5.19999999999999965e-12 < x < 5.6e14Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 52.2%
associate--l+52.2%
associate-*r/52.2%
associate-*r/52.2%
div-sub52.2%
cancel-sign-sub-inv52.2%
metadata-eval52.2%
*-lft-identity52.2%
+-commutative52.2%
mul-1-neg52.2%
unsub-neg52.2%
Simplified52.2%
Taylor expanded in x around 0 51.2%
Final simplification66.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.12e+30) (not (<= y 2.4e+29))) (+ 1.0 (/ (* x -2.0) y)) (/ x (- 2.0 x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.12e+30) || !(y <= 2.4e+29)) {
tmp = 1.0 + ((x * -2.0) / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.12d+30)) .or. (.not. (y <= 2.4d+29))) then
tmp = 1.0d0 + ((x * (-2.0d0)) / y)
else
tmp = x / (2.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.12e+30) || !(y <= 2.4e+29)) {
tmp = 1.0 + ((x * -2.0) / y);
} else {
tmp = x / (2.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.12e+30) or not (y <= 2.4e+29): tmp = 1.0 + ((x * -2.0) / y) else: tmp = x / (2.0 - x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.12e+30) || !(y <= 2.4e+29)) tmp = Float64(1.0 + Float64(Float64(x * -2.0) / y)); else tmp = Float64(x / Float64(2.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.12e+30) || ~((y <= 2.4e+29))) tmp = 1.0 + ((x * -2.0) / y); else tmp = x / (2.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.12e+30], N[Not[LessEqual[y, 2.4e+29]], $MachinePrecision]], N[(1.0 + N[(N[(x * -2.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.12 \cdot 10^{+30} \lor \neg \left(y \leq 2.4 \cdot 10^{+29}\right):\\
\;\;\;\;1 + \frac{x \cdot -2}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{2 - x}\\
\end{array}
\end{array}
if y < -1.12e30 or 2.4000000000000001e29 < y Initial program 99.9%
associate--r+99.9%
Simplified99.9%
Taylor expanded in y around inf 75.8%
associate--l+75.8%
associate-*r/75.8%
associate-*r/75.8%
div-sub75.8%
cancel-sign-sub-inv75.8%
metadata-eval75.8%
*-lft-identity75.8%
+-commutative75.8%
mul-1-neg75.8%
unsub-neg75.8%
Simplified75.8%
Taylor expanded in x around inf 75.8%
*-commutative75.8%
Simplified75.8%
if -1.12e30 < y < 2.4000000000000001e29Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 79.8%
Final simplification78.0%
(FPCore (x y)
:precision binary64
(if (<= x -2e+59)
-1.0
(if (<= x 1.05e-87)
1.0
(if (<= x 1.25e-46) (* x 0.5) (if (<= x 1.25e+14) 1.0 -1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -2e+59) {
tmp = -1.0;
} else if (x <= 1.05e-87) {
tmp = 1.0;
} else if (x <= 1.25e-46) {
tmp = x * 0.5;
} else if (x <= 1.25e+14) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2d+59)) then
tmp = -1.0d0
else if (x <= 1.05d-87) then
tmp = 1.0d0
else if (x <= 1.25d-46) then
tmp = x * 0.5d0
else if (x <= 1.25d+14) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2e+59) {
tmp = -1.0;
} else if (x <= 1.05e-87) {
tmp = 1.0;
} else if (x <= 1.25e-46) {
tmp = x * 0.5;
} else if (x <= 1.25e+14) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2e+59: tmp = -1.0 elif x <= 1.05e-87: tmp = 1.0 elif x <= 1.25e-46: tmp = x * 0.5 elif x <= 1.25e+14: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2e+59) tmp = -1.0; elseif (x <= 1.05e-87) tmp = 1.0; elseif (x <= 1.25e-46) tmp = Float64(x * 0.5); elseif (x <= 1.25e+14) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2e+59) tmp = -1.0; elseif (x <= 1.05e-87) tmp = 1.0; elseif (x <= 1.25e-46) tmp = x * 0.5; elseif (x <= 1.25e+14) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2e+59], -1.0, If[LessEqual[x, 1.05e-87], 1.0, If[LessEqual[x, 1.25e-46], N[(x * 0.5), $MachinePrecision], If[LessEqual[x, 1.25e+14], 1.0, -1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{+59}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-87}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-46}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{+14}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.99999999999999994e59 or 1.25e14 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 78.8%
if -1.99999999999999994e59 < x < 1.05000000000000004e-87 or 1.24999999999999998e-46 < x < 1.25e14Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 52.9%
if 1.05000000000000004e-87 < x < 1.24999999999999998e-46Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 86.6%
Taylor expanded in x around 0 86.6%
*-commutative86.6%
Simplified86.6%
Final simplification66.2%
(FPCore (x y) :precision binary64 (if (<= y -4.2e+31) 1.0 (if (<= y 1.55e+29) (/ x (- 2.0 x)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -4.2e+31) {
tmp = 1.0;
} else if (y <= 1.55e+29) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.2d+31)) then
tmp = 1.0d0
else if (y <= 1.55d+29) then
tmp = x / (2.0d0 - x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.2e+31) {
tmp = 1.0;
} else if (y <= 1.55e+29) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.2e+31: tmp = 1.0 elif y <= 1.55e+29: tmp = x / (2.0 - x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.2e+31) tmp = 1.0; elseif (y <= 1.55e+29) tmp = Float64(x / Float64(2.0 - x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.2e+31) tmp = 1.0; elseif (y <= 1.55e+29) tmp = x / (2.0 - x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.2e+31], 1.0, If[LessEqual[y, 1.55e+29], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+31}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+29}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.19999999999999958e31 or 1.5499999999999999e29 < y Initial program 99.9%
associate--r+99.9%
Simplified99.9%
Taylor expanded in y around inf 74.4%
if -4.19999999999999958e31 < y < 1.5499999999999999e29Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around 0 79.8%
Final simplification77.4%
(FPCore (x y) :precision binary64 (if (<= x -1.45e+59) -1.0 (if (<= x 3.5e+14) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.45e+59) {
tmp = -1.0;
} else if (x <= 3.5e+14) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.45d+59)) then
tmp = -1.0d0
else if (x <= 3.5d+14) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.45e+59) {
tmp = -1.0;
} else if (x <= 3.5e+14) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.45e+59: tmp = -1.0 elif x <= 3.5e+14: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.45e+59) tmp = -1.0; elseif (x <= 3.5e+14) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.45e+59) tmp = -1.0; elseif (x <= 3.5e+14) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.45e+59], -1.0, If[LessEqual[x, 3.5e+14], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{+59}:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{+14}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.44999999999999995e59 or 3.5e14 < x Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 78.8%
if -1.44999999999999995e59 < x < 3.5e14Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in y around inf 51.1%
Final simplification64.3%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
associate--r+100.0%
Simplified100.0%
Taylor expanded in x around inf 41.1%
Final simplification41.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t_0} - \frac{y}{t_0}
\end{array}
\end{array}
herbie shell --seed 2023290
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
:precision binary64
:herbie-target
(- (/ x (- 2.0 (+ x y))) (/ y (- 2.0 (+ x y))))
(/ (- x y) (- 2.0 (+ x y))))