
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
(FPCore (x y z) :precision binary64 (- x (/ x (/ y z))))
double code(double x, double y, double z) {
return x - (x / (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - (x / (y / z))
end function
public static double code(double x, double y, double z) {
return x - (x / (y / z));
}
def code(x, y, z): return x - (x / (y / z))
function code(x, y, z) return Float64(x - Float64(x / Float64(y / z))) end
function tmp = code(x, y, z) tmp = x - (x / (y / z)); end
code[x_, y_, z_] := N[(x - N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{x}{\frac{y}{z}}
\end{array}
Initial program 83.0%
--rgt-identity83.0%
associate-*l/82.1%
sub-neg82.1%
distribute-rgt-in79.1%
*-commutative79.1%
distribute-lft-neg-out79.1%
unsub-neg79.1%
associate--r+79.1%
associate-*l/79.7%
associate-/l*93.8%
*-inverses93.8%
/-rgt-identity93.8%
+-rgt-identity93.8%
*-commutative93.8%
associate-/r/97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (x y z) :precision binary64 (if (<= y -3.5e-18) x (if (<= y 1e+16) (* x (/ (- z) y)) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e-18) {
tmp = x;
} else if (y <= 1e+16) {
tmp = x * (-z / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.5d-18)) then
tmp = x
else if (y <= 1d+16) then
tmp = x * (-z / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.5e-18) {
tmp = x;
} else if (y <= 1e+16) {
tmp = x * (-z / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.5e-18: tmp = x elif y <= 1e+16: tmp = x * (-z / y) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.5e-18) tmp = x; elseif (y <= 1e+16) tmp = Float64(x * Float64(Float64(-z) / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.5e-18) tmp = x; elseif (y <= 1e+16) tmp = x * (-z / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.5e-18], x, If[LessEqual[y, 1e+16], N[(x * N[((-z) / y), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{-18}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 10^{+16}:\\
\;\;\;\;x \cdot \frac{-z}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.4999999999999999e-18 or 1e16 < y Initial program 74.6%
associate-*r/99.9%
Simplified99.9%
Taylor expanded in y around inf 81.9%
if -3.4999999999999999e-18 < y < 1e16Initial program 93.8%
associate-*r/94.0%
Simplified94.0%
Taylor expanded in y around 0 75.1%
neg-mul-175.1%
distribute-neg-frac75.1%
Simplified75.1%
Final simplification78.9%
(FPCore (x y z) :precision binary64 (if (<= y -1.45e-16) x (if (<= y 3.4e-12) (* z (/ (- x) y)) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.45e-16) {
tmp = x;
} else if (y <= 3.4e-12) {
tmp = z * (-x / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.45d-16)) then
tmp = x
else if (y <= 3.4d-12) then
tmp = z * (-x / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.45e-16) {
tmp = x;
} else if (y <= 3.4e-12) {
tmp = z * (-x / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.45e-16: tmp = x elif y <= 3.4e-12: tmp = z * (-x / y) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.45e-16) tmp = x; elseif (y <= 3.4e-12) tmp = Float64(z * Float64(Float64(-x) / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.45e-16) tmp = x; elseif (y <= 3.4e-12) tmp = z * (-x / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.45e-16], x, If[LessEqual[y, 3.4e-12], N[(z * N[((-x) / y), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.45 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{-12}:\\
\;\;\;\;z \cdot \frac{-x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.4499999999999999e-16 or 3.4000000000000001e-12 < y Initial program 75.6%
associate-*r/99.9%
Simplified99.9%
Taylor expanded in y around inf 80.7%
if -1.4499999999999999e-16 < y < 3.4000000000000001e-12Initial program 93.5%
associate-*r/93.6%
Simplified93.6%
Taylor expanded in y around 0 77.2%
mul-1-neg77.2%
associate-*l/77.1%
distribute-lft-neg-in77.1%
*-commutative77.1%
distribute-neg-frac77.1%
Simplified77.1%
Final simplification79.2%
(FPCore (x y z) :precision binary64 (if (<= y -5.5e-17) x (if (<= y 3.5e+15) (/ (- x) (/ y z)) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.5e-17) {
tmp = x;
} else if (y <= 3.5e+15) {
tmp = -x / (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.5d-17)) then
tmp = x
else if (y <= 3.5d+15) then
tmp = -x / (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.5e-17) {
tmp = x;
} else if (y <= 3.5e+15) {
tmp = -x / (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.5e-17: tmp = x elif y <= 3.5e+15: tmp = -x / (y / z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.5e-17) tmp = x; elseif (y <= 3.5e+15) tmp = Float64(Float64(-x) / Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.5e-17) tmp = x; elseif (y <= 3.5e+15) tmp = -x / (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.5e-17], x, If[LessEqual[y, 3.5e+15], N[((-x) / N[(y / z), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{-17}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+15}:\\
\;\;\;\;\frac{-x}{\frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.50000000000000001e-17 or 3.5e15 < y Initial program 74.6%
associate-*r/99.9%
Simplified99.9%
Taylor expanded in y around inf 81.9%
if -5.50000000000000001e-17 < y < 3.5e15Initial program 93.8%
*-commutative93.8%
flip--76.1%
associate-*l/72.1%
Applied egg-rr72.1%
Taylor expanded in y around 0 75.9%
mul-1-neg75.9%
associate-/l*76.2%
distribute-neg-frac76.2%
Simplified76.2%
Final simplification79.4%
(FPCore (x y z) :precision binary64 (if (<= y -2.7e-164) x (if (<= y 1e-12) (* y (/ x y)) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e-164) {
tmp = x;
} else if (y <= 1e-12) {
tmp = y * (x / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.7d-164)) then
tmp = x
else if (y <= 1d-12) then
tmp = y * (x / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e-164) {
tmp = x;
} else if (y <= 1e-12) {
tmp = y * (x / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.7e-164: tmp = x elif y <= 1e-12: tmp = y * (x / y) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.7e-164) tmp = x; elseif (y <= 1e-12) tmp = Float64(y * Float64(x / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.7e-164) tmp = x; elseif (y <= 1e-12) tmp = y * (x / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.7e-164], x, If[LessEqual[y, 1e-12], N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{-164}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 10^{-12}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.7000000000000001e-164 or 9.9999999999999998e-13 < y Initial program 79.1%
associate-*r/99.3%
Simplified99.3%
Taylor expanded in y around inf 73.9%
if -2.7000000000000001e-164 < y < 9.9999999999999998e-13Initial program 91.5%
Taylor expanded in y around inf 12.3%
associate-/l*13.6%
associate-/r/25.2%
Applied egg-rr25.2%
Final simplification58.7%
(FPCore (x y z) :precision binary64 (* x (- 1.0 (/ z y))))
double code(double x, double y, double z) {
return x * (1.0 - (z / y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - (z / y))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - (z / y));
}
def code(x, y, z): return x * (1.0 - (z / y))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(z / y))) end
function tmp = code(x, y, z) tmp = x * (1.0 - (z / y)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{y}\right)
\end{array}
Initial program 83.0%
--rgt-identity83.0%
associate-*l/82.1%
sub-neg82.1%
distribute-rgt-in79.1%
*-commutative79.1%
distribute-lft-neg-out79.1%
unsub-neg79.1%
associate--r+79.1%
associate-*l/79.7%
associate-/l*93.8%
*-inverses93.8%
/-rgt-identity93.8%
+-rgt-identity93.8%
*-commutative93.8%
associate-/r/97.8%
Simplified97.8%
*-un-lft-identity97.8%
div-inv97.8%
times-frac94.8%
Applied egg-rr94.8%
Taylor expanded in x around 0 97.3%
Final simplification97.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 83.0%
associate-*r/97.3%
Simplified97.3%
Taylor expanded in y around inf 55.1%
Final simplification55.1%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2023290
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:herbie-target
(if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y))))
(/ (* x (- y z)) y))