
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= y -5e-60) (+ (/ x z) (* y (- 1.0 (/ x z)))) (if (<= y 2.05e+15) (/ (fma y (- z x) x) z) (- y (/ y (/ z x))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-60) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else if (y <= 2.05e+15) {
tmp = fma(y, (z - x), x) / z;
} else {
tmp = y - (y / (z / x));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -5e-60) tmp = Float64(Float64(x / z) + Float64(y * Float64(1.0 - Float64(x / z)))); elseif (y <= 2.05e+15) tmp = Float64(fma(y, Float64(z - x), x) / z); else tmp = Float64(y - Float64(y / Float64(z / x))); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -5e-60], N[(N[(x / z), $MachinePrecision] + N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.05e+15], N[(N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision] / z), $MachinePrecision], N[(y - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-60}:\\
\;\;\;\;\frac{x}{z} + y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+15}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, z - x, x\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;y - \frac{y}{\frac{z}{x}}\\
\end{array}
\end{array}
if y < -5.0000000000000001e-60Initial program 79.0%
Taylor expanded in y around 0 99.9%
if -5.0000000000000001e-60 < y < 2.05e15Initial program 100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
if 2.05e15 < y Initial program 80.4%
Taylor expanded in y around 0 81.7%
Taylor expanded in y around inf 99.9%
sub-neg99.9%
distribute-lft-in99.9%
*-rgt-identity99.9%
distribute-frac-neg99.9%
associate-*r/91.2%
associate-*l/88.8%
distribute-rgt-neg-out88.8%
unsub-neg88.8%
associate-/r/99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (/ y z))) (t_1 (/ y (/ (- z) x))))
(if (<= y -1.5e+269)
(/ z (/ z y))
(if (<= y -1.1e+244)
t_1
(if (<= y -7.8e+177)
t_0
(if (<= y -3.8e-108)
y
(if (<= y 5.3e-84) (/ x z) (if (<= y 4.9e+39) t_0 t_1))))))))
double code(double x, double y, double z) {
double t_0 = z * (y / z);
double t_1 = y / (-z / x);
double tmp;
if (y <= -1.5e+269) {
tmp = z / (z / y);
} else if (y <= -1.1e+244) {
tmp = t_1;
} else if (y <= -7.8e+177) {
tmp = t_0;
} else if (y <= -3.8e-108) {
tmp = y;
} else if (y <= 5.3e-84) {
tmp = x / z;
} else if (y <= 4.9e+39) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * (y / z)
t_1 = y / (-z / x)
if (y <= (-1.5d+269)) then
tmp = z / (z / y)
else if (y <= (-1.1d+244)) then
tmp = t_1
else if (y <= (-7.8d+177)) then
tmp = t_0
else if (y <= (-3.8d-108)) then
tmp = y
else if (y <= 5.3d-84) then
tmp = x / z
else if (y <= 4.9d+39) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y / z);
double t_1 = y / (-z / x);
double tmp;
if (y <= -1.5e+269) {
tmp = z / (z / y);
} else if (y <= -1.1e+244) {
tmp = t_1;
} else if (y <= -7.8e+177) {
tmp = t_0;
} else if (y <= -3.8e-108) {
tmp = y;
} else if (y <= 5.3e-84) {
tmp = x / z;
} else if (y <= 4.9e+39) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y / z) t_1 = y / (-z / x) tmp = 0 if y <= -1.5e+269: tmp = z / (z / y) elif y <= -1.1e+244: tmp = t_1 elif y <= -7.8e+177: tmp = t_0 elif y <= -3.8e-108: tmp = y elif y <= 5.3e-84: tmp = x / z elif y <= 4.9e+39: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y / z)) t_1 = Float64(y / Float64(Float64(-z) / x)) tmp = 0.0 if (y <= -1.5e+269) tmp = Float64(z / Float64(z / y)); elseif (y <= -1.1e+244) tmp = t_1; elseif (y <= -7.8e+177) tmp = t_0; elseif (y <= -3.8e-108) tmp = y; elseif (y <= 5.3e-84) tmp = Float64(x / z); elseif (y <= 4.9e+39) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y / z); t_1 = y / (-z / x); tmp = 0.0; if (y <= -1.5e+269) tmp = z / (z / y); elseif (y <= -1.1e+244) tmp = t_1; elseif (y <= -7.8e+177) tmp = t_0; elseif (y <= -3.8e-108) tmp = y; elseif (y <= 5.3e-84) tmp = x / z; elseif (y <= 4.9e+39) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / N[((-z) / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.5e+269], N[(z / N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.1e+244], t$95$1, If[LessEqual[y, -7.8e+177], t$95$0, If[LessEqual[y, -3.8e-108], y, If[LessEqual[y, 5.3e-84], N[(x / z), $MachinePrecision], If[LessEqual[y, 4.9e+39], t$95$0, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \frac{y}{z}\\
t_1 := \frac{y}{\frac{-z}{x}}\\
\mathbf{if}\;y \leq -1.5 \cdot 10^{+269}:\\
\;\;\;\;\frac{z}{\frac{z}{y}}\\
\mathbf{elif}\;y \leq -1.1 \cdot 10^{+244}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -7.8 \cdot 10^{+177}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -3.8 \cdot 10^{-108}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 5.3 \cdot 10^{-84}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;y \leq 4.9 \cdot 10^{+39}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -1.5000000000000001e269Initial program 42.9%
Taylor expanded in x around 0 26.5%
associate-/l*67.4%
associate-/r/83.7%
Applied egg-rr83.7%
*-commutative83.7%
clear-num83.7%
un-div-inv83.8%
Applied egg-rr83.8%
if -1.5000000000000001e269 < y < -1.10000000000000001e244 or 4.89999999999999987e39 < y Initial program 82.4%
Taylor expanded in y around inf 82.4%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around 0 64.5%
associate-*r/64.5%
neg-mul-164.5%
Simplified64.5%
if -1.10000000000000001e244 < y < -7.7999999999999998e177 or 5.3000000000000004e-84 < y < 4.89999999999999987e39Initial program 79.3%
Taylor expanded in x around 0 46.4%
associate-/l*67.0%
associate-/r/76.3%
Applied egg-rr76.3%
if -7.7999999999999998e177 < y < -3.79999999999999973e-108Initial program 92.1%
Taylor expanded in x around 0 58.0%
if -3.79999999999999973e-108 < y < 5.3000000000000004e-84Initial program 100.0%
Taylor expanded in y around 0 81.9%
Final simplification70.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1e+22) (not (<= y 3.4e+15))) (- y (/ y (/ z x))) (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+22) || !(y <= 3.4e+15)) {
tmp = y - (y / (z / x));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1d+22)) .or. (.not. (y <= 3.4d+15))) then
tmp = y - (y / (z / x))
else
tmp = (x + (y * (z - x))) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+22) || !(y <= 3.4e+15)) {
tmp = y - (y / (z / x));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1e+22) or not (y <= 3.4e+15): tmp = y - (y / (z / x)) else: tmp = (x + (y * (z - x))) / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1e+22) || !(y <= 3.4e+15)) tmp = Float64(y - Float64(y / Float64(z / x))); else tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1e+22) || ~((y <= 3.4e+15))) tmp = y - (y / (z / x)); else tmp = (x + (y * (z - x))) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1e+22], N[Not[LessEqual[y, 3.4e+15]], $MachinePrecision]], N[(y - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+22} \lor \neg \left(y \leq 3.4 \cdot 10^{+15}\right):\\
\;\;\;\;y - \frac{y}{\frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\end{array}
\end{array}
if y < -1e22 or 3.4e15 < y Initial program 76.2%
Taylor expanded in y around 0 90.3%
Taylor expanded in y around inf 99.9%
sub-neg99.9%
distribute-lft-in99.9%
*-rgt-identity99.9%
distribute-frac-neg99.9%
associate-*r/92.3%
associate-*l/88.9%
distribute-rgt-neg-out88.9%
unsub-neg88.9%
associate-/r/100.0%
Simplified100.0%
if -1e22 < y < 3.4e15Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= y -2e-60) (+ (/ x z) (* y (- 1.0 (/ x z)))) (if (<= y 2.05e+15) (/ (+ x (* y (- z x))) z) (- y (/ y (/ z x))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-60) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else if (y <= 2.05e+15) {
tmp = (x + (y * (z - x))) / z;
} else {
tmp = y - (y / (z / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-60)) then
tmp = (x / z) + (y * (1.0d0 - (x / z)))
else if (y <= 2.05d+15) then
tmp = (x + (y * (z - x))) / z
else
tmp = y - (y / (z / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-60) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else if (y <= 2.05e+15) {
tmp = (x + (y * (z - x))) / z;
} else {
tmp = y - (y / (z / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e-60: tmp = (x / z) + (y * (1.0 - (x / z))) elif y <= 2.05e+15: tmp = (x + (y * (z - x))) / z else: tmp = y - (y / (z / x)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e-60) tmp = Float64(Float64(x / z) + Float64(y * Float64(1.0 - Float64(x / z)))); elseif (y <= 2.05e+15) tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); else tmp = Float64(y - Float64(y / Float64(z / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e-60) tmp = (x / z) + (y * (1.0 - (x / z))); elseif (y <= 2.05e+15) tmp = (x + (y * (z - x))) / z; else tmp = y - (y / (z / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e-60], N[(N[(x / z), $MachinePrecision] + N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.05e+15], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(y - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-60}:\\
\;\;\;\;\frac{x}{z} + y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+15}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;y - \frac{y}{\frac{z}{x}}\\
\end{array}
\end{array}
if y < -1.9999999999999999e-60Initial program 79.0%
Taylor expanded in y around 0 99.9%
if -1.9999999999999999e-60 < y < 2.05e15Initial program 100.0%
if 2.05e15 < y Initial program 80.4%
Taylor expanded in y around 0 81.7%
Taylor expanded in y around inf 99.9%
sub-neg99.9%
distribute-lft-in99.9%
*-rgt-identity99.9%
distribute-frac-neg99.9%
associate-*r/91.2%
associate-*l/88.8%
distribute-rgt-neg-out88.8%
unsub-neg88.8%
associate-/r/99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y -2.5e-108)
y
(if (<= y 5.2e-84)
(/ x z)
(if (<= y 3e+165) y (if (<= y 2.4e+193) (/ (- x) z) y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.5e-108) {
tmp = y;
} else if (y <= 5.2e-84) {
tmp = x / z;
} else if (y <= 3e+165) {
tmp = y;
} else if (y <= 2.4e+193) {
tmp = -x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.5d-108)) then
tmp = y
else if (y <= 5.2d-84) then
tmp = x / z
else if (y <= 3d+165) then
tmp = y
else if (y <= 2.4d+193) then
tmp = -x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.5e-108) {
tmp = y;
} else if (y <= 5.2e-84) {
tmp = x / z;
} else if (y <= 3e+165) {
tmp = y;
} else if (y <= 2.4e+193) {
tmp = -x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.5e-108: tmp = y elif y <= 5.2e-84: tmp = x / z elif y <= 3e+165: tmp = y elif y <= 2.4e+193: tmp = -x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.5e-108) tmp = y; elseif (y <= 5.2e-84) tmp = Float64(x / z); elseif (y <= 3e+165) tmp = y; elseif (y <= 2.4e+193) tmp = Float64(Float64(-x) / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.5e-108) tmp = y; elseif (y <= 5.2e-84) tmp = x / z; elseif (y <= 3e+165) tmp = y; elseif (y <= 2.4e+193) tmp = -x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.5e-108], y, If[LessEqual[y, 5.2e-84], N[(x / z), $MachinePrecision], If[LessEqual[y, 3e+165], y, If[LessEqual[y, 2.4e+193], N[((-x) / z), $MachinePrecision], y]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-108}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{-84}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+165}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+193}:\\
\;\;\;\;\frac{-x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -2.5e-108 or 5.2e-84 < y < 2.9999999999999999e165 or 2.4e193 < y Initial program 82.0%
Taylor expanded in x around 0 53.7%
if -2.5e-108 < y < 5.2e-84Initial program 100.0%
Taylor expanded in y around 0 81.9%
if 2.9999999999999999e165 < y < 2.4e193Initial program 100.0%
Taylor expanded in x around inf 100.0%
distribute-rgt-in100.0%
*-lft-identity100.0%
mul-1-neg100.0%
cancel-sign-sub-inv100.0%
Simplified100.0%
frac-2neg100.0%
div-inv99.8%
add-sqr-sqrt56.7%
sqrt-unprod44.4%
sqr-neg44.4%
sqrt-unprod0.0%
add-sqr-sqrt0.0%
Applied egg-rr0.0%
associate-*r/0.0%
*-rgt-identity0.0%
neg-sub00.0%
sub-neg0.0%
distribute-rgt-neg-out0.0%
+-commutative0.0%
associate--r+0.0%
neg-sub00.0%
distribute-rgt-neg-out0.0%
remove-double-neg0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in y around 0 59.0%
neg-mul-159.0%
distribute-neg-frac59.0%
Simplified59.0%
Final simplification63.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (/ y z))))
(if (<= y -8e+177)
t_0
(if (<= y -1.4e-108) y (if (<= y 1.25e-84) (/ x z) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * (y / z);
double tmp;
if (y <= -8e+177) {
tmp = t_0;
} else if (y <= -1.4e-108) {
tmp = y;
} else if (y <= 1.25e-84) {
tmp = x / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y / z)
if (y <= (-8d+177)) then
tmp = t_0
else if (y <= (-1.4d-108)) then
tmp = y
else if (y <= 1.25d-84) then
tmp = x / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y / z);
double tmp;
if (y <= -8e+177) {
tmp = t_0;
} else if (y <= -1.4e-108) {
tmp = y;
} else if (y <= 1.25e-84) {
tmp = x / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y / z) tmp = 0 if y <= -8e+177: tmp = t_0 elif y <= -1.4e-108: tmp = y elif y <= 1.25e-84: tmp = x / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y / z)) tmp = 0.0 if (y <= -8e+177) tmp = t_0; elseif (y <= -1.4e-108) tmp = y; elseif (y <= 1.25e-84) tmp = Float64(x / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y / z); tmp = 0.0; if (y <= -8e+177) tmp = t_0; elseif (y <= -1.4e-108) tmp = y; elseif (y <= 1.25e-84) tmp = x / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8e+177], t$95$0, If[LessEqual[y, -1.4e-108], y, If[LessEqual[y, 1.25e-84], N[(x / z), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \frac{y}{z}\\
\mathbf{if}\;y \leq -8 \cdot 10^{+177}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.4 \cdot 10^{-108}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{-84}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -8.0000000000000001e177 or 1.25e-84 < y Initial program 77.6%
Taylor expanded in x around 0 30.6%
associate-/l*48.0%
associate-/r/59.0%
Applied egg-rr59.0%
if -8.0000000000000001e177 < y < -1.4e-108Initial program 92.1%
Taylor expanded in x around 0 58.0%
if -1.4e-108 < y < 1.25e-84Initial program 100.0%
Taylor expanded in y around 0 81.9%
Final simplification66.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.4e-94) (not (<= x 1.6e-111))) (* (/ x z) (- 1.0 y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.4e-94) || !(x <= 1.6e-111)) {
tmp = (x / z) * (1.0 - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.4d-94)) .or. (.not. (x <= 1.6d-111))) then
tmp = (x / z) * (1.0d0 - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.4e-94) || !(x <= 1.6e-111)) {
tmp = (x / z) * (1.0 - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.4e-94) or not (x <= 1.6e-111): tmp = (x / z) * (1.0 - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.4e-94) || !(x <= 1.6e-111)) tmp = Float64(Float64(x / z) * Float64(1.0 - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.4e-94) || ~((x <= 1.6e-111))) tmp = (x / z) * (1.0 - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.4e-94], N[Not[LessEqual[x, 1.6e-111]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{-94} \lor \neg \left(x \leq 1.6 \cdot 10^{-111}\right):\\
\;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -4.40000000000000002e-94 or 1.5999999999999999e-111 < x Initial program 90.7%
Taylor expanded in x around inf 77.5%
associate-/l*78.2%
associate-/r/79.2%
mul-1-neg79.2%
unsub-neg79.2%
Simplified79.2%
if -4.40000000000000002e-94 < x < 1.5999999999999999e-111Initial program 84.3%
Taylor expanded in x around 0 74.3%
Final simplification77.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.1e-109) (not (<= y 7.8e-85))) (- y (/ y (/ z x))) (* (/ x z) (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.1e-109) || !(y <= 7.8e-85)) {
tmp = y - (y / (z / x));
} else {
tmp = (x / z) * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.1d-109)) .or. (.not. (y <= 7.8d-85))) then
tmp = y - (y / (z / x))
else
tmp = (x / z) * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.1e-109) || !(y <= 7.8e-85)) {
tmp = y - (y / (z / x));
} else {
tmp = (x / z) * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.1e-109) or not (y <= 7.8e-85): tmp = y - (y / (z / x)) else: tmp = (x / z) * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.1e-109) || !(y <= 7.8e-85)) tmp = Float64(y - Float64(y / Float64(z / x))); else tmp = Float64(Float64(x / z) * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.1e-109) || ~((y <= 7.8e-85))) tmp = y - (y / (z / x)); else tmp = (x / z) * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.1e-109], N[Not[LessEqual[y, 7.8e-85]], $MachinePrecision]], N[(y - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.1 \cdot 10^{-109} \lor \neg \left(y \leq 7.8 \cdot 10^{-85}\right):\\
\;\;\;\;y - \frac{y}{\frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if y < -4.1000000000000002e-109 or 7.79999999999999977e-85 < y Initial program 82.8%
Taylor expanded in y around 0 92.4%
Taylor expanded in y around inf 94.9%
sub-neg94.9%
distribute-lft-in94.9%
*-rgt-identity94.9%
distribute-frac-neg94.9%
associate-*r/88.9%
associate-*l/85.9%
distribute-rgt-neg-out85.9%
unsub-neg85.9%
associate-/r/94.4%
Simplified94.4%
if -4.1000000000000002e-109 < y < 7.79999999999999977e-85Initial program 100.0%
Taylor expanded in x around inf 81.9%
associate-/l*81.9%
associate-/r/81.9%
mul-1-neg81.9%
unsub-neg81.9%
Simplified81.9%
Final simplification90.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -9.5e-109) (not (<= y 3.2e-84))) (- y (/ y (/ z x))) (/ (- x (* y x)) z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e-109) || !(y <= 3.2e-84)) {
tmp = y - (y / (z / x));
} else {
tmp = (x - (y * x)) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-9.5d-109)) .or. (.not. (y <= 3.2d-84))) then
tmp = y - (y / (z / x))
else
tmp = (x - (y * x)) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -9.5e-109) || !(y <= 3.2e-84)) {
tmp = y - (y / (z / x));
} else {
tmp = (x - (y * x)) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -9.5e-109) or not (y <= 3.2e-84): tmp = y - (y / (z / x)) else: tmp = (x - (y * x)) / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -9.5e-109) || !(y <= 3.2e-84)) tmp = Float64(y - Float64(y / Float64(z / x))); else tmp = Float64(Float64(x - Float64(y * x)) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -9.5e-109) || ~((y <= 3.2e-84))) tmp = y - (y / (z / x)); else tmp = (x - (y * x)) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -9.5e-109], N[Not[LessEqual[y, 3.2e-84]], $MachinePrecision]], N[(y - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.5 \cdot 10^{-109} \lor \neg \left(y \leq 3.2 \cdot 10^{-84}\right):\\
\;\;\;\;y - \frac{y}{\frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot x}{z}\\
\end{array}
\end{array}
if y < -9.49999999999999933e-109 or 3.1999999999999999e-84 < y Initial program 82.8%
Taylor expanded in y around 0 92.4%
Taylor expanded in y around inf 94.9%
sub-neg94.9%
distribute-lft-in94.9%
*-rgt-identity94.9%
distribute-frac-neg94.9%
associate-*r/88.9%
associate-*l/85.9%
distribute-rgt-neg-out85.9%
unsub-neg85.9%
associate-/r/94.4%
Simplified94.4%
if -9.49999999999999933e-109 < y < 3.1999999999999999e-84Initial program 100.0%
Taylor expanded in x around inf 81.9%
distribute-rgt-in81.9%
*-lft-identity81.9%
mul-1-neg81.9%
cancel-sign-sub-inv81.9%
Simplified81.9%
Final simplification90.4%
(FPCore (x y z) :precision binary64 (if (<= y -4.8e-109) y (if (<= y 7.8e-85) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.8e-109) {
tmp = y;
} else if (y <= 7.8e-85) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.8d-109)) then
tmp = y
else if (y <= 7.8d-85) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.8e-109) {
tmp = y;
} else if (y <= 7.8e-85) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.8e-109: tmp = y elif y <= 7.8e-85: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.8e-109) tmp = y; elseif (y <= 7.8e-85) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.8e-109) tmp = y; elseif (y <= 7.8e-85) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.8e-109], y, If[LessEqual[y, 7.8e-85], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{-109}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{-85}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -4.79999999999999977e-109 or 7.79999999999999977e-85 < y Initial program 82.8%
Taylor expanded in x around 0 51.6%
if -4.79999999999999977e-109 < y < 7.79999999999999977e-85Initial program 100.0%
Taylor expanded in y around 0 81.9%
Final simplification61.4%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 88.4%
Taylor expanded in x around 0 41.9%
Final simplification41.9%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2023290
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:herbie-target
(- (+ y (/ x z)) (/ y (/ z x)))
(/ (+ x (* y (- z x))) z))