
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ (/ (- x) t) z) (if (<= (* z t) 5e+265) (/ x (- y (* z t))) (/ (/ (- x) z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (-x / t) / z;
} else if ((z * t) <= 5e+265) {
tmp = x / (y - (z * t));
} else {
tmp = (-x / z) / t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (-x / t) / z;
} else if ((z * t) <= 5e+265) {
tmp = x / (y - (z * t));
} else {
tmp = (-x / z) / t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (-x / t) / z elif (z * t) <= 5e+265: tmp = x / (y - (z * t)) else: tmp = (-x / z) / t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(Float64(-x) / t) / z); elseif (Float64(z * t) <= 5e+265) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(Float64(-x) / z) / t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -Inf) tmp = (-x / t) / z; elseif ((z * t) <= 5e+265) tmp = x / (y - (z * t)); else tmp = (-x / z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+265], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+265}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x}{z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 73.2%
Taylor expanded in y around 0 73.2%
associate-*r/73.2%
neg-mul-173.2%
Simplified73.2%
neg-mul-173.2%
*-commutative73.2%
times-frac99.9%
Applied egg-rr99.9%
associate-*l/99.9%
mul-1-neg99.9%
Simplified99.9%
if -inf.0 < (*.f64 z t) < 5.0000000000000002e265Initial program 99.8%
if 5.0000000000000002e265 < (*.f64 z t) Initial program 65.5%
Taylor expanded in y around 0 65.5%
associate-*r/65.5%
neg-mul-165.5%
Simplified65.5%
neg-mul-165.5%
times-frac99.8%
Applied egg-rr99.8%
associate-*l/99.8%
mul-1-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ (- x) t) z)))
(if (<= (* z t) -1e+52)
t_1
(if (<= (* z t) -4e-34)
(/ x y)
(if (<= (* z t) -1e-131)
(/ (- x) (* z t))
(if (<= (* z t) 2e-11) (/ x y) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = (-x / t) / z;
double tmp;
if ((z * t) <= -1e+52) {
tmp = t_1;
} else if ((z * t) <= -4e-34) {
tmp = x / y;
} else if ((z * t) <= -1e-131) {
tmp = -x / (z * t);
} else if ((z * t) <= 2e-11) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-x / t) / z
if ((z * t) <= (-1d+52)) then
tmp = t_1
else if ((z * t) <= (-4d-34)) then
tmp = x / y
else if ((z * t) <= (-1d-131)) then
tmp = -x / (z * t)
else if ((z * t) <= 2d-11) then
tmp = x / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (-x / t) / z;
double tmp;
if ((z * t) <= -1e+52) {
tmp = t_1;
} else if ((z * t) <= -4e-34) {
tmp = x / y;
} else if ((z * t) <= -1e-131) {
tmp = -x / (z * t);
} else if ((z * t) <= 2e-11) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (-x / t) / z tmp = 0 if (z * t) <= -1e+52: tmp = t_1 elif (z * t) <= -4e-34: tmp = x / y elif (z * t) <= -1e-131: tmp = -x / (z * t) elif (z * t) <= 2e-11: tmp = x / y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(-x) / t) / z) tmp = 0.0 if (Float64(z * t) <= -1e+52) tmp = t_1; elseif (Float64(z * t) <= -4e-34) tmp = Float64(x / y); elseif (Float64(z * t) <= -1e-131) tmp = Float64(Float64(-x) / Float64(z * t)); elseif (Float64(z * t) <= 2e-11) tmp = Float64(x / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (-x / t) / z; tmp = 0.0; if ((z * t) <= -1e+52) tmp = t_1; elseif ((z * t) <= -4e-34) tmp = x / y; elseif ((z * t) <= -1e-131) tmp = -x / (z * t); elseif ((z * t) <= 2e-11) tmp = x / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+52], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -4e-34], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -1e-131], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-11], N[(x / y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{-x}{t}}{z}\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+52}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \cdot t \leq -4 \cdot 10^{-34}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -1 \cdot 10^{-131}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 z t) < -9.9999999999999999e51 or 1.99999999999999988e-11 < (*.f64 z t) Initial program 88.9%
Taylor expanded in y around 0 73.4%
associate-*r/73.4%
neg-mul-173.4%
Simplified73.4%
neg-mul-173.4%
*-commutative73.4%
times-frac80.4%
Applied egg-rr80.4%
associate-*l/80.4%
mul-1-neg80.4%
Simplified80.4%
if -9.9999999999999999e51 < (*.f64 z t) < -3.99999999999999971e-34 or -9.9999999999999999e-132 < (*.f64 z t) < 1.99999999999999988e-11Initial program 100.0%
Taylor expanded in y around inf 84.0%
if -3.99999999999999971e-34 < (*.f64 z t) < -9.9999999999999999e-132Initial program 99.3%
Taylor expanded in y around 0 68.4%
associate-*r/68.4%
neg-mul-168.4%
Simplified68.4%
Final simplification80.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ (- x) z) t)))
(if (<= (* z t) -1e+40)
t_1
(if (<= (* z t) -4e-34)
(/ x y)
(if (<= (* z t) -1e-131)
(/ (- x) (* z t))
(if (<= (* z t) 2e-11) (/ x y) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = (-x / z) / t;
double tmp;
if ((z * t) <= -1e+40) {
tmp = t_1;
} else if ((z * t) <= -4e-34) {
tmp = x / y;
} else if ((z * t) <= -1e-131) {
tmp = -x / (z * t);
} else if ((z * t) <= 2e-11) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-x / z) / t
if ((z * t) <= (-1d+40)) then
tmp = t_1
else if ((z * t) <= (-4d-34)) then
tmp = x / y
else if ((z * t) <= (-1d-131)) then
tmp = -x / (z * t)
else if ((z * t) <= 2d-11) then
tmp = x / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (-x / z) / t;
double tmp;
if ((z * t) <= -1e+40) {
tmp = t_1;
} else if ((z * t) <= -4e-34) {
tmp = x / y;
} else if ((z * t) <= -1e-131) {
tmp = -x / (z * t);
} else if ((z * t) <= 2e-11) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (-x / z) / t tmp = 0 if (z * t) <= -1e+40: tmp = t_1 elif (z * t) <= -4e-34: tmp = x / y elif (z * t) <= -1e-131: tmp = -x / (z * t) elif (z * t) <= 2e-11: tmp = x / y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(-x) / z) / t) tmp = 0.0 if (Float64(z * t) <= -1e+40) tmp = t_1; elseif (Float64(z * t) <= -4e-34) tmp = Float64(x / y); elseif (Float64(z * t) <= -1e-131) tmp = Float64(Float64(-x) / Float64(z * t)); elseif (Float64(z * t) <= 2e-11) tmp = Float64(x / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (-x / z) / t; tmp = 0.0; if ((z * t) <= -1e+40) tmp = t_1; elseif ((z * t) <= -4e-34) tmp = x / y; elseif ((z * t) <= -1e-131) tmp = -x / (z * t); elseif ((z * t) <= 2e-11) tmp = x / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+40], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -4e-34], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -1e-131], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-11], N[(x / y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{-x}{z}}{t}\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+40}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \cdot t \leq -4 \cdot 10^{-34}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -1 \cdot 10^{-131}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000003e40 or 1.99999999999999988e-11 < (*.f64 z t) Initial program 89.2%
Taylor expanded in y around 0 72.6%
associate-*r/72.6%
neg-mul-172.6%
Simplified72.6%
neg-mul-172.6%
times-frac81.9%
Applied egg-rr81.9%
associate-*l/81.9%
mul-1-neg81.9%
Simplified81.9%
if -1.00000000000000003e40 < (*.f64 z t) < -3.99999999999999971e-34 or -9.9999999999999999e-132 < (*.f64 z t) < 1.99999999999999988e-11Initial program 100.0%
Taylor expanded in y around inf 84.5%
if -3.99999999999999971e-34 < (*.f64 z t) < -9.9999999999999999e-132Initial program 99.3%
Taylor expanded in y around 0 68.4%
associate-*r/68.4%
neg-mul-168.4%
Simplified68.4%
Final simplification81.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e+113) (not (<= (* z t) 5e+265))) (/ x (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+113) || !((z * t) <= 5e+265)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+113)) .or. (.not. ((z * t) <= 5d+265))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+113) || !((z * t) <= 5e+265)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+113) or not ((z * t) <= 5e+265): tmp = x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+113) || !(Float64(z * t) <= 5e+265)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -1e+113) || ~(((z * t) <= 5e+265))) tmp = x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+113], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+265]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+113} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+265}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1e113 or 5.0000000000000002e265 < (*.f64 z t) Initial program 79.6%
Taylor expanded in y around 0 76.8%
associate-*r/76.8%
neg-mul-176.8%
Simplified76.8%
neg-mul-176.8%
times-frac96.8%
Applied egg-rr96.8%
*-commutative96.8%
Simplified96.8%
frac-times76.8%
*-commutative76.8%
neg-mul-176.8%
add-sqr-sqrt40.6%
sqrt-unprod62.5%
sqr-neg62.5%
sqrt-unprod27.3%
add-sqr-sqrt57.7%
Applied egg-rr57.7%
if -1e113 < (*.f64 z t) < 5.0000000000000002e265Initial program 99.8%
Taylor expanded in y around inf 63.1%
Final simplification61.7%
(FPCore (x y z t) :precision binary64 (if (<= y -5.5e+37) (/ x y) (if (<= y 3.8e-38) (/ (- x) (* z t)) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.5e+37) {
tmp = x / y;
} else if (y <= 3.8e-38) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5.5d+37)) then
tmp = x / y
else if (y <= 3.8d-38) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.5e+37) {
tmp = x / y;
} else if (y <= 3.8e-38) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -5.5e+37: tmp = x / y elif y <= 3.8e-38: tmp = -x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -5.5e+37) tmp = Float64(x / y); elseif (y <= 3.8e-38) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -5.5e+37) tmp = x / y; elseif (y <= 3.8e-38) tmp = -x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -5.5e+37], N[(x / y), $MachinePrecision], If[LessEqual[y, 3.8e-38], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+37}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{-38}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if y < -5.50000000000000016e37 or 3.8e-38 < y Initial program 93.8%
Taylor expanded in y around inf 77.4%
if -5.50000000000000016e37 < y < 3.8e-38Initial program 95.8%
Taylor expanded in y around 0 75.2%
associate-*r/75.2%
neg-mul-175.2%
Simplified75.2%
Final simplification76.4%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 94.7%
Taylor expanded in y around inf 51.8%
Final simplification51.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023290
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))