
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1.12e+52)
(* 2.0 (pow (exp (* 0.25 (- (log (- (- y) z)) (log (/ -1.0 x))))) 2.0))
(if (<= y 8.4e-237)
(* 2.0 (sqrt (fma x y (* z (+ y x)))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1.12e+52) {
tmp = 2.0 * pow(exp((0.25 * (log((-y - z)) - log((-1.0 / x))))), 2.0);
} else if (y <= 8.4e-237) {
tmp = 2.0 * sqrt(fma(x, y, (z * (y + x))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1.12e+52) tmp = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(Float64(-y) - z)) - log(Float64(-1.0 / x))))) ^ 2.0)); elseif (y <= 8.4e-237) tmp = Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1.12e+52], N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[N[((-y) - z), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.4e-237], N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.12 \cdot 10^{+52}:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot \left(\log \left(\left(-y\right) - z\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2}\\
\mathbf{elif}\;y \leq 8.4 \cdot 10^{-237}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -1.12000000000000002e52Initial program 51.3%
+-commutative51.3%
associate-+r+51.3%
*-commutative51.3%
+-commutative51.3%
associate-+l+51.3%
*-commutative51.3%
*-commutative51.3%
*-commutative51.3%
distribute-lft-out51.3%
Simplified51.3%
add-sqr-sqrt51.1%
pow251.1%
pow1/251.1%
sqrt-pow151.0%
+-commutative51.0%
+-commutative51.0%
fma-def51.8%
metadata-eval51.8%
Applied egg-rr51.8%
Taylor expanded in x around -inf 47.1%
if -1.12000000000000002e52 < y < 8.4000000000000005e-237Initial program 80.7%
+-commutative80.7%
associate-+r+80.7%
*-commutative80.7%
+-commutative80.7%
+-commutative80.7%
*-commutative80.7%
*-commutative80.7%
associate-+l+80.7%
*-commutative80.7%
+-commutative80.7%
associate-+l+80.7%
*-commutative80.7%
*-commutative80.7%
+-commutative80.7%
Simplified80.7%
if 8.4000000000000005e-237 < y Initial program 69.6%
+-commutative69.6%
associate-+r+69.6%
*-commutative69.6%
+-commutative69.6%
associate-+l+69.6%
*-commutative69.6%
*-commutative69.6%
*-commutative69.6%
distribute-lft-out69.7%
Simplified69.7%
Taylor expanded in z around inf 45.8%
+-commutative45.8%
Simplified45.8%
*-commutative45.8%
sqrt-prod53.1%
+-commutative53.1%
Applied egg-rr53.1%
Final simplification60.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -1.12e+52)
(* 2.0 (pow (exp 0.25) (* 2.0 (- (log (- (- y) z)) (log (/ -1.0 x))))))
(if (<= y 8.4e-237)
(* 2.0 (sqrt (fma x y (* z (+ y x)))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1.12e+52) {
tmp = 2.0 * pow(exp(0.25), (2.0 * (log((-y - z)) - log((-1.0 / x)))));
} else if (y <= 8.4e-237) {
tmp = 2.0 * sqrt(fma(x, y, (z * (y + x))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1.12e+52) tmp = Float64(2.0 * (exp(0.25) ^ Float64(2.0 * Float64(log(Float64(Float64(-y) - z)) - log(Float64(-1.0 / x)))))); elseif (y <= 8.4e-237) tmp = Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1.12e+52], N[(2.0 * N[Power[N[Exp[0.25], $MachinePrecision], N[(2.0 * N[(N[Log[N[((-y) - z), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.4e-237], N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.12 \cdot 10^{+52}:\\
\;\;\;\;2 \cdot {\left(e^{0.25}\right)}^{\left(2 \cdot \left(\log \left(\left(-y\right) - z\right) - \log \left(\frac{-1}{x}\right)\right)\right)}\\
\mathbf{elif}\;y \leq 8.4 \cdot 10^{-237}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -1.12000000000000002e52Initial program 51.3%
+-commutative51.3%
associate-+r+51.3%
*-commutative51.3%
+-commutative51.3%
associate-+l+51.3%
*-commutative51.3%
*-commutative51.3%
*-commutative51.3%
distribute-lft-out51.3%
Simplified51.3%
add-sqr-sqrt51.1%
pow251.1%
pow1/251.1%
sqrt-pow151.0%
+-commutative51.0%
+-commutative51.0%
fma-def51.8%
metadata-eval51.8%
Applied egg-rr51.8%
Taylor expanded in x around -inf 47.1%
unpow247.1%
exp-prod45.5%
exp-prod44.9%
pow-sqr44.9%
mul-1-neg44.9%
unsub-neg44.9%
neg-mul-144.9%
+-commutative44.9%
unsub-neg44.9%
neg-mul-144.9%
Simplified44.9%
if -1.12000000000000002e52 < y < 8.4000000000000005e-237Initial program 80.7%
+-commutative80.7%
associate-+r+80.7%
*-commutative80.7%
+-commutative80.7%
+-commutative80.7%
*-commutative80.7%
*-commutative80.7%
associate-+l+80.7%
*-commutative80.7%
+-commutative80.7%
associate-+l+80.7%
*-commutative80.7%
*-commutative80.7%
+-commutative80.7%
Simplified80.7%
if 8.4000000000000005e-237 < y Initial program 69.6%
+-commutative69.6%
associate-+r+69.6%
*-commutative69.6%
+-commutative69.6%
associate-+l+69.6%
*-commutative69.6%
*-commutative69.6%
*-commutative69.6%
distribute-lft-out69.7%
Simplified69.7%
Taylor expanded in z around inf 45.8%
+-commutative45.8%
Simplified45.8%
*-commutative45.8%
sqrt-prod53.1%
+-commutative53.1%
Applied egg-rr53.1%
Final simplification60.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -2.6e+51)
(* 2.0 (pow (exp 0.25) (* 2.0 (- (log (- x)) (log (/ -1.0 y))))))
(if (<= y 8.4e-237)
(* 2.0 (sqrt (fma x y (* z (+ y x)))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2.6e+51) {
tmp = 2.0 * pow(exp(0.25), (2.0 * (log(-x) - log((-1.0 / y)))));
} else if (y <= 8.4e-237) {
tmp = 2.0 * sqrt(fma(x, y, (z * (y + x))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2.6e+51) tmp = Float64(2.0 * (exp(0.25) ^ Float64(2.0 * Float64(log(Float64(-x)) - log(Float64(-1.0 / y)))))); elseif (y <= 8.4e-237) tmp = Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2.6e+51], N[(2.0 * N[Power[N[Exp[0.25], $MachinePrecision], N[(2.0 * N[(N[Log[(-x)], $MachinePrecision] - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.4e-237], N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+51}:\\
\;\;\;\;2 \cdot {\left(e^{0.25}\right)}^{\left(2 \cdot \left(\log \left(-x\right) - \log \left(\frac{-1}{y}\right)\right)\right)}\\
\mathbf{elif}\;y \leq 8.4 \cdot 10^{-237}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -2.6000000000000001e51Initial program 51.3%
+-commutative51.3%
associate-+r+51.3%
*-commutative51.3%
+-commutative51.3%
associate-+l+51.3%
*-commutative51.3%
*-commutative51.3%
*-commutative51.3%
distribute-lft-out51.3%
Simplified51.3%
add-sqr-sqrt51.1%
pow251.1%
pow1/251.1%
sqrt-pow151.0%
+-commutative51.0%
+-commutative51.0%
fma-def51.8%
metadata-eval51.8%
Applied egg-rr51.8%
Taylor expanded in z around 0 28.1%
Taylor expanded in y around -inf 45.1%
unpow245.1%
exp-prod43.6%
exp-prod43.0%
pow-sqr43.0%
mul-1-neg43.0%
unsub-neg43.0%
mul-1-neg43.0%
Simplified43.0%
if -2.6000000000000001e51 < y < 8.4000000000000005e-237Initial program 80.7%
+-commutative80.7%
associate-+r+80.7%
*-commutative80.7%
+-commutative80.7%
+-commutative80.7%
*-commutative80.7%
*-commutative80.7%
associate-+l+80.7%
*-commutative80.7%
+-commutative80.7%
associate-+l+80.7%
*-commutative80.7%
*-commutative80.7%
+-commutative80.7%
Simplified80.7%
if 8.4000000000000005e-237 < y Initial program 69.6%
+-commutative69.6%
associate-+r+69.6%
*-commutative69.6%
+-commutative69.6%
associate-+l+69.6%
*-commutative69.6%
*-commutative69.6%
*-commutative69.6%
distribute-lft-out69.7%
Simplified69.7%
Taylor expanded in z around inf 45.8%
+-commutative45.8%
Simplified45.8%
*-commutative45.8%
sqrt-prod53.1%
+-commutative53.1%
Applied egg-rr53.1%
Final simplification60.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -2.4e+53)
(* 2.0 (pow (exp (* 0.25 (- (log (- y)) (log (/ -1.0 x))))) 2.0))
(if (<= y 8.4e-237)
(* 2.0 (sqrt (fma x y (* z (+ y x)))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2.4e+53) {
tmp = 2.0 * pow(exp((0.25 * (log(-y) - log((-1.0 / x))))), 2.0);
} else if (y <= 8.4e-237) {
tmp = 2.0 * sqrt(fma(x, y, (z * (y + x))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2.4e+53) tmp = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(-y)) - log(Float64(-1.0 / x))))) ^ 2.0)); elseif (y <= 8.4e-237) tmp = Float64(2.0 * sqrt(fma(x, y, Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2.4e+53], N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[(-y)], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.4e-237], N[(2.0 * N[Sqrt[N[(x * y + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+53}:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot \left(\log \left(-y\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2}\\
\mathbf{elif}\;y \leq 8.4 \cdot 10^{-237}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, y, z \cdot \left(y + x\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -2.4e53Initial program 51.3%
+-commutative51.3%
associate-+r+51.3%
*-commutative51.3%
+-commutative51.3%
associate-+l+51.3%
*-commutative51.3%
*-commutative51.3%
*-commutative51.3%
distribute-lft-out51.3%
Simplified51.3%
add-sqr-sqrt51.1%
pow251.1%
pow1/251.1%
sqrt-pow151.0%
+-commutative51.0%
+-commutative51.0%
fma-def51.8%
metadata-eval51.8%
Applied egg-rr51.8%
Taylor expanded in z around 0 28.1%
Taylor expanded in x around -inf 45.1%
if -2.4e53 < y < 8.4000000000000005e-237Initial program 80.7%
+-commutative80.7%
associate-+r+80.7%
*-commutative80.7%
+-commutative80.7%
+-commutative80.7%
*-commutative80.7%
*-commutative80.7%
associate-+l+80.7%
*-commutative80.7%
+-commutative80.7%
associate-+l+80.7%
*-commutative80.7%
*-commutative80.7%
+-commutative80.7%
Simplified80.7%
if 8.4000000000000005e-237 < y Initial program 69.6%
+-commutative69.6%
associate-+r+69.6%
*-commutative69.6%
+-commutative69.6%
associate-+l+69.6%
*-commutative69.6%
*-commutative69.6%
*-commutative69.6%
distribute-lft-out69.7%
Simplified69.7%
Taylor expanded in z around inf 45.8%
+-commutative45.8%
Simplified45.8%
*-commutative45.8%
sqrt-prod53.1%
+-commutative53.1%
Applied egg-rr53.1%
Final simplification60.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 1.18e-275) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 1.18e-275) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.18d-275) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.18e-275) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 1.18e-275: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 1.18e-275) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 1.18e-275)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 1.18e-275], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.18 \cdot 10^{-275}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 1.17999999999999995e-275Initial program 69.6%
+-commutative69.6%
associate-+r+69.6%
*-commutative69.6%
+-commutative69.6%
associate-+l+69.6%
*-commutative69.6%
*-commutative69.6%
*-commutative69.6%
distribute-lft-out69.6%
Simplified69.6%
Taylor expanded in x around inf 51.6%
if 1.17999999999999995e-275 < y Initial program 70.0%
+-commutative70.0%
associate-+r+70.0%
*-commutative70.0%
+-commutative70.0%
associate-+l+70.0%
*-commutative70.0%
*-commutative70.0%
*-commutative70.0%
distribute-lft-out70.1%
Simplified70.1%
Taylor expanded in z around inf 47.6%
+-commutative47.6%
Simplified47.6%
*-commutative47.6%
sqrt-prod51.9%
+-commutative51.9%
Applied egg-rr51.9%
Final simplification51.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 0.00058) (* 2.0 (sqrt (+ (* y x) (* z (+ y x))))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 0.00058) {
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.00058d0) then
tmp = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.00058) {
tmp = 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 0.00058: tmp = 2.0 * math.sqrt(((y * x) + (z * (y + x)))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 0.00058) tmp = Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 0.00058)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 0.00058], N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.00058:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 5.8e-4Initial program 74.9%
+-commutative74.9%
associate-+r+74.9%
*-commutative74.9%
+-commutative74.9%
associate-+l+74.9%
*-commutative74.9%
*-commutative74.9%
*-commutative74.9%
distribute-lft-out74.9%
Simplified74.9%
if 5.8e-4 < y Initial program 57.4%
+-commutative57.4%
associate-+r+57.4%
*-commutative57.4%
+-commutative57.4%
associate-+l+57.4%
*-commutative57.4%
*-commutative57.4%
*-commutative57.4%
distribute-lft-out57.5%
Simplified57.5%
Taylor expanded in x around 0 30.9%
*-commutative30.9%
sqrt-prod52.4%
Applied egg-rr52.4%
Final simplification68.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* y x) (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((y * x) + (z * (y + x))));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((y * x) + (z * (y + x))))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}
\end{array}
Initial program 69.8%
+-commutative69.8%
associate-+r+69.8%
*-commutative69.8%
+-commutative69.8%
associate-+l+69.8%
*-commutative69.8%
*-commutative69.8%
*-commutative69.8%
distribute-lft-out69.9%
Simplified69.9%
Final simplification69.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 1.52e-242) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 1.52e-242) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.52d-242) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.52e-242) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 1.52e-242: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 1.52e-242) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 1.52e-242)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 1.52e-242], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.52 \cdot 10^{-242}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < 1.5199999999999999e-242Initial program 70.0%
+-commutative70.0%
associate-+r+70.0%
*-commutative70.0%
+-commutative70.0%
associate-+l+70.0%
*-commutative70.0%
*-commutative70.0%
*-commutative70.0%
distribute-lft-out70.0%
Simplified70.0%
Taylor expanded in x around inf 53.1%
if 1.5199999999999999e-242 < y Initial program 69.6%
+-commutative69.6%
associate-+r+69.6%
*-commutative69.6%
+-commutative69.6%
associate-+l+69.6%
*-commutative69.6%
*-commutative69.6%
*-commutative69.6%
distribute-lft-out69.7%
Simplified69.7%
Taylor expanded in x around 0 26.8%
Final simplification40.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 1e-303) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 1e-303) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1d-303) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1e-303) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 1e-303: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 1e-303) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 1e-303)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 1e-303], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-303}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < 9.99999999999999931e-304Initial program 69.4%
+-commutative69.4%
associate-+r+69.4%
*-commutative69.4%
+-commutative69.4%
associate-+l+69.4%
*-commutative69.4%
*-commutative69.4%
*-commutative69.4%
distribute-lft-out69.4%
Simplified69.4%
Taylor expanded in x around inf 50.7%
if 9.99999999999999931e-304 < y Initial program 70.2%
+-commutative70.2%
associate-+r+70.2%
*-commutative70.2%
+-commutative70.2%
associate-+l+70.2%
*-commutative70.2%
*-commutative70.2%
*-commutative70.2%
distribute-lft-out70.3%
Simplified70.3%
Taylor expanded in z around inf 48.4%
+-commutative48.4%
Simplified48.4%
Final simplification49.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -1e-310) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-310) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-310)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-310) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -1e-310: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1e-310) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -1e-310)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1e-310], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-310}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < -9.999999999999969e-311Initial program 69.1%
+-commutative69.1%
associate-+r+69.1%
*-commutative69.1%
+-commutative69.1%
associate-+l+69.1%
*-commutative69.1%
*-commutative69.1%
*-commutative69.1%
distribute-lft-out69.1%
Simplified69.1%
Taylor expanded in z around 0 28.9%
*-commutative28.9%
Simplified28.9%
if -9.999999999999969e-311 < y Initial program 70.4%
+-commutative70.4%
associate-+r+70.4%
*-commutative70.4%
+-commutative70.4%
associate-+l+70.4%
*-commutative70.4%
*-commutative70.4%
*-commutative70.4%
distribute-lft-out70.5%
Simplified70.5%
Taylor expanded in x around 0 24.5%
Final simplification26.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 69.8%
+-commutative69.8%
associate-+r+69.8%
*-commutative69.8%
+-commutative69.8%
associate-+l+69.8%
*-commutative69.8%
*-commutative69.8%
*-commutative69.8%
distribute-lft-out69.9%
Simplified69.9%
Taylor expanded in z around 0 25.9%
*-commutative25.9%
Simplified25.9%
Final simplification25.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t_0 \cdot t_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2023290
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))