
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -6.6e+106) (not (<= x 1.36e-50))) (* (/ y (- 1.0 (/ y x))) 2.0) (/ (* x 2.0) (/ (- x y) y))))
double code(double x, double y) {
double tmp;
if ((x <= -6.6e+106) || !(x <= 1.36e-50)) {
tmp = (y / (1.0 - (y / x))) * 2.0;
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-6.6d+106)) .or. (.not. (x <= 1.36d-50))) then
tmp = (y / (1.0d0 - (y / x))) * 2.0d0
else
tmp = (x * 2.0d0) / ((x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -6.6e+106) || !(x <= 1.36e-50)) {
tmp = (y / (1.0 - (y / x))) * 2.0;
} else {
tmp = (x * 2.0) / ((x - y) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -6.6e+106) or not (x <= 1.36e-50): tmp = (y / (1.0 - (y / x))) * 2.0 else: tmp = (x * 2.0) / ((x - y) / y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -6.6e+106) || !(x <= 1.36e-50)) tmp = Float64(Float64(y / Float64(1.0 - Float64(y / x))) * 2.0); else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -6.6e+106) || ~((x <= 1.36e-50))) tmp = (y / (1.0 - (y / x))) * 2.0; else tmp = (x * 2.0) / ((x - y) / y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -6.6e+106], N[Not[LessEqual[x, 1.36e-50]], $MachinePrecision]], N[(N[(y / N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.6 \cdot 10^{+106} \lor \neg \left(x \leq 1.36 \cdot 10^{-50}\right):\\
\;\;\;\;\frac{y}{1 - \frac{y}{x}} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\end{array}
\end{array}
if x < -6.60000000000000015e106 or 1.36000000000000001e-50 < x Initial program 76.1%
*-commutative76.1%
associate-/l*99.9%
associate-/r*99.9%
associate-/r/99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
if -6.60000000000000015e106 < x < 1.36000000000000001e-50Initial program 82.8%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.5e-212) (not (<= x 1.6e-228))) (* (/ y (- 1.0 (/ y x))) 2.0) (* x -2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.5e-212) || !(x <= 1.6e-228)) {
tmp = (y / (1.0 - (y / x))) * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.5d-212)) .or. (.not. (x <= 1.6d-228))) then
tmp = (y / (1.0d0 - (y / x))) * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.5e-212) || !(x <= 1.6e-228)) {
tmp = (y / (1.0 - (y / x))) * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.5e-212) or not (x <= 1.6e-228): tmp = (y / (1.0 - (y / x))) * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.5e-212) || !(x <= 1.6e-228)) tmp = Float64(Float64(y / Float64(1.0 - Float64(y / x))) * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.5e-212) || ~((x <= 1.6e-228))) tmp = (y / (1.0 - (y / x))) * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.5e-212], N[Not[LessEqual[x, 1.6e-228]], $MachinePrecision]], N[(N[(y / N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-212} \lor \neg \left(x \leq 1.6 \cdot 10^{-228}\right):\\
\;\;\;\;\frac{y}{1 - \frac{y}{x}} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if x < -1.5000000000000001e-212 or 1.60000000000000011e-228 < x Initial program 80.0%
*-commutative80.0%
associate-/l*94.8%
associate-/r*94.8%
associate-/r/94.8%
div-sub94.8%
*-inverses94.8%
Simplified94.8%
if -1.5000000000000001e-212 < x < 1.60000000000000011e-228Initial program 77.2%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification95.4%
(FPCore (x y) :precision binary64 (if (<= y -1.05e-80) (* x -2.0) (if (<= y 2.45e+72) (* y 2.0) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.05e-80) {
tmp = x * -2.0;
} else if (y <= 2.45e+72) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.05d-80)) then
tmp = x * (-2.0d0)
else if (y <= 2.45d+72) then
tmp = y * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.05e-80) {
tmp = x * -2.0;
} else if (y <= 2.45e+72) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.05e-80: tmp = x * -2.0 elif y <= 2.45e+72: tmp = y * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.05e-80) tmp = Float64(x * -2.0); elseif (y <= 2.45e+72) tmp = Float64(y * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.05e-80) tmp = x * -2.0; elseif (y <= 2.45e+72) tmp = y * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.05e-80], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 2.45e+72], N[(y * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{-80}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 2.45 \cdot 10^{+72}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -1.05000000000000001e-80 or 2.45000000000000003e72 < y Initial program 76.1%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 76.8%
*-commutative76.8%
Simplified76.8%
if -1.05000000000000001e-80 < y < 2.45000000000000003e72Initial program 82.9%
*-commutative82.9%
associate-/l*99.9%
associate-/r*99.9%
associate-/r/99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in y around 0 80.7%
Final simplification78.8%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 79.7%
associate-/l*86.8%
Simplified86.8%
Taylor expanded in x around 0 47.8%
*-commutative47.8%
Simplified47.8%
Final simplification47.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023290
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(if (< x -1.7210442634149447e+81) (* (/ (* 2.0 x) (- x y)) y) (if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) (* (/ (* 2.0 x) (- x y)) y)))
(/ (* (* x 2.0) y) (- x y)))