
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma y y (* x (+ x 2.0))))
double code(double x, double y) {
return fma(y, y, (x * (x + 2.0)));
}
function code(x, y) return fma(y, y, Float64(x * Float64(x + 2.0))) end
code[x_, y_] := N[(y * y + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y, x \cdot \left(x + 2\right)\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.35e+26) (not (<= x 6.4e-12))) (+ (* y y) (* x x)) (+ (* y y) (* x 2.0))))
double code(double x, double y) {
double tmp;
if ((x <= -1.35e+26) || !(x <= 6.4e-12)) {
tmp = (y * y) + (x * x);
} else {
tmp = (y * y) + (x * 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.35d+26)) .or. (.not. (x <= 6.4d-12))) then
tmp = (y * y) + (x * x)
else
tmp = (y * y) + (x * 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.35e+26) || !(x <= 6.4e-12)) {
tmp = (y * y) + (x * x);
} else {
tmp = (y * y) + (x * 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.35e+26) or not (x <= 6.4e-12): tmp = (y * y) + (x * x) else: tmp = (y * y) + (x * 2.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.35e+26) || !(x <= 6.4e-12)) tmp = Float64(Float64(y * y) + Float64(x * x)); else tmp = Float64(Float64(y * y) + Float64(x * 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.35e+26) || ~((x <= 6.4e-12))) tmp = (y * y) + (x * x); else tmp = (y * y) + (x * 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.35e+26], N[Not[LessEqual[x, 6.4e-12]], $MachinePrecision]], N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{+26} \lor \neg \left(x \leq 6.4 \cdot 10^{-12}\right):\\
\;\;\;\;y \cdot y + x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + x \cdot 2\\
\end{array}
\end{array}
if x < -1.35e26 or 6.4000000000000002e-12 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 99.5%
unpow299.5%
Simplified99.5%
if -1.35e26 < x < 6.4000000000000002e-12Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (+ (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
return (x * (x + 2.0)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * (x + 2.0d0)) + (y * y)
end function
public static double code(double x, double y) {
return (x * (x + 2.0)) + (y * y);
}
def code(x, y): return (x * (x + 2.0)) + (y * y)
function code(x, y) return Float64(Float64(x * Float64(x + 2.0)) + Float64(y * y)) end
function tmp = code(x, y) tmp = (x * (x + 2.0)) + (y * y); end
code[x_, y_] := N[(N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + 2\right) + y \cdot y
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (+ (* y y) (* x 2.0)))
double code(double x, double y) {
return (y * y) + (x * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * 2.0d0)
end function
public static double code(double x, double y) {
return (y * y) + (x * 2.0);
}
def code(x, y): return (y * y) + (x * 2.0)
function code(x, y) return Float64(Float64(y * y) + Float64(x * 2.0)) end
function tmp = code(x, y) tmp = (y * y) + (x * 2.0); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot 2
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 67.8%
Final simplification67.8%
(FPCore (x y) :precision binary64 (if (<= y 7.6e-54) (+ x x) (* y y)))
double code(double x, double y) {
double tmp;
if (y <= 7.6e-54) {
tmp = x + x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 7.6d-54) then
tmp = x + x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 7.6e-54) {
tmp = x + x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 7.6e-54: tmp = x + x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (y <= 7.6e-54) tmp = Float64(x + x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 7.6e-54) tmp = x + x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 7.6e-54], N[(x + x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.6 \cdot 10^{-54}:\\
\;\;\;\;x + x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 7.6000000000000005e-54Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 63.0%
Taylor expanded in x around inf 27.7%
count-227.7%
Simplified27.7%
if 7.6000000000000005e-54 < y Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 74.7%
unpow274.7%
Simplified74.7%
Final simplification43.2%
(FPCore (x y) :precision binary64 (* y y))
double code(double x, double y) {
return y * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * y
end function
public static double code(double x, double y) {
return y * y;
}
def code(x, y): return y * y
function code(x, y) return Float64(y * y) end
function tmp = code(x, y) tmp = y * y; end
code[x_, y_] := N[(y * y), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 49.4%
unpow249.4%
Simplified49.4%
Final simplification49.4%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023290
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))