
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (fma (log y) (- -0.5 y) (- y z))))
double code(double x, double y, double z) {
return x + fma(log(y), (-0.5 - y), (y - z));
}
function code(x, y, z) return Float64(x + fma(log(y), Float64(-0.5 - y), Float64(y - z))) end
code[x_, y_, z_] := N[(x + N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \mathsf{fma}\left(\log y, -0.5 - y, y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (log y) -0.5) z)))
(if (<= y 2.85e-263)
(- x z)
(if (<= y 4.1e-190)
t_0
(if (<= y 7.7e-47)
(+ x (- y z))
(if (<= y 4.9e-31)
t_0
(if (<= y 1.15e+41)
(- x z)
(if (<= y 1.15e+170)
(+ x (* y (- 1.0 (log y))))
(- y (+ z (* y (log y))))))))))))
double code(double x, double y, double z) {
double t_0 = (log(y) * -0.5) - z;
double tmp;
if (y <= 2.85e-263) {
tmp = x - z;
} else if (y <= 4.1e-190) {
tmp = t_0;
} else if (y <= 7.7e-47) {
tmp = x + (y - z);
} else if (y <= 4.9e-31) {
tmp = t_0;
} else if (y <= 1.15e+41) {
tmp = x - z;
} else if (y <= 1.15e+170) {
tmp = x + (y * (1.0 - log(y)));
} else {
tmp = y - (z + (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (log(y) * (-0.5d0)) - z
if (y <= 2.85d-263) then
tmp = x - z
else if (y <= 4.1d-190) then
tmp = t_0
else if (y <= 7.7d-47) then
tmp = x + (y - z)
else if (y <= 4.9d-31) then
tmp = t_0
else if (y <= 1.15d+41) then
tmp = x - z
else if (y <= 1.15d+170) then
tmp = x + (y * (1.0d0 - log(y)))
else
tmp = y - (z + (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (Math.log(y) * -0.5) - z;
double tmp;
if (y <= 2.85e-263) {
tmp = x - z;
} else if (y <= 4.1e-190) {
tmp = t_0;
} else if (y <= 7.7e-47) {
tmp = x + (y - z);
} else if (y <= 4.9e-31) {
tmp = t_0;
} else if (y <= 1.15e+41) {
tmp = x - z;
} else if (y <= 1.15e+170) {
tmp = x + (y * (1.0 - Math.log(y)));
} else {
tmp = y - (z + (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): t_0 = (math.log(y) * -0.5) - z tmp = 0 if y <= 2.85e-263: tmp = x - z elif y <= 4.1e-190: tmp = t_0 elif y <= 7.7e-47: tmp = x + (y - z) elif y <= 4.9e-31: tmp = t_0 elif y <= 1.15e+41: tmp = x - z elif y <= 1.15e+170: tmp = x + (y * (1.0 - math.log(y))) else: tmp = y - (z + (y * math.log(y))) return tmp
function code(x, y, z) t_0 = Float64(Float64(log(y) * -0.5) - z) tmp = 0.0 if (y <= 2.85e-263) tmp = Float64(x - z); elseif (y <= 4.1e-190) tmp = t_0; elseif (y <= 7.7e-47) tmp = Float64(x + Float64(y - z)); elseif (y <= 4.9e-31) tmp = t_0; elseif (y <= 1.15e+41) tmp = Float64(x - z); elseif (y <= 1.15e+170) tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); else tmp = Float64(y - Float64(z + Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (log(y) * -0.5) - z; tmp = 0.0; if (y <= 2.85e-263) tmp = x - z; elseif (y <= 4.1e-190) tmp = t_0; elseif (y <= 7.7e-47) tmp = x + (y - z); elseif (y <= 4.9e-31) tmp = t_0; elseif (y <= 1.15e+41) tmp = x - z; elseif (y <= 1.15e+170) tmp = x + (y * (1.0 - log(y))); else tmp = y - (z + (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[y, 2.85e-263], N[(x - z), $MachinePrecision], If[LessEqual[y, 4.1e-190], t$95$0, If[LessEqual[y, 7.7e-47], N[(x + N[(y - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.9e-31], t$95$0, If[LessEqual[y, 1.15e+41], N[(x - z), $MachinePrecision], If[LessEqual[y, 1.15e+170], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y - N[(z + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot -0.5 - z\\
\mathbf{if}\;y \leq 2.85 \cdot 10^{-263}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 4.1 \cdot 10^{-190}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 7.7 \cdot 10^{-47}:\\
\;\;\;\;x + \left(y - z\right)\\
\mathbf{elif}\;y \leq 4.9 \cdot 10^{-31}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+41}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+170}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\mathbf{else}:\\
\;\;\;\;y - \left(z + y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 2.8499999999999999e-263 or 4.90000000000000023e-31 < y < 1.1499999999999999e41Initial program 99.9%
associate--l+99.9%
associate-+l-99.9%
Simplified99.9%
Taylor expanded in z around inf 78.9%
if 2.8499999999999999e-263 < y < 4.1000000000000002e-190 or 7.6999999999999999e-47 < y < 4.90000000000000023e-31Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 89.8%
*-commutative89.8%
Simplified89.8%
if 4.1000000000000002e-190 < y < 7.6999999999999999e-47Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
add-cube-cbrt99.7%
pow399.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in y around inf 78.7%
neg-mul-178.7%
sub-neg78.7%
Simplified78.7%
if 1.1499999999999999e41 < y < 1.15e170Initial program 99.7%
associate--l+99.7%
associate-+l-99.7%
Simplified99.7%
Taylor expanded in y around inf 84.9%
sub-neg84.9%
mul-1-neg84.9%
log-rec84.9%
remove-double-neg84.9%
metadata-eval84.9%
Simplified84.9%
if 1.15e170 < y Initial program 99.6%
associate--l+99.6%
associate-+l-99.6%
Simplified99.6%
Taylor expanded in x around 0 91.4%
Taylor expanded in y around inf 91.4%
mul-1-neg91.4%
distribute-rgt-neg-in91.4%
log-rec91.4%
remove-double-neg91.4%
Simplified91.4%
Final simplification84.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (log y) -0.5) z)))
(if (<= y 1.1e-263)
(- x z)
(if (<= y 3.1e-190)
t_0
(if (<= y 4.3e-47)
(+ x (- y z))
(if (<= y 5.4e-31)
t_0
(if (<= y 2.3e+41) (- x z) (+ x (* y (- 1.0 (log y)))))))))))
double code(double x, double y, double z) {
double t_0 = (log(y) * -0.5) - z;
double tmp;
if (y <= 1.1e-263) {
tmp = x - z;
} else if (y <= 3.1e-190) {
tmp = t_0;
} else if (y <= 4.3e-47) {
tmp = x + (y - z);
} else if (y <= 5.4e-31) {
tmp = t_0;
} else if (y <= 2.3e+41) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (log(y) * (-0.5d0)) - z
if (y <= 1.1d-263) then
tmp = x - z
else if (y <= 3.1d-190) then
tmp = t_0
else if (y <= 4.3d-47) then
tmp = x + (y - z)
else if (y <= 5.4d-31) then
tmp = t_0
else if (y <= 2.3d+41) then
tmp = x - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (Math.log(y) * -0.5) - z;
double tmp;
if (y <= 1.1e-263) {
tmp = x - z;
} else if (y <= 3.1e-190) {
tmp = t_0;
} else if (y <= 4.3e-47) {
tmp = x + (y - z);
} else if (y <= 5.4e-31) {
tmp = t_0;
} else if (y <= 2.3e+41) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): t_0 = (math.log(y) * -0.5) - z tmp = 0 if y <= 1.1e-263: tmp = x - z elif y <= 3.1e-190: tmp = t_0 elif y <= 4.3e-47: tmp = x + (y - z) elif y <= 5.4e-31: tmp = t_0 elif y <= 2.3e+41: tmp = x - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) t_0 = Float64(Float64(log(y) * -0.5) - z) tmp = 0.0 if (y <= 1.1e-263) tmp = Float64(x - z); elseif (y <= 3.1e-190) tmp = t_0; elseif (y <= 4.3e-47) tmp = Float64(x + Float64(y - z)); elseif (y <= 5.4e-31) tmp = t_0; elseif (y <= 2.3e+41) tmp = Float64(x - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (log(y) * -0.5) - z; tmp = 0.0; if (y <= 1.1e-263) tmp = x - z; elseif (y <= 3.1e-190) tmp = t_0; elseif (y <= 4.3e-47) tmp = x + (y - z); elseif (y <= 5.4e-31) tmp = t_0; elseif (y <= 2.3e+41) tmp = x - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]}, If[LessEqual[y, 1.1e-263], N[(x - z), $MachinePrecision], If[LessEqual[y, 3.1e-190], t$95$0, If[LessEqual[y, 4.3e-47], N[(x + N[(y - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.4e-31], t$95$0, If[LessEqual[y, 2.3e+41], N[(x - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot -0.5 - z\\
\mathbf{if}\;y \leq 1.1 \cdot 10^{-263}:\\
\;\;\;\;x - z\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{-190}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{-47}:\\
\;\;\;\;x + \left(y - z\right)\\
\mathbf{elif}\;y \leq 5.4 \cdot 10^{-31}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+41}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.1e-263 or 5.40000000000000027e-31 < y < 2.2999999999999998e41Initial program 99.9%
associate--l+99.9%
associate-+l-99.9%
Simplified99.9%
Taylor expanded in z around inf 78.9%
if 1.1e-263 < y < 3.09999999999999993e-190 or 4.2999999999999998e-47 < y < 5.40000000000000027e-31Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in x around 0 89.8%
*-commutative89.8%
Simplified89.8%
if 3.09999999999999993e-190 < y < 4.2999999999999998e-47Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
add-cube-cbrt99.7%
pow399.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in y around inf 78.7%
neg-mul-178.7%
sub-neg78.7%
Simplified78.7%
if 2.2999999999999998e41 < y Initial program 99.7%
associate--l+99.7%
associate-+l-99.7%
Simplified99.7%
Taylor expanded in y around inf 82.5%
sub-neg82.5%
mul-1-neg82.5%
log-rec82.5%
remove-double-neg82.5%
metadata-eval82.5%
Simplified82.5%
Final simplification81.8%
(FPCore (x y z)
:precision binary64
(if (<= y 2.5e+48)
(+ x (- y z))
(if (or (<= y 7e+148) (not (<= y 1.15e+169)))
(* y (- 1.0 (log y)))
(- x z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.5e+48) {
tmp = x + (y - z);
} else if ((y <= 7e+148) || !(y <= 1.15e+169)) {
tmp = y * (1.0 - log(y));
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.5d+48) then
tmp = x + (y - z)
else if ((y <= 7d+148) .or. (.not. (y <= 1.15d+169))) then
tmp = y * (1.0d0 - log(y))
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.5e+48) {
tmp = x + (y - z);
} else if ((y <= 7e+148) || !(y <= 1.15e+169)) {
tmp = y * (1.0 - Math.log(y));
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.5e+48: tmp = x + (y - z) elif (y <= 7e+148) or not (y <= 1.15e+169): tmp = y * (1.0 - math.log(y)) else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.5e+48) tmp = Float64(x + Float64(y - z)); elseif ((y <= 7e+148) || !(y <= 1.15e+169)) tmp = Float64(y * Float64(1.0 - log(y))); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.5e+48) tmp = x + (y - z); elseif ((y <= 7e+148) || ~((y <= 1.15e+169))) tmp = y * (1.0 - log(y)); else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.5e+48], N[(x + N[(y - z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 7e+148], N[Not[LessEqual[y, 1.15e+169]], $MachinePrecision]], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5 \cdot 10^{+48}:\\
\;\;\;\;x + \left(y - z\right)\\
\mathbf{elif}\;y \leq 7 \cdot 10^{+148} \lor \neg \left(y \leq 1.15 \cdot 10^{+169}\right):\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if y < 2.49999999999999987e48Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
add-cube-cbrt99.5%
pow399.5%
*-commutative99.5%
Applied egg-rr99.5%
Taylor expanded in y around inf 73.5%
neg-mul-173.5%
sub-neg73.5%
Simplified73.5%
if 2.49999999999999987e48 < y < 6.9999999999999998e148 or 1.15e169 < y Initial program 99.6%
associate--l+99.6%
associate-+l-99.6%
Simplified99.6%
Taylor expanded in x around 0 82.0%
Taylor expanded in y around inf 65.1%
mul-1-neg65.1%
log-rec65.1%
remove-double-neg65.1%
Simplified65.1%
if 6.9999999999999998e148 < y < 1.15e169Initial program 100.0%
associate--l+100.0%
associate-+l-100.0%
Simplified100.0%
Taylor expanded in z around inf 85.4%
Final simplification70.7%
(FPCore (x y z) :precision binary64 (if (<= y 1.95e+41) (- (+ x (* (log y) -0.5)) z) (if (<= y 9e+169) (+ x (* y (- 1.0 (log y)))) (- y (+ z (* y (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.95e+41) {
tmp = (x + (log(y) * -0.5)) - z;
} else if (y <= 9e+169) {
tmp = x + (y * (1.0 - log(y)));
} else {
tmp = y - (z + (y * log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.95d+41) then
tmp = (x + (log(y) * (-0.5d0))) - z
else if (y <= 9d+169) then
tmp = x + (y * (1.0d0 - log(y)))
else
tmp = y - (z + (y * log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.95e+41) {
tmp = (x + (Math.log(y) * -0.5)) - z;
} else if (y <= 9e+169) {
tmp = x + (y * (1.0 - Math.log(y)));
} else {
tmp = y - (z + (y * Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.95e+41: tmp = (x + (math.log(y) * -0.5)) - z elif y <= 9e+169: tmp = x + (y * (1.0 - math.log(y))) else: tmp = y - (z + (y * math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.95e+41) tmp = Float64(Float64(x + Float64(log(y) * -0.5)) - z); elseif (y <= 9e+169) tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); else tmp = Float64(y - Float64(z + Float64(y * log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.95e+41) tmp = (x + (log(y) * -0.5)) - z; elseif (y <= 9e+169) tmp = x + (y * (1.0 - log(y))); else tmp = y - (z + (y * log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.95e+41], N[(N[(x + N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 9e+169], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y - N[(z + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.95 \cdot 10^{+41}:\\
\;\;\;\;\left(x + \log y \cdot -0.5\right) - z\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+169}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\mathbf{else}:\\
\;\;\;\;y - \left(z + y \cdot \log y\right)\\
\end{array}
\end{array}
if y < 1.9499999999999998e41Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 97.7%
if 1.9499999999999998e41 < y < 8.9999999999999999e169Initial program 99.7%
associate--l+99.7%
associate-+l-99.7%
Simplified99.7%
Taylor expanded in y around inf 84.9%
sub-neg84.9%
mul-1-neg84.9%
log-rec84.9%
remove-double-neg84.9%
metadata-eval84.9%
Simplified84.9%
if 8.9999999999999999e169 < y Initial program 99.6%
associate--l+99.6%
associate-+l-99.6%
Simplified99.6%
Taylor expanded in x around 0 91.4%
Taylor expanded in y around inf 91.4%
mul-1-neg91.4%
distribute-rgt-neg-in91.4%
log-rec91.4%
remove-double-neg91.4%
Simplified91.4%
Final simplification94.0%
(FPCore (x y z) :precision binary64 (+ x (- (- y z) (* (log y) (+ y 0.5)))))
double code(double x, double y, double z) {
return x + ((y - z) - (log(y) * (y + 0.5)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - z) - (log(y) * (y + 0.5d0)))
end function
public static double code(double x, double y, double z) {
return x + ((y - z) - (Math.log(y) * (y + 0.5)));
}
def code(x, y, z): return x + ((y - z) - (math.log(y) * (y + 0.5)))
function code(x, y, z) return Float64(x + Float64(Float64(y - z) - Float64(log(y) * Float64(y + 0.5)))) end
function tmp = code(x, y, z) tmp = x + ((y - z) - (log(y) * (y + 0.5))); end
code[x_, y_, z_] := N[(x + N[(N[(y - z), $MachinePrecision] - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - z\right) - \log y \cdot \left(y + 0.5\right)\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l-99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -190.0) (not (<= x 40.0))) (- x z) (- (* (log y) -0.5) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -190.0) || !(x <= 40.0)) {
tmp = x - z;
} else {
tmp = (log(y) * -0.5) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-190.0d0)) .or. (.not. (x <= 40.0d0))) then
tmp = x - z
else
tmp = (log(y) * (-0.5d0)) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -190.0) || !(x <= 40.0)) {
tmp = x - z;
} else {
tmp = (Math.log(y) * -0.5) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -190.0) or not (x <= 40.0): tmp = x - z else: tmp = (math.log(y) * -0.5) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -190.0) || !(x <= 40.0)) tmp = Float64(x - z); else tmp = Float64(Float64(log(y) * -0.5) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -190.0) || ~((x <= 40.0))) tmp = x - z; else tmp = (log(y) * -0.5) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -190.0], N[Not[LessEqual[x, 40.0]], $MachinePrecision]], N[(x - z), $MachinePrecision], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -190 \lor \neg \left(x \leq 40\right):\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\end{array}
\end{array}
if x < -190 or 40 < x Initial program 99.9%
associate--l+99.9%
associate-+l-99.9%
Simplified99.9%
Taylor expanded in z around inf 79.8%
if -190 < x < 40Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 68.7%
Taylor expanded in x around 0 68.4%
*-commutative68.4%
Simplified68.4%
Final simplification73.8%
(FPCore (x y z) :precision binary64 (if (<= x -7.5e+23) x (if (<= x 1.15e+68) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e+23) {
tmp = x;
} else if (x <= 1.15e+68) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.5d+23)) then
tmp = x
else if (x <= 1.15d+68) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e+23) {
tmp = x;
} else if (x <= 1.15e+68) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.5e+23: tmp = x elif x <= 1.15e+68: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.5e+23) tmp = x; elseif (x <= 1.15e+68) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.5e+23) tmp = x; elseif (x <= 1.15e+68) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.5e+23], x, If[LessEqual[x, 1.15e+68], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{+23}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.15 \cdot 10^{+68}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7.49999999999999987e23 or 1.15e68 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 68.2%
if -7.49999999999999987e23 < x < 1.15e68Initial program 99.8%
associate--l+99.8%
associate-+l-99.8%
Simplified99.8%
add-sqr-sqrt99.2%
associate-*l*99.3%
fma-neg99.3%
Applied egg-rr99.3%
*-commutative99.3%
neg-sub099.3%
metadata-eval99.3%
sub-neg99.3%
+-commutative99.3%
associate--r+99.3%
metadata-eval99.3%
neg-sub099.3%
remove-double-neg99.3%
Simplified99.3%
Taylor expanded in z around inf 41.5%
mul-1-neg41.5%
Simplified41.5%
Final simplification52.0%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l-99.9%
Simplified99.9%
Taylor expanded in z around inf 58.9%
Final simplification58.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 29.6%
Final simplification29.6%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2023290
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))