
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- c) b))
(t_1 (* c (* a -4.0)))
(t_2 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -7.4e+161)
(if (>= b 0.0) t_0 (* (+ (* -2.0 (/ c b)) (* 2.0 (/ b a))) -0.5))
(if (<= b 2.2e+109)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_2)) (/ (- t_2 b) (* 2.0 a)))
(if (>= b 0.0)
t_0
(*
-0.5
(*
(/ (- (* b b) (fma b b t_1)) (+ b (hypot b (sqrt t_1))))
(/ 1.0 a))))))))
double code(double a, double b, double c) {
double t_0 = -c / b;
double t_1 = c * (a * -4.0);
double t_2 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7.4e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = ((-2.0 * (c / b)) + (2.0 * (b / a))) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2.2e+109) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_2);
} else {
tmp_3 = (t_2 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -0.5 * ((((b * b) - fma(b, b, t_1)) / (b + hypot(b, sqrt(t_1)))) * (1.0 / a));
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(-c) / b) t_1 = Float64(c * Float64(a * -4.0)) t_2 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -7.4e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a))) * -0.5); end tmp_1 = tmp_2; elseif (b <= 2.2e+109) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_2)); else tmp_3 = Float64(Float64(t_2 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(-0.5 * Float64(Float64(Float64(Float64(b * b) - fma(b, b, t_1)) / Float64(b + hypot(b, sqrt(t_1)))) * Float64(1.0 / a))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[((-c) / b), $MachinePrecision]}, Block[{t$95$1 = N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -7.4e+161], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 2.2e+109], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(-0.5 * N[(N[(N[(N[(b * b), $MachinePrecision] - N[(b * b + t$95$1), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[b ^ 2 + N[Sqrt[t$95$1], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-c}{b}\\
t_1 := c \cdot \left(a \cdot -4\right)\\
t_2 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -7.4 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right) \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 2.2 \cdot 10^{+109}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_2 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left(\frac{b \cdot b - \mathsf{fma}\left(b, b, t_1\right)}{b + \mathsf{hypot}\left(b, \sqrt{t_1}\right)} \cdot \frac{1}{a}\right)\\
\end{array}
\end{array}
if b < -7.39999999999999958e161Initial program 43.6%
Simplified43.6%
Taylor expanded in c around 0 43.6%
mul-1-neg43.6%
distribute-neg-frac43.6%
Simplified43.6%
Taylor expanded in b around -inf 99.2%
if -7.39999999999999958e161 < b < 2.1999999999999999e109Initial program 91.3%
if 2.1999999999999999e109 < b Initial program 47.2%
Simplified47.1%
Taylor expanded in c around 0 98.3%
mul-1-neg98.3%
distribute-neg-frac98.3%
Simplified98.3%
div-inv98.3%
fma-udef98.3%
add-sqr-sqrt98.3%
hypot-udef98.3%
Applied egg-rr98.3%
flip--98.3%
hypot-udef98.3%
hypot-udef98.3%
add-sqr-sqrt98.3%
add-sqr-sqrt98.3%
fma-def98.3%
Applied egg-rr98.3%
Final simplification94.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- c) b)) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -7.4e+161)
(if (>= b 0.0) t_0 (* (+ (* -2.0 (/ c b)) (* 2.0 (/ b a))) -0.5))
(if (<= b 2e+109)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_1)) (/ (- t_1 b) (* 2.0 a)))
(if (>= b 0.0)
t_0
(* -0.5 (/ (- b (sqrt (fma b b (* c (* a -4.0))))) a)))))))
double code(double a, double b, double c) {
double t_0 = -c / b;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7.4e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = ((-2.0 * (c / b)) + (2.0 * (b / a))) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2e+109) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_1);
} else {
tmp_3 = (t_1 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = -0.5 * ((b - sqrt(fma(b, b, (c * (a * -4.0))))) / a);
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(-c) / b) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -7.4e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a))) * -0.5); end tmp_1 = tmp_2; elseif (b <= 2e+109) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_1)); else tmp_3 = Float64(Float64(t_1 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(-0.5 * Float64(Float64(b - sqrt(fma(b, b, Float64(c * Float64(a * -4.0))))) / a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[((-c) / b), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -7.4e+161], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 2e+109], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$1 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(-0.5 * N[(N[(b - N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-c}{b}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -7.4 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right) \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+109}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}}{a}\\
\end{array}
\end{array}
if b < -7.39999999999999958e161Initial program 43.6%
Simplified43.6%
Taylor expanded in c around 0 43.6%
mul-1-neg43.6%
distribute-neg-frac43.6%
Simplified43.6%
Taylor expanded in b around -inf 99.2%
if -7.39999999999999958e161 < b < 1.99999999999999996e109Initial program 91.3%
if 1.99999999999999996e109 < b Initial program 47.2%
Simplified47.1%
Taylor expanded in c around 0 98.3%
mul-1-neg98.3%
distribute-neg-frac98.3%
Simplified98.3%
Final simplification94.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* 2.0 (/ b a)))
(t_1 (/ (- c) b))
(t_2 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -7.4e+161)
(if (>= b 0.0) t_1 (* (+ (* -2.0 (/ c b)) t_0) -0.5))
(if (<= b 1.45e+109)
(if (>= b 0.0) (* c (/ 2.0 (- (- b) t_2))) (/ (- t_2 b) (* 2.0 a)))
(if (>= b 0.0) t_1 (* t_0 -0.5))))))
double code(double a, double b, double c) {
double t_0 = 2.0 * (b / a);
double t_1 = -c / b;
double t_2 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7.4e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = ((-2.0 * (c / b)) + t_0) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 1.45e+109) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = c * (2.0 / (-b - t_2));
} else {
tmp_3 = (t_2 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = t_0 * -0.5;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = 2.0d0 * (b / a)
t_1 = -c / b
t_2 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-7.4d+161)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = (((-2.0d0) * (c / b)) + t_0) * (-0.5d0)
end if
tmp_1 = tmp_2
else if (b <= 1.45d+109) then
if (b >= 0.0d0) then
tmp_3 = c * (2.0d0 / (-b - t_2))
else
tmp_3 = (t_2 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = t_0 * (-0.5d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = 2.0 * (b / a);
double t_1 = -c / b;
double t_2 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7.4e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = ((-2.0 * (c / b)) + t_0) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 1.45e+109) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = c * (2.0 / (-b - t_2));
} else {
tmp_3 = (t_2 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = t_0 * -0.5;
}
return tmp_1;
}
def code(a, b, c): t_0 = 2.0 * (b / a) t_1 = -c / b t_2 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -7.4e+161: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = ((-2.0 * (c / b)) + t_0) * -0.5 tmp_1 = tmp_2 elif b <= 1.45e+109: tmp_3 = 0 if b >= 0.0: tmp_3 = c * (2.0 / (-b - t_2)) else: tmp_3 = (t_2 - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = t_0 * -0.5 return tmp_1
function code(a, b, c) t_0 = Float64(2.0 * Float64(b / a)) t_1 = Float64(Float64(-c) / b) t_2 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -7.4e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(Float64(-2.0 * Float64(c / b)) + t_0) * -0.5); end tmp_1 = tmp_2; elseif (b <= 1.45e+109) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(c * Float64(2.0 / Float64(Float64(-b) - t_2))); else tmp_3 = Float64(Float64(t_2 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(t_0 * -0.5); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = 2.0 * (b / a); t_1 = -c / b; t_2 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -7.4e+161) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = ((-2.0 * (c / b)) + t_0) * -0.5; end tmp_2 = tmp_3; elseif (b <= 1.45e+109) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = c * (2.0 / (-b - t_2)); else tmp_4 = (t_2 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = t_0 * -0.5; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -7.4e+161], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 1.45e+109], If[GreaterEqual[b, 0.0], N[(c * N[(2.0 / N[((-b) - t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(t$95$0 * -0.5), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot \frac{b}{a}\\
t_1 := \frac{-c}{b}\\
t_2 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -7.4 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \frac{c}{b} + t_0\right) \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 1.45 \cdot 10^{+109}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - t_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_2 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot -0.5\\
\end{array}
\end{array}
if b < -7.39999999999999958e161Initial program 43.6%
Simplified43.6%
Taylor expanded in c around 0 43.6%
mul-1-neg43.6%
distribute-neg-frac43.6%
Simplified43.6%
Taylor expanded in b around -inf 99.2%
if -7.39999999999999958e161 < b < 1.45e109Initial program 91.3%
expm1-log1p-u81.2%
expm1-udef65.2%
associate-/l*65.2%
*-commutative65.2%
*-commutative65.2%
Applied egg-rr65.2%
expm1-def80.9%
expm1-log1p90.9%
associate-/r/91.2%
Simplified91.2%
if 1.45e109 < b Initial program 47.2%
Simplified47.1%
Taylor expanded in c around 0 98.3%
mul-1-neg98.3%
distribute-neg-frac98.3%
Simplified98.3%
Taylor expanded in b around -inf 98.3%
*-commutative98.3%
Simplified98.3%
Final simplification94.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* 2.0 (/ b a)))
(t_1 (/ (- c) b))
(t_2 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -7.4e+161)
(if (>= b 0.0) t_1 (* (+ (* -2.0 (/ c b)) t_0) -0.5))
(if (<= b 2.4e+109)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_2)) (/ (- t_2 b) (* 2.0 a)))
(if (>= b 0.0) t_1 (* t_0 -0.5))))))
double code(double a, double b, double c) {
double t_0 = 2.0 * (b / a);
double t_1 = -c / b;
double t_2 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7.4e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = ((-2.0 * (c / b)) + t_0) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2.4e+109) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_2);
} else {
tmp_3 = (t_2 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = t_0 * -0.5;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = 2.0d0 * (b / a)
t_1 = -c / b
t_2 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-7.4d+161)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = (((-2.0d0) * (c / b)) + t_0) * (-0.5d0)
end if
tmp_1 = tmp_2
else if (b <= 2.4d+109) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_2)
else
tmp_3 = (t_2 - b) / (2.0d0 * a)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = t_0 * (-0.5d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = 2.0 * (b / a);
double t_1 = -c / b;
double t_2 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -7.4e+161) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = ((-2.0 * (c / b)) + t_0) * -0.5;
}
tmp_1 = tmp_2;
} else if (b <= 2.4e+109) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_2);
} else {
tmp_3 = (t_2 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = t_0 * -0.5;
}
return tmp_1;
}
def code(a, b, c): t_0 = 2.0 * (b / a) t_1 = -c / b t_2 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -7.4e+161: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = ((-2.0 * (c / b)) + t_0) * -0.5 tmp_1 = tmp_2 elif b <= 2.4e+109: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_2) else: tmp_3 = (t_2 - b) / (2.0 * a) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = t_0 * -0.5 return tmp_1
function code(a, b, c) t_0 = Float64(2.0 * Float64(b / a)) t_1 = Float64(Float64(-c) / b) t_2 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -7.4e+161) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(Float64(-2.0 * Float64(c / b)) + t_0) * -0.5); end tmp_1 = tmp_2; elseif (b <= 2.4e+109) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_2)); else tmp_3 = Float64(Float64(t_2 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(t_0 * -0.5); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = 2.0 * (b / a); t_1 = -c / b; t_2 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -7.4e+161) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = ((-2.0 * (c / b)) + t_0) * -0.5; end tmp_2 = tmp_3; elseif (b <= 2.4e+109) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_2); else tmp_4 = (t_2 - b) / (2.0 * a); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = t_0 * -0.5; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -7.4e+161], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision] * -0.5), $MachinePrecision]], If[LessEqual[b, 2.4e+109], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(t$95$0 * -0.5), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot \frac{b}{a}\\
t_1 := \frac{-c}{b}\\
t_2 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -7.4 \cdot 10^{+161}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \frac{c}{b} + t_0\right) \cdot -0.5\\
\end{array}\\
\mathbf{elif}\;b \leq 2.4 \cdot 10^{+109}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_2 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot -0.5\\
\end{array}
\end{array}
if b < -7.39999999999999958e161Initial program 43.6%
Simplified43.6%
Taylor expanded in c around 0 43.6%
mul-1-neg43.6%
distribute-neg-frac43.6%
Simplified43.6%
Taylor expanded in b around -inf 99.2%
if -7.39999999999999958e161 < b < 2.39999999999999987e109Initial program 91.3%
if 2.39999999999999987e109 < b Initial program 47.2%
Simplified47.1%
Taylor expanded in c around 0 98.3%
mul-1-neg98.3%
distribute-neg-frac98.3%
Simplified98.3%
Taylor expanded in b around -inf 98.3%
*-commutative98.3%
Simplified98.3%
Final simplification94.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* (+ (* -2.0 (/ c b)) (* 2.0 (/ b a))) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = ((-2.0 * (c / b)) + (2.0 * (b / a))) * -0.5;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (((-2.0d0) * (c / b)) + (2.0d0 * (b / a))) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = ((-2.0 * (c / b)) + (2.0 * (b / a))) * -0.5;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = ((-2.0 * (c / b)) + (2.0 * (b / a))) * -0.5 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(Float64(-2.0 * Float64(c / b)) + Float64(2.0 * Float64(b / a))) * -0.5); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = ((-2.0 * (c / b)) + (2.0 * (b / a))) * -0.5; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(N[(-2.0 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \frac{c}{b} + 2 \cdot \frac{b}{a}\right) \cdot -0.5\\
\end{array}
\end{array}
Initial program 73.8%
Simplified73.8%
Taylor expanded in c around 0 75.0%
mul-1-neg75.0%
distribute-neg-frac75.0%
Simplified75.0%
Taylor expanded in b around -inf 72.8%
Final simplification72.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (/ -2.0 (/ b c)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * (-2.0 / (b / c));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * ((-2.0d0) / (b / c))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * (-2.0 / (b / c));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * (-2.0 / (b / c)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(-2.0 / Float64(b / c))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * (-2.0 / (b / c)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(-2.0 / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{-2}{\frac{b}{c}}\\
\end{array}
\end{array}
Initial program 73.8%
Simplified73.8%
Taylor expanded in b around -inf 69.4%
fma-def69.4%
associate-/l*71.5%
Simplified71.5%
Taylor expanded in b around inf 72.7%
Taylor expanded in b around 0 36.4%
associate-*r/36.4%
associate-/l*36.4%
Simplified36.4%
Final simplification36.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* (* 2.0 (/ b a)) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (2.0 * (b / a)) * -0.5;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (2.0d0 * (b / a)) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (2.0 * (b / a)) * -0.5;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (2.0 * (b / a)) * -0.5 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(2.0 * Float64(b / a)) * -0.5); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (2.0 * (b / a)) * -0.5; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \frac{b}{a}\right) \cdot -0.5\\
\end{array}
\end{array}
Initial program 73.8%
Simplified73.8%
Taylor expanded in c around 0 75.0%
mul-1-neg75.0%
distribute-neg-frac75.0%
Simplified75.0%
Taylor expanded in b around -inf 72.6%
*-commutative72.6%
Simplified72.6%
Final simplification72.6%
herbie shell --seed 2023290
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))