
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
(FPCore (x y z) :precision binary64 (fma z (- (sin y)) (* x (cos y))))
double code(double x, double y, double z) {
return fma(z, -sin(y), (x * cos(y)));
}
function code(x, y, z) return fma(z, Float64(-sin(y)), Float64(x * cos(y))) end
code[x_, y_, z_] := N[(z * (-N[Sin[y], $MachinePrecision]) + N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, -\sin y, x \cdot \cos y\right)
\end{array}
Initial program 99.8%
cancel-sign-sub-inv99.8%
+-commutative99.8%
distribute-lft-neg-out99.8%
distribute-rgt-neg-in99.8%
sin-neg99.8%
fma-def99.8%
sin-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -1e-73) (not (<= z 1.7e-44))) (fma z (- (sin y)) x) (* x (cos y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1e-73) || !(z <= 1.7e-44)) {
tmp = fma(z, -sin(y), x);
} else {
tmp = x * cos(y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -1e-73) || !(z <= 1.7e-44)) tmp = fma(z, Float64(-sin(y)), x); else tmp = Float64(x * cos(y)); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -1e-73], N[Not[LessEqual[z, 1.7e-44]], $MachinePrecision]], N[(z * (-N[Sin[y], $MachinePrecision]) + x), $MachinePrecision], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{-73} \lor \neg \left(z \leq 1.7 \cdot 10^{-44}\right):\\
\;\;\;\;\mathsf{fma}\left(z, -\sin y, x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \cos y\\
\end{array}
\end{array}
if z < -9.99999999999999997e-74 or 1.70000000000000008e-44 < z Initial program 99.8%
cancel-sign-sub-inv99.8%
+-commutative99.8%
distribute-lft-neg-out99.8%
distribute-rgt-neg-in99.8%
sin-neg99.8%
fma-def99.8%
sin-neg99.8%
Simplified99.8%
Taylor expanded in y around 0 90.0%
if -9.99999999999999997e-74 < z < 1.70000000000000008e-44Initial program 99.8%
Taylor expanded in x around inf 87.7%
Final simplification89.1%
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z): return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z) return Float64(Float64(x * cos(y)) - Float64(z * sin(y))) end
function tmp = code(x, y, z) tmp = (x * cos(y)) - (z * sin(y)); end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \cos y - z \cdot \sin y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y -2.25e-8) (* z (- (sin y))) (if (<= y 8e-7) (fma (- y) z x) (* x (cos y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.25e-8) {
tmp = z * -sin(y);
} else if (y <= 8e-7) {
tmp = fma(-y, z, x);
} else {
tmp = x * cos(y);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -2.25e-8) tmp = Float64(z * Float64(-sin(y))); elseif (y <= 8e-7) tmp = fma(Float64(-y), z, x); else tmp = Float64(x * cos(y)); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -2.25e-8], N[(z * (-N[Sin[y], $MachinePrecision])), $MachinePrecision], If[LessEqual[y, 8e-7], N[((-y) * z + x), $MachinePrecision], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.25 \cdot 10^{-8}:\\
\;\;\;\;z \cdot \left(-\sin y\right)\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(-y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \cos y\\
\end{array}
\end{array}
if y < -2.24999999999999996e-8Initial program 99.7%
Taylor expanded in x around 0 63.5%
neg-mul-163.5%
distribute-rgt-neg-in63.5%
Simplified63.5%
if -2.24999999999999996e-8 < y < 7.9999999999999996e-7Initial program 100.0%
Taylor expanded in y around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
associate-*r*100.0%
neg-mul-1100.0%
fma-udef100.0%
Simplified100.0%
if 7.9999999999999996e-7 < y Initial program 99.6%
Taylor expanded in x around inf 56.4%
Final simplification80.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.00026) (not (<= y 8e-7))) (* x (cos y)) (- x (* z y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.00026) || !(y <= 8e-7)) {
tmp = x * cos(y);
} else {
tmp = x - (z * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.00026d0)) .or. (.not. (y <= 8d-7))) then
tmp = x * cos(y)
else
tmp = x - (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.00026) || !(y <= 8e-7)) {
tmp = x * Math.cos(y);
} else {
tmp = x - (z * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.00026) or not (y <= 8e-7): tmp = x * math.cos(y) else: tmp = x - (z * y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.00026) || !(y <= 8e-7)) tmp = Float64(x * cos(y)); else tmp = Float64(x - Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.00026) || ~((y <= 8e-7))) tmp = x * cos(y); else tmp = x - (z * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.00026], N[Not[LessEqual[y, 8e-7]], $MachinePrecision]], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision], N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00026 \lor \neg \left(y \leq 8 \cdot 10^{-7}\right):\\
\;\;\;\;x \cdot \cos y\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot y\\
\end{array}
\end{array}
if y < -2.59999999999999977e-4 or 7.9999999999999996e-7 < y Initial program 99.6%
Taylor expanded in x around inf 49.4%
if -2.59999999999999977e-4 < y < 7.9999999999999996e-7Initial program 100.0%
Taylor expanded in y around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification76.3%
(FPCore (x y z) :precision binary64 (if (<= y -2.25e-8) (* z (- (sin y))) (if (<= y 8e-7) (- x (* z y)) (* x (cos y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.25e-8) {
tmp = z * -sin(y);
} else if (y <= 8e-7) {
tmp = x - (z * y);
} else {
tmp = x * cos(y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.25d-8)) then
tmp = z * -sin(y)
else if (y <= 8d-7) then
tmp = x - (z * y)
else
tmp = x * cos(y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.25e-8) {
tmp = z * -Math.sin(y);
} else if (y <= 8e-7) {
tmp = x - (z * y);
} else {
tmp = x * Math.cos(y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.25e-8: tmp = z * -math.sin(y) elif y <= 8e-7: tmp = x - (z * y) else: tmp = x * math.cos(y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.25e-8) tmp = Float64(z * Float64(-sin(y))); elseif (y <= 8e-7) tmp = Float64(x - Float64(z * y)); else tmp = Float64(x * cos(y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.25e-8) tmp = z * -sin(y); elseif (y <= 8e-7) tmp = x - (z * y); else tmp = x * cos(y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.25e-8], N[(z * (-N[Sin[y], $MachinePrecision])), $MachinePrecision], If[LessEqual[y, 8e-7], N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.25 \cdot 10^{-8}:\\
\;\;\;\;z \cdot \left(-\sin y\right)\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-7}:\\
\;\;\;\;x - z \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \cos y\\
\end{array}
\end{array}
if y < -2.24999999999999996e-8Initial program 99.7%
Taylor expanded in x around 0 63.5%
neg-mul-163.5%
distribute-rgt-neg-in63.5%
Simplified63.5%
if -2.24999999999999996e-8 < y < 7.9999999999999996e-7Initial program 100.0%
Taylor expanded in y around 0 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
if 7.9999999999999996e-7 < y Initial program 99.6%
Taylor expanded in x around inf 56.4%
Final simplification80.8%
(FPCore (x y z) :precision binary64 (if (<= z 9.2e+65) x (* z (- y))))
double code(double x, double y, double z) {
double tmp;
if (z <= 9.2e+65) {
tmp = x;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 9.2d+65) then
tmp = x
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 9.2e+65) {
tmp = x;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 9.2e+65: tmp = x else: tmp = z * -y return tmp
function code(x, y, z) tmp = 0.0 if (z <= 9.2e+65) tmp = x; else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 9.2e+65) tmp = x; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 9.2e+65], x, N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 9.2 \cdot 10^{+65}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if z < 9.2e65Initial program 99.8%
Taylor expanded in y around 0 54.0%
mul-1-neg54.0%
unsub-neg54.0%
Simplified54.0%
Taylor expanded in x around inf 43.2%
if 9.2e65 < z Initial program 99.9%
Taylor expanded in y around 0 63.2%
mul-1-neg63.2%
unsub-neg63.2%
Simplified63.2%
Taylor expanded in x around 0 44.4%
associate-*r*44.4%
neg-mul-144.4%
Simplified44.4%
Final simplification43.5%
(FPCore (x y z) :precision binary64 (- x (* z y)))
double code(double x, double y, double z) {
return x - (z * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - (z * y)
end function
public static double code(double x, double y, double z) {
return x - (z * y);
}
def code(x, y, z): return x - (z * y)
function code(x, y, z) return Float64(x - Float64(z * y)) end
function tmp = code(x, y, z) tmp = x - (z * y); end
code[x_, y_, z_] := N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - z \cdot y
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 56.0%
mul-1-neg56.0%
unsub-neg56.0%
Simplified56.0%
Final simplification56.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 56.0%
mul-1-neg56.0%
unsub-neg56.0%
Simplified56.0%
Taylor expanded in x around inf 38.6%
Final simplification38.6%
herbie shell --seed 2023287
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))