
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 98.8%
*-commutative98.8%
distribute-lft-out--98.8%
*-rgt-identity98.8%
cancel-sign-sub-inv98.8%
+-commutative98.8%
+-commutative98.8%
associate-+l+98.8%
+-commutative98.8%
*-commutative98.8%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -2e+127)
(* x z)
(if (<= x -1.2e+32)
t_0
(if (<= x -9e-58)
(* x z)
(if (<= x 8.5e-79)
y
(if (<= x 6.8e+31) (* x z) (if (<= x 1.35e+134) t_0 (* x z)))))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (x <= -2e+127) {
tmp = x * z;
} else if (x <= -1.2e+32) {
tmp = t_0;
} else if (x <= -9e-58) {
tmp = x * z;
} else if (x <= 8.5e-79) {
tmp = y;
} else if (x <= 6.8e+31) {
tmp = x * z;
} else if (x <= 1.35e+134) {
tmp = t_0;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-2d+127)) then
tmp = x * z
else if (x <= (-1.2d+32)) then
tmp = t_0
else if (x <= (-9d-58)) then
tmp = x * z
else if (x <= 8.5d-79) then
tmp = y
else if (x <= 6.8d+31) then
tmp = x * z
else if (x <= 1.35d+134) then
tmp = t_0
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (x <= -2e+127) {
tmp = x * z;
} else if (x <= -1.2e+32) {
tmp = t_0;
} else if (x <= -9e-58) {
tmp = x * z;
} else if (x <= 8.5e-79) {
tmp = y;
} else if (x <= 6.8e+31) {
tmp = x * z;
} else if (x <= 1.35e+134) {
tmp = t_0;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if x <= -2e+127: tmp = x * z elif x <= -1.2e+32: tmp = t_0 elif x <= -9e-58: tmp = x * z elif x <= 8.5e-79: tmp = y elif x <= 6.8e+31: tmp = x * z elif x <= 1.35e+134: tmp = t_0 else: tmp = x * z return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -2e+127) tmp = Float64(x * z); elseif (x <= -1.2e+32) tmp = t_0; elseif (x <= -9e-58) tmp = Float64(x * z); elseif (x <= 8.5e-79) tmp = y; elseif (x <= 6.8e+31) tmp = Float64(x * z); elseif (x <= 1.35e+134) tmp = t_0; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (x <= -2e+127) tmp = x * z; elseif (x <= -1.2e+32) tmp = t_0; elseif (x <= -9e-58) tmp = x * z; elseif (x <= 8.5e-79) tmp = y; elseif (x <= 6.8e+31) tmp = x * z; elseif (x <= 1.35e+134) tmp = t_0; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -2e+127], N[(x * z), $MachinePrecision], If[LessEqual[x, -1.2e+32], t$95$0, If[LessEqual[x, -9e-58], N[(x * z), $MachinePrecision], If[LessEqual[x, 8.5e-79], y, If[LessEqual[x, 6.8e+31], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.35e+134], t$95$0, N[(x * z), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -2 \cdot 10^{+127}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -1.2 \cdot 10^{+32}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -9 \cdot 10^{-58}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-79}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 6.8 \cdot 10^{+31}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{+134}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1.99999999999999991e127 or -1.19999999999999996e32 < x < -9.0000000000000006e-58 or 8.50000000000000029e-79 < x < 6.7999999999999996e31 or 1.35e134 < x Initial program 97.3%
Taylor expanded in y around 0 66.6%
if -1.99999999999999991e127 < x < -1.19999999999999996e32 or 6.7999999999999996e31 < x < 1.35e134Initial program 100.0%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 79.9%
mul-1-neg79.9%
distribute-lft-neg-out79.9%
*-commutative79.9%
Simplified79.9%
if -9.0000000000000006e-58 < x < 8.50000000000000029e-79Initial program 100.0%
Taylor expanded in x around 0 79.7%
Final simplification73.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -8e-57) (not (<= x 2.1e-68))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -8e-57) || !(x <= 2.1e-68)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-8d-57)) .or. (.not. (x <= 2.1d-68))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -8e-57) || !(x <= 2.1e-68)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -8e-57) or not (x <= 2.1e-68): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -8e-57) || !(x <= 2.1e-68)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -8e-57) || ~((x <= 2.1e-68))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -8e-57], N[Not[LessEqual[x, 2.1e-68]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{-57} \lor \neg \left(x \leq 2.1 \cdot 10^{-68}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -7.99999999999999964e-57 or 2.10000000000000008e-68 < x Initial program 97.8%
Taylor expanded in x around inf 91.4%
mul-1-neg91.4%
unsub-neg91.4%
Simplified91.4%
if -7.99999999999999964e-57 < x < 2.10000000000000008e-68Initial program 100.0%
Taylor expanded in x around 0 78.2%
Final simplification85.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -105.0) (not (<= x 8e-68))) (* x (- z y)) (* y (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -105.0) || !(x <= 8e-68)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-105.0d0)) .or. (.not. (x <= 8d-68))) then
tmp = x * (z - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -105.0) || !(x <= 8e-68)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -105.0) or not (x <= 8e-68): tmp = x * (z - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -105.0) || !(x <= 8e-68)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -105.0) || ~((x <= 8e-68))) tmp = x * (z - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -105.0], N[Not[LessEqual[x, 8e-68]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -105 \lor \neg \left(x \leq 8 \cdot 10^{-68}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -105 or 8.00000000000000053e-68 < x Initial program 97.6%
Taylor expanded in x around inf 95.7%
mul-1-neg95.7%
unsub-neg95.7%
Simplified95.7%
if -105 < x < 8.00000000000000053e-68Initial program 100.0%
Taylor expanded in y around inf 75.9%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.68))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 0.68)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.68d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 0.68)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 0.68): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.68)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.68))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.68]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.68\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 0.680000000000000049 < x Initial program 97.3%
Taylor expanded in x around inf 99.0%
mul-1-neg99.0%
unsub-neg99.0%
Simplified99.0%
if -1 < x < 0.680000000000000049Initial program 100.0%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
mul-1-neg100.0%
neg-sub0100.0%
associate-+l-100.0%
unsub-neg100.0%
mul-1-neg100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
neg-sub0100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-+l-100.0%
neg-sub0100.0%
mul-1-neg100.0%
+-commutative100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
+-commutative100.0%
neg-mul-1100.0%
distribute-rgt-in100.0%
*-lft-identity100.0%
associate-+r+100.0%
+-commutative100.0%
cancel-sign-sub-inv100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around inf 99.0%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (<= x -8e-57) (* x z) (if (<= x 1.3e-78) y (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -8e-57) {
tmp = x * z;
} else if (x <= 1.3e-78) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-8d-57)) then
tmp = x * z
else if (x <= 1.3d-78) then
tmp = y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -8e-57) {
tmp = x * z;
} else if (x <= 1.3e-78) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -8e-57: tmp = x * z elif x <= 1.3e-78: tmp = y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -8e-57) tmp = Float64(x * z); elseif (x <= 1.3e-78) tmp = y; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -8e-57) tmp = x * z; elseif (x <= 1.3e-78) tmp = y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -8e-57], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.3e-78], y, N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{-57}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{-78}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -7.99999999999999964e-57 or 1.3000000000000001e-78 < x Initial program 97.9%
Taylor expanded in y around 0 57.8%
if -7.99999999999999964e-57 < x < 1.3000000000000001e-78Initial program 100.0%
Taylor expanded in x around 0 79.7%
Final simplification67.1%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
mul-1-neg100.0%
neg-sub0100.0%
associate-+l-100.0%
unsub-neg100.0%
mul-1-neg100.0%
neg-sub0100.0%
distribute-rgt-neg-in100.0%
distribute-rgt-neg-in100.0%
neg-sub0100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-+l-100.0%
neg-sub0100.0%
mul-1-neg100.0%
+-commutative100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 98.8%
+-commutative98.8%
neg-mul-198.8%
distribute-rgt-in98.8%
*-lft-identity98.8%
associate-+r+98.8%
+-commutative98.8%
cancel-sign-sub-inv98.8%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 98.8%
Taylor expanded in x around 0 40.3%
Final simplification40.3%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023287
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))