
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 2.0 (exp (* (- (log (- (- z) y)) (log (/ -1.0 x))) 0.5)))))
(if (<= y -6.8e+32)
t_0
(if (<= y -8.8e-264)
(* 2.0 (sqrt (* x (+ y z))))
(if (<= y -2.1e-302) t_0 (* 2.0 (* (sqrt (+ y x)) (sqrt z))))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = 2.0 * exp(((log((-z - y)) - log((-1.0 / x))) * 0.5));
double tmp;
if (y <= -6.8e+32) {
tmp = t_0;
} else if (y <= -8.8e-264) {
tmp = 2.0 * sqrt((x * (y + z)));
} else if (y <= -2.1e-302) {
tmp = t_0;
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 * exp(((log((-z - y)) - log(((-1.0d0) / x))) * 0.5d0))
if (y <= (-6.8d+32)) then
tmp = t_0
else if (y <= (-8.8d-264)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else if (y <= (-2.1d-302)) then
tmp = t_0
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = 2.0 * Math.exp(((Math.log((-z - y)) - Math.log((-1.0 / x))) * 0.5));
double tmp;
if (y <= -6.8e+32) {
tmp = t_0;
} else if (y <= -8.8e-264) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else if (y <= -2.1e-302) {
tmp = t_0;
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = 2.0 * math.exp(((math.log((-z - y)) - math.log((-1.0 / x))) * 0.5)) tmp = 0 if y <= -6.8e+32: tmp = t_0 elif y <= -8.8e-264: tmp = 2.0 * math.sqrt((x * (y + z))) elif y <= -2.1e-302: tmp = t_0 else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(2.0 * exp(Float64(Float64(log(Float64(Float64(-z) - y)) - log(Float64(-1.0 / x))) * 0.5))) tmp = 0.0 if (y <= -6.8e+32) tmp = t_0; elseif (y <= -8.8e-264) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); elseif (y <= -2.1e-302) tmp = t_0; else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = 2.0 * exp(((log((-z - y)) - log((-1.0 / x))) * 0.5));
tmp = 0.0;
if (y <= -6.8e+32)
tmp = t_0;
elseif (y <= -8.8e-264)
tmp = 2.0 * sqrt((x * (y + z)));
elseif (y <= -2.1e-302)
tmp = t_0;
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(2.0 * N[Exp[N[(N[(N[Log[N[((-z) - y), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6.8e+32], t$95$0, If[LessEqual[y, -8.8e-264], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -2.1e-302], t$95$0, N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := 2 \cdot e^{\left(\log \left(\left(-z\right) - y\right) - \log \left(\frac{-1}{x}\right)\right) \cdot 0.5}\\
\mathbf{if}\;y \leq -6.8 \cdot 10^{+32}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -8.8 \cdot 10^{-264}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{elif}\;y \leq -2.1 \cdot 10^{-302}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -6.79999999999999957e32 or -8.79999999999999975e-264 < y < -2.10000000000000013e-302Initial program 37.6%
+-commutative37.6%
associate-+r+37.6%
*-commutative37.6%
+-commutative37.6%
associate-+l+37.6%
*-commutative37.6%
*-commutative37.6%
*-commutative37.6%
distribute-lft-out37.6%
Simplified37.6%
+-commutative37.6%
distribute-rgt-in37.6%
associate-+l+37.6%
pow1/237.6%
pow-to-exp35.1%
distribute-lft-out35.2%
fma-def35.4%
Applied egg-rr35.4%
Taylor expanded in x around -inf 45.7%
mul-1-neg45.7%
unsub-neg45.7%
distribute-lft-in45.7%
neg-mul-145.7%
+-commutative45.7%
unsub-neg45.7%
mul-1-neg45.7%
Simplified45.7%
if -6.79999999999999957e32 < y < -8.79999999999999975e-264Initial program 85.0%
+-commutative85.0%
associate-+r+85.0%
*-commutative85.0%
+-commutative85.0%
associate-+l+85.0%
*-commutative85.0%
*-commutative85.0%
*-commutative85.0%
distribute-lft-out85.0%
Simplified85.0%
Taylor expanded in x around inf 63.3%
if -2.10000000000000013e-302 < y Initial program 67.4%
+-commutative67.4%
associate-+r+67.4%
*-commutative67.4%
+-commutative67.4%
associate-+l+67.4%
*-commutative67.4%
*-commutative67.4%
*-commutative67.4%
distribute-lft-out67.5%
Simplified67.5%
Taylor expanded in z around inf 50.3%
+-commutative50.3%
Simplified50.3%
*-commutative50.3%
sqrt-prod66.4%
+-commutative66.4%
Applied egg-rr66.4%
+-commutative66.4%
Simplified66.4%
Final simplification60.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -8.4e+32)
(* 2.0 (exp (* 0.5 (- (log (- y)) (log (/ -1.0 x))))))
(if (<= y 4.7e-287)
(* 2.0 (sqrt (* x (+ y z))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -8.4e+32) {
tmp = 2.0 * exp((0.5 * (log(-y) - log((-1.0 / x)))));
} else if (y <= 4.7e-287) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.4d+32)) then
tmp = 2.0d0 * exp((0.5d0 * (log(-y) - log(((-1.0d0) / x)))))
else if (y <= 4.7d-287) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.4e+32) {
tmp = 2.0 * Math.exp((0.5 * (Math.log(-y) - Math.log((-1.0 / x)))));
} else if (y <= 4.7e-287) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -8.4e+32: tmp = 2.0 * math.exp((0.5 * (math.log(-y) - math.log((-1.0 / x))))) elif y <= 4.7e-287: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -8.4e+32) tmp = Float64(2.0 * exp(Float64(0.5 * Float64(log(Float64(-y)) - log(Float64(-1.0 / x)))))); elseif (y <= 4.7e-287) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -8.4e+32)
tmp = 2.0 * exp((0.5 * (log(-y) - log((-1.0 / x)))));
elseif (y <= 4.7e-287)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -8.4e+32], N[(2.0 * N[Exp[N[(0.5 * N[(N[Log[(-y)], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.7e-287], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.4 \cdot 10^{+32}:\\
\;\;\;\;2 \cdot e^{0.5 \cdot \left(\log \left(-y\right) - \log \left(\frac{-1}{x}\right)\right)}\\
\mathbf{elif}\;y \leq 4.7 \cdot 10^{-287}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -8.4000000000000002e32Initial program 37.9%
+-commutative37.9%
associate-+r+37.9%
*-commutative37.9%
+-commutative37.9%
associate-+l+37.9%
*-commutative37.9%
*-commutative37.9%
*-commutative37.9%
distribute-lft-out38.0%
Simplified38.0%
+-commutative38.0%
distribute-rgt-in37.9%
associate-+l+37.9%
pow1/237.9%
pow-to-exp35.4%
distribute-lft-out35.6%
fma-def35.7%
Applied egg-rr35.7%
Taylor expanded in z around 0 20.2%
*-commutative20.2%
Simplified20.2%
Taylor expanded in x around -inf 42.5%
mul-1-neg42.5%
unsub-neg42.5%
mul-1-neg42.5%
Simplified42.5%
if -8.4000000000000002e32 < y < 4.6999999999999999e-287Initial program 81.7%
+-commutative81.7%
associate-+r+81.7%
*-commutative81.7%
+-commutative81.7%
associate-+l+81.7%
*-commutative81.7%
*-commutative81.7%
*-commutative81.7%
distribute-lft-out81.7%
Simplified81.7%
Taylor expanded in x around inf 63.5%
if 4.6999999999999999e-287 < y Initial program 66.3%
+-commutative66.3%
associate-+r+66.3%
*-commutative66.3%
+-commutative66.3%
associate-+l+66.3%
*-commutative66.3%
*-commutative66.3%
*-commutative66.3%
distribute-lft-out66.4%
Simplified66.4%
Taylor expanded in z around inf 48.2%
+-commutative48.2%
Simplified48.2%
*-commutative48.2%
sqrt-prod65.3%
+-commutative65.3%
Applied egg-rr65.3%
+-commutative65.3%
Simplified65.3%
Final simplification59.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 5e-287) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 5e-287) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5d-287) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5e-287) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 5e-287: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 5e-287) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 5e-287)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 5e-287], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{-287}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 5.00000000000000025e-287Initial program 62.2%
+-commutative62.2%
associate-+r+62.2%
*-commutative62.2%
+-commutative62.2%
associate-+l+62.2%
*-commutative62.2%
*-commutative62.2%
*-commutative62.2%
distribute-lft-out62.3%
Simplified62.3%
Taylor expanded in x around inf 45.8%
if 5.00000000000000025e-287 < y Initial program 66.3%
+-commutative66.3%
associate-+r+66.3%
*-commutative66.3%
+-commutative66.3%
associate-+l+66.3%
*-commutative66.3%
*-commutative66.3%
*-commutative66.3%
distribute-lft-out66.4%
Simplified66.4%
Taylor expanded in z around inf 48.2%
+-commutative48.2%
Simplified48.2%
*-commutative48.2%
sqrt-prod65.3%
+-commutative65.3%
Applied egg-rr65.3%
+-commutative65.3%
Simplified65.3%
Final simplification55.0%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 6.2e-273) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 6.2e-273) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.2d-273) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.2e-273) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 6.2e-273: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 6.2e-273) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 6.2e-273)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 6.2e-273], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.2 \cdot 10^{-273}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 6.19999999999999976e-273Initial program 62.4%
+-commutative62.4%
associate-+r+62.4%
*-commutative62.4%
+-commutative62.4%
associate-+l+62.4%
*-commutative62.4%
*-commutative62.4%
*-commutative62.4%
distribute-lft-out62.4%
Simplified62.4%
Taylor expanded in x around inf 46.3%
if 6.19999999999999976e-273 < y Initial program 66.3%
+-commutative66.3%
associate-+r+66.3%
*-commutative66.3%
+-commutative66.3%
associate-+l+66.3%
*-commutative66.3%
*-commutative66.3%
*-commutative66.3%
distribute-lft-out66.3%
Simplified66.3%
Taylor expanded in x around 0 28.2%
*-commutative28.2%
sqrt-prod48.8%
Applied egg-rr48.8%
Final simplification47.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* y x) (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((y * x) + (z * (y + x))));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((y * x) + (z * (y + x))))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}
\end{array}
Initial program 64.2%
+-commutative64.2%
associate-+r+64.2%
*-commutative64.2%
+-commutative64.2%
associate-+l+64.2%
*-commutative64.2%
*-commutative64.2%
*-commutative64.2%
distribute-lft-out64.2%
Simplified64.2%
Final simplification64.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 6.2e-273) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 6.2e-273) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.2d-273) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.2e-273) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 6.2e-273: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 6.2e-273) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 6.2e-273)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 6.2e-273], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.2 \cdot 10^{-273}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < 6.19999999999999976e-273Initial program 62.4%
+-commutative62.4%
associate-+r+62.4%
*-commutative62.4%
+-commutative62.4%
associate-+l+62.4%
*-commutative62.4%
*-commutative62.4%
*-commutative62.4%
distribute-lft-out62.4%
Simplified62.4%
Taylor expanded in x around inf 46.3%
if 6.19999999999999976e-273 < y Initial program 66.3%
+-commutative66.3%
associate-+r+66.3%
*-commutative66.3%
+-commutative66.3%
associate-+l+66.3%
*-commutative66.3%
*-commutative66.3%
*-commutative66.3%
distribute-lft-out66.3%
Simplified66.3%
Taylor expanded in x around 0 28.2%
Final simplification37.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -2e-288) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-288) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-288)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-288) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -2e-288: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2e-288) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -2e-288)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2e-288], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-288}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -2.00000000000000012e-288Initial program 61.4%
+-commutative61.4%
associate-+r+61.4%
*-commutative61.4%
+-commutative61.4%
associate-+l+61.4%
*-commutative61.4%
*-commutative61.4%
*-commutative61.4%
distribute-lft-out61.5%
Simplified61.5%
Taylor expanded in x around inf 43.8%
if -2.00000000000000012e-288 < y Initial program 66.8%
+-commutative66.8%
associate-+r+66.8%
*-commutative66.8%
+-commutative66.8%
associate-+l+66.8%
*-commutative66.8%
*-commutative66.8%
*-commutative66.8%
distribute-lft-out66.9%
Simplified66.9%
Taylor expanded in z around inf 50.0%
+-commutative50.0%
Simplified50.0%
Final simplification46.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -5e-311) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -5e-311) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d-311)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e-311) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -5e-311: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -5e-311) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -5e-311)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -5e-311], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-311}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < -5.00000000000023e-311Initial program 61.1%
+-commutative61.1%
associate-+r+61.1%
*-commutative61.1%
+-commutative61.1%
associate-+l+61.1%
*-commutative61.1%
*-commutative61.1%
*-commutative61.1%
distribute-lft-out61.1%
Simplified61.1%
Taylor expanded in z around 0 20.4%
*-commutative20.4%
Simplified20.4%
if -5.00000000000023e-311 < y Initial program 67.4%
+-commutative67.4%
associate-+r+67.4%
*-commutative67.4%
+-commutative67.4%
associate-+l+67.4%
*-commutative67.4%
*-commutative67.4%
*-commutative67.4%
distribute-lft-out67.4%
Simplified67.4%
Taylor expanded in x around 0 26.9%
Final simplification23.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 64.2%
+-commutative64.2%
associate-+r+64.2%
*-commutative64.2%
+-commutative64.2%
associate-+l+64.2%
*-commutative64.2%
*-commutative64.2%
*-commutative64.2%
distribute-lft-out64.2%
Simplified64.2%
Taylor expanded in z around 0 20.0%
*-commutative20.0%
Simplified20.0%
Final simplification20.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t_0 \cdot t_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2023287
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))