
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-258) (not (<= t_0 0.0))) t_0 (/ (* z (- (- y) x)) y))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-258) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = (z * (-y - x)) / y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-258)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = (z * (-y - x)) / y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-258) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = (z * (-y - x)) / y;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-258) or not (t_0 <= 0.0): tmp = t_0 else: tmp = (z * (-y - x)) / y return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-258) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(z * Float64(Float64(-y) - x)) / y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-258) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = (z * (-y - x)) / y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-258], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(N[(z * N[((-y) - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-258} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -9.99999999999999954e-259 or 0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.8%
if -9.99999999999999954e-259 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 0.0Initial program 9.1%
Taylor expanded in z around 0 99.7%
mul-1-neg99.7%
+-commutative99.7%
Simplified99.7%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))))
(if (<= y -3.2e+171)
(- z)
(if (<= y -1.55e+41)
(/ y t_0)
(if (<= y 8e+36) (/ x t_0) (/ (* z (- (- y) x)) y))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -3.2e+171) {
tmp = -z;
} else if (y <= -1.55e+41) {
tmp = y / t_0;
} else if (y <= 8e+36) {
tmp = x / t_0;
} else {
tmp = (z * (-y - x)) / y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if (y <= (-3.2d+171)) then
tmp = -z
else if (y <= (-1.55d+41)) then
tmp = y / t_0
else if (y <= 8d+36) then
tmp = x / t_0
else
tmp = (z * (-y - x)) / y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -3.2e+171) {
tmp = -z;
} else if (y <= -1.55e+41) {
tmp = y / t_0;
} else if (y <= 8e+36) {
tmp = x / t_0;
} else {
tmp = (z * (-y - x)) / y;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if y <= -3.2e+171: tmp = -z elif y <= -1.55e+41: tmp = y / t_0 elif y <= 8e+36: tmp = x / t_0 else: tmp = (z * (-y - x)) / y return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -3.2e+171) tmp = Float64(-z); elseif (y <= -1.55e+41) tmp = Float64(y / t_0); elseif (y <= 8e+36) tmp = Float64(x / t_0); else tmp = Float64(Float64(z * Float64(Float64(-y) - x)) / y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if (y <= -3.2e+171) tmp = -z; elseif (y <= -1.55e+41) tmp = y / t_0; elseif (y <= 8e+36) tmp = x / t_0; else tmp = (z * (-y - x)) / y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.2e+171], (-z), If[LessEqual[y, -1.55e+41], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 8e+36], N[(x / t$95$0), $MachinePrecision], N[(N[(z * N[((-y) - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -3.2 \cdot 10^{+171}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.55 \cdot 10^{+41}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+36}:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot \left(\left(-y\right) - x\right)}{y}\\
\end{array}
\end{array}
if y < -3.20000000000000011e171Initial program 68.8%
Taylor expanded in y around inf 93.3%
mul-1-neg93.3%
Simplified93.3%
if -3.20000000000000011e171 < y < -1.55e41Initial program 79.1%
Taylor expanded in x around 0 65.8%
if -1.55e41 < y < 8.00000000000000034e36Initial program 99.2%
Taylor expanded in x around inf 77.4%
if 8.00000000000000034e36 < y Initial program 65.1%
Taylor expanded in z around 0 71.1%
mul-1-neg71.1%
+-commutative71.1%
Simplified71.1%
Final simplification76.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))))
(if (<= y -3.7e+185)
(- z)
(if (<= y -6e+40) (/ y t_0) (if (<= y 9.6e+75) (/ x t_0) (- z))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -3.7e+185) {
tmp = -z;
} else if (y <= -6e+40) {
tmp = y / t_0;
} else if (y <= 9.6e+75) {
tmp = x / t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if (y <= (-3.7d+185)) then
tmp = -z
else if (y <= (-6d+40)) then
tmp = y / t_0
else if (y <= 9.6d+75) then
tmp = x / t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -3.7e+185) {
tmp = -z;
} else if (y <= -6e+40) {
tmp = y / t_0;
} else if (y <= 9.6e+75) {
tmp = x / t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if y <= -3.7e+185: tmp = -z elif y <= -6e+40: tmp = y / t_0 elif y <= 9.6e+75: tmp = x / t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -3.7e+185) tmp = Float64(-z); elseif (y <= -6e+40) tmp = Float64(y / t_0); elseif (y <= 9.6e+75) tmp = Float64(x / t_0); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if (y <= -3.7e+185) tmp = -z; elseif (y <= -6e+40) tmp = y / t_0; elseif (y <= 9.6e+75) tmp = x / t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.7e+185], (-z), If[LessEqual[y, -6e+40], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 9.6e+75], N[(x / t$95$0), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -3.7 \cdot 10^{+185}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -6 \cdot 10^{+40}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{+75}:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.6999999999999997e185 or 9.5999999999999999e75 < y Initial program 65.6%
Taylor expanded in y around inf 78.9%
mul-1-neg78.9%
Simplified78.9%
if -3.6999999999999997e185 < y < -6.0000000000000004e40Initial program 79.1%
Taylor expanded in x around 0 65.8%
if -6.0000000000000004e40 < y < 9.5999999999999999e75Initial program 98.7%
Taylor expanded in x around inf 76.8%
Final simplification75.8%
(FPCore (x y z) :precision binary64 (if (<= y -3.7e+49) (- z) (if (<= y 2.25e+76) (/ x (- 1.0 (/ y z))) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.7e+49) {
tmp = -z;
} else if (y <= 2.25e+76) {
tmp = x / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.7d+49)) then
tmp = -z
else if (y <= 2.25d+76) then
tmp = x / (1.0d0 - (y / z))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.7e+49) {
tmp = -z;
} else if (y <= 2.25e+76) {
tmp = x / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.7e+49: tmp = -z elif y <= 2.25e+76: tmp = x / (1.0 - (y / z)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.7e+49) tmp = Float64(-z); elseif (y <= 2.25e+76) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.7e+49) tmp = -z; elseif (y <= 2.25e+76) tmp = x / (1.0 - (y / z)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.7e+49], (-z), If[LessEqual[y, 2.25e+76], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{+49}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{+76}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.70000000000000018e49 or 2.2499999999999999e76 < y Initial program 70.5%
Taylor expanded in y around inf 69.1%
mul-1-neg69.1%
Simplified69.1%
if -3.70000000000000018e49 < y < 2.2499999999999999e76Initial program 98.7%
Taylor expanded in x around inf 76.8%
Final simplification73.8%
(FPCore (x y z) :precision binary64 (if (<= y -5e+115) (- z) (if (<= y 7.8e+37) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5e+115) {
tmp = -z;
} else if (y <= 7.8e+37) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5d+115)) then
tmp = -z
else if (y <= 7.8d+37) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5e+115) {
tmp = -z;
} else if (y <= 7.8e+37) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5e+115: tmp = -z elif y <= 7.8e+37: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5e+115) tmp = Float64(-z); elseif (y <= 7.8e+37) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5e+115) tmp = -z; elseif (y <= 7.8e+37) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5e+115], (-z), If[LessEqual[y, 7.8e+37], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+115}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{+37}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.00000000000000008e115 or 7.7999999999999997e37 < y Initial program 68.2%
Taylor expanded in y around inf 76.2%
mul-1-neg76.2%
Simplified76.2%
if -5.00000000000000008e115 < y < 7.7999999999999997e37Initial program 96.7%
Taylor expanded in z around inf 60.6%
+-commutative60.6%
Simplified60.6%
Final simplification65.5%
(FPCore (x y z) :precision binary64 (if (<= y -4200.0) (- z) (if (<= y 1.22e-58) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4200.0) {
tmp = -z;
} else if (y <= 1.22e-58) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4200.0d0)) then
tmp = -z
else if (y <= 1.22d-58) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4200.0) {
tmp = -z;
} else if (y <= 1.22e-58) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4200.0: tmp = -z elif y <= 1.22e-58: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4200.0) tmp = Float64(-z); elseif (y <= 1.22e-58) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4200.0) tmp = -z; elseif (y <= 1.22e-58) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4200.0], (-z), If[LessEqual[y, 1.22e-58], x, (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4200:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 1.22 \cdot 10^{-58}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -4200 or 1.2199999999999999e-58 < y Initial program 75.5%
Taylor expanded in y around inf 61.6%
mul-1-neg61.6%
Simplified61.6%
if -4200 < y < 1.2199999999999999e-58Initial program 99.9%
Taylor expanded in y around 0 59.7%
Final simplification60.6%
(FPCore (x y z) :precision binary64 (if (<= y -1.3e+56) y x))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e+56) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.3d+56)) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.3e+56) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.3e+56: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.3e+56) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.3e+56) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.3e+56], y, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+56}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.30000000000000005e56Initial program 74.9%
Taylor expanded in x around 0 66.3%
Taylor expanded in y around 0 22.4%
if -1.30000000000000005e56 < y Initial program 91.4%
Taylor expanded in y around 0 43.6%
Final simplification38.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 87.8%
Taylor expanded in y around 0 36.0%
Final simplification36.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023287
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))