
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* u2 (* u2 39.47841760436263))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((u2 * (u2 * 39.47841760436263f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt((u2 * (u2 * 39.47841760436263e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32(u2 * Float32(u2 * Float32(39.47841760436263)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt((u2 * (u2 * single(39.47841760436263))))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{u2 \cdot \left(u2 \cdot 39.47841760436263\right)}\right)
\end{array}
Initial program 98.4%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.4%
swap-sqr98.1%
metadata-eval98.4%
Applied egg-rr98.4%
unpow1/298.4%
*-commutative98.4%
associate-*l*98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.002950000111013651) (sqrt (* (/ u1 (- 1.0 u1)) (* u2 (* u2 39.47841760436263)))) (* (sin (* u2 6.28318530718)) (sqrt (+ u1 (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.002950000111013651f) {
tmp = sqrtf(((u1 / (1.0f - u1)) * (u2 * (u2 * 39.47841760436263f))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf((u1 + (u1 * u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.002950000111013651e0) then
tmp = sqrt(((u1 / (1.0e0 - u1)) * (u2 * (u2 * 39.47841760436263e0))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt((u1 + (u1 * u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.002950000111013651)) tmp = sqrt(Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * Float32(u2 * Float32(39.47841760436263))))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(u1 + Float32(u1 * u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.002950000111013651)) tmp = sqrt(((u1 / (single(1.0) - u1)) * (u2 * (u2 * single(39.47841760436263))))); else tmp = sin((u2 * single(6.28318530718))) * sqrt((u1 + (u1 * u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.002950000111013651:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1} \cdot \left(u2 \cdot \left(u2 \cdot 39.47841760436263\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1 + u1 \cdot u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.00295000011Initial program 98.8%
add-sqr-sqrt97.8%
pow1/297.8%
pow1/297.8%
pow-prod-down98.8%
swap-sqr98.5%
add-sqr-sqrt98.7%
pow298.7%
Applied egg-rr98.7%
unpow1/298.7%
Simplified98.7%
add-sqr-sqrt97.8%
pow1/297.8%
pow1/297.8%
pow-prod-down98.8%
swap-sqr98.5%
metadata-eval98.7%
Applied egg-rr98.5%
unpow1/298.7%
*-commutative98.7%
associate-*l*98.7%
Simplified98.5%
Taylor expanded in u2 around 0 98.3%
*-commutative98.3%
unpow298.3%
associate-*r*98.4%
Simplified98.4%
if 0.00295000011 < (*.f32 314159265359/50000000000 u2) Initial program 97.5%
clear-num97.7%
inv-pow97.7%
div-sub97.7%
pow197.7%
pow197.7%
pow-div97.7%
metadata-eval97.7%
metadata-eval97.7%
Applied egg-rr97.7%
unpow-197.7%
sub-neg97.7%
metadata-eval97.7%
Simplified97.7%
Taylor expanded in u1 around 0 89.7%
unpow289.7%
Simplified89.7%
Final simplification95.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ 1.0 (+ (/ 1.0 u1) -1.0))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((1.0f / ((1.0f / u1) + -1.0f))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((1.0e0 / ((1.0e0 / u1) + (-1.0e0)))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(1.0) / ((single(1.0) / u1) + single(-1.0)))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{1}{\frac{1}{u1} + -1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
clear-num98.5%
inv-pow98.5%
div-sub98.4%
pow198.4%
pow198.4%
pow-div98.4%
metadata-eval98.4%
metadata-eval98.4%
Applied egg-rr98.4%
unpow-198.4%
sub-neg98.4%
metadata-eval98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.005799999926239252) (sqrt (* (/ u1 (- 1.0 u1)) (* u2 (* u2 39.47841760436263)))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.005799999926239252f) {
tmp = sqrtf(((u1 / (1.0f - u1)) * (u2 * (u2 * 39.47841760436263f))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.005799999926239252e0) then
tmp = sqrt(((u1 / (1.0e0 - u1)) * (u2 * (u2 * 39.47841760436263e0))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.005799999926239252)) tmp = sqrt(Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * Float32(u2 * Float32(39.47841760436263))))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.005799999926239252)) tmp = sqrt(((u1 / (single(1.0) - u1)) * (u2 * (u2 * single(39.47841760436263))))); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.005799999926239252:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1} \cdot \left(u2 \cdot \left(u2 \cdot 39.47841760436263\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.00579999993Initial program 98.8%
add-sqr-sqrt97.8%
pow1/297.8%
pow1/297.8%
pow-prod-down98.8%
swap-sqr98.5%
add-sqr-sqrt98.7%
pow298.7%
Applied egg-rr98.7%
unpow1/298.7%
Simplified98.7%
add-sqr-sqrt97.8%
pow1/297.8%
pow1/297.8%
pow-prod-down98.8%
swap-sqr98.5%
metadata-eval98.7%
Applied egg-rr98.6%
unpow1/298.7%
*-commutative98.7%
associate-*l*98.7%
Simplified98.6%
Taylor expanded in u2 around 0 97.7%
*-commutative97.7%
unpow297.7%
associate-*r*97.8%
Simplified97.8%
if 0.00579999993 < (*.f32 314159265359/50000000000 u2) Initial program 97.4%
Taylor expanded in u1 around 0 78.8%
Final simplification92.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.4%
add-sqr-sqrt93.9%
pow1/293.8%
pow1/293.8%
pow-prod-down94.8%
swap-sqr94.6%
add-sqr-sqrt94.8%
pow294.8%
Applied egg-rr94.8%
unpow1/294.8%
Simplified94.8%
Taylor expanded in u2 around 0 82.3%
unpow282.3%
associate-*l/82.3%
Simplified82.3%
Final simplification82.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* (/ u1 (- 1.0 u1)) (* u2 (* u2 39.47841760436263)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(((u1 / (1.0f - u1)) * (u2 * (u2 * 39.47841760436263f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((u1 / (1.0e0 - u1)) * (u2 * (u2 * 39.47841760436263e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * Float32(u2 * Float32(39.47841760436263))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(((u1 / (single(1.0) - u1)) * (u2 * (u2 * single(39.47841760436263))))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1} \cdot \left(u2 \cdot \left(u2 \cdot 39.47841760436263\right)\right)}
\end{array}
Initial program 98.4%
add-sqr-sqrt93.9%
pow1/293.8%
pow1/293.8%
pow-prod-down94.8%
swap-sqr94.6%
add-sqr-sqrt94.8%
pow294.8%
Applied egg-rr94.8%
unpow1/294.8%
Simplified94.8%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.4%
swap-sqr98.1%
metadata-eval98.4%
Applied egg-rr94.8%
unpow1/298.4%
*-commutative98.4%
associate-*l*98.5%
Simplified94.8%
Taylor expanded in u2 around 0 82.2%
*-commutative82.2%
unpow282.2%
associate-*r*82.3%
Simplified82.3%
Final simplification82.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (+ u1 (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 + (u1 * u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 + (u1 * u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 + Float32(u1 * u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 + (u1 * u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 + u1 \cdot u1}\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 81.9%
flip--81.9%
associate-/r/81.9%
metadata-eval81.9%
+-commutative81.9%
Applied egg-rr81.9%
Taylor expanded in u1 around 0 73.2%
unpow273.2%
Simplified73.2%
Final simplification73.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 81.9%
Final simplification81.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 82.1%
Final simplification82.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 81.9%
Taylor expanded in u1 around 0 64.8%
Final simplification64.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 6.28318530718 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (6.28318530718f * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (6.28318530718e0 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(6.28318530718) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(6.28318530718) * sqrt(u1)); end
\begin{array}{l}
\\
u2 \cdot \left(6.28318530718 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.4%
Taylor expanded in u1 around 0 75.4%
Taylor expanded in u2 around 0 64.8%
Taylor expanded in u2 around 0 64.8%
associate-*r*64.8%
*-commutative64.8%
Simplified64.8%
Final simplification64.8%
herbie shell --seed 2023287
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))