
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (+ 1.0 (* v (+ (+ 1.0 (log (fma (- 1.0 u) (exp (/ -2.0 v)) u))) -1.0))))
float code(float u, float v) {
return 1.0f + (v * ((1.0f + logf(fmaf((1.0f - u), expf((-2.0f / v)), u))) + -1.0f));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * Float32(Float32(Float32(1.0) + log(fma(Float32(Float32(1.0) - u), exp(Float32(Float32(-2.0) / v)), u))) + Float32(-1.0)))) end
\begin{array}{l}
\\
1 + v \cdot \left(\left(1 + \log \left(\mathsf{fma}\left(1 - u, e^{\frac{-2}{v}}, u\right)\right)\right) + -1\right)
\end{array}
Initial program 99.5%
expm1-log1p-u12.8%
expm1-udef12.9%
+-commutative12.9%
fma-udef12.9%
Applied egg-rr12.9%
sub-neg12.9%
log1p-udef12.9%
add-exp-log99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (+ -1.0 (+ 1.0 (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))))
float code(float u, float v) {
return 1.0f + (v * (-1.0f + (1.0f + logf((u + ((1.0f - u) * expf((-2.0f / v))))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * ((-1.0e0) + (1.0e0 + log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * Float32(Float32(-1.0) + Float32(Float32(1.0) + log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * (single(-1.0) + (single(1.0) + log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))))); end
\begin{array}{l}
\\
1 + v \cdot \left(-1 + \left(1 + \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)\right)\right)
\end{array}
Initial program 99.5%
expm1-log1p-u12.8%
expm1-udef12.9%
+-commutative12.9%
fma-udef12.9%
Applied egg-rr12.9%
sub-neg12.9%
log1p-udef12.9%
add-exp-log99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in v around 0 99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Initial program 99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (* u (- (expm1 (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u * -expm1f((-2.0f / v)))));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u * Float32(-expm1(Float32(Float32(-2.0) / v))))))) end
\begin{array}{l}
\\
1 + v \cdot \log \left(u \cdot \left(-\mathsf{expm1}\left(\frac{-2}{v}\right)\right)\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
fma-def99.5%
+-commutative99.5%
fma-def99.5%
Simplified99.5%
Taylor expanded in u around -inf 99.5%
associate-*r*99.5%
neg-mul-199.5%
expm1-def99.5%
Simplified99.5%
Taylor expanded in u around inf 94.9%
+-commutative94.9%
mul-1-neg94.9%
log-rec94.9%
remove-double-neg94.9%
log-prod94.9%
mul-1-neg94.9%
expm1-def94.9%
Simplified94.9%
Final simplification94.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.1599999964237213)
1.0
(+
(- -1.0 (* u -2.0))
(*
0.5
(/ (- (+ 4.0 (* (* u -2.0) 2.0)) (pow (+ (* u -2.0) 2.0) 2.0)) v)))))
float code(float u, float v) {
float tmp;
if (v <= 0.1599999964237213f) {
tmp = 1.0f;
} else {
tmp = (-1.0f - (u * -2.0f)) + (0.5f * (((4.0f + ((u * -2.0f) * 2.0f)) - powf(((u * -2.0f) + 2.0f), 2.0f)) / v));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.1599999964237213e0) then
tmp = 1.0e0
else
tmp = ((-1.0e0) - (u * (-2.0e0))) + (0.5e0 * (((4.0e0 + ((u * (-2.0e0)) * 2.0e0)) - (((u * (-2.0e0)) + 2.0e0) ** 2.0e0)) / v))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.1599999964237213)) tmp = Float32(1.0); else tmp = Float32(Float32(Float32(-1.0) - Float32(u * Float32(-2.0))) + Float32(Float32(0.5) * Float32(Float32(Float32(Float32(4.0) + Float32(Float32(u * Float32(-2.0)) * Float32(2.0))) - (Float32(Float32(u * Float32(-2.0)) + Float32(2.0)) ^ Float32(2.0))) / v))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.1599999964237213)) tmp = single(1.0); else tmp = (single(-1.0) - (u * single(-2.0))) + (single(0.5) * (((single(4.0) + ((u * single(-2.0)) * single(2.0))) - (((u * single(-2.0)) + single(2.0)) ^ single(2.0))) / v)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.1599999964237213:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(-1 - u \cdot -2\right) + 0.5 \cdot \frac{\left(4 + \left(u \cdot -2\right) \cdot 2\right) - {\left(u \cdot -2 + 2\right)}^{2}}{v}\\
\end{array}
\end{array}
if v < 0.159999996Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in u around -inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
expm1-def100.0%
Simplified100.0%
Taylor expanded in v around 0 92.8%
if 0.159999996 < v Initial program 91.9%
+-commutative91.9%
fma-def91.9%
+-commutative91.9%
fma-def92.7%
Simplified92.7%
Taylor expanded in u around -inf 93.0%
associate-*r*93.0%
neg-mul-193.0%
expm1-def93.0%
Simplified93.0%
Taylor expanded in v around 0 92.8%
Taylor expanded in v around -inf 57.8%
associate-+r+57.7%
distribute-lft-in57.7%
metadata-eval57.7%
associate-+r+57.9%
metadata-eval57.9%
mul-1-neg57.9%
*-commutative57.9%
Simplified57.9%
Final simplification90.5%
(FPCore (u v) :precision binary32 (if (<= v 0.1599999964237213) 1.0 (+ -1.0 (- (* u 2.0) (/ (fma -2.0 u (* 2.0 (* u u))) v)))))
float code(float u, float v) {
float tmp;
if (v <= 0.1599999964237213f) {
tmp = 1.0f;
} else {
tmp = -1.0f + ((u * 2.0f) - (fmaf(-2.0f, u, (2.0f * (u * u))) / v));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.1599999964237213)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(Float32(u * Float32(2.0)) - Float32(fma(Float32(-2.0), u, Float32(Float32(2.0) * Float32(u * u))) / v))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.1599999964237213:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(u \cdot 2 - \frac{\mathsf{fma}\left(-2, u, 2 \cdot \left(u \cdot u\right)\right)}{v}\right)\\
\end{array}
\end{array}
if v < 0.159999996Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in u around -inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
expm1-def100.0%
Simplified100.0%
Taylor expanded in v around 0 92.8%
if 0.159999996 < v Initial program 91.9%
Taylor expanded in v around inf 57.8%
Taylor expanded in u around 0 57.8%
Taylor expanded in v around -inf 57.8%
+-commutative57.8%
mul-1-neg57.8%
unsub-neg57.8%
*-commutative57.8%
fma-def57.8%
unpow257.8%
Simplified57.8%
Final simplification90.5%
(FPCore (u v)
:precision binary32
(if (<= v 0.1599999964237213)
1.0
(+
1.0
(+
(* (- 1.0 u) -2.0)
(* 0.5 (/ (+ (* -4.0 (+ 1.0 (* u (+ u -2.0)))) (* (- 1.0 u) 4.0)) v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.1599999964237213f) {
tmp = 1.0f;
} else {
tmp = 1.0f + (((1.0f - u) * -2.0f) + (0.5f * (((-4.0f * (1.0f + (u * (u + -2.0f)))) + ((1.0f - u) * 4.0f)) / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.1599999964237213e0) then
tmp = 1.0e0
else
tmp = 1.0e0 + (((1.0e0 - u) * (-2.0e0)) + (0.5e0 * ((((-4.0e0) * (1.0e0 + (u * (u + (-2.0e0))))) + ((1.0e0 - u) * 4.0e0)) / v)))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.1599999964237213)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + Float32(Float32(Float32(Float32(1.0) - u) * Float32(-2.0)) + Float32(Float32(0.5) * Float32(Float32(Float32(Float32(-4.0) * Float32(Float32(1.0) + Float32(u * Float32(u + Float32(-2.0))))) + Float32(Float32(Float32(1.0) - u) * Float32(4.0))) / v)))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.1599999964237213)) tmp = single(1.0); else tmp = single(1.0) + (((single(1.0) - u) * single(-2.0)) + (single(0.5) * (((single(-4.0) * (single(1.0) + (u * (u + single(-2.0))))) + ((single(1.0) - u) * single(4.0))) / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.1599999964237213:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(1 - u\right) \cdot -2 + 0.5 \cdot \frac{-4 \cdot \left(1 + u \cdot \left(u + -2\right)\right) + \left(1 - u\right) \cdot 4}{v}\right)\\
\end{array}
\end{array}
if v < 0.159999996Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in u around -inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
expm1-def100.0%
Simplified100.0%
Taylor expanded in v around 0 92.8%
if 0.159999996 < v Initial program 91.9%
Taylor expanded in v around inf 57.8%
Taylor expanded in u around 0 57.8%
unpow257.8%
distribute-rgt-out57.8%
Simplified57.8%
Final simplification90.5%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.5%
Taylor expanded in u around 0 5.3%
Final simplification5.3%
(FPCore (u v) :precision binary32 1.0)
float code(float u, float v) {
return 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0
end function
function code(u, v) return Float32(1.0) end
function tmp = code(u, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.5%
+-commutative99.5%
fma-def99.5%
+-commutative99.5%
fma-def99.5%
Simplified99.5%
Taylor expanded in u around -inf 99.5%
associate-*r*99.5%
neg-mul-199.5%
expm1-def99.5%
Simplified99.5%
Taylor expanded in v around 0 87.2%
Final simplification87.2%
herbie shell --seed 2023287
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))