
(FPCore (w l) :precision binary64 (* (exp (- w)) (pow l (exp w))))
double code(double w, double l) {
return exp(-w) * pow(l, exp(w));
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = exp(-w) * (l ** exp(w))
end function
public static double code(double w, double l) {
return Math.exp(-w) * Math.pow(l, Math.exp(w));
}
def code(w, l): return math.exp(-w) * math.pow(l, math.exp(w))
function code(w, l) return Float64(exp(Float64(-w)) * (l ^ exp(w))) end
function tmp = code(w, l) tmp = exp(-w) * (l ^ exp(w)); end
code[w_, l_] := N[(N[Exp[(-w)], $MachinePrecision] * N[Power[l, N[Exp[w], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{-w} \cdot {\ell}^{\left(e^{w}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w l) :precision binary64 (* (exp (- w)) (pow l (exp w))))
double code(double w, double l) {
return exp(-w) * pow(l, exp(w));
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = exp(-w) * (l ** exp(w))
end function
public static double code(double w, double l) {
return Math.exp(-w) * Math.pow(l, Math.exp(w));
}
def code(w, l): return math.exp(-w) * math.pow(l, math.exp(w))
function code(w, l) return Float64(exp(Float64(-w)) * (l ^ exp(w))) end
function tmp = code(w, l) tmp = exp(-w) * (l ^ exp(w)); end
code[w_, l_] := N[(N[Exp[(-w)], $MachinePrecision] * N[Power[l, N[Exp[w], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{-w} \cdot {\ell}^{\left(e^{w}\right)}
\end{array}
(FPCore (w l) :precision binary64 (* (exp (- w)) (pow l (exp w))))
double code(double w, double l) {
return exp(-w) * pow(l, exp(w));
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = exp(-w) * (l ** exp(w))
end function
public static double code(double w, double l) {
return Math.exp(-w) * Math.pow(l, Math.exp(w));
}
def code(w, l): return math.exp(-w) * math.pow(l, math.exp(w))
function code(w, l) return Float64(exp(Float64(-w)) * (l ^ exp(w))) end
function tmp = code(w, l) tmp = exp(-w) * (l ^ exp(w)); end
code[w_, l_] := N[(N[Exp[(-w)], $MachinePrecision] * N[Power[l, N[Exp[w], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{-w} \cdot {\ell}^{\left(e^{w}\right)}
\end{array}
Initial program 99.0%
Final simplification99.0%
(FPCore (w l) :precision binary64 (/ (pow l (exp w)) (exp w)))
double code(double w, double l) {
return pow(l, exp(w)) / exp(w);
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = (l ** exp(w)) / exp(w)
end function
public static double code(double w, double l) {
return Math.pow(l, Math.exp(w)) / Math.exp(w);
}
def code(w, l): return math.pow(l, math.exp(w)) / math.exp(w)
function code(w, l) return Float64((l ^ exp(w)) / exp(w)) end
function tmp = code(w, l) tmp = (l ^ exp(w)) / exp(w); end
code[w_, l_] := N[(N[Power[l, N[Exp[w], $MachinePrecision]], $MachinePrecision] / N[Exp[w], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\ell}^{\left(e^{w}\right)}}{e^{w}}
\end{array}
Initial program 99.0%
exp-neg99.0%
associate-*l/99.0%
*-lft-identity99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (w l) :precision binary64 (if (<= w 5.2e-7) (- l (* w l)) (sqrt (* l l))))
double code(double w, double l) {
double tmp;
if (w <= 5.2e-7) {
tmp = l - (w * l);
} else {
tmp = sqrt((l * l));
}
return tmp;
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
real(8) :: tmp
if (w <= 5.2d-7) then
tmp = l - (w * l)
else
tmp = sqrt((l * l))
end if
code = tmp
end function
public static double code(double w, double l) {
double tmp;
if (w <= 5.2e-7) {
tmp = l - (w * l);
} else {
tmp = Math.sqrt((l * l));
}
return tmp;
}
def code(w, l): tmp = 0 if w <= 5.2e-7: tmp = l - (w * l) else: tmp = math.sqrt((l * l)) return tmp
function code(w, l) tmp = 0.0 if (w <= 5.2e-7) tmp = Float64(l - Float64(w * l)); else tmp = sqrt(Float64(l * l)); end return tmp end
function tmp_2 = code(w, l) tmp = 0.0; if (w <= 5.2e-7) tmp = l - (w * l); else tmp = sqrt((l * l)); end tmp_2 = tmp; end
code[w_, l_] := If[LessEqual[w, 5.2e-7], N[(l - N[(w * l), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(l * l), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;w \leq 5.2 \cdot 10^{-7}:\\
\;\;\;\;\ell - w \cdot \ell\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\ell \cdot \ell}\\
\end{array}
\end{array}
if w < 5.19999999999999998e-7Initial program 99.8%
exp-neg99.8%
associate-*l/99.8%
*-lft-identity99.8%
Simplified99.8%
add-exp-log93.8%
log-pow93.8%
Applied egg-rr93.8%
Taylor expanded in w around 0 93.0%
Taylor expanded in w around 0 74.7%
mul-1-neg74.7%
unsub-neg74.7%
Simplified74.7%
if 5.19999999999999998e-7 < w Initial program 95.0%
exp-neg95.0%
associate-/r/95.0%
Applied egg-rr95.0%
Taylor expanded in w around 0 6.9%
remove-double-div6.9%
add-sqr-sqrt6.9%
sqrt-unprod59.5%
Applied egg-rr59.5%
Final simplification72.1%
(FPCore (w l) :precision binary64 (* (exp (- w)) l))
double code(double w, double l) {
return exp(-w) * l;
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = exp(-w) * l
end function
public static double code(double w, double l) {
return Math.exp(-w) * l;
}
def code(w, l): return math.exp(-w) * l
function code(w, l) return Float64(exp(Float64(-w)) * l) end
function tmp = code(w, l) tmp = exp(-w) * l; end
code[w_, l_] := N[(N[Exp[(-w)], $MachinePrecision] * l), $MachinePrecision]
\begin{array}{l}
\\
e^{-w} \cdot \ell
\end{array}
Initial program 99.0%
exp-neg99.0%
associate-*l/99.0%
*-lft-identity99.0%
Simplified99.0%
add-exp-log94.0%
log-pow94.0%
Applied egg-rr94.0%
Taylor expanded in w around 0 92.5%
add-exp-log97.6%
div-inv97.6%
rec-exp97.6%
Applied egg-rr97.6%
Final simplification97.6%
(FPCore (w l) :precision binary64 (/ l (exp w)))
double code(double w, double l) {
return l / exp(w);
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = l / exp(w)
end function
public static double code(double w, double l) {
return l / Math.exp(w);
}
def code(w, l): return l / math.exp(w)
function code(w, l) return Float64(l / exp(w)) end
function tmp = code(w, l) tmp = l / exp(w); end
code[w_, l_] := N[(l / N[Exp[w], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\ell}{e^{w}}
\end{array}
Initial program 99.0%
exp-neg99.0%
associate-*l/99.0%
*-lft-identity99.0%
Simplified99.0%
add-exp-log94.0%
log-pow94.0%
Applied egg-rr94.0%
Taylor expanded in w around 0 92.5%
Taylor expanded in l around 0 97.6%
Final simplification97.6%
(FPCore (w l) :precision binary64 (- l (* w l)))
double code(double w, double l) {
return l - (w * l);
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = l - (w * l)
end function
public static double code(double w, double l) {
return l - (w * l);
}
def code(w, l): return l - (w * l)
function code(w, l) return Float64(l - Float64(w * l)) end
function tmp = code(w, l) tmp = l - (w * l); end
code[w_, l_] := N[(l - N[(w * l), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\ell - w \cdot \ell
\end{array}
Initial program 99.0%
exp-neg99.0%
associate-*l/99.0%
*-lft-identity99.0%
Simplified99.0%
add-exp-log94.0%
log-pow94.0%
Applied egg-rr94.0%
Taylor expanded in w around 0 92.5%
Taylor expanded in w around 0 62.7%
mul-1-neg62.7%
unsub-neg62.7%
Simplified62.7%
Final simplification62.7%
(FPCore (w l) :precision binary64 l)
double code(double w, double l) {
return l;
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = l
end function
public static double code(double w, double l) {
return l;
}
def code(w, l): return l
function code(w, l) return l end
function tmp = code(w, l) tmp = l; end
code[w_, l_] := l
\begin{array}{l}
\\
\ell
\end{array}
Initial program 99.0%
Taylor expanded in w around 0 55.7%
Final simplification55.7%
herbie shell --seed 2023285
(FPCore (w l)
:name "exp-w (used to crash)"
:precision binary64
(* (exp (- w)) (pow l (exp w))))