
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (or (<= t_0 (- INFINITY))
(not
(or (<= t_0 -1e-313) (and (not (<= t_0 5e-309)) (<= t_0 1e+295)))))
(* (/ a2 b2) (/ a1 b1))
t_0)))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if ((t_0 <= -((double) INFINITY)) || !((t_0 <= -1e-313) || (!(t_0 <= 5e-309) && (t_0 <= 1e+295)))) {
tmp = (a2 / b2) * (a1 / b1);
} else {
tmp = t_0;
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if ((t_0 <= -Double.POSITIVE_INFINITY) || !((t_0 <= -1e-313) || (!(t_0 <= 5e-309) && (t_0 <= 1e+295)))) {
tmp = (a2 / b2) * (a1 / b1);
} else {
tmp = t_0;
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if (t_0 <= -math.inf) or not ((t_0 <= -1e-313) or (not (t_0 <= 5e-309) and (t_0 <= 1e+295))): tmp = (a2 / b2) * (a1 / b1) else: tmp = t_0 return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if ((t_0 <= Float64(-Inf)) || !((t_0 <= -1e-313) || (!(t_0 <= 5e-309) && (t_0 <= 1e+295)))) tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); else tmp = t_0; end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if ((t_0 <= -Inf) || ~(((t_0 <= -1e-313) || (~((t_0 <= 5e-309)) && (t_0 <= 1e+295))))) tmp = (a2 / b2) * (a1 / b1); else tmp = t_0; end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, (-Infinity)], N[Not[Or[LessEqual[t$95$0, -1e-313], And[N[Not[LessEqual[t$95$0, 5e-309]], $MachinePrecision], LessEqual[t$95$0, 1e+295]]]], $MachinePrecision]], N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -\infty \lor \neg \left(t_0 \leq -1 \cdot 10^{-313} \lor \neg \left(t_0 \leq 5 \cdot 10^{-309}\right) \land t_0 \leq 10^{+295}\right):\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0 or -1.00000000001e-313 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 4.9999999999999995e-309 or 9.9999999999999998e294 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 76.1%
times-frac98.5%
*-commutative98.5%
Simplified98.5%
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -1.00000000001e-313 or 4.9999999999999995e-309 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 9.9999999999999998e294Initial program 97.8%
Final simplification98.2%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (* (/ a2 b1) (/ a1 b2))))
(if (<= a1 -4.7e-35)
t_0
(if (<= a1 7e-190)
(* a2 (/ a1 (* b1 b2)))
(if (<= a1 1.02e+144) t_0 (* (/ a2 b2) (/ a1 b1)))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a2 / b1) * (a1 / b2);
double tmp;
if (a1 <= -4.7e-35) {
tmp = t_0;
} else if (a1 <= 7e-190) {
tmp = a2 * (a1 / (b1 * b2));
} else if (a1 <= 1.02e+144) {
tmp = t_0;
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a2 / b1) * (a1 / b2)
if (a1 <= (-4.7d-35)) then
tmp = t_0
else if (a1 <= 7d-190) then
tmp = a2 * (a1 / (b1 * b2))
else if (a1 <= 1.02d+144) then
tmp = t_0
else
tmp = (a2 / b2) * (a1 / b1)
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a2 / b1) * (a1 / b2);
double tmp;
if (a1 <= -4.7e-35) {
tmp = t_0;
} else if (a1 <= 7e-190) {
tmp = a2 * (a1 / (b1 * b2));
} else if (a1 <= 1.02e+144) {
tmp = t_0;
} else {
tmp = (a2 / b2) * (a1 / b1);
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a2 / b1) * (a1 / b2) tmp = 0 if a1 <= -4.7e-35: tmp = t_0 elif a1 <= 7e-190: tmp = a2 * (a1 / (b1 * b2)) elif a1 <= 1.02e+144: tmp = t_0 else: tmp = (a2 / b2) * (a1 / b1) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a2 / b1) * Float64(a1 / b2)) tmp = 0.0 if (a1 <= -4.7e-35) tmp = t_0; elseif (a1 <= 7e-190) tmp = Float64(a2 * Float64(a1 / Float64(b1 * b2))); elseif (a1 <= 1.02e+144) tmp = t_0; else tmp = Float64(Float64(a2 / b2) * Float64(a1 / b1)); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a2 / b1) * (a1 / b2); tmp = 0.0; if (a1 <= -4.7e-35) tmp = t_0; elseif (a1 <= 7e-190) tmp = a2 * (a1 / (b1 * b2)); elseif (a1 <= 1.02e+144) tmp = t_0; else tmp = (a2 / b2) * (a1 / b1); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a1, -4.7e-35], t$95$0, If[LessEqual[a1, 7e-190], N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a1, 1.02e+144], t$95$0, N[(N[(a2 / b2), $MachinePrecision] * N[(a1 / b1), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{if}\;a1 \leq -4.7 \cdot 10^{-35}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;a1 \leq 7 \cdot 10^{-190}:\\
\;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\
\mathbf{elif}\;a1 \leq 1.02 \cdot 10^{+144}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b2} \cdot \frac{a1}{b1}\\
\end{array}
\end{array}
if a1 < -4.7e-35 or 6.9999999999999999e-190 < a1 < 1.02000000000000008e144Initial program 84.0%
*-commutative84.0%
times-frac92.4%
Applied egg-rr92.4%
if -4.7e-35 < a1 < 6.9999999999999999e-190Initial program 89.9%
associate-/l*87.0%
associate-/r/90.9%
*-commutative90.9%
Applied egg-rr90.9%
if 1.02000000000000008e144 < a1 Initial program 86.3%
times-frac83.9%
*-commutative83.9%
Simplified83.9%
Final simplification90.7%
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (* (/ a2 b1) (/ a1 b2))))
(if (<= a1 -3.4e-35)
t_0
(if (<= a1 1.95e-190)
(* a2 (/ a1 (* b1 b2)))
(if (<= a1 1.02e+144) t_0 (/ a1 (* b1 (/ b2 a2))))))))
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a2 / b1) * (a1 / b2);
double tmp;
if (a1 <= -3.4e-35) {
tmp = t_0;
} else if (a1 <= 1.95e-190) {
tmp = a2 * (a1 / (b1 * b2));
} else if (a1 <= 1.02e+144) {
tmp = t_0;
} else {
tmp = a1 / (b1 * (b2 / a2));
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: t_0
real(8) :: tmp
t_0 = (a2 / b1) * (a1 / b2)
if (a1 <= (-3.4d-35)) then
tmp = t_0
else if (a1 <= 1.95d-190) then
tmp = a2 * (a1 / (b1 * b2))
else if (a1 <= 1.02d+144) then
tmp = t_0
else
tmp = a1 / (b1 * (b2 / a2))
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a2 / b1) * (a1 / b2);
double tmp;
if (a1 <= -3.4e-35) {
tmp = t_0;
} else if (a1 <= 1.95e-190) {
tmp = a2 * (a1 / (b1 * b2));
} else if (a1 <= 1.02e+144) {
tmp = t_0;
} else {
tmp = a1 / (b1 * (b2 / a2));
}
return tmp;
}
def code(a1, a2, b1, b2): t_0 = (a2 / b1) * (a1 / b2) tmp = 0 if a1 <= -3.4e-35: tmp = t_0 elif a1 <= 1.95e-190: tmp = a2 * (a1 / (b1 * b2)) elif a1 <= 1.02e+144: tmp = t_0 else: tmp = a1 / (b1 * (b2 / a2)) return tmp
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a2 / b1) * Float64(a1 / b2)) tmp = 0.0 if (a1 <= -3.4e-35) tmp = t_0; elseif (a1 <= 1.95e-190) tmp = Float64(a2 * Float64(a1 / Float64(b1 * b2))); elseif (a1 <= 1.02e+144) tmp = t_0; else tmp = Float64(a1 / Float64(b1 * Float64(b2 / a2))); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a2 / b1) * (a1 / b2); tmp = 0.0; if (a1 <= -3.4e-35) tmp = t_0; elseif (a1 <= 1.95e-190) tmp = a2 * (a1 / (b1 * b2)); elseif (a1 <= 1.02e+144) tmp = t_0; else tmp = a1 / (b1 * (b2 / a2)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a1, -3.4e-35], t$95$0, If[LessEqual[a1, 1.95e-190], N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a1, 1.02e+144], t$95$0, N[(a1 / N[(b1 * N[(b2 / a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{if}\;a1 \leq -3.4 \cdot 10^{-35}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;a1 \leq 1.95 \cdot 10^{-190}:\\
\;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\
\mathbf{elif}\;a1 \leq 1.02 \cdot 10^{+144}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a1}{b1 \cdot \frac{b2}{a2}}\\
\end{array}
\end{array}
if a1 < -3.4000000000000003e-35 or 1.94999999999999997e-190 < a1 < 1.02000000000000008e144Initial program 84.0%
*-commutative84.0%
times-frac92.4%
Applied egg-rr92.4%
if -3.4000000000000003e-35 < a1 < 1.94999999999999997e-190Initial program 89.9%
associate-/l*87.0%
associate-/r/90.9%
*-commutative90.9%
Applied egg-rr90.9%
if 1.02000000000000008e144 < a1 Initial program 86.3%
times-frac83.9%
*-commutative83.9%
Simplified83.9%
clear-num83.9%
frac-times84.6%
*-un-lft-identity84.6%
Applied egg-rr84.6%
Final simplification90.8%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (or (<= a1 -3e-35) (not (<= a1 7.5e-190))) (* (/ a2 b1) (/ a1 b2)) (* a2 (/ a1 (* b1 b2)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((a1 <= -3e-35) || !(a1 <= 7.5e-190)) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = a2 * (a1 / (b1 * b2));
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if ((a1 <= (-3d-35)) .or. (.not. (a1 <= 7.5d-190))) then
tmp = (a2 / b1) * (a1 / b2)
else
tmp = a2 * (a1 / (b1 * b2))
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if ((a1 <= -3e-35) || !(a1 <= 7.5e-190)) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = a2 * (a1 / (b1 * b2));
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if (a1 <= -3e-35) or not (a1 <= 7.5e-190): tmp = (a2 / b1) * (a1 / b2) else: tmp = a2 * (a1 / (b1 * b2)) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if ((a1 <= -3e-35) || !(a1 <= 7.5e-190)) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); else tmp = Float64(a2 * Float64(a1 / Float64(b1 * b2))); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if ((a1 <= -3e-35) || ~((a1 <= 7.5e-190))) tmp = (a2 / b1) * (a1 / b2); else tmp = a2 * (a1 / (b1 * b2)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[Or[LessEqual[a1, -3e-35], N[Not[LessEqual[a1, 7.5e-190]], $MachinePrecision]], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a1 \leq -3 \cdot 10^{-35} \lor \neg \left(a1 \leq 7.5 \cdot 10^{-190}\right):\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \frac{a1}{b1 \cdot b2}\\
\end{array}
\end{array}
if a1 < -2.99999999999999989e-35 or 7.5e-190 < a1 Initial program 84.5%
*-commutative84.5%
times-frac87.7%
Applied egg-rr87.7%
if -2.99999999999999989e-35 < a1 < 7.5e-190Initial program 89.9%
associate-/l*87.0%
associate-/r/90.9%
*-commutative90.9%
Applied egg-rr90.9%
Final simplification88.8%
(FPCore (a1 a2 b1 b2) :precision binary64 (if (<= b2 2.6e-94) (* (/ a2 b1) (/ a1 b2)) (/ a2 (* b2 (/ b1 a1)))))
double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b2 <= 2.6e-94) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = a2 / (b2 * (b1 / a1));
}
return tmp;
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
real(8) :: tmp
if (b2 <= 2.6d-94) then
tmp = (a2 / b1) * (a1 / b2)
else
tmp = a2 / (b2 * (b1 / a1))
end if
code = tmp
end function
public static double code(double a1, double a2, double b1, double b2) {
double tmp;
if (b2 <= 2.6e-94) {
tmp = (a2 / b1) * (a1 / b2);
} else {
tmp = a2 / (b2 * (b1 / a1));
}
return tmp;
}
def code(a1, a2, b1, b2): tmp = 0 if b2 <= 2.6e-94: tmp = (a2 / b1) * (a1 / b2) else: tmp = a2 / (b2 * (b1 / a1)) return tmp
function code(a1, a2, b1, b2) tmp = 0.0 if (b2 <= 2.6e-94) tmp = Float64(Float64(a2 / b1) * Float64(a1 / b2)); else tmp = Float64(a2 / Float64(b2 * Float64(b1 / a1))); end return tmp end
function tmp_2 = code(a1, a2, b1, b2) tmp = 0.0; if (b2 <= 2.6e-94) tmp = (a2 / b1) * (a1 / b2); else tmp = a2 / (b2 * (b1 / a1)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := If[LessEqual[b2, 2.6e-94], N[(N[(a2 / b1), $MachinePrecision] * N[(a1 / b2), $MachinePrecision]), $MachinePrecision], N[(a2 / N[(b2 * N[(b1 / a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b2 \leq 2.6 \cdot 10^{-94}:\\
\;\;\;\;\frac{a2}{b1} \cdot \frac{a1}{b2}\\
\mathbf{else}:\\
\;\;\;\;\frac{a2}{b2 \cdot \frac{b1}{a1}}\\
\end{array}
\end{array}
if b2 < 2.59999999999999994e-94Initial program 85.0%
*-commutative85.0%
times-frac87.9%
Applied egg-rr87.9%
if 2.59999999999999994e-94 < b2 Initial program 89.1%
times-frac83.7%
*-commutative83.7%
Simplified83.7%
*-commutative83.7%
clear-num83.4%
frac-times87.6%
*-un-lft-identity87.6%
Applied egg-rr87.6%
Final simplification87.8%
(FPCore (a1 a2 b1 b2) :precision binary64 (* a2 (/ a1 (* b1 b2))))
double code(double a1, double a2, double b1, double b2) {
return a2 * (a1 / (b1 * b2));
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = a2 * (a1 / (b1 * b2))
end function
public static double code(double a1, double a2, double b1, double b2) {
return a2 * (a1 / (b1 * b2));
}
def code(a1, a2, b1, b2): return a2 * (a1 / (b1 * b2))
function code(a1, a2, b1, b2) return Float64(a2 * Float64(a1 / Float64(b1 * b2))) end
function tmp = code(a1, a2, b1, b2) tmp = a2 * (a1 / (b1 * b2)); end
code[a1_, a2_, b1_, b2_] := N[(a2 * N[(a1 / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \frac{a1}{b1 \cdot b2}
\end{array}
Initial program 86.4%
associate-/l*85.9%
associate-/r/84.7%
*-commutative84.7%
Applied egg-rr84.7%
Final simplification84.7%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2023285
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))