
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (- y (* (/ x z) (+ y -1.0))))
double code(double x, double y, double z) {
return y - ((x / z) * (y + -1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - ((x / z) * (y + (-1.0d0)))
end function
public static double code(double x, double y, double z) {
return y - ((x / z) * (y + -1.0));
}
def code(x, y, z): return y - ((x / z) * (y + -1.0))
function code(x, y, z) return Float64(y - Float64(Float64(x / z) * Float64(y + -1.0))) end
function tmp = code(x, y, z) tmp = y - ((x / z) * (y + -1.0)); end
code[x_, y_, z_] := N[(y - N[(N[(x / z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - \frac{x}{z} \cdot \left(y + -1\right)
\end{array}
Initial program 88.6%
Taylor expanded in x around -inf 95.9%
mul-1-neg95.9%
unsub-neg95.9%
associate-/l*97.8%
associate-/r/100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -120000000000.0) (not (<= y 0.0011))) (* y (- 1.0 (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -120000000000.0) || !(y <= 0.0011)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-120000000000.0d0)) .or. (.not. (y <= 0.0011d0))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -120000000000.0) || !(y <= 0.0011)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -120000000000.0) or not (y <= 0.0011): tmp = y * (1.0 - (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -120000000000.0) || !(y <= 0.0011)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -120000000000.0) || ~((y <= 0.0011))) tmp = y * (1.0 - (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -120000000000.0], N[Not[LessEqual[y, 0.0011]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -120000000000 \lor \neg \left(y \leq 0.0011\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -1.2e11 or 0.00110000000000000007 < y Initial program 76.0%
Taylor expanded in x around -inf 91.3%
mul-1-neg91.3%
unsub-neg91.3%
associate-/l*95.4%
associate-/r/99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.0%
if -1.2e11 < y < 0.00110000000000000007Initial program 99.9%
Taylor expanded in x around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-/l*100.0%
associate-/r/100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 99.2%
mul-1-neg99.2%
distribute-frac-neg99.2%
Simplified99.2%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
Simplified99.2%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (<= y -120000000000.0) (* y (- 1.0 (/ x z))) (if (<= y 0.0011) (+ y (/ x z)) (/ y (/ z (- z x))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -120000000000.0) {
tmp = y * (1.0 - (x / z));
} else if (y <= 0.0011) {
tmp = y + (x / z);
} else {
tmp = y / (z / (z - x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-120000000000.0d0)) then
tmp = y * (1.0d0 - (x / z))
else if (y <= 0.0011d0) then
tmp = y + (x / z)
else
tmp = y / (z / (z - x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -120000000000.0) {
tmp = y * (1.0 - (x / z));
} else if (y <= 0.0011) {
tmp = y + (x / z);
} else {
tmp = y / (z / (z - x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -120000000000.0: tmp = y * (1.0 - (x / z)) elif y <= 0.0011: tmp = y + (x / z) else: tmp = y / (z / (z - x)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -120000000000.0) tmp = Float64(y * Float64(1.0 - Float64(x / z))); elseif (y <= 0.0011) tmp = Float64(y + Float64(x / z)); else tmp = Float64(y / Float64(z / Float64(z - x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -120000000000.0) tmp = y * (1.0 - (x / z)); elseif (y <= 0.0011) tmp = y + (x / z); else tmp = y / (z / (z - x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -120000000000.0], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.0011], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y / N[(z / N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -120000000000:\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{elif}\;y \leq 0.0011:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{z}{z - x}}\\
\end{array}
\end{array}
if y < -1.2e11Initial program 73.2%
Taylor expanded in x around -inf 89.2%
mul-1-neg89.2%
unsub-neg89.2%
associate-/l*94.3%
associate-/r/100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
if -1.2e11 < y < 0.00110000000000000007Initial program 99.9%
Taylor expanded in x around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-/l*100.0%
associate-/r/100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 99.2%
mul-1-neg99.2%
distribute-frac-neg99.2%
Simplified99.2%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
Simplified99.2%
if 0.00110000000000000007 < y Initial program 79.1%
Taylor expanded in y around inf 77.2%
associate-/l*98.1%
Simplified98.1%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.2e-271) (not (<= z 5.2e-209))) (+ y (/ x z)) (* y (/ (- x) z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.2e-271) || !(z <= 5.2e-209)) {
tmp = y + (x / z);
} else {
tmp = y * (-x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.2d-271)) .or. (.not. (z <= 5.2d-209))) then
tmp = y + (x / z)
else
tmp = y * (-x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.2e-271) || !(z <= 5.2e-209)) {
tmp = y + (x / z);
} else {
tmp = y * (-x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.2e-271) or not (z <= 5.2e-209): tmp = y + (x / z) else: tmp = y * (-x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.2e-271) || !(z <= 5.2e-209)) tmp = Float64(y + Float64(x / z)); else tmp = Float64(y * Float64(Float64(-x) / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.2e-271) || ~((z <= 5.2e-209))) tmp = y + (x / z); else tmp = y * (-x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.2e-271], N[Not[LessEqual[z, 5.2e-209]], $MachinePrecision]], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y * N[((-x) / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{-271} \lor \neg \left(z \leq 5.2 \cdot 10^{-209}\right):\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{-x}{z}\\
\end{array}
\end{array}
if z < -4.2000000000000001e-271 or 5.19999999999999969e-209 < z Initial program 87.2%
Taylor expanded in x around -inf 95.4%
mul-1-neg95.4%
unsub-neg95.4%
associate-/l*98.7%
associate-/r/100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 81.3%
mul-1-neg81.3%
distribute-frac-neg81.3%
Simplified81.3%
Taylor expanded in y around 0 81.3%
+-commutative81.3%
Simplified81.3%
if -4.2000000000000001e-271 < z < 5.19999999999999969e-209Initial program 99.9%
Taylor expanded in x around inf 99.9%
associate-/l*90.5%
associate-/r/99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in y around inf 69.7%
mul-1-neg69.7%
associate-*r/60.2%
*-commutative60.2%
distribute-rgt-neg-in60.2%
Simplified60.2%
associate-*l/69.7%
associate-*r/72.9%
distribute-frac-neg72.9%
distribute-rgt-neg-out72.9%
Applied egg-rr72.9%
Final simplification80.3%
(FPCore (x y z) :precision binary64 (if (<= z -3.6e+46) y (if (<= z 1.05e-5) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.6e+46) {
tmp = y;
} else if (z <= 1.05e-5) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.6d+46)) then
tmp = y
else if (z <= 1.05d-5) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.6e+46) {
tmp = y;
} else if (z <= 1.05e-5) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.6e+46: tmp = y elif z <= 1.05e-5: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.6e+46) tmp = y; elseif (z <= 1.05e-5) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.6e+46) tmp = y; elseif (z <= 1.05e-5) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.6e+46], y, If[LessEqual[z, 1.05e-5], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{+46}:\\
\;\;\;\;y\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{-5}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if z < -3.5999999999999999e46 or 1.04999999999999994e-5 < z Initial program 76.2%
Taylor expanded in x around 0 76.6%
if -3.5999999999999999e46 < z < 1.04999999999999994e-5Initial program 99.9%
Taylor expanded in y around 0 51.7%
Final simplification63.5%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 88.6%
Taylor expanded in x around -inf 95.9%
mul-1-neg95.9%
unsub-neg95.9%
associate-/l*97.8%
associate-/r/100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 77.7%
mul-1-neg77.7%
distribute-frac-neg77.7%
Simplified77.7%
Taylor expanded in y around 0 77.7%
+-commutative77.7%
Simplified77.7%
Final simplification77.7%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 88.6%
Taylor expanded in x around 0 44.9%
Final simplification44.9%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2023285
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:herbie-target
(- (+ y (/ x z)) (/ y (/ z x)))
(/ (+ x (* y (- z x))) z))