
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 96.8%
*-commutative96.8%
distribute-lft-out--96.9%
*-rgt-identity96.9%
cancel-sign-sub-inv96.9%
+-commutative96.9%
+-commutative96.9%
associate-+l+96.9%
+-commutative96.9%
*-commutative96.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -9.2e+113)
t_0
(if (<= x -2.7e+95)
(* x z)
(if (<= x -8.1e+77)
t_0
(if (<= x -1.55e-21)
(* x z)
(if (<= x 2.7e-15) y (if (<= x 1.6e+257) (* x z) t_0))))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -9.2e+113) {
tmp = t_0;
} else if (x <= -2.7e+95) {
tmp = x * z;
} else if (x <= -8.1e+77) {
tmp = t_0;
} else if (x <= -1.55e-21) {
tmp = x * z;
} else if (x <= 2.7e-15) {
tmp = y;
} else if (x <= 1.6e+257) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-9.2d+113)) then
tmp = t_0
else if (x <= (-2.7d+95)) then
tmp = x * z
else if (x <= (-8.1d+77)) then
tmp = t_0
else if (x <= (-1.55d-21)) then
tmp = x * z
else if (x <= 2.7d-15) then
tmp = y
else if (x <= 1.6d+257) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -9.2e+113) {
tmp = t_0;
} else if (x <= -2.7e+95) {
tmp = x * z;
} else if (x <= -8.1e+77) {
tmp = t_0;
} else if (x <= -1.55e-21) {
tmp = x * z;
} else if (x <= 2.7e-15) {
tmp = y;
} else if (x <= 1.6e+257) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -9.2e+113: tmp = t_0 elif x <= -2.7e+95: tmp = x * z elif x <= -8.1e+77: tmp = t_0 elif x <= -1.55e-21: tmp = x * z elif x <= 2.7e-15: tmp = y elif x <= 1.6e+257: tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -9.2e+113) tmp = t_0; elseif (x <= -2.7e+95) tmp = Float64(x * z); elseif (x <= -8.1e+77) tmp = t_0; elseif (x <= -1.55e-21) tmp = Float64(x * z); elseif (x <= 2.7e-15) tmp = y; elseif (x <= 1.6e+257) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -9.2e+113) tmp = t_0; elseif (x <= -2.7e+95) tmp = x * z; elseif (x <= -8.1e+77) tmp = t_0; elseif (x <= -1.55e-21) tmp = x * z; elseif (x <= 2.7e-15) tmp = y; elseif (x <= 1.6e+257) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -9.2e+113], t$95$0, If[LessEqual[x, -2.7e+95], N[(x * z), $MachinePrecision], If[LessEqual[x, -8.1e+77], t$95$0, If[LessEqual[x, -1.55e-21], N[(x * z), $MachinePrecision], If[LessEqual[x, 2.7e-15], y, If[LessEqual[x, 1.6e+257], N[(x * z), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -9.2 \cdot 10^{+113}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{+95}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -8.1 \cdot 10^{+77}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -1.55 \cdot 10^{-21}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{-15}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{+257}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if x < -9.19999999999999987e113 or -2.7e95 < x < -8.09999999999999951e77 or 1.6e257 < x Initial program 90.3%
Taylor expanded in x around inf 99.9%
mul-1-neg99.9%
sub-neg99.9%
Simplified99.9%
Taylor expanded in z around 0 74.6%
mul-1-neg74.6%
distribute-rgt-neg-out74.6%
Simplified74.6%
if -9.19999999999999987e113 < x < -2.7e95 or -8.09999999999999951e77 < x < -1.5499999999999999e-21 or 2.70000000000000009e-15 < x < 1.6e257Initial program 97.6%
Taylor expanded in y around 0 65.9%
if -1.5499999999999999e-21 < x < 2.70000000000000009e-15Initial program 100.0%
Taylor expanded in x around 0 73.2%
Final simplification71.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -9.4e-20) (not (<= x 6.8e-15))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.4e-20) || !(x <= 6.8e-15)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.4d-20)) .or. (.not. (x <= 6.8d-15))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.4e-20) || !(x <= 6.8e-15)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.4e-20) or not (x <= 6.8e-15): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.4e-20) || !(x <= 6.8e-15)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.4e-20) || ~((x <= 6.8e-15))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.4e-20], N[Not[LessEqual[x, 6.8e-15]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.4 \cdot 10^{-20} \lor \neg \left(x \leq 6.8 \cdot 10^{-15}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -9.4000000000000003e-20 or 6.8000000000000001e-15 < x Initial program 94.5%
Taylor expanded in x around inf 99.4%
mul-1-neg99.4%
sub-neg99.4%
Simplified99.4%
if -9.4000000000000003e-20 < x < 6.8000000000000001e-15Initial program 100.0%
Taylor expanded in x around 0 73.2%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1950000.0) (not (<= x 1.0))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1950000.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1950000.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1950000.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1950000.0) or not (x <= 1.0): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1950000.0) || !(x <= 1.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1950000.0) || ~((x <= 1.0))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1950000.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1950000 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1.95e6 or 1 < x Initial program 94.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
if -1.95e6 < x < 1Initial program 100.0%
*-commutative100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 99.4%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (<= x -4.2e-22) (* x z) (if (<= x 1.45e-10) y (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.2e-22) {
tmp = x * z;
} else if (x <= 1.45e-10) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.2d-22)) then
tmp = x * z
else if (x <= 1.45d-10) then
tmp = y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.2e-22) {
tmp = x * z;
} else if (x <= 1.45e-10) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.2e-22: tmp = x * z elif x <= 1.45e-10: tmp = y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.2e-22) tmp = Float64(x * z); elseif (x <= 1.45e-10) tmp = y; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.2e-22) tmp = x * z; elseif (x <= 1.45e-10) tmp = y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.2e-22], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.45e-10], y, N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-22}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{-10}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -4.20000000000000016e-22 or 1.4499999999999999e-10 < x Initial program 94.5%
Taylor expanded in y around 0 52.2%
if -4.20000000000000016e-22 < x < 1.4499999999999999e-10Initial program 100.0%
Taylor expanded in x around 0 73.2%
Final simplification61.2%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 96.8%
*-commutative96.8%
distribute-lft-out--96.9%
*-rgt-identity96.9%
cancel-sign-sub-inv96.9%
+-commutative96.9%
+-commutative96.9%
associate-+l+96.9%
+-commutative96.9%
*-commutative96.9%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 96.8%
Taylor expanded in x around 0 33.4%
Final simplification33.4%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023285
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))