
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -1.6e+93)
(/ (- b) a)
(if (<= b 9.2e-109)
(/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) (* a 2.0))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -1.6e+93) {
tmp = -b / a;
} else if (b <= 9.2e-109) {
tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-1.6d+93)) then
tmp = -b / a
else if (b <= 9.2d-109) then
tmp = (sqrt(((b * b) - (4.0d0 * (a * c)))) - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -1.6e+93) {
tmp = -b / a;
} else if (b <= 9.2e-109) {
tmp = (Math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -1.6e+93: tmp = -b / a elif b <= 9.2e-109: tmp = (math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -1.6e+93) tmp = Float64(Float64(-b) / a); elseif (b <= 9.2e-109) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -1.6e+93) tmp = -b / a; elseif (b <= 9.2e-109) tmp = (sqrt(((b * b) - (4.0 * (a * c)))) - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -1.6e+93], N[((-b) / a), $MachinePrecision], If[LessEqual[b, 9.2e-109], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.6 \cdot 10^{+93}:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{elif}\;b \leq 9.2 \cdot 10^{-109}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -1.6000000000000001e93Initial program 46.7%
Taylor expanded in b around -inf 93.6%
associate-*r/93.6%
mul-1-neg93.6%
Simplified93.6%
if -1.6000000000000001e93 < b < 9.2000000000000006e-109Initial program 81.3%
if 9.2000000000000006e-109 < b Initial program 18.3%
Taylor expanded in b around inf 87.5%
associate-*r/87.5%
neg-mul-187.5%
Simplified87.5%
Final simplification86.3%
(FPCore (a b c)
:precision binary64
(if (<= b -5.5e-143)
(- (/ c b) (/ b a))
(if (<= b 7.4e-109)
(/ (- (sqrt (* c (* a -4.0))) b) (* a 2.0))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -5.5e-143) {
tmp = (c / b) - (b / a);
} else if (b <= 7.4e-109) {
tmp = (sqrt((c * (a * -4.0))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5.5d-143)) then
tmp = (c / b) - (b / a)
else if (b <= 7.4d-109) then
tmp = (sqrt((c * (a * (-4.0d0)))) - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5.5e-143) {
tmp = (c / b) - (b / a);
} else if (b <= 7.4e-109) {
tmp = (Math.sqrt((c * (a * -4.0))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5.5e-143: tmp = (c / b) - (b / a) elif b <= 7.4e-109: tmp = (math.sqrt((c * (a * -4.0))) - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5.5e-143) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 7.4e-109) tmp = Float64(Float64(sqrt(Float64(c * Float64(a * -4.0))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5.5e-143) tmp = (c / b) - (b / a); elseif (b <= 7.4e-109) tmp = (sqrt((c * (a * -4.0))) - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5.5e-143], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 7.4e-109], N[(N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5.5 \cdot 10^{-143}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 7.4 \cdot 10^{-109}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(a \cdot -4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -5.50000000000000041e-143Initial program 67.8%
Taylor expanded in b around -inf 85.3%
+-commutative85.3%
mul-1-neg85.3%
unsub-neg85.3%
Simplified85.3%
if -5.50000000000000041e-143 < b < 7.39999999999999961e-109Initial program 70.9%
Taylor expanded in b around 0 70.5%
associate-*r*70.5%
*-commutative70.5%
*-commutative70.5%
Simplified70.5%
if 7.39999999999999961e-109 < b Initial program 18.3%
Taylor expanded in b around inf 87.5%
associate-*r/87.5%
neg-mul-187.5%
Simplified87.5%
Final simplification82.5%
(FPCore (a b c) :precision binary64 (if (<= b -1e-309) (- (/ c b) (/ b a)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= -1e-309) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-1d-309)) then
tmp = (c / b) - (b / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -1e-309) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -1e-309: tmp = (c / b) - (b / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -1e-309) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -1e-309) tmp = (c / b) - (b / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -1e-309], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{-309}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < -1.000000000000002e-309Initial program 67.4%
Taylor expanded in b around -inf 73.0%
+-commutative73.0%
mul-1-neg73.0%
unsub-neg73.0%
Simplified73.0%
if -1.000000000000002e-309 < b Initial program 34.7%
Taylor expanded in b around inf 66.4%
associate-*r/66.4%
neg-mul-166.4%
Simplified66.4%
Final simplification69.7%
(FPCore (a b c) :precision binary64 (if (<= b 1e-307) (/ (- b) a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 1e-307) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 1d-307) then
tmp = -b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 1e-307) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 1e-307: tmp = -b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= 1e-307) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 1e-307) tmp = -b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 1e-307], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 10^{-307}:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
if b < 9.99999999999999909e-308Initial program 67.4%
Taylor expanded in b around -inf 72.1%
associate-*r/72.1%
mul-1-neg72.1%
Simplified72.1%
if 9.99999999999999909e-308 < b Initial program 34.7%
Taylor expanded in b around inf 66.4%
associate-*r/66.4%
neg-mul-166.4%
Simplified66.4%
Final simplification69.3%
(FPCore (a b c) :precision binary64 (/ (- b) a))
double code(double a, double b, double c) {
return -b / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -b / a
end function
public static double code(double a, double b, double c) {
return -b / a;
}
def code(a, b, c): return -b / a
function code(a, b, c) return Float64(Float64(-b) / a) end
function tmp = code(a, b, c) tmp = -b / a; end
code[a_, b_, c_] := N[((-b) / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{-b}{a}
\end{array}
Initial program 50.9%
Taylor expanded in b around -inf 37.0%
associate-*r/37.0%
mul-1-neg37.0%
Simplified37.0%
Final simplification37.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (< b 0.0)
(/ (+ (- b) t_0) (* 2.0 a))
(/ c (* a (/ (- (- b) t_0) (* 2.0 a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp;
if (b < 0.0) {
tmp = (-b + t_0) / (2.0 * a);
} else {
tmp = c / (a * ((-b - t_0) / (2.0 * a)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - (4.0d0 * (a * c))))
if (b < 0.0d0) then
tmp = (-b + t_0) / (2.0d0 * a)
else
tmp = c / (a * ((-b - t_0) / (2.0d0 * a)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double tmp;
if (b < 0.0) {
tmp = (-b + t_0) / (2.0 * a);
} else {
tmp = c / (a * ((-b - t_0) / (2.0 * a)));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (a * c)))) tmp = 0 if b < 0.0: tmp = (-b + t_0) / (2.0 * a) else: tmp = c / (a * ((-b - t_0) / (2.0 * a))) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp = 0.0 if (b < 0.0) tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); else tmp = Float64(c / Float64(a * Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (a * c)))); tmp = 0.0; if (b < 0.0) tmp = (-b + t_0) / (2.0 * a); else tmp = c / (a * ((-b - t_0) / (2.0 * a))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[b, 0.0], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(c / N[(a * N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b < 0:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{a \cdot \frac{\left(-b\right) - t_0}{2 \cdot a}}\\
\end{array}
\end{array}
herbie shell --seed 2023285
(FPCore (a b c)
:name "quadp (p42, positive)"
:precision binary64
:herbie-target
(if (< b 0.0) (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)) (/ c (* a (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))))
(/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))