
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (exp (/ (- sinTheta_i) (/ v sinTheta_O))) (* (sinh (/ 1.0 v)) 2.0)) (* (/ 1.0 v) (* (/ cosTheta_i v) cosTheta_O))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((-sinTheta_i / (v / sinTheta_O))) / (sinhf((1.0f / v)) * 2.0f)) * ((1.0f / v) * ((cosTheta_i / v) * cosTheta_O));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((-sintheta_i / (v / sintheta_o))) / (sinh((1.0e0 / v)) * 2.0e0)) * ((1.0e0 / v) * ((costheta_i / v) * costheta_o))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(-sinTheta_i) / Float32(v / sinTheta_O))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(Float32(Float32(1.0) / v) * Float32(Float32(cosTheta_i / v) * cosTheta_O))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp((-sinTheta_i / (v / sinTheta_O))) / (sinh((single(1.0) / v)) * single(2.0))) * ((single(1.0) / v) * ((cosTheta_i / v) * cosTheta_O));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{e^{\frac{-sinTheta_i}{\frac{v}{sinTheta_O}}}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \left(\frac{1}{v} \cdot \left(\frac{cosTheta_i}{v} \cdot cosTheta_O\right)\right)
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
associate-/r/98.8%
Applied egg-rr98.8%
Final simplification98.8%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* (/ 1.0 v) (* (/ cosTheta_i v) cosTheta_O)) (/ 1.0 (- (exp (/ 1.0 v)) (exp (/ -1.0 v))))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((1.0f / v) * ((cosTheta_i / v) * cosTheta_O)) * (1.0f / (expf((1.0f / v)) - expf((-1.0f / v))));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((1.0e0 / v) * ((costheta_i / v) * costheta_o)) * (1.0e0 / (exp((1.0e0 / v)) - exp(((-1.0e0) / v))))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(Float32(1.0) / v) * Float32(Float32(cosTheta_i / v) * cosTheta_O)) * Float32(Float32(1.0) / Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v))))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((single(1.0) / v) * ((cosTheta_i / v) * cosTheta_O)) * (single(1.0) / (exp((single(1.0) / v)) - exp((single(-1.0) / v))));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\left(\frac{1}{v} \cdot \left(\frac{cosTheta_i}{v} \cdot cosTheta_O\right)\right) \cdot \frac{1}{e^{\frac{1}{v}} - e^{\frac{-1}{v}}}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
associate-/r/98.8%
Applied egg-rr98.8%
Taylor expanded in sinTheta_i around 0 98.7%
rec-exp98.7%
distribute-neg-frac98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification98.7%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_i (- (exp (/ 1.0 v)) (exp (/ -1.0 v)))) (/ cosTheta_O (* v v))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i / (expf((1.0f / v)) - expf((-1.0f / v)))) * (cosTheta_O / (v * v));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i / (exp((1.0e0 / v)) - exp(((-1.0e0) / v)))) * (costheta_o / (v * v))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i / Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v)))) * Float32(cosTheta_O / Float32(v * v))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_i / (exp((single(1.0) / v)) - exp((single(-1.0) / v)))) * (cosTheta_O / (v * v));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{cosTheta_i}{e^{\frac{1}{v}} - e^{\frac{-1}{v}}} \cdot \frac{cosTheta_O}{v \cdot v}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in sinTheta_i around 0 98.4%
times-frac98.6%
unpow298.6%
rec-exp98.6%
distribute-neg-frac98.6%
metadata-eval98.6%
Simplified98.6%
Final simplification98.6%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (/ cosTheta_O v) v) (/ cosTheta_i (- (exp (/ 1.0 v)) (exp (/ -1.0 v))))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_O / v) / v) * (cosTheta_i / (expf((1.0f / v)) - expf((-1.0f / v))));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_o / v) / v) * (costheta_i / (exp((1.0e0 / v)) - exp(((-1.0e0) / v))))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_O / v) / v) * Float32(cosTheta_i / Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v))))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_O / v) / v) * (cosTheta_i / (exp((single(1.0) / v)) - exp((single(-1.0) / v))));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{\frac{cosTheta_O}{v}}{v} \cdot \frac{cosTheta_i}{e^{\frac{1}{v}} - e^{\frac{-1}{v}}}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
associate-/r/98.8%
Applied egg-rr98.8%
Taylor expanded in sinTheta_i around 0 98.4%
times-frac98.6%
unpow298.6%
associate-/r*98.6%
rec-exp98.6%
distribute-neg-frac98.6%
metadata-eval98.6%
Simplified98.6%
Final simplification98.6%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_O (* v v)) (/ cosTheta_i (+ -1.0 (+ 1.0 (* (sinh (/ 1.0 v)) 2.0))))))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / (v * v)) * (cosTheta_i / (-1.0f + (1.0f + (sinhf((1.0f / v)) * 2.0f))));
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o / (v * v)) * (costheta_i / ((-1.0e0) + (1.0e0 + (sinh((1.0e0 / v)) * 2.0e0))))
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / Float32(v * v)) * Float32(cosTheta_i / Float32(Float32(-1.0) + Float32(Float32(1.0) + Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_O / (v * v)) * (cosTheta_i / (single(-1.0) + (single(1.0) + (sinh((single(1.0) / v)) * single(2.0)))));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{cosTheta_O}{v \cdot v} \cdot \frac{cosTheta_i}{-1 + \left(1 + \sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in sinTheta_i around 0 98.4%
times-frac98.6%
unpow298.6%
rec-exp98.6%
distribute-neg-frac98.6%
metadata-eval98.6%
Simplified98.6%
expm1-log1p-u98.5%
Applied egg-rr98.5%
expm1-udef98.5%
log1p-udef98.5%
add-exp-log98.6%
div-inv98.6%
add-log-exp98.6%
log-pow98.6%
inv-pow98.6%
add-exp-log98.6%
rec-exp98.6%
sinh-undef98.6%
Applied egg-rr98.6%
Final simplification98.6%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (/ (* cosTheta_i cosTheta_O) (* (sinh (/ 1.0 v)) (* v 2.0))) v))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_i * cosTheta_O) / (sinhf((1.0f / v)) * (v * 2.0f))) / v;
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_i * costheta_o) / (sinh((1.0e0 / v)) * (v * 2.0e0))) / v
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_i * cosTheta_O) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v * Float32(2.0)))) / v) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_i * cosTheta_O) / (sinh((single(1.0) / v)) * (v * single(2.0)))) / v;
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{\frac{cosTheta_i \cdot cosTheta_O}{\sinh \left(\frac{1}{v}\right) \cdot \left(v \cdot 2\right)}}{v}
\end{array}
Initial program 98.5%
Simplified98.2%
Taylor expanded in sinTheta_i around 0 98.1%
expm1-log1p-u98.1%
expm1-udef98.1%
rec-exp98.1%
sinh-undef98.1%
Applied egg-rr98.1%
expm1-def98.1%
expm1-log1p98.1%
associate-*r*98.1%
Simplified98.1%
Final simplification98.1%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (/ (* cosTheta_i cosTheta_O) (+ 2.0 (/ 0.3333333333333333 (* v v)))) v))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_i * cosTheta_O) / (2.0f + (0.3333333333333333f / (v * v)))) / v;
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_i * costheta_o) / (2.0e0 + (0.3333333333333333e0 / (v * v)))) / v
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_i * cosTheta_O) / Float32(Float32(2.0) + Float32(Float32(0.3333333333333333) / Float32(v * v)))) / v) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_i * cosTheta_O) / (single(2.0) + (single(0.3333333333333333) / (v * v)))) / v;
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{\frac{cosTheta_i \cdot cosTheta_O}{2 + \frac{0.3333333333333333}{v \cdot v}}}{v}
\end{array}
Initial program 98.5%
Simplified98.2%
Taylor expanded in sinTheta_i around 0 98.1%
Taylor expanded in v around inf 66.1%
associate-*r/66.1%
metadata-eval66.1%
unpow266.1%
Simplified66.1%
Final simplification66.1%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* (/ cosTheta_i v) cosTheta_O) 0.5))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_i / v) * cosTheta_O) * 0.5f;
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_i / v) * costheta_o) * 0.5e0
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_i / v) * cosTheta_O) * Float32(0.5)) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_i / v) * cosTheta_O) * single(0.5);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\left(\frac{cosTheta_i}{v} \cdot cosTheta_O\right) \cdot 0.5
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 60.9%
*-commutative60.9%
associate-*l/60.9%
*-commutative60.9%
Simplified60.9%
Final simplification60.9%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O (* (/ cosTheta_i v) 0.5)))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O * ((cosTheta_i / v) * 0.5f);
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o * ((costheta_i / v) * 0.5e0)
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) * Float32(0.5))) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O * ((cosTheta_i / v) * single(0.5));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
cosTheta_O \cdot \left(\frac{cosTheta_i}{v} \cdot 0.5\right)
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
associate-/r/98.8%
Applied egg-rr98.8%
Taylor expanded in v around inf 60.9%
associate-*r/61.0%
associate-*r*61.0%
associate-*r/60.9%
*-commutative60.9%
associate-*l*60.9%
Simplified60.9%
Final simplification60.9%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O 0.5) (/ v cosTheta_i)))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * 0.5f) / (v / cosTheta_i);
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * 0.5e0) / (v / costheta_i)
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(0.5)) / Float32(v / cosTheta_i)) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_O * single(0.5)) / (v / cosTheta_i);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{cosTheta_O \cdot 0.5}{\frac{v}{cosTheta_i}}
\end{array}
Initial program 98.5%
times-frac98.5%
exp-neg98.5%
*-commutative98.5%
exp-neg98.5%
distribute-neg-frac98.5%
*-commutative98.5%
distribute-lft-neg-out98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 60.9%
associate-/l*60.9%
Simplified60.9%
associate-*r/60.9%
Applied egg-rr60.9%
Final simplification60.9%
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (* cosTheta_i cosTheta_O) 0.5) v))
assert(cosTheta_i < cosTheta_O);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_i * cosTheta_O) * 0.5f) / v;
}
NOTE: cosTheta_i and cosTheta_O should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_i * costheta_o) * 0.5e0) / v
end function
cosTheta_i, cosTheta_O = sort([cosTheta_i, cosTheta_O]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_i * cosTheta_O) * Float32(0.5)) / v) end
cosTheta_i, cosTheta_O = num2cell(sort([cosTheta_i, cosTheta_O])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = ((cosTheta_i * cosTheta_O) * single(0.5)) / v;
end
\begin{array}{l}
[cosTheta_i, cosTheta_O] = \mathsf{sort}([cosTheta_i, cosTheta_O])\\
\\
\frac{\left(cosTheta_i \cdot cosTheta_O\right) \cdot 0.5}{v}
\end{array}
Initial program 98.5%
Simplified98.2%
Taylor expanded in v around inf 61.0%
Final simplification61.0%
herbie shell --seed 2023285
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))